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I wrote a bunch of words about Electronic Warfare

  1. God is dead. They found his carcass in 2019.. Arrador's Avatar
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    Quote Originally Posted by Matos View Post
    So its would be a nerf on top of current Mechanics. In that case it won't change anything for Logistics (at least not for the worse)
    Its a hard nerf to Guardians/basilisk, and it will do jack shit to Oneiros and Scimis.
    [Arrador] possesses a considerable understanding of ship configurations, strengths and weakness. He gives clear and purposeful instructions, is good at taking advantage of the fleet-composition he's dealt, and never loses sight of the main goal: fun. This, paired with an excellent tolerance for strong drink gives him an almost Churchillian capability to win, despite being completely pissed on booze most of the fleet operation.

  2. Becalmed in Hell Matos's Avatar
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    Quote Originally Posted by Arrador View Post
    Its a hard nerf to Guardians/basilisk, and it will do jack shit to Oneiros and Scimis.
    As he put it its a hard nerf to ECM and a buff for Scimis/Oneirois, but similar effect

  3. God is dead. They found his carcass in 2019.. Arrador's Avatar
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    Quote Originally Posted by Matos View Post
    As he put it its a hard nerf to ECM and a buff for Scimis/Oneirois, but similar effect
    This is not the buff to the oneiros you are looking for.
    [Arrador] possesses a considerable understanding of ship configurations, strengths and weakness. He gives clear and purposeful instructions, is good at taking advantage of the fleet-composition he's dealt, and never loses sight of the main goal: fun. This, paired with an excellent tolerance for strong drink gives him an almost Churchillian capability to win, despite being completely pissed on booze most of the fleet operation.

  4. Truth. As terrible as death. But harder to find JimFromIT's Avatar
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    What would be funnier is if an ECM module did stuff like false information - add sensor ghosts or remove stuff from the overview - give false speed\shield readings\broadcasts and/or cap amounts ect.

    You would not be locked out of the game and if you were smart you could work your way through it - but there would always be the potential for utter carnage.

  5. God is dead. They found his carcass in 2019.. Arrador's Avatar
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    Quote Originally Posted by JimFromIT View Post
    What would be funnier is if an ECM module did stuff like false information - add sensor ghosts or remove stuff from the overview - give false speed\shield readings\broadcasts and/or cap amounts ect.

    You would not be locked out of the game and if you were smart you could work your way through it - but there would always be the potential for utter carnage.
    Now this is awesome, and I could finally jam the DPS in fleet fights! Add who has/hasn't locked you into the list of false information, and this would be a better nerf to logistics.

    Also you could script ECM modules for which effect you desire.
    [Arrador] possesses a considerable understanding of ship configurations, strengths and weakness. He gives clear and purposeful instructions, is good at taking advantage of the fleet-composition he's dealt, and never loses sight of the main goal: fun. This, paired with an excellent tolerance for strong drink gives him an almost Churchillian capability to win, despite being completely pissed on booze most of the fleet operation.

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