At last something for my new pumped up Moros to do!
Rising price of fuel everyday.
I think CCP felt the need to one up the goons.
Look guys! Isk sink!
- Tax % is taken off the material's taxable value.
- This value is set by CCP and is based off the market values in November 2011
- Import is always half of export tax
- The taxable value are the same for all items in the same tier
- Advanced Commodities: 1,350,000.00 ISK
- Specialized Commodities: 70,000.00 ISK
- Refined Commodities: 9,000.00 ISK
- Basic commodities: 500.00 ISK
- Planet Resources: 5,00 ISK
HILMAR DIED 4 YORU SINZ
- Specialized Commodities: 70,000.00 ISK
So glad I'm in WH space.
Robotics were at 70k isk before the patch... does this mean the price is going to double at least? I assume the tax is per unit exported, as opposed to m3. Price will be more for empire factory planets, got to pay import tax as well.... damn pos fuels gonna sky rocket. GTFO of empire.
HILMAR DIED 4 YORU SINZ
God I hope prices soar
I have a stash of Robotics chilling in HighSec just waiting to be sold.
Tax Value = Price at 100% Tax (And i think its per unit, not m³)Iirc highsec tax will now be 10% of Tax Value. Still a nice increase but far from doubling prices based on that alone.
So the npc rate is Advanced Commodities: 135,000.00 ISK Specialized Commodities: 7,000.00 ISK Refined Commodities: 900.00 ISK Basic commodities: 50.00 ISK Planet Resources: 0.50 ISKBut at a player owned one, it’s going to take forever to make your cash back on a 100m office at 10%.Doing my rough calcs it seems a person doing pretty active PI will be exporting about 20mil of something per week. which turns out to be about 2mil of tax. You’re going to want to have a lot of people/characters on your planets or it will take you 5 or 6 months just to get a return on investment.Lowsec is really going to take a hit, as unless you really dominate the area you won't be putting one up. I think prices are going to have to go up another 30-40% so that tax can be set at 20 or 30% for corps to get their money back within a month or so.
Kugu keeps eating my formatting so fuck it.
I'm loving the absolute :O of empire pubbies suddenly realizing just how expensive PI has gotten with this change.
Turning pretend colourblind angels from spaceship to madship samurais, one post at a time.
The default TaxRate for our offices out in WH space is 17% O_o, shits expensive. Gonna hold off on moving too much before the new offices come about.
going to go on a popping spreee this arvo. this is going to be a solid price hike for factory planets. seeing as you have to export your p1 from somewhere and get taxed. import to your factory, and get taxed, then export again and get taxed. going straight to robotics on that plasma planet might be a good idea.
jesus Christ, emptying a launchpad full of mech parts and whatever P2s make them costs over 3 mil at an interbus office. Ouch.
how long does it take to get a launchpad full? and how much is a launchpad full worth compared to how much it was worth 2 months ago?
It takes me less than a day to fill a Launchpad out in WH space. Comparisons of cost? Higher, but it doesn't really make it worthwhile to currently perform given tax costs whereas if I wait a few days I pay nothing.
As for HighSec PI doers.. well they're fucked longterm lol.
Even then, 'filling a Launchpad' is a bad example because higher levels of material cost a shitload to transport despite filling slower.
We're finally getting finished up with blowing up all our Interbus offices and replacing them.
Interbus tax rate can suck a bag of uncircumcised whale cock.
PI is going to be *amazingly* profitable in WHs now with this change. Tax free = empire $$$$$$$$$$$$$
(I went all-in on PI cause I'm a pretty casual wh player looking for passive income. It was tits mcgee before, now even better, except for that whole "build your offices" thing)
edit: my technical short story is I have two characters with good PI skills in a C5 wormhole and they're capable of producing 3x Large POS non-ice fuel per day. (It's awesome / I'm awesome)
Basically doing what I'm doing. Dat passive ISK
FUCKING SHHHHHHH GAIS OR THEY WILL BE TAKING IT AWAY FROM US!@
Can't wait to blow up this Interbus office and get that sweet, sweet 15% tax.
I wonder if CCP intended for there to be more general interest in WH's for this fact. Tech moons are the driving force in Null, I wonder how the WH PI landscape is going to play out.
In (1) day, with (2) characters with facilities on a total of (11) planets, producing enough fuel to meet the non-ice needs of 3 large towers. We only have two larges, and the other one is funded a different way, so the end result is I haven't bought any non-ice fuel since PI came out and have sold quite a bit of excess.
I'll post some figures the next time I have a full run going
edit: and it is give/take depending on the item. a 24 hour run in my production facility nets me 144 robotics, which is almost 5 towers worth for that day. My second character has a half-size facility that can produce 72 robotics a day, for a total of 216. I can activate them both (but usually don't).
Man, it sounds like you're working for your POS.
If you kill enough of them they stop fighting - Gen. Curtis Lemay
Fear the KKM
yeah, i'm just producing precious metals on 4 planets and making 120mil a week. i spend about 10 minutes a day on PI and then 20 minutes once a week to haul.
But you do have a point. There was a moment I was collecting from launch pads every day then I was like - why don't I just wait until they're full and make one round trip a week? Simplified, and good yes.
edit: not to mention PI satisfies a large part of my OCD so I can have a normal life in other areas. Who knew?
Here are the numbers. Water is the only thing I produce short, so sometimes I take a week off of fuel production to let it catch up. Otherwise I'm overstocked on everything else.
First figure is normal production. Figure in parenthesis is when I have excess and can light up another production setup that uses half the amount my main does.
Daily capable of producing:
720 coolant (1080)
480 enriched uranium (720)
480 mechanical parts (720)
144 robotics (216)
Daily capable of consuming:
5760 water (8640)
5760 electrolytes (8640)
11520 precious metals (17280)
7680 reactive metals (11520)
7680 toxic metals (11520)
3840 chiral structures (5760)
Oxygen not listed as it is easy to make mass amounts of and nobody cares about it.
Did they add some exciting things, or is it still "fiddle with butan, receive bacon?"
And has anyone shot your office yet?
It's fiddle with button, receive expensive high quality bacon.
Their will be a couple of CO's I want to take down, especially one in particular since it is charging me 17%. It is in lowsec and I will be having to do it my self but I think that with the new Battlecruisers I should be able and manage it if I triplebox
a few carreirs and BS's took my corp about 30 - 40 minutes. tripple box Bc's will probably take a couple of hours minimum.
But you see I suck at this game so /shrug
It is going to suck balls but hey that is ccp
That is my back up choice yes. But first I'll give it a go my self.
After all, I am a cheap Dutchman.
That is pretty much my plan, except I will use battlecruisers since I heard these shitty CO's have a shield recharge peak of 500hp p/s.
And I if I loose all of them while afk shooting it will not cost me a thing since I mine all the minerals my self. Thus my ships are always free.
I think when I get home this weekend I'm going to sub a new character and create an indybear. And then try to make a living in low/null with just whatever assets I can bring to bear. Ideally I'll set up a PI outpost or three on some system and then set up a pos on a moon for building/research eventually.
Should be interesting just from the perspective of finding out what the big irritants are as an independent indy producer in those regions. Like, how do you fight when you can't, uh, fight? What level of reward is necessary to make up for the risk?
Question for anyone who knows, are build slot prices increased based on usage/demand? Because that seems like an obvious thing that would be done to encourage production in non-hisec areas. You'd figure places around Jita would get bid up massively by all the people wanting them, thus keeping them at full occupancy. And that places in lowsec would be practically free since no one wants to build there. So does it work like that?
I confess, I've never done carebear shit so I have no fucking clue. I'm even house ruling myself out of stealing from people, so I have no idea how I'll make money!
No combat skills
No combat alt
No transferring assets from other alts
No using an NPC corp
No producing/income earning in hisec whatsoever outside of selling assets there
No joining an existing alliance/corp
If anyone is interested in joining me on this absurd trip into insanity, let me know. I guess I'll set up a corp or something. Also if someone could shoot me a 60 day trial thing I'd be muchos grateful.
Yeah, you're going to lose an awful lot of isk quickly. Why don't we jsut say I scammed you instead and save yourself the trouble and time of your asinine Lowsec plan.
Random Test member
T1 production outside of ships exists only to fuel T2 production, which you can't do unless you just import everything because lol components.
Basically you will spend a year going from making 5M/h to 20M/h while you build up the SP/capital to acquire a hulk and ship BPOs.
Actual production takes about five minutes, so I hope you like mining.
And even if you don't train combat, you will need tanking skills to mine in low or null sec
All I talked about doing was setting up PI, which is what I'll be doing. I'm thinking I'll do an MD thread and raise the cash from a speculator on there. It's not _technically_ scamming. I can also just recruit some hisec pubbies and convince them to pay for things because I'm a magical negro like that. And then there's courier missions if I get real desperate.
To get there I'll need a Badger (which is like pennies), an ihub (also pennies), probably a cloak (just a good investment if you're going to be idling near a planet for an asslong time), and cash for the day to day. Once I've got a planet shitting out stuff I'll dump it into a station until I have shitloads and then move it out to hisec at some silly time when I can be sure there won't be campers (scouted obvi). From there I can just save up enough for it to be worth having Redfrog haul it to Jita, or haul it there myself *shudder*.
After that happens I'll buy minerals, truck em out to lowsec and build shit if I feel like it. Or not. But there's no way my time is ever going to be so valueless that I feel the need to mine. Even I know that nothing you can mine in lowsec is actually worth mining.
Later I'll need a custom's office and some bitch to haul things for me. Guess I'll have to cast summon pubbie and see if I can get someone who likes to haul things.
I kind of assumed that you were doing some sort of survivalman wilderness thing where you were going to isolate yourself and only come into town to sell your pelts or whatever. The plan you described isn't particularly daring, which is likely where the confusion comes from. Trucking minerals to lowsec is already relatively common for capital production. If you're just looking for factory slots you won't have a hard time finding any in hisec.