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[IMG]http://i.imgur.com/hChYV.png[/IMG]
"Every rifter counts friend" - VR
the 'the mittani' that lives in grath's head is an interesting creature that has intriguingly little to do with me or what i do in eve, but he sure seems like a jerkbag who's done a fine job of pissing grath off
[twitter]themittani[/twitter]
You know what I think would be neat? Let the empires figure out the incursion tech and start using it in factional warfare.
You would have sites for the attackers and the defenders which tip the scale one way or another, or you can just go shoot the opposing militia to stop them from finishing their sites. Since sites are multiple in nature it would help decrease blobbing: Sure you could rapeface a site one at a time, but the other guys could split up and run more sites faster.
Possibly a retarded idea but I think it could be an interesting iteration.
K(awaii)ugu(u)tsumen
i have no idea who you are, so i clicked your post history and it's just you calling people stupid in post after post after post, and you hate legion of xdeath
if you're so enamored of your own intelligence you could mix it up a little beyond 'retard' 'stupid' and 'idiot' while extolling your virtues
[twitter]themittani[/twitter]
Expecting a CSM member to come up with a good idea would be the same as expecting a CCP member to know something about eve. Neither play eve in its current mode, most just pretend to know whats going on while they desperately search for new ways of convincing others that they in fact have a clue.
Just remove local, make stations destructible, and un nerf small gang pvp. If you do these 3 Eve will become a different game, one worth playing.
You're a dunderhead. Goof. Vacuous. Vapid. Or most succinctly: a posting embodiment of Ignatius J. Reilly.
There, the insults are now more varied. Though I'd rather be guilty of uncreative mockery than contradicting my own point in the same exact post where I made it, then swapping to random posts alternating between "I'm awesome" and "you suck" rather than being able to explain my way out of it.
But hey, we all have our shortcomings.
Mittens, how can you advocate more hitpoints for structures? (or at least, still having ludicrous amounts of hitpoints) Where have you been since December 2009? Structure shooting is awful. Fewer hitpoints isn't going to make a difference in the outcome; what it IS going to do is make things less of a bitch for those who have to shoot and/or rep it. And yeah...maybe somebody's station services deserve to get incapped if they won't undock. Don't hold space if you can't hold space. Eve is supposed to be fucking dangerous and making someone's life a little miserable shouldn't take at a minimum five dreads sieged on-station. I could go on and on about specifics, but the general principle is that more hitpoints just makes it less fun. Obviously there's a point at which there are too few hitpoints: but the current system is about as far away from that problem as is possible.
I don't like shooting structures, and all sov has been since Dominion came out is shooting structures. Structures that don't even have guns on them. And there's no penalty to the structure when the defenders don't show up (unlike with POSes and their guns): a TCU still has the same gay amount of HP to grind through no matter what. Even if you cut it in half (which, if TCUs and SBUs still exist in future sov mechanics, should be done) the outcome isn't going to change, but the process becomes a whole lot less of a pain in the ass.
And I'm tired of playing a game that's a not-fun pain-in-the-ass. And that's all sov warfare is right now, and that concept of sovereignty and ~internet space empires~ is what got me and many others into the game in the first place.
So please, think of those of us who have to grind that stupid shit, system after goddamn undefended system, and yet can't do anything to the enemy's space alone or even with ten or twenty friends. I want to have fun playing Eve Online: A Formerly Decent Game. It is not fun right now. And you are supporting a concept that makes it not fun, for the wrong reasons.
Yea i wouldn't refute anything I said either
EDIT: I'm nuts and making stuff up, but every station in every region that sees combat has its services incapped, except branch, and you even incapped those.
If you were to reduce the number of hit points on things like POS guns, jump bridges, POCO's, and station services small gangs could come in and hit them, and yes, they might be repped up in no time flat, but unless your alliance wants to spend all day every day repping pos's you'll form something of a defense fleet that doesn't take 2 hours and 3x the roaming gangs numbers to go fight with, because by that time they'll have incapped a bunch of shit and be on their merry way, probably coming back the next day and every day until you actually are forced to defend your space.
You know, not like an afk empire.
But calling me crazy after you blatantly had a call list of shit that you want nerfed after a poor showing from your alliance against those very things is no big deal, just own it for what it is.
Reffing station services was broken by supercarrier fighterbombers and titan guns. As stupid as the status quo is, with EHP anywhere near what a subcap gang can handle you can just powerslide a Nyx or three past a station and ruin it before any counter threats even know what's going on.
POS guns and gunning were broken by supercarrier fighterbombers and titan guns. At current EHP levels a Nyx or three can powerslide past a tower and ruin every single external mod; you could raise the EHP to absurdo levels but then subcap gangs couldn't scratch them. Hence pretty much all POS other than jumpbridge and the rare cynojammer POS have nothing but hardeners and even POS shots somehow become more lame.I don't like shooting structures, and all sov has been since Dominion came out is shooting structures. Structures that don't even have guns on them. And there's no penalty to the structure when the defenders don't show up (unlike with POSes and their guns): a TCU still has the same gay amount of HP to grind through no matter what. Even if you cut it in half (which, if TCUs and SBUs still exist in future sov mechanics, should be done) the outcome isn't going to change, but the process becomes a whole lot less of a pain in the ass.
Before someone posts a response to either of these about "Oh hey we can just drop the sig radius like crazy or make them untargetable by FBs" ask yourself if FBs aren't for shooting caps or station services or pos guns or maybe even sov mods then what the fuck are they (and supercarriers) in the game for
Sov warfare sucks and is gay right now specifically because it had to get EHP'ed to the moon so the increasingly prevalent 50+ manbaby supergangs couldn't cannonball every unjammed system in the region in the few hours outside your TZ. You have to nerf the nuts off of supercapital offensive capability before you can fix sov.And I'm tired of playing a game that's a not-fun pain-in-the-ass. And that's all sov warfare is right now, and that concept of sovereignty and ~internet space empires~ is what got me and many others into the game in the first place.
So please, think of those of us who have to grind that stupid shit, system after goddamn undefended system, and yet can't do anything to the enemy's space alone or even with ten or twenty friends. I want to have fun playing Eve Online: A Formerly Decent Game. It is not fun right now. And you are supporting a concept that makes it not fun, for the wrong reasons.
Also for Grath whining because he's run out of perks to level for with his all Vs and his build everything and his titan guy, make a trial account and throw them into a rifter and wreak some old-fashioned havoc and stop being such a mongo
goonswarm hasn't had a poor showing lately, we've been losing battles repeatedly on our way to conquering regions just as we have since 2006
to point fingers at ytterbium bringing up drakes as part of a ~goonswarm conspiracy~ because we're 'worried about drakes' or howl about 'afk empires' when we're active and having 3-5 ops a day is exactly the kind of ignorance you're busy accusing me of
you're nuts vOv
fwiw i don't see station services as a particularly big issue but you're buttmad about them, boy howdy; if there was a groundswell to reduce their hp (there won't be) i'm not going to stand in the way of it
[twitter]themittani[/twitter]
So you should have someone living out of that station, or you simply shouldn't own it.you can just powerslide a Nyx or three past a station and ruin it before any counter threats even know what's going on.
The only way to not know if a station is getting 'serviced' by some supers is if there's nobody in the fucking thing. And don't go "Oh other timezones, blah blah" because that can already be done live with supers on TQ with the ridiculous levels of HP they have now.
I highly recommend finding off-color synonyms for person I casually dislike. Too often am I ashamed to abuse the all-too-common, childish insults like 'poo-poo head', 'faggot', or 'mouth breather'.
As my lips buzz around a new word for any who suffers my ineffectual contempt, a jolt of pleasure runs down my spine.
"Fuckin' spacelord!" I might yell into my mic. Shortly thereafter, my back arches as I giggle to myself. The unusual sensation often alleviates any built-up anger without buying into an emotional no-sum game seen in many verbal conflicts.
I mean, you'd have to be some sort of septic sniffer to be offended being called a 'lumberjack salesman'.
"▶ ▷ ◀ ◁ ☀ ☁ ☂ ☃ ☄ ★ ☆ ☇ ☈ ☉ ☊ ☋ ☌ ☍ ☑ ☒☢ ☸ ☹ ☺ ☻ ☼ ☽ ☾ ♠ ♡ ♢ ♣ ♤ ♥ ♦ ♧ ♨ ♩ ✙ ✈ ✉ ✌ ✁ ✎ ✐ ❀ ✰ ❁ ❤ ❥ ❦❧ ➳ ➽ 〠 〄 ㍿ ♝ ♪♫♬♭♮ ☎ ☏ ☪ ♈ ♨ şş ₪ ¤ 큐 « » ™ ♂✿ ♥ の ↑ ↓ ← → ↖ ↗ ↙ ↘ ㊣ ◎ ○ ● ⊕ ⊙ ○ △ ▲ ☆ ★ ◇ ◆ ■ □ ▽ ▼ § ¥ 〒 ¢ £ ㊊㊋㊌㊍㊎㊏ ㊐㊑" -- Sort Dragon, HBC leader
What are you talking about? The 0.0 community at large has been BEGGING for a reduction in inanimate object hit points since Dominion released, why does it need a groundswell, its probably one of the single most requested things, it should NOT require a 100 man BS fleet 3 hours of shooting to RF something, its just not fun, and everybody else sees it but our elected CSM.
Mfume Apocal - Origin. - Black Legion.
no·mad (nmd)
n.
1. A member of a group of people who have no fixed home and move according to the seasons from place to place in search of food, water, and grazing land.
2. A person with no fixed residence who roams about; a wanderer.
Evoke had/has a fixed residence
AND
Tits were consideredby numerous entities. I could search the forums and link the posts regarding this. However along the way they themselves have become the blob with no effective/efficient (keywords) counter other than deploying a bigger blob of tits against them.The counter to the blob
Same can be said about how you feel, given the option of either The Mittiani guy or you, I'd go with the Mittiani guy.
Makes two of you.
Lastly most of the replies in regards to anyone who complains about supers is essentially "Stop whining", why should they? Do they not have as much right to want a change as you not wanting the change? How are you so special? Is their money/time not as good as yours? Again how are you so special?
Not picking on you. However I'd like you to sell me on why your way is better. "If you care to"
[SIGPIC][/SIGPIC]
Funny thing is, they weren't jokes...
1st, calling them a 'blob', is retarded, 20 ships, even 50 ships, isn't a blob when we're seeing 1200 man fleets.
2nd, there are both effective and efficient ways to kill supers, its just that people are so risk averse that anything that involves losing more than a single dictor is distasteful to them.
Next, I want change, but I want that change to come in the form of things added to the game, not just "OH I CAN'T BEAT IT SO NERF IT". There are ways to fix problems that don't involve shitting on a ship type, Maelstrom alpha in groups is really retarded, but rather than see the Mael or the arties nerfed I'd rather see shit added to the game to help create the possibility of a counter to it. They don't want that, because the possibility of a counter to supers is already in the game, they choose not to employ it.
Last, Evoke generally owns space because there was nobody around to take it from them (or the people that were failed). If Evokes space in Delve were attacked right now do you think they'd go racing home to defend it? Or do you think they'd just let it go and not give a damn?
1,100,000,000 EHP = 50 titans*
196,800,000 EHP 1200 maelstroms**
*based on this fit, all Vs no bonuses https://killboard.goonfleet.com/km/550783
** standard fleet fit, all Vs vulture bonuses
Grath I agree with alot of what you say alot of the time - but on this particular occasion your argument seems more than a tad disingenuous.
You claim that you want Station Services HP reduced to enable small gangs to do it quicker, but this would have an immediate and potentially fairly dramatic impact on the damage YOUR alliance could cause when waging war on someone.
Unintended consequences or overt manipulation to favour your alliance?
The argument on both counts is dumb. Its impossible to separate personal bias completely consciously or subconsciously , but to throw the line "you only want it to favour you" is retarded and no argument at all.
Please do better next time.
i spent a lot of time talking about how tech should be nerfed at the summit yet i'm ~just doing it for goonswarm~ even though we'll be ass-broke after a tech nerf
[twitter]themittani[/twitter]
Reducing HP of pos structures or services is retarded. Yeah, small gang not in your TZ comes and kills it, just to piss you off. And you login, and instead of going to their space to have small gang pvp, or jew some isk preparing to do it later - you have to rep structures. That change will surely make 0.0 even more enjoyable, right.
And now questions to that loudmouth PL guy in this (and every other) thread. How the hell would PL know what is better for 0.0 alliance, or an average grunt in a "vibrant" alliance? Can't see PL holding space anywhere. Do PL members run sanctums or mine ABC, or do that PI thing in their space? Can small gangs affect their [s]jewing[/s] living? Well, not counting alts or even bots many of them may have in other alliances.
Part animal, part machine
Here's a quick story, if I may, that I think is pertinent, from the perspective of a low-level grunt.
In 2009, right before Dominion, the alliance I was in moved to null. Through a combination of diplomacy with a dying alliance (Sylph) and a small (very small relative to the current powers) show of force, we were able to claim a small chunk of space in Catch for ourselves. We had our fights with other neighbour alliances, had victories and defeats, and all the stuff that 0.0 had to offer. AAA was aware of our presence, but tolerated us because the space wasn't really anything to speak of, and we were good hunting grounds.
Then AAA decided to shake things up. CVA's loss of prov also meant that their small band of allies were chased out too. And we were chased out with -A-, Atlas, and other's supercaps at our heels.
To this day, of the people I've followed from those days in that small alliance, every single fucking one of us has joined a super-bloc. Every one has become a part of the blob, because that is the only counter to alliances with supers. Grath talks about fleets of titans being the only counter to the mael blob, but that blob exists because it is the only possible counter to supers. And it's not even a very good counter at that. All the two of them can do is kind of keep the other in check.
Simply said, supercaps are the biggest impediment to balance in this game. They prevent any possibility of anything on a small scale, and that means that any new blood to 0.0 needs to either find a way to join up with a bloc (adding to the blob), or try renting and somehow build themselves up.
There are two problems here, one is that there is serious talk about nerfing supercaps again, when I think we should be talking about a supercap exit strategy. The other problem is that it may already be too late to fix the rest of the blob problems. If supercaps were stripped from the game now (and the rightful owners somehow adequately compensated of course), the coalitions would still exist. Friendships have formed, and mutually beneficial allies have joined forces.
In the end, while many other things need attention, supercaps have built up a massive system of bloc level warfare, to the point that it will continue even without their presence.
Disregarding foreshortening the bottom mass of capitals in that picture covers 3000 square kilometers, an area half again larger than the island of Maui, the second largest island in the state of Hawaii.![]()
Maybe the next V Grath can train up...
...could be Scrapmetal Processing V
You can quote it for what you want, but a move op is always a move op, the PL numbers that day were 400+ strong, so I suppose that theory crafters will now go on about 400 man PL fleets?
And I can talk about the 60+ CFC titans like its an actual number you'd get during a combat op right, so I mean, you should have no trouble engaging RAIDEN's titan fleet, since you have nearly the same number at your disposal right?
Really because the very man in charge right now sat live during an alliance tournament and called drakes shit, and they've not changed at all over the years. Its funny, a year and a half ago people were making fun of drakes for being the worst ship in EVE, and suddenly, with no actual change to the platform at all, their overpowered.
Yes. How do you think we make money, by doing a rain dance in jita then holding our wallet up to the sky to catch what falls out? Next you'll say tech moons, when its common knowledge how many we have, and that their privately owned, and that our reimbursement policies are minimalistic at best.
I have a maxed indy alt, I used to produce 70 hulks a week.
You make more than enough on taxes to run a robust reimbursement program (you were doing it before you had tech) and keep up sov bills, and an alliance wide tax program benefits your alliance the most, but thats not even it.
Nobody can not argue against tech in its current form, because it makes you look like an asshole, much like saying current inanimate object hit points are fine the way they are.
Also from another angle,
1200 maelstroms (you never see this many maels) * 200m isk each (no one pays this much) = a 240B isk fleet
50 Titans * 90b isk each (a number from Grath earlier in thread that he claims doesn't even include fittings) = 450B isk fleet
So by a reasonable metric of effort to build the fleet (isk) even a 50 titan blob is more than twice a, well, blob than the mythical 1200 Maelstroms Breaking The Game
But of course a whole mess of subcaps is always a terrible horrible blob if your biggest concern that people (gasp) working together to kill you is the pinnacle of unfairness
Guys my carrier got jumped and killed by 300 Rifters, it is high time we nerf the eve-ruining 200mm AutoCannon I
I love arguments like this, because all of your friends say that money shouldn't matter.....until its a part of your argument that is. (also 90 billion is low, 105 billion was the last publicly sold Avatar. Heres an Erebus thats up till the 22nd, its already at 85 billion https://forums.eveonline.com/default...06&find=unread Comes with t2 trimarks, DD, portal, and cap rechargers)
It shouldn't be the only way to play, which is what people like you and your would have the game be about.
I'll buy 50 titans for 450b though, say when and where :3
Sigged himself retarded.
All over really, there is likely a PL guy jewing near you, you've just never bothered to look. When we moved to Amamake I pulled in about 8 billion just running the low sec plexes in the first week we were there.
I know Curse, Stain and Venal are big draws for jews, I usually just pull what I can from around where we are, some of the guys do incursions, ect. Realistically we use every method we can to make money. Our last deployment down south had us take a .6 true sec system and set it up for Titan ratting, where you can make about 3-4 billion a day, and that single .6 system was supporting 3 titans and a nyx ratting near constantly, plus salvage teams and signature runners (seems when you kill 4400 rats an hour it does odd things to the spawn mechanics, we ended up with 2 faction spawns in 2 different belts and a 10/10 plex all spawning at the same time).
The 'isk war' as usually used is irrelevant because it tends to encompass a single battle (or at most a weekend) where losses represent a mere fraction of alliance-aggregate income and stored capital. Isk value itself is the only meaningful metric in the game of applied effort, thus isk value of the fleet represents the sum poopsocking required to assemble it; SP doesn't work since all you need to do to skill up is pay your account bills.
Also yes it's 4.5T not 450B which shows even more how ridiculous a blob 50 Titans is, or, alternately, that even 5 Titans would be 'blobby' by your standards. Feel free to crank this number up even further if you want.
There are tons and tons and tons of people (and I don't just mean DBRB) who play this game and aren't Goons and somehow find ways to have fun without waking up in cold sweats about The Great Maelstrom Armada venting the hull of their space coffin. Some of them even find plenty of ways to kill Goons if they want; it's not like we're, you know, good at this gameIt shouldn't be the only way to play, which is what people like you and your would have the game be about.
Grinding like fuck to buy an enormous spaceprison and only associating with other poopsockers with enormous spaceprisons shouldn't be the only way to play, which is what people like you and your(s?) would have the game be about. If CCP (and the greater population) wanted small groups of people in big armor to face off against unruly hordes and flourish then they'd have made (or played) a squad-based shooter or some DoTA clone and not a Massively Multiplayer game.
I find it amusing that Grath keeps bitching about 1400 man fleets. It happens once every 92344543454534 years when the sun and planets align and Mittani gives an empowering pep talk. That's 1400 pilots working together, many alliances all in sync for one moment. It takes shit tons of coordination and similar ideologies along with that dick swinging sensation and buddy buddy to have that come together. How long does it take PL or NC to get 20 titans between both of them? Considering the fact most of their pilots have either a titan or super (or both) not long.
Now you throw that 1400 against 80+ titans with 150 supers (which is a lot, but lets say their planets and stars are in alignment too). Lets assume all those are one different pilot (which is bullshit, most dual box or worse). You have a scheme where a fraction of the 1400 pilots working together are beat (raped)-not by better pilots necessarily, just simply broken mechanics.
One has only to look at the slap fight between FCON and FA to realize how easy it is politically for that 1400 man fleet to break apart. But some ~elite pvp'rs~ in titans blapping 1000 man fleets is a bit ridiculous. Especially when those supercapital heavy alliances have agreements to work together and help each other in a game where your ship no longer logs off, leaving you open for rape an hour later if needed when the batphone comes through.
-A- needs those ships alive (for our infamous structure grind) and has no great income to replace those lost-and CFC may have tech (now) but they have 1400 man fleets to appease, not 80 man ~elite pvp~ alliances and they sure as fuck aren't able to batphone Raiden, NC. PL, or any of the alliances formerly known as DRF to help.
I recently heard NC. leadership laughing about how they were "running out of pilots to give titans too"
The richer become richer, the poorer became poorer and the EVE "north south gap" widens.
“Isn't it funny how the mood can be ruined so quickly by just one busted condom”
Mfume Apocal - Origin. - Black Legion.
NERF PETER PARKER FLEET
Its not, you see, you're currently free to try to form up in small trillion dollar fleets or less expensive 1200 man fleets, either are capable of carving your your foot print on the map, and one can, in the right hands, beat the other in terms: The titans may blap away at maelstroms, but the maelstroms are easy to replace, meanwhile every kill the Maels score is a huge financial burden on the smaller more expensive fleets. So while the maels may die more, thats the build you were going for, cannon fodder.
So you see, the only person being one sided in this is in fact you. Feel free to keep your 1000 man mob, nobody cares, we have a counter to it, you have a counter to us, only thats not good enough for you, you want your 1000 man blob to be the only way to make a foot print in 0.0.
That was me, you are dumb, still. If you needed more supers, or you were concerned about your income leves, maybe staying in Catch for the past 7 fucking years wasn't the best move then.
They'd give us a reason not to wait in BF3 for the next big op, currently, if I were to lead a PL gang out on a roam, either nothing would happen, or I'd have to sit on your doorstep for 2 hours while you got a fleet together. The more likely outcome is that you'd do nothing, and we'd fuck off bored, -A- has turned this tactic into a national defense strategy. Small objectives that wouldn't really break an empire, but would be more of a thorn in their side, would elicit a response, a defense.Still can't see how small scale objectives affect pl.
It would even be a measured defense, is it worth letting them rf a few pocos, knock out some station services, and maybe disable a jump bridge over an hour while you form up, or have you been watching this same 9 guys cruise through your space dropping shit all week, and instead grab the first 10 faggots you can lay hands on to go deal with the problem. Maybe you have a GSOL thats not that opposed to repping station services if they can have 1 guy triage on a station and fix em all, or maybe a team of 10 goes and spends 10 minutes fixing all the guns on the jump bridge POS in VFK, and so you don't have to form up to stop them, but, maybe your GSOL dudes are pissed that after the 3rd fucking time this week, enough is enough, and they're going to get the rifter swarm and go do something about it.
And yes, some times, some people are going to go cruising around space in Nyxes disrupting everything, to me, that says that the entity being disrupted either had too much space, or shouldn't have been out there on their own anyway.
If I drop in VFK with 3 nyxes, I expect they'll be 3 loss mails inside 5 minutes, Goons own their space, it has living people in it.
If I drop 3 Nyxes in GE-, I expect I'll be able to hell purge most of AAA's space inside an hour, mainly because they're terrible cowards and really aren't combat capable at holding space unless their opponent is unorganized ex NC fc's who run small renter alliances.
You live in the space, you should have to live in the space, if CCP are looking for conflict drivers, its literally right there in front of them
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