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Thread: The blind leading the blind: CSM minutes >2012

  1. #251
    What Good Is a Glass Dagger? Mizuchi's Avatar
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    buff titans.

  2. #252
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    T3 frigates damnit. I want to put Cruise Missiles on Kestrels again.

  3. #253
    King Dong Arrador's Avatar
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    Quote Originally Posted by Mfume View Post
    I've called you on this bullshit before and you never bother responding, but just to make sure you see it:

    NC invasion of Drones - October to mid December.
    Drone Region Counter-invasion and NC Collapse - February to April.

    Multi-month campaigns SUCK FUCKING ASS.
    Timezones fucking suck ass. Log in, rep everything, read battle reports on how the EU fleets where incompetent and all the same structures/towers you repped last night must be re-repped.

    Quote Originally Posted by Grath View Post
    I'd rather just have my 95 billion refunded for the hull, the 5 billion refunded for the skill book, and the 20 billion in the fit dropped in my hangar, then have the ships completely deleted from the player base.


    Then EVE can die a more rapid death as everything that the older players train for is removed and they all get bored and fuck off. And by older, I mean anybody pretty much playing more than 2 years. I think thats the single largest problem facing their removal right now
    I played for three years before fucking off because fuck supers. My subcap main can fly nearly every subcap ship in the game. You're way off on the mark that eve will die because some one ran out of shit to train. Seriously, playing the game to train skills is why Eve Online is a :very bad game:

    You train skills to either fill a role the corp/alliance needs (Capitals). Or for diversity in spaceships. This is why end game content in any game is pants on the head retarded, and diversity is what made spaceships awesome until supercap proliferation.
    [Arrador] possesses a considerable understanding of ship configurations, strengths and weakness. He gives clear and purposeful instructions, is good at taking advantage of the fleet-composition he's dealt, and never loses sight of the main goal: fun. This, paired with an excellent tolerance for strong drink gives him an almost Churchillian capability to win, despite being completely pissed on booze most of the fleet operation.

  4. #254
    Thesaurus.com Endie's Avatar
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    Quote Originally Posted by Grath View Post
    They don't even need that, they have a botting guide posted for member usage
    Wait what? Where is this, is it hidden in some squad subforum or something? Because I remember one dude posting "where do i find out how to bot?" and solo or ssb or a mod actually taking the rare step of hiding or deleting his post (this was 2010 in TWR, I think) but I don't remember ever seeing anyone giving so much as a link to a website. There are, however, something over 3.8 million posts on goonfleet dot com so it's entirely conceivable that I've missed one.
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  5. #255
    The Viking King Agathor's Avatar
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    The most comprehensive bot guide you find on eve came from Riverini. Also his RMT intel managed to get all of his richest mates in his alliance banned.

    He tried to blackmail CCP with that so they would pay for his website. So instead of him being flown to Iceland every year by CCP for having a fansite. He is basically persona non grata at the fanfest.

  6. #256
    Don't stop posting! tgr's Avatar
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    Really? That's hilarious.

  7. #257
    Thesaurus.com Endie's Avatar
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    Quote Originally Posted by Grath View Post
    Eve isn't a game that can just let go of its vets for new blood, there is no new blood, there won't be a surge of new players, and the few that might reactivate their accounts won't plug the income hole that a shit ton of vets leaving would create, so how do you work it out?
    That's just not true.

    Since the latest SA recruitment drive started late last year we've gained about 700 recruits to Goonwaffe (that's just the SA corp, not the wider alliance). I did the OP so I've been counting, and Solo has been doing reports every now and then. That's almost as many new members from one source as just about all the active supercap pilots over the same period. It doesn't count most of those who tried but unsubbed, or who crashed out during the tutorial, or who just stayed in empire and never made the jump to nullsec but who are merrily* and quietly running missions.

    If one amateur can do that in one small pond think what CCP can do with the right material.

    *They're not merry.
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  8. #258
    The Ethics of Madness Iratus's Avatar
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    Quote Originally Posted by Agathor View Post
    The most comprehensive bot guide you find on eve came from Riverini. Also his RMT intel managed to get all of his richest mates in his alliance banned.

    He tried to blackmail CCP with that so they would pay for his website. So instead of him being flown to Iceland every year by CCP for having a fansite. He is basically persona non grata at the fanfest.
    Only at Fanfest? I think he is persona grata only in his head. And that's because he's no Vlade Randall, so there's nobody else in there to glare at him.
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  9. #259
    Shoot blues, Tell Vile Rat. Vile rat's Avatar
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    Any impression that EVE is hurting for new members or has a declining subscription rate is simply false. Remember there's a world of difference between the eve life of the empire pubbie and the bitter 0.0 vet. Also most alliances are showing up with more and more dudes for fights as the years go on so you can see how impressions might not match reality on this one.

  10. #260
    The Alien in Our Minds Matos's Avatar
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    I played for three years before fucking off because fuck supers.
    If you stop playing because Supercaps are controlling your game you are doing it wrong.

    My subcap main can fly nearly every subcap ship in the game. You're way off on the mark that eve will die because some one ran out of shit to train. Seriously, playing the game to train skills is why Eve Online is a :very bad game:

    You train skills to either fill a role the corp/alliance needs (Capitals). Or for diversity in spaceships. This is why end game content in any game is pants on the head retarded, and diversity is what made spaceships awesome until supercap proliferation.
    Totally true, if a SP counter ticking upwards is the only reason for someone to play hes doing it wrong, the motivation has to be that PLAYING is fun, not waiting for a Skill to finish and quitting eve when you are done.

  11. #261
    God is dead. They found his carcass in 2019.. jimmychrist's Avatar
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    We need advanced advanced skills for t3 mods and cross-specialization ships that requires both Recon and HAC or someshit.

  12. #262
    Inconstant Moon Weaselior's Avatar
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    elise did a pretty solid job with the botting section of the minutes

    "CCP Sreegs assured the CSM that botting/RMT'ing is still being handled with the same frequency as it has been in the past"

    pretty much says it all

  13. #263
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
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    Quote Originally Posted by Vile rat View Post
    Any impression that EVE is hurting for new members or has a declining subscription rate is simply false. Remember there's a world of difference between the eve life of the empire pubbie and the bitter 0.0 vet. Also most alliances are showing up with more and more dudes for fights as the years go on so you can see how impressions might not match reality on this one.
    EVE has been dying since before it launched.

    It does make me kind of wistful to think that if subs had continued the trend we had up to Apocrypha we'd be past the 500k mark by now though.

    That said there is a considerable "I tried EVE and I really wanted to like it, but never got into it because I just didn't get it because of trivial*obstacle x" demographic that's probably several times the size of the current playerbase by now. Being able to tap into even a small fraction of that pool would do CCP's financials a world of good.



    *Where we much crying old experts know that said obstacle is trivial, but it's not at all obvious to new players that it is. Eg: navigating EVE's sadistic UI, finding someone to explain why medium hull reppers should ever be fitted to anything ever, etc., etc.

  14. #264
    Gay Bar
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    Quote Originally Posted by Matos View Post
    If you stop playing because Supercaps are controlling your game you are doing it wrong.
    So for 3 years he's been doing it wrong? I don't disagree with him, every single one of my mates who played this game no longer do for the same reason. Fuck supers, only counter is to use more than the other guy. They don't have a reasonable counter to them regardless of what anyone thinks.
    [SIGPIC][/SIGPIC]
    Funny thing is, they weren't jokes...

  15. #265
    God is dead. They found his carcass in 2019.. Checkbox Poll's Avatar
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    My 2 cents:

    - CUT ALL STRUCTURE HP IN HALF
    - CUT ALL TIMERS IN HALF
    - Add greater variability to structure timers
    - rebalance tech
    - limit # of CSAAs per region (making it important for coalitions to spread out instead of bunching up in 3 or 4 regions)
    - nerf JFs
    - move L4 missions to lowsec
    - remove hisec incursions
    - remove drone alloys, replace with bounties
    - slight nerf to titan tracking, buff to leviathan
    - fix shield capitals (a-type invulns, implant set analogous to slaves)
    - buff hel
    - add frigate sized logistics platform, buff EAS
    - black-ops logistics platform

  16. #266
    "It is sometimes an appropriate response to reality to go insane"
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    Quote Originally Posted by Checkbox Poll View Post
    My 2 cents:

    - fix shield capitals (a-type invulns)
    These are going in next patch. Visit your local Guristas Troop Reinvigoration Camp for details.

  17. #267
    Impostor Some Dude's Avatar
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    Leave Titans as they are and change the cyno mechanics instead.
    Create a dedicated ship for cynoing, with a certain mass restriction. The ship should at least be cruiser sized without covops cloaking. This ship can open a cyno for let's say one Titan, two MS or 20-30 BS.

    With this change, you would have to get lots of pilots into the space you're going to invade.

    How can it be possible, that a singe fucking kestrel can cyno 500 pilots?


    To make invading on the other hand a less boring thing, put up "Sov-Super-Towers". Every tower can hold a constallation of Sov. Towers are heavily armed and can tackle titans and supercaps.

  18. #268
    Don't stop posting! tgr's Avatar
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    20-30 bs? oh dear.

  19. #269
    God is dead. They found his carcass in 2019.. Razzor's Avatar
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    Jump-able black ops logi please.

    Thanks


  20. #270
    Impostor Some Dude's Avatar
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    Should ofc be balanced, I did not do the math, but it's stupid as it is now.

  21. #271
    The Theory and Practice of Teleportation Traakile's Avatar
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    Quote Originally Posted by Some Dude View Post
    Should ofc be balanced, I did not do the math, but it's stupid as it is now.
    Math never solved any problems.

  22. #272
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    Quote Originally Posted by Checkbox Poll View Post
    My 2 cents:

    - CUT ALL STRUCTURE HP IN HALF
    - CUT ALL TIMERS IN HALF
    - Add greater variability to structure timers
    - rebalance tech
    - limit # of CSAAs per region (making it important for coalitions to spread out instead of bunching up in 3 or 4 regions)
    - nerf JFs
    - move L4 missions to lowsec
    - remove hisec incursions
    - remove drone alloys, replace with bounties
    - slight nerf to titan tracking, buff to leviathan
    - fix shield capitals (a-type invulns, implant set analogous to slaves)
    - buff hel
    - add frigate sized logistics platform, buff EAS
    - black-ops logistics platform
    No nerfing of force projection?
    The Colorblind Angel of Kugutsumen - Turning Bad Country into Mad Country one post a time

  23. #273
    The Theory and Practice of Time Travel Kitty Vintner's Avatar
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    Force projection is just a fancy word for not having to spend an hour jumping to where the fights are.

  24. #274
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    Why is sovereignty being created via NPC structures (iHubs, TCUs, Stations) instead of the player characters? I don't understand how anchoring a few structures gives you control of a system/constellation/region. Player actions should drive ownership. I honestly do not think there is an easy way to fixing "SOV" without being able to hit a reset button for the entirety of 0.0.

    Incursions and WHs have team oriented PVE. Would love to see exploration and even missions have more small-med gang oriented PVE. We laugh at games like WoW but the concept of 5, 10, 25 man "raid" groups to complete the high end content should be considered. Instead of "park Nyx in complex, receive isk".

  25. #275
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    Quote Originally Posted by Kitty Vintner View Post
    Force projection is just a fancy word for not having to spend an hour jumping to where the fights are.
    Yep. IIRC the "force projection" nerf was already done to Jump Bridges
    Also I'll believe the A-type Invulns when I see it.

    Things that could be nice for fixing supers:

    Capital Energy Neutralizer (+ make this the Hel bonus instead of reps)

    Adding a supercapital point analogous to Remote ECM Bursts. This is a way better idea than the suggestion of "titan siege mod." Not only will it slow down Titan proliferation, but it will make people commit to bringing supercapitals. Not only could a group or remote-repping supercarriers pin down hostile titans, but it would give people who bring subcap fleets a fighting chance over large titan blobs.

  26. #276
    Sincerely and lovingly, Securitas's Avatar
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    Quote Originally Posted by Kitty Vintner View Post
    Force projection is just a fancy word for not having to spend an hour jumping to where the fights are.
    The way I'm using it is more "have fights near your home instead of going across 3 regions to get it."

    e: Leetcheese I'd rather have the current JF "nerf' (it wasn't much of one) reversed if it meant that jbs were restricted to alliances only.
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  27. #277
    Don't try to solve serious matters in the middle of the night Viribus's Avatar
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    As long as we're throwing around ideas, figured I'd run my shitty ideas for a black ops remake through here.

    [spoiler=Warning: more shit ideas]I think it would be p damn cool if black ops had a combat role of being somewhat agile battleship-sized EWAR platforms in line with Recon ships, except with battleship or near-battleship tank and DPS. This could give them a role not just as hound-cannon but also possibly a place in roaming gangs, with the ability to escape camped hostile space by jumping out.

    For all dem ships:

    - Reduce mass by 40%
    - Increase scan res by 25%
    - Increase CPU for all between 20-60tf
    - Increase base HP to around the level of their T1 counterparts
    - Double the jump range
    - New role bonus: 625% bonus to cloaked velocity.

    Redeemer:

    Amarr BS bonuses:
    10% reduction in turret cap use
    5% reduction in turret RoF

    Black ops bonuses:
    7.5% bonus to turret tracking
    20% bonus to neut amount

    Has to choose between fitting a covops bridge and a neut, and can't use more than one without losing the cloak or turrets. Could be a shitty redeemer with less tank and dps and no web bonus, but more mobility and the ability to jump to cynos.

    Sin:

    + A lot more grid
    + Another turret hardpoint
    - 200 m3 less drone bay

    Making it some kind of shitty megathron works better than a shitty dominix I think. Droneboats generally don't make very good hit-and-run ships so being able to blap shit from 40km away with neutrons and Null would be pretty damn cool.

    Gayllente BS bonuses:
    5% bonus to turret damage
    7.5% bonus to turret tracking

    Black ops bonuses:
    15% bonus to point/scram range
    10% bonus to turret falloff

    Widow:

    Torps and cruises are shit at pvp but I'm too lazy to theorycraft a hybrid remake so I'd just leave the bonuses on this one. Maybe you could make it a decent cruise missile boat by doing this:

    Caldari BS:
    7.5% bonus to siege and cruise missile launcher RoF
    10% bonus to siege and cruise missile launcher explosion velocity

    Panther:

    + Maybe another mid

    Min BS:
    Tempest bonuses

    Black ops:
    30% bonus to web range
    Maybe a falloff bonus or some shit I dunno[/spoiler]

  28. #278
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    buy your zydrine/mega now before the change.. good investment time.

  29. #279
    God is dead. They found his carcass in 2019.. Checkbox Poll's Avatar
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    also having a supercapital point in a midslot combined with capital capacitor warfare would make it a lot harder for people to escape once committed to fight unless they jump a significant force of carriers

  30. #280
    The Empire never ended July's Avatar
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    Quote Originally Posted by Jones Bones View Post
    Why is sovereignty being created via NPC structures (iHubs, TCUs, Stations) instead of the player characters? I don't understand how anchoring a few structures gives you control of a system/constellation/region. Player actions should drive ownership. I honestly do not think there is an easy way to fixing "SOV" without being able to hit a reset button for the entirety of 0.0.

    Incursions and WHs have team oriented PVE. Would love to see exploration and even missions have more small-med gang oriented PVE. We laugh at games like WoW but the concept of 5, 10, 25 man "raid" groups to complete the high end content should be considered. Instead of "park Nyx in complex, receive isk".
    You should look into incursions. The small sites can be done by 10 man squads, but the bigger sites need something like 30 BS and logi to run, and if people aren't on the ball about broadcasting they die. Takes roughly 30 mins to run the site and shells out 30 mill + LP to each pilot that gets credit for completing the site.

    The solution to the highsec incursion isk fountain is to make them scarcer. It doesn't make sense even thematically that highsec (where concord has a presence) has more incursions up than lowsec (where concord has 0 presence). Force highsec pubs to contest each others sites more by reducing the amount of incursions and you'll see a drop in the amount of isk flooding the economy. Highsec pubs hate this idea because it means the "shiney" fleets of machariels and such will steal the majority of site rewards. (With how abundant incursion sites are right now that's not an issue, even the low sp pots and pans fleets are able to poopsock sites uncontested.) You don't like the shiney fleets owning you all the time? Do something about it. By making resources (in this case incursion sites) less abundant it will force pubbies to fight over them, WHICH IS A GOOD THING. If they decide to go to lowsec to run sites it's still a good thing as it helps move bears out from under the protective wing of Concord. Removing incursions altogether wouldn't have as many positive effects as my solution, and to be fair incursions serve an important role of entertaining people who like "raid" type content, thus helping to keep the user base subscribed.


    Edit: To elaborate a bit about contesting incursion sites since a lot of you probably have never experienced it- When 2 different fleets warp into the same site they are contesting the site. Whichever fleet does the most damage to the site at the end is the ONLY one that gets rewarded. Meaning one of the fleets doesn't get paid despite being at the site the whole time. This rarely happens because as of right now there are so many sites that people can just leave and go to the next one. By making them scarcer by reducing incursions it will force more fleets into contesting.
    [URL="http://eve-kill.net/?a=kill_related&kll_id=12609601"][ 2012.03.02 08:32:51 ] Kurth Ren > whereas love squad avoids any engagement that is not a onesided curbstomp[/URL]
    [URL="http://eve-kill.net/?a=kill_related&kll_id=11888507"][ 2012.03.02 08:34:08 ] Kurth Ren > but you are literally arguing with the inventor of broski, you aren't going to win a debate about broski history with me[/URL]
    [URL="http://unidan.net/killboard/?a=kill_related&kll_id=1876"][ 2012.03.02 08:40:48 ] Kurth Ren > it's filled with bitter faggots who would rather be slaves to finns and run at the first sign of a fight then go on ops[/URL]

  31. #281
    Friend Computer xutech's Avatar
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    Quote Originally Posted by Weaselior View Post
    elise did a pretty solid job with the botting section of the minutes

    "CCP Sreegs assured the CSM that botting/RMT'ing is still being handled with the same frequency as it has been in the past"

    pretty much says it all
    CCP Screegs also assured us that this forum only exists to promote botting and client hacking.
    [SIGPIC][/SIGPIC]

  32. #282
    Slowly Dying Like Dried Grapes Vonqueesha Shenaynay's Avatar
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    Black ops logis would own so hard.


    Seriously.

    I just read through all the hurfblurf on this page, saw that and felt compelled to post. The rest of it seems to be a bunch of slapboxing over changes that will never come.
    [B]I PAID 25 EUROS FOR A SIG AND ALL I GOT WAS THIS SHITTY TROLL ATTEMPT[/B]

  33. #283
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    1200 meals = 12,000,000 alpha
    ok im complaining.. nerf blops

  34. #284
    God is dead. They found his carcass in 2019.. Checkbox Poll's Avatar
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    yeah i've been railing on about how blackops and frigate gang logi needs to happen.

    specifically in combination with the assault frigate buff - a blob of armor wolves with a frigate sized logi would ownzone so hard it's not even funny.

  35. #285
    King Dong Manny's Avatar
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    Nerf corp size
    Nerf Alliance size
    Nerf Standings

    Its game breaking that some alliances can recruit from sites and shove as many chucklefucks into there alliance as possible.

  36. #286
    Don't stop posting! tgr's Avatar
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    Nerf your spelling

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    Don't stop posting! tgr's Avatar
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    Quote Originally Posted by July View Post
    You should look into incursions.

  38. #288
    Slowly Dying Like Dried Grapes Vonqueesha Shenaynay's Avatar
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    Quote Originally Posted by Checkbox Poll View Post
    yeah i've been railing on about how blackops and frigate gang logi needs to happen.

    specifically in combination with the assault frigate buff - a blob of armor wolves with a frigate sized logi would ownzone so hard it's not even funny.
    I mean I guess they figure the t3's can be fit to make this work, but they need some kind of range bonus to make it practical.

    Would be cool too as there's currently hardly any reason to waste fuel bridging through t3's because they do shit dps with the cloaky ss and don't support better than recons.
    [B]I PAID 25 EUROS FOR A SIG AND ALL I GOT WAS THIS SHITTY TROLL ATTEMPT[/B]

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    Quote Originally Posted by Vonqueesha Shenaynay View Post
    Black ops logis would own so hard.
    http://eve-kill.net/?a=kill_detail&kll_id=9723661

    They exist already. Just make the subsystem give a slight range bonus.

  40. #290
    The Empire never ended July's Avatar
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    Quote Originally Posted by tgr View Post
    Hardcorejewing.jpeg
    The person I quoted brought up raids etc. I was merely pointing out the similarities of WoW raiding to the 30 man incursion sites (I forget their name) and went on to suggest ways to throttle the isk fountain they've become in highsec without altogether removing content from highsec.

    Also, those seem to be isk ticks off lowsec incursions where sites never have fleets use the "contest" mechanic which is why I went on to explain how those mechanics function in highsec. Sorry if I came off displeasing somehow to you.
    [URL="http://eve-kill.net/?a=kill_related&kll_id=12609601"][ 2012.03.02 08:32:51 ] Kurth Ren > whereas love squad avoids any engagement that is not a onesided curbstomp[/URL]
    [URL="http://eve-kill.net/?a=kill_related&kll_id=11888507"][ 2012.03.02 08:34:08 ] Kurth Ren > but you are literally arguing with the inventor of broski, you aren't going to win a debate about broski history with me[/URL]
    [URL="http://unidan.net/killboard/?a=kill_related&kll_id=1876"][ 2012.03.02 08:40:48 ] Kurth Ren > it's filled with bitter faggots who would rather be slaves to finns and run at the first sign of a fight then go on ops[/URL]

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    Quote Originally Posted by July View Post
    You should look into incursions.
    I mentioned incursions. But why stop there? What if an entry level exploration site could be soloed, but the escalation needed a small gang. And then that escalation needed an even bigger gang? I'm sorry but faction/commander rats shouldn't just show up in belts. They should be a part of a system that encourages people to work together.

    This is actually why I support incursions and would love to see this style of gameplay "iterated" on. More content for escalating sizes of gangs, even if it's PVE content.

  42. #292
    What Good Is a Glass Dagger? Mizuchi's Avatar
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    Quote Originally Posted by xutech View Post
    CCP Screegs also assured us that this forum only exists to promote botting and client hacking.
    CCP Sreegs obviously knows what hes talking about... So: How do i set up bots mr.bot promoter?

  43. #293
    Don't stop posting! tgr's Avatar
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    Quote Originally Posted by July View Post
    Sorry if I came off displeasing somehow to you.
    Huh? I just stumbled across that in a post where someone talked about incursions payouts, I figured it would be fitting for the discussion. I've no idea if he was actually running hisec or lowsec incursions. vOv

  44. #294
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    Quote Originally Posted by July View Post
    The person I quoted brought up raids etc. I was merely pointing out the similarities of WoW raiding to the 30 man incursion sites (I forget their name) and went on to suggest ways to throttle the isk fountain they've become in highsec without altogether removing content from highsec.

    Also, those seem to be isk ticks off lowsec incursions where sites never have fleets use the "contest" mechanic which is why I went on to explain how those mechanics function in highsec. Sorry if I came off displeasing somehow to you.
    Those are highsec ticks, lowsec gets more isk. (Is it 12 or 15m? I can't remember.)

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    The Empire never ended July's Avatar
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    Quote Originally Posted by Danika Princip View Post
    Those are highsec ticks, lowsec gets more isk. (Is it 12 or 15m? I can't remember.)
    Corp taxes are messing me up. v0v
    But while we're on the subject, is it true that nullsec incursions have 0 benefit over lowsec ones? Not even more LP? Wtf, how does that make sense?
    [URL="http://eve-kill.net/?a=kill_related&kll_id=12609601"][ 2012.03.02 08:32:51 ] Kurth Ren > whereas love squad avoids any engagement that is not a onesided curbstomp[/URL]
    [URL="http://eve-kill.net/?a=kill_related&kll_id=11888507"][ 2012.03.02 08:34:08 ] Kurth Ren > but you are literally arguing with the inventor of broski, you aren't going to win a debate about broski history with me[/URL]
    [URL="http://unidan.net/killboard/?a=kill_related&kll_id=1876"][ 2012.03.02 08:40:48 ] Kurth Ren > it's filled with bitter faggots who would rather be slaves to finns and run at the first sign of a fight then go on ops[/URL]

  46. #296
    Neuromancer Elektrea's Avatar
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    Just a few simple steps would revitalize 0.0.

    1. T2 and some other modules need to be created in 0.0. Industry as a whole needs to be reworked with 0.0, lowsec and highsec in mind.
    2. JF needed to be nerfed years ago. Most of you are gonna cry foul but it needs to be done. Even rebalancing freighters/orcas/haulers would work. Make it so smaller alliances/nomadic can run with orcas/personal haulers while huge manufactures rely on freighters.
    3. Mining has been on the back burner for too long.

    And another thing people seem to ignore or even think about. The answer isn't always 'create more ship types'. What is wrong with adding more ships in the same tier? I'm tired of going into battle and seeing the same fucking ship every time. I wanna go 'what the fuck is that' while trying to blow it up. Adding more ships in the many tiers we have already with different stats would add so much variety and shake up the meta for a while to come. There are a fuck ton of stats and other means for these new hulls to bring new life into the game.
    [IMG]http://i.imgur.com/QmauB.gif[/IMG]

  47. #297
    The Theory and Practice of Time Travel Kitty Vintner's Avatar
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    Quote Originally Posted by Elektrea View Post
    2. JF needed to be nerfed years ago. Most of you are gonna cry foul but it needs to be done. Even rebalancing freighters/orcas/haulers would work. Make it so smaller alliances/nomadic can run with orcas/personal haulers while huge manufactures rely on freighters.


    Clearly the way to revitalise nullsec is to make logistics more expensive, time consuming, and risky.

  48. #298
    Don't try to solve serious matters in the middle of the night StevieTopSiders's Avatar
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    Mineral compression needs to be nerfed; not JF's alone.

  49. #299
    In the closet Fix Lag's Avatar
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    Quote Originally Posted by Kitty Vintner View Post


    Clearly the way to revitalise nullsec is to make logistics more expensive, time consuming, and risky.
    A great example of how making logistics and movement more inconvenient improves nullsec would be the jumpbridge nerf. As you can see, that was a raging success.

  50. #300
    Don't try to solve serious matters in the middle of the night
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    Quote Originally Posted by penifSMASH View Post
    you're all virgin nerds for writing 10000 words about video games just saiyan
    Quote Originally Posted by penifSMASH View Post
    saiyan
    Quote Originally Posted by penifSMASH View Post
    saiyan
    Nerds.

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