So some T1 frigate changes are coming out, but who gives a shit? They're still gonna get dumbpstered by the Taranis/AF's unless you can pull some dual-web rails/arty shit.
What's really gonna affect gameplay, however, is the proposed rig changes.
Original Dev Post
After some discussion on IRC, the IT theorycrafting crew has come to a number of conclusions:
1. Shield and armor are becoming the same. Trimakrs/CDFE's are gonna slow you down; Boost/Rep rigs are increasing your sig.
2. Goodbye Vagabond.
3. Hello armor Cynabal.
4. Legion/Tengu boosts are now awesome. With a 15% hp increase, you can forgo straight-up hp rigs; the resistance bonus means you don't need resistance rigs, and the other two links will make your now-buffed armor reps/shield boosts even more effective.
I'm not happy with the changes, because:
1. Active armor tanks aren't sig-tanking anymore. Ghey.
2. Shield is basically the new armor. I'm in favor of a slight speed nerf + sig increase, but I think making them Trimarks 2.0 is retarded.
So yeah, thoughts?
Bookmarks