Yes but I would appreciate more constructive criticism in my negreps so that my future posts are not quite so shit.
LET ME TELL YOU ABOUT MY REP TO POST
Well it kinda does, with your current fit you have less tank, less dps and less tracking then lets say a hellcat fleet.
You do have a 20km range advantage but that rarely gets used v0v
I am not saying your alpha doctrines is bad, im just saying there are better ones.
One reason why alpha fleet has been a bit over hyped is because when GSF gets a full 200 man alpha and 50 support fleet they rarely face another 200 man bs + 50 support fleet. They usually face 2 if not 3 diffrent fleets as is the case in delve atm and was the case of the north.
Whoa, lot of catching up to do in this thread!
Unfortunately it's unlikely we'll ever have a perfectly clean equal numbers fight, but hey, it'd be fun.
At the moment we have the possibility to create fights pretty much whenever, all it takes is some sbu's and a quick structure shot. Also, nobody is using (super)caps in fights, so it's a fun place to be.
On another note, muninns are fucking shit against artycanes. Nulli played it out well yesterday, hope I can fight you with a more balanced fleet next time
Lol at getting negrep for posting too much :words: I must have strangely altered perception of what is the function of this forum.
Must correct my evil ways and try to keep it simple in the future.
Mfume Apocal - Origin. - Black Legion.
Is it time for the hourly dickwaving contest already?
I found that intellectually stimulating and a damn good read.
(This is of course, excluding factors external to the doctrine, like FCs, lag, Ev0ke Cheetahs, retard members, etc.)
Or am I missing something here?
It's not a lot of ISK but, it's fun and frankly, it's how it's done.
The reason we don't see this more, or maybe we do since I haven't looked at your BRs lately, is because you can start with 200 Maelstroms and lag currently plays a huge role in large fleet engagements. When (if) time dilation deploys and works as advertised we will probably see this more often.
You need more than a few Huginns too to make alphafleet work.
Fact is, equal circumstances, equal FCs, equal mistakes and equal numbers will never happen, and any of these can tip the balance for or against any doctrine.
In an ideal, theoretical world though, I believe alpha fleet has an enormous advantage over dps-based fleets, for the simple fact that range (that dps fleets will usually have to cover) and the ability to ignore logistics will tip the balance for alpha fleet beyond recovery in the first couple of minutes. Alpha fleet doesn't need to tank much, just slow the bleeding of ships enough that our logistics catch up with your damage, while still having enough to pop your <whatever>.
But again, this theoretical world doesn't exist, and so each time things get a push from the way the dice rolls, which is just fine.