Sounds like someone has a bit of repressed frustation.
But really, the study of all those positions and attunements doesn't do you any good. You actually need some field work to get the kinks out. I suggest some high grade whores. Or your aunt.
Wait...
I see what you did there.
[COLOR=blue]"But I don't want to go among mad people," Alice remarked.[/COLOR]
[COLOR=green]"Oh, you can't help that," said the Cat: "we're all mad here. I'm mad. You're mad." [/COLOR]
[COLOR=blue]"How do you know I'm mad?" said Alice.[/COLOR]
[COLOR=green]"You must be," said the Cat, "or you wouldn't have come here."
[/COLOR]
I shouldn't have to explain this at all... But here we go. In regards to ship sizes, when you want to pack punches pound for pound, you simply stack EHP with alpha... Ships like triple plates baddons, tempests, scorpions, etc cannot be alphad out by a medium gang of say... Muninns, which in regards begins to produce some very unskillful and lazy logistic pilots, because they do not need to immediately work on repping people broadcasting for reps. This grossly obese amount of EHP (See what I did there, with a reference of dim-wittiness, and overly obtuse genitals?) stacked with the ability to instantly lock the person broadcasting reps (Given the size of one small ship locking a much larger ship, aka sig radius (which is greatly increase with MWDs)) multiplies this sort of delay in ability to perform effectively.
The problem with all this is that people believe the best counter to bigger ships, is even BIGGER ships, which means stacking larger EHP, and getting more people. However effective this might be, it is trivial and boring, and begins lowering the risk factor in regards to the outcome of the fight. What is not trivial and boring though, is creating and applying effective counters towards genius fleet concepts. Instead of say, getting more people and bigger ships, how about taking the people you have, forming a fleet around that, and against what you're facing, and seeing how it works? Pit the skill of your pilots, the skill of your FC, and the skill of your logi pilots against a group of people who are already doing that, and attempting to get people to return the favor with exciting fights. Brawling isn't always about standing your ground, not moving, and taking punches pound for pound... Fly ships that require you to learn how to mitigate your incoming damage, do that and you will become a better pilot, you will produce better pilots, and your alliance will become better.
tl;dr
Eventually your partner get's tired of you just laying in one spot, and being forced to do all the work.
http://kb.morsus-mihi.org/?a=kill_re...ll_id=10201867
The Brick Typhoon was killed about an hour after the actual fight, by the second gang we did not engage.
So you're saying in EVE people think bigger is better (please explain AHACs, Sniper HACs, bombers, and tengu fleets), and that alliances should forget about accomplishing their objectives and pursue ~good fights~ with smaller numbers so their alliance and its pilots can become ~elitepvp~?
Because thats what I got.
That dxrom dude is really ruining the chillness of bl. As a service to black legion I will start the neg repping z0r chain.
dxrom for ceo
kick elo
stay thirsty
Elo owns, chill the fuck out he has got this
also: The whole deal abour BORG resetting everyone for GENTS space, what happen now?
Had anything changed in the allegiances of the involved entitties(eh eh eh)? Seems like the same deal as always to me
Think we should rename this thread to coincide with the other topics. Black Legion: The Last Bastion of G00d F!tes. All other posters are just trolling their thread especially the fagbags of nulli secumda.
I agree. With some notable exceptions, NC fleets were no different than any other fleets in any other alliance. You have a few people who are on the ball, you have a slim majority of people who are ok at doing what they are told and roughly fit their ships appropriately, and then another chunk of people who just don't do the right thing or decide to fuck doctrine and sebo whore. The better alliances/corps are the ones that try to cut out that last chunk and do better at enforcing fleet comp. I doubt that everyone in PL or BL (for example) is always on the ball or doesn't do stupid shit because they aren't paying attention or aren't very smart.
Funny how unchill some bl comments have been, yet the circle jerk prevails. I'm enjoying the negrep since I know the source. =) Rest of the othe Southerners like to take it in the ass and ask for more for fear of the negrep apparently. Could care less. Enjoy gentlemen.
For what it's worth the NC fleets I saw (this would be during the Geminate campaign/incursion into Russian space) had an astonishingly large number of poorly fit fleet ships, FCs constantly angry about having armor battleships showing up to shield BC gangs, multiple ravens with sebos showing up to armor BS fleets, lolfit capital ships, etc. I'm going to go out on a limb and suggest that the aformentioned alliances probably don't have the prevalence of terrible fleet comps/pilots I was personally a witness to at that point in time, you'd have to work to be that bad.
I still have flashbacks of Junior incoherently freaking the hell out at the pilots who showed up for defense ops in wildly terrible ships.
Lol market dude. You, dental, and a few others are cool. Just didn't like some of the comments on previous pages. Had to say something. Don't care if it was bad posting or not. =]
heh yep, but after 2 years of fcing in nc it was just ruttine , but i liked it , ppl who wasnt 3lite or newbies , just normal players who wanted to enjoy game, it was honour fc for them
, even if they time to time failed horribly, bublled our scaps, during our escaping or wing commanders warping 50 dudes to hostiles at 0 or fail random scout intel etcetcetcetc.
problem was when we defened our space in max 2 , more and more ppl started to join our, in that time ,, win team ,, and more and more guys wanted to take lead ordering older fcs what to do coz they are 3lite and that resulted to that old fcs went inactive and swaped to generalstab whining mode.
but anyways i will keep good memories from that time![]()
MM took 1 station earlier (M2) today Atlas and cascade showed up after it was done with like 30 bombers as we were all leaving.
We were reinforcing an IHUB in KEE when we got a call to shoot a station (5-c) instead.
Looks like the station is about done being pewed and then we will finish off the TCU.
Well that is all for content, you may continue with your rep wars now, my the best BL poster win.
Son of a bitch, I forgot to evac my Rifter.
i was just saying that mm wasn't like some bastion of pvp competence in the nc, they showed up in really bad ships, flew them really badly and had really bad fcs (lorddragon and anarchist). so im not sure how kaeyden would have had more fun flying with alliance-only badness, but hey, to each his own.
anyone who ever said (or implied) the bolded part is dumb and lying. on the plus side, we all pretty much manage to be in the right shipI doubt that everyone in PL or BL (for example) is always on the ball or doesn't do stupid shit because they aren't paying attention or aren't very smart.
let's not forget trying to evac off a hot pos, 2 pulse and a single disruptor 0wn us so bad
Mfume Apocal - Origin. - Black Legion.
Honestly, the biggest problem with the NC circa and post- MAX2 was the lack of coherent fleet doctrine. Too many dudes didn't have the skills to fly requested ships.
Pre-MAX2 (before the 'BFF-era') NC tended to roll with multiple fleets. It wasn't uncommon to see 3 separate fleets spearheaded by RAWR, RAZOR, and TCF respectively. NC guests would typically roll with their associated patron. This continued to an extent as recently as the attack on drone regions where it was common to see separate fleets from Tribute/Pureblind and Vale.
For MAX2 we traded this approach for unified fleets and comms. This allowed us to get huge fleets rolling in short order to counter a particular attack, but it sacrificed fleet coherence. Obviously, this didn't matter as IT and friends were worse than we were. In addition the added coordination of a single comms more than made up for the kitchen-sink effect. Also, we had ship and fitting doctrine adherence (in addition to numerical superiority) when it came to capitals, which was what ended up mattering.
Obviously things didn't work out so well during the most recent invasion of Tribute. The reasons for this have already been discussed in detail.
BL fucks up on a regular basis, just like everyone else.
The biggest difference is that we know how to capitalize on your mistakes... something most of the Delve crew hasn't quite figured out how to do. FC quality has alot to do with it too. That fight we got into with MM on a gate in tengus was a total surprise. Our scout didn't report them on the gate so we just jumped into them. Elo was all like "jump jump jump shit hold cloak hold cloak hold cloak hold cloak... where the fuck did they come from? ok burn towards ______ primary is...."
Nothing rly happen tonight in delve not anything big atleast.
this below rly sums up the night for us
Attachment 1197
holy shit, people still use ICQ?
spambots do
edit Like literally all of them. I keep saying autoban anyone who fills out ICQ details but nobody listens ((
I stopped playing after the NC vs SC fiasco, before NC played with DRF. Back when we got the 1-2k fleet sizes. It is why I am a big fan of bombers, people will say they aren't any use in Delve where the numbers are lower, but they represent a disincentive to pile in motherfuckers into one big asinine fleet.
To be honest if you have 20 BS sitting fairly close to each other RAWR will bomb them for that is how the bomber pilots get our jollies.
I saw a youtube of the fight from the Nulli side the other day in RCI when they got hit with the bomb rape train, I actually felt sorry for you guys. I will agree from watching poor drake pilot never had a chance he was podded in the first wave of the bombers in RCI and I saw the logistics I need armor explode. Clearly some of your guys never quite loaded grid, and therefor progod I retract the you all loaded grid just fine statement shortly after the fight.
http://www.youtube.com/watch?v=vwLyU...layer_embedded
I remember that (awful) campaign and remember having to parallel target call for our guys when we were in RAZOR - cause I swear to god not a one of us could understand a single word coming out of Junior on MM's shitty TS2. I remember liking him (then :P), and looking forward to his fleets and inventive translations we would come up with on what he said![]()
A big part of this was due to player turn-over and recruitment, people flew with shit fits because they couldn't fit fleet standard fittings.
The only other major oversight was not adapting to the way wars were moving. It is why BoB kicked us to the curb way back when capitals weren't common, they outgunned us significantly because they had both skilled pilots and the industrial backbone to produce them in sufficient quantities.
MM was up to Max1 very good in terms of putting the wealth generated by the alliance back into the war machine but the problem was the changes made to SCs and sov space in general changed the ball game and NC was asleep at the wheel. We relied heavily on old-school ways of defense, we didn't modernize the way we managed or built our fleets.
MM really needed a complete restructure and overhaul the corps to fill specific roles but once you were in a corp you would be expected to contribute the vast majority of your time in that role alone. Requiring grunts to get their own resources to skill up, purchase and fit supercaps is a moronic way to do things, it was okay at cap level but the level of investment required to do it properly just takes too much focus away from the core role in a corp.
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