Page 24 of 25 FirstFirst ... 14202122232425 LastLast
Results 1,151 to 1,200 of 1202

Thread: 100% NC CSM team coming right up!

  1. #1151
    Inconstant Moon
    Join Date
    2007 Feb
    Location
    pee ell
    Posts
    649
    R/P
    0.029275808936826
    Rep Power
    8

    Default

    Force industry out of highsec.
    Force industry out of highsec.
    Force industry out of highsec for fuck's sake.

  2. #1152
    Promiscuous Combat Scrub's Avatar
    Join Date
    2010 Oct
    Location
    Lost in Space, Please Ignore
    Posts
    469
    R/P
    0.16417910447761
    Rep Power
    3

    Default

    Quote Originally Posted by Alex Mack View Post
    The beacon would be just large enough to require an industrial to drop it
    This is the problem. You now require the gang of hostiles to escort a brick into enemy space. Never gonna happen...

  3. #1153
    Inconstant Moon
    Join Date
    2010 Oct
    Posts
    610
    R/P
    0.019672131147541
    Rep Power
    4

    Default

    Quote Originally Posted by Combat Scrub View Post
    This is the problem. You now require the gang of hostiles to escort a brick into enemy space. Never gonna happen...
    Kinda like with SBUs? Except that wouldn't make sense, since those get ninja dropped all the damn time.

  4. #1154
    King Dong Fartman's Avatar
    Join Date
    2007 Jan
    Location
    Uranus
    Posts
    3,881
    R/P
    0.66580778149961
    Rep Power
    16

    Default

    Mittani 2011

  5. #1155
    Promiscuous Combat Scrub's Avatar
    Join Date
    2010 Oct
    Location
    Lost in Space, Please Ignore
    Posts
    469
    R/P
    0.16417910447761
    Rep Power
    3

    Default

    Quote Originally Posted by Habitual Line Stepper View Post
    Kinda like with SBUs? Except that wouldn't make sense, since those get ninja dropped all the damn time.
    Well, perhaps I am too literal. An SBU (2500m3) fits in a Blockade Runner that is fit/rigged for nullsec, but a Blockade Runner is not an industrial, it's a Transport Ship. Seriously though, you don't ninja SBUs looking for a fight right now. I think if there's a module it needs to fit in a BC hold (and leave room for the ammo), so 300m3 or so, not 2500m3. Also size should relate to damage done by weapon size, hence making less vulnerable to a Carrier/SC (in theory, pretending that fighters/fbs can't do the damage).

  6. #1156
    King Dong Manny's Avatar
    Join Date
    2010 Mar
    Posts
    2,023
    R/P
    0.61047948591201
    Rep Power
    9

    Default

    Seleene 2011

  7. #1157
    Go fuck yourself Frodo!
    Join Date
    2009 Jun
    Posts
    186
    R/P
    0.10215053763441
    Rep Power
    4

    Default

    Quote Originally Posted by Manny View Post
    Seleene 2011
    Brought to us by the man who totally fucked up both super carriers and dominion sov. How can it possibly go wrong?

  8. #1158
    Don't try to solve serious matters in the middle of the night
    Join Date
    2010 May
    Posts
    1,891
    R/P
    0.6969857218403
    Rep Power
    7

    Default

    Quote Originally Posted by Dinique View Post
    Force industry out of highsec.
    Force industry out of highsec.
    Force industry out of highsec for fuck's sake.
    Can you exand more upon the specifics of such a nerf and what you would do about any potential consequences? Or a specific reasoning why that would improve gameplay and not result in a net loss of fun overall?

    If so I will vote for you int the CSM.

  9. #1159
    I'm Only in It for the Money Grim's Avatar
    Join Date
    2010 Nov
    Location
    Pizza
    Posts
    3,713
    R/P
    0.39967681120388
    Rep Power
    11

    Default

    Quote Originally Posted by poaw View Post
    Can you exand more upon the specifics of such a nerf and what you would do about any potential consequences? Or a specific reasoning why that would improve gameplay and not result in a net loss of fun overall?

    If so I will vote for you int the CSM.
    Forcing industry out of highsec would probably kill the game since so many carebears/casual players would ragequit. Besides, it actually makes sense to have the centers of industry and trade be the more populous and secure parts of the game. Now that being said I would be in favor of a signifigant nullsec industry boost
    If you kill enough of them they stop fighting - Gen. Curtis Lemay
    Fear the KKM

  10. #1160
    Banned
    Join Date
    2009 Dec
    Posts
    666
    R/P
    0.01951951951952
    Rep Power
    0

    Default

    The way I see it CONCORD should pay us for settling the shitty outlaw systems of 0.0 and making them safer for the common faggot.

  11. #1161
    Banned
    Join Date
    2009 Dec
    Posts
    666
    R/P
    0.01951951951952
    Rep Power
    0

    Default

    Hey you! Ya you guys! Go live out where we won't even send the cops. Oh and pay us to do it. Shitpiles of money every week.

  12. #1162
    Don't stop posting! RansomList's Avatar
    Join Date
    2009 Jul
    Location
    Feed Me A Stray Cat
    Posts
    6,099
    R/P
    0.010165600918183
    Rep Power
    16

    Default

    Quote Originally Posted by BobFromMarketing View Post
    Hey you! Ya you guys! Go live out where we won't even send the cops. Oh and pay us to do it. Shitpiles of money every week.
    its cheaper by far to live in empire. Hows that for a fundamental flaw
    Not Dead, Just Sleeping

  13. #1163
    Banned
    Join Date
    2009 Dec
    Posts
    666
    R/P
    0.01951951951952
    Rep Power
    0

    Default

    Quote Originally Posted by RansomList View Post
    its cheaper by far to live in empire. Hows that for a fundamental flaw
    CONCORD more like Mafia protection racket.

  14. #1164
    King Dong Arrador's Avatar
    Join Date
    2010 May
    Location
    Hungover in delve
    Posts
    2,493
    R/P
    0.79983955074208
    Rep Power
    9

    Default

    Quote Originally Posted by BobFromMarketing View Post
    CONCORD more like Mafia protection racket.
    without the protection.
    [Arrador] possesses a considerable understanding of ship configurations, strengths and weakness. He gives clear and purposeful instructions, is good at taking advantage of the fleet-composition he's dealt, and never loses sight of the main goal: fun. This, paired with an excellent tolerance for strong drink gives him an almost Churchillian capability to win, despite being completely pissed on booze most of the fleet operation.

  15. #1165
    Hostis Badposters Generis
    Join Date
    2011 Jan
    Posts
    8,983
    R/P
    1.0514304797952
    Rep Power
    29

    Default

    Quote Originally Posted by Arrador View Post
    without the protection.
    or the racket

  16. #1166
    Always Angry Pripyat's Avatar
    Join Date
    2009 Oct
    Location
    Missing in action
    Posts
    2,918
    R/P
    0.065455791638108
    Rep Power
    9

    Default

    Quote Originally Posted by Phred View Post
    Brought to us by the man who totally fucked up both super carriers and dominion sov. How can it possibly go wrong?
    Well to be fair the current Supercap- and especially Sov-Mechanics only went halfway of what Seleene actually envisioned. Because CCP has a habit of implementing things halfassed to finish them later.

    And by later i mean never.

  17. #1167
    Man of Steel, Woman of Kleenex Sansa Comfrey's Avatar
    Join Date
    2010 Aug
    Posts
    330
    R/P
    0.036363636363636
    Rep Power
    3

    Default

    How do we know the things he "envisioned" that were left out wouldn't have made the problem even worse than it already is? As far as I see any implementation that started with supercaps being on another plane of existence in terms of both defense and offense from everything else starts with "utterly retarded" and just goes downwards from there.

  18. #1168
    Inconstant Moon
    Join Date
    2010 Oct
    Posts
    610
    R/P
    0.019672131147541
    Rep Power
    4

    Default

    I keep hearing these supercarrier changes that weren't actually iterated... what were they?

  19. #1169
    Promiscuous Combat Scrub's Avatar
    Join Date
    2010 Oct
    Location
    Lost in Space, Please Ignore
    Posts
    469
    R/P
    0.16417910447761
    Rep Power
    3

    Default

    I dug up some old Dominion blogs recently. One of the things I read was that FBs were supposed to be anti-capital weapons only. Oops...

  20. #1170
    King of Space The Mittani's Avatar
    Join Date
    2007 Jan
    Posts
    1,536
    R/P
    0.51692708333333
    Rep Power
    10

    Default

    i got approved, so did vile rat
    [twitter]themittani[/twitter]

  21. #1171
    The Theory and Practice of Teleportation Deniera's Avatar
    Join Date
    2010 May
    Location
    Agathor's Womb
    Posts
    870
    R/P
    0.050574712643678
    Rep Power
    5

    Default

    Skyrim 2011

  22. #1172
    Hostis Badposters Generis
    Join Date
    2011 Jan
    Posts
    8,983
    R/P
    1.0514304797952
    Rep Power
    29

    Default

    Quote Originally Posted by Deniera View Post
    Skyrim 2011
    I'd vote for the guy who voiced the Skyrim trailer if he ran for CSM

  23. #1173
    Inconstant Moon
    Join Date
    2007 Feb
    Location
    pee ell
    Posts
    649
    R/P
    0.029275808936826
    Rep Power
    8

    Default

    Quote Originally Posted by Grim View Post
    Forcing industry out of highsec would probably kill the game since so many carebears/casual players would ragequit. Besides, it actually makes sense to have the centers of industry and trade be the more populous and secure parts of the game. Now that being said I would be in favor of a signifigant nullsec industry boost
    why would casuals and carebears ragequit because of that? Their level 4s aren't going anywhere. Their ravens are going to get more expensive though. Back in 2006/2007 when many things were a lot more expensive thanks to the t2 monopolies, the game was no less fun. Losing should hurt. Give lowsec an actual reason to be in the game.

    By your logic we should let carebears build titans in highsec too, because hey it makes sense to do in the safe and secure warm embrace of empire. Industry is stupid and more or less completely risk free. Its so bad that a lot of it is done for virtually no margin, and in some cases sometimes for a loss.

  24. #1174
    God is dead. They found his carcass in 2019.. Mr Coloredshirt's Avatar
    Join Date
    2010 Mar
    Posts
    3,503
    R/P
    0.52155295461033
    Rep Power
    12

    Default

    Quote Originally Posted by Combat Scrub View Post
    I dug up some old Dominion blogs recently. One of the things I read was that FBs were supposed to be anti-capital weapons only. Oops...
    You're probably talking about structure bashing, but just in case they have actually tried to and/or fixed FBvSubcaps.

  25. #1175
    Don't try to solve serious matters in the middle of the night
    Join Date
    2010 May
    Posts
    1,891
    R/P
    0.6969857218403
    Rep Power
    7

    Default

    Quote Originally Posted by Grim View Post
    Forcing industry out of highsec would probably kill the game since so many carebears/casual players would ragequit. Besides, it actually makes sense to have the centers of industry and trade be the more populous and secure parts of the game. Now that being said I would be in favor of a signifigant nullsec industry boost
    It wouldn't kill the game via carebears quitting, it'd kill it because Lowsec/0.0 production capacity doesn't hold a candle to highsec's output. I think it was Mpozoy who broke it down to a single 100 man Mael fleet firing t2 ammo would exhaust all the production capacity in PB over 24 hours in 6 minutes. That means the production capacity is 1/240th of what it needs to be to just fire your guns. Now 100 man fleets aren't constantly firing t2 ammo, but just the fact that 0.0 can't supply it's own ammo should show how delicately you'd have to handle any changes. As opposed to just strolling up to the highsec production switch and flicking it into the "OFF" position because you think it'll net you more industrial kills filled with BPOs.

  26. #1176
    Don't stop posting! tgr's Avatar
    Join Date
    2010 Jan
    Location
    Suck a bag of dicks
    Posts
    6,220
    R/P
    0.56768488745981
    Rep Power
    19

    Default

    It wasn't mpozoy directly, but it was as a result of his theorycrafting in this thread.

    http://www.kugutsumen.com/showthread.php?8099-100-NC-CSM-team-coming-right-up!&p=174326&viewfull=1#post174326

    It was also calculated that half the capacity of deklein would've needed to be spent just to keep the ratting ammo flowing as well.

  27. #1177
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,948
    R/P
    0.66185410334347
    Rep Power
    12

    Default

    Quote Originally Posted by poaw View Post
    It wouldn't kill the game via carebears quitting, it'd kill it because Lowsec/0.0 production capacity doesn't hold a candle to highsec's output. I think it was Mpozoy who broke it down to a single 100 man Mael fleet firing t2 ammo would exhaust all the production capacity in PB over 24 hours in 6 minutes. That means the production capacity is 1/240th of what it needs to be to just fire your guns. Now 100 man fleets aren't constantly firing t2 ammo, but just the fact that 0.0 can't supply it's own ammo should show how delicately you'd have to handle any changes. As opposed to just strolling up to the highsec production switch and flicking it into the "OFF" position because you think it'll net you more industrial kills filled with BPOs.
    Which just goes to show what a giant subsidy hi-sec gets compared to 0.0

  28. #1178
    Inconstant Moon
    Join Date
    2010 Oct
    Posts
    610
    R/P
    0.019672131147541
    Rep Power
    4

    Default

    Quote Originally Posted by Grim View Post
    Please explain why you or "a friend" find it boring to fight a 25 man gang, but not a 500+ man fleet?
    After two weeks of straight-up sov warfare, I feel I can answer this adequately: because the stakes are so much higher. I can't "get it up", so to speak, for a simple roaming gang or some JB campers. The fighting with PL was decentish, but nothing thrills me like loading up my LAG BATTLE tab and seeing it get so full the scroll bar is a 1/10th of an inch. UDVW- was awesome. M3- was awesome (twice). OS1- was awesome (even though we got our teeth kicked in). LXQ2- (the final battle) was awesome. Those are fights literally burned into my memory. Whereas battles like... shit, I can't actually remember any fights against PL.

    Which is why if the Mittani's agenda really is "keep war happening", I'm all for it.

  29. #1179
    Sincerely and lovingly, Securitas's Avatar
    Join Date
    2009 Jul
    Location
    Oh trust me, I am more than special. I'm swedish!
    Posts
    4,639
    R/P
    0.62341021771934
    Rep Power
    15

    Default

    How does anyone enjoy laggy stuff like that? =/ I mean when a fight has so much EHP that the slower cycling of your guns guarantees it'll take at least 3 hrs, I don't know how you could put yourself through that.

  30. #1180
    Inconstant Moon
    Join Date
    2010 Jul
    Location
    Won Eve
    Posts
    680
    R/P
    0.017647058823529
    Rep Power
    4

    Default

    Because it's epic in concept as well as terrible in practice. Seeing huge fleets collide and the map redrawn is Eve's strength, which is why it's so frustrating that CCP can't actually make it work.

    In theory the player driven economy would be the other amazing thing, but that's been largely debased by automation.

  31. #1181
    Inconstant Moon
    Join Date
    2010 Oct
    Posts
    610
    R/P
    0.019672131147541
    Rep Power
    4

    Default

    Quote Originally Posted by Securitas View Post
    How does anyone enjoy laggy stuff like that? =/ I mean when a fight has so much EHP that the slower cycling of your guns guarantees it'll take at least 3 hrs, I don't know how you could put yourself through that.
    It's more about the reships and both sides refusing to concede the field. Module lag has been either incredibly mild (3-5 seconds) or non-existant. System and gridloads taking about 30 seconds. Also, tears. I wasn't around for Geminate being taken from SOLAR and whoever else, but there were DRF dudes who were still butthurt about it a full six months later. I'm talking IRL mad. One who later joined one of our blues mentioned that they were hurt by that, from a quality of life standpoint (and his alliance failcascaded, lol).

    My question is how you can actually get thrills off blowing up one dude's shitfit Vaga, knowing he has another (or can get one very easily).

    (and I already know the answer)

    Quote Originally Posted by Kireiina View Post
    Because it's epic in concept as well as terrible in practice. Seeing huge fleets collide and the map redrawn is Eve's strength, which is why it's so frustrating that CCP can't actually make it work.
    Gem has been working, more or less. I think we've had one or two lagfights (out of like 10? 15? fights), but I wasn't there, so they don't count.

  32. #1182
    Don't stop posting! tgr's Avatar
    Join Date
    2010 Jan
    Location
    Suck a bag of dicks
    Posts
    6,220
    R/P
    0.56768488745981
    Rep Power
    19

    Default

    Quote Originally Posted by Securitas View Post
    How does anyone enjoy laggy stuff like that? =/ I mean when a fight has so much EHP that the slower cycling of your guns guarantees it'll take at least 3 hrs, I don't know how you could put yourself through that.
    The stakes are higher, you keep seeing awesome stuff which implies that there are more fleets than just your own, doing thangs, etc etc etc.

    When I joined goons in 2009, I was the biggest carebear out there. I never engaged anyone, I'd rather log off (well, I still do that now if I haven't got an FC to lead me). Since then I've been part of 49-, I was part of the NC during MAX2 (where I really thought we were going to get stuffed for a while), and I've now helped grind through most of fountain.

    Just like habitual line stepper, I'm not going back to small-time gangs. Fuck roaming gangs, fuck JB campers, and fuck their irrelevant rage at being irrelevant, and I would say this even if they were fucking with sov upgrades because fuck ratting, fuck mining and fuck anoms. Fuck it in the nose.

    I'm staying logged out until there's the possibility of getting into another large fight where more than just mere epeen is at stake.

  33. #1183
    Don't stop posting! tgr's Avatar
    Join Date
    2010 Jan
    Location
    Suck a bag of dicks
    Posts
    6,220
    R/P
    0.56768488745981
    Rep Power
    19

    Default

    I forgot one aspect. The forum porn is so much better as well. The actual gameplay is so-so, but the forum porn more than makes up for it.

  34. #1184
    Crashlander
    Join Date
    2010 Mar
    Posts
    291
    R/P
    0.041237113402062
    Rep Power
    4

    Default

    Quote Originally Posted by tgr View Post
    I'm staying logged out until there's the possibility of getting into another large fight where more than just mere epeen is at stake.
    Except big fights and sov are all about epeen too...

  35. #1185
    Don't try to solve serious matters in the middle of the night
    Join Date
    2010 May
    Posts
    1,891
    R/P
    0.6969857218403
    Rep Power
    7

    Default

    A question of scale really.
    When the fight is over can you look at something (a map, an empty moon where a CSAA used to be, a supercap wreck) and say "I/My Enemy no longer have that". It's when you start getting into tangible loss that persists from day to day that you truly scratch the surface of what makes it unique. Just look at the way that the attempts to minimize it have become common memes "Didn't want that anyway/Already replaced" because otherwise you have to walk around with a black eye and a bunch of assets you can't reach.
    For a couple small gangs it's largely pride and maybe an expensive t3/faction ship. For that to encounter to carry the same weight your vagabond couldn't just explode, it'd have to keep exploding everyday, until you found them and made their vagabond explode and made them live with it.

    Works fine for me either way.

  36. #1186
    I have galactorrhea :(
    Join Date
    2011 Jan
    Posts
    221
    R/P
    0.072398190045249
    Rep Power
    3

    Default

    Sov is for people who no longer like EVE, the game, and wouldn't fight if there weren't something big at stake. Personally, I still quite enjoy roaming around and killing things, because even if there's no alliance/corp assets at stake, there's still a sense of accomplishment in victory. Give me a nice 10v10 any day over a 500v500.

  37. #1187
    Don't stop posting! tgr's Avatar
    Join Date
    2010 Jan
    Location
    Suck a bag of dicks
    Posts
    6,220
    R/P
    0.56768488745981
    Rep Power
    19

    Default

    Quote Originally Posted by Eejit View Post
    Except big fights and sov are all about epeen too...
    If you see a single alliance disband or move to empire over a roaming gang, then ... well, they weren't worth the isk used to create the alliance ticker anyways.

    Basically, the way I think of it is that small fights are more about the quick gank and the killboard stats, whereas big fights are more about the effects of the fights, i.e. forum porn, TS porn, stations taken from the enemy, assets locked down, their asses thrown out of 0.0/forced to disband. Both are epeen, but they're very different forms of epeen, and the effect on the opposition is vastly different.

    I'm all about the big epeen. Once you go black, you don't look back.

  38. #1188
    Sincerely and lovingly, Securitas's Avatar
    Join Date
    2009 Jul
    Location
    Oh trust me, I am more than special. I'm swedish!
    Posts
    4,639
    R/P
    0.62341021771934
    Rep Power
    15

    Default

    I'm not so sure. Tactics come into play in small gang fights. I mean once it's 500v500 it's really just up to managing lag, calling some random target(it won't matter what you call if it's in range), and waiting. 10v10 or even 50v50 EWAR matters a lot (I'm not talking the 50-man Scorpion component), as does position on the field, a small amount of pilot skill, etc. That's more interesting to me than bashing Maelstrom fleets together, where the winner is allowed to shoot a beefy structure. I do understand the epic feeling, but that wears off after about battle 10 IMO.

  39. #1189
    Pre-Person
    Join Date
    2011 Mar
    Posts
    6
    R/P
    1.8333333333333
    Rep Power
    3

    Default

    I'm actually envious of all the other CSM candidates. I had the daft idea of running as a protest vote against the NC / Goons stitch up, ran a photo competition to add a bit of zing to the campaign and now I get things like this in my email:

    :nws: http://dl.eve-files.com/media/1103/windy4tw.jpg :nws:

  40. #1190
    Pre-Person
    Join Date
    2011 Mar
    Posts
    6
    R/P
    1.8333333333333
    Rep Power
    3

    Default

    Please - for the love of god, enter the competition here and save my eyes from further horrors...

    Linkage

  41. #1191
    King Dong Fartman's Avatar
    Join Date
    2007 Jan
    Location
    Uranus
    Posts
    3,881
    R/P
    0.66580778149961
    Rep Power
    16

    Default

    where is :getout: frog when you need him

  42. #1192
    Go fuck yourself Frodo!
    Join Date
    2009 Jun
    Posts
    186
    R/P
    0.10215053763441
    Rep Power
    4

    Default

    Quote Originally Posted by Fartman View Post
    where is :getout: frog when you need him
    Really. Is the board ready for another shameless attention whore so soon after Vonq's flameout? And a total forum noob too. What else would explain this posting he made in SDF?

  43. #1193
    Expendable
    Join Date
    2011 Mar
    Location
    Queensland, Australia
    Posts
    38
    R/P
    0.28947368421053
    Rep Power
    3

    Default

    Don't let CCP ruin 0.0.

    Vote for me in the CSM.

    http://www.takingthetmoutofsoon.org

  44. #1194
    Don't try to solve serious matters in the middle of the night
    Join Date
    2010 May
    Posts
    1,891
    R/P
    0.6969857218403
    Rep Power
    7

    Default

    Who are you?

  45. #1195
    Go fuck yourself Frodo!
    Join Date
    2011 Feb
    Posts
    192
    R/P
    0.52604166666667
    Rep Power
    3

    Default

    Quote Originally Posted by Killer2 View Post
    Don't let CCP ruin 0.0.

    Vote for me in the CSM.

    http://www.takingthetmoutofsoon.org
    I get better adverts for Viagra in my email spam box than your "vote for me" advert.

  46. #1196
    Go fuck yourself Frodo!
    Join Date
    2011 Feb
    Posts
    192
    R/P
    0.52604166666667
    Rep Power
    3

    Default

    Gah..double post.

  47. #1197
    Expendable
    Join Date
    2011 Mar
    Location
    Queensland, Australia
    Posts
    38
    R/P
    0.28947368421053
    Rep Power
    3

    Default

    Quote Originally Posted by Praesus Lecti View Post
    I get better adverts for Viagra in my email spam box than your "vote for me" advert.
    They have a higher operating budget than I do.

  48. #1198
    Advance Romance Elektrea's Avatar
    Join Date
    2008 Dec
    Posts
    1,150
    R/P
    0.66173913043478
    Rep Power
    7

    Default

    Quote Originally Posted by Phred View Post
    Brought to us by the man who totally fucked up both super carriers and dominion sov. How can it possibly go wrong?
    It was fine as it was with the number of supers currently, but maybe overlooked at how fast big blocks can actually turn them out.

  49. #1199
    Don't try to solve serious matters in the middle of the night
    Join Date
    2010 May
    Posts
    1,891
    R/P
    0.6969857218403
    Rep Power
    7

    Default

    Balancing around rarity is p.good I hear.

    Especially when players have complete control over that rarity.

  50. #1200
    Statler MpozoY's Avatar
    Join Date
    2010 May
    Location
    Theta Squad
    Posts
    3,050
    R/P
    0.012786885245902
    Rep Power
    10

    Default

    Quote Originally Posted by Killer2 View Post
    Don't let CCP ruin 0.0.

    Vote for me in the CSM.

    http://www.takingthetmoutofsoon.org
    There's a CSM subforum under Eve Online Uncensored, I'd recommend you try this again there

    E: Heck I'm a nice guy I'll even link it http://www.kugutsumen.com/forumdispl...-Mismanagement

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •