The Quarterly Economic Newsletter for the third quarter was just released.
It's a good read. Some interesting points:
- The fastest growing shiptype was Supercarriers, which showed 40.08% growth, with their numbers going from 963 to 1349. Titans were the 7th fastest growing, growing 14.56% (364 to 417). Dreads were the 2nd fastest growing (27.32%, 593 to 755)
- 800,000 ships were lost in the last quarter.
- A majority of final kills in nullsec space are made by players with 50m skillpoints, or more. Less than 4% are made with players with less than 10m SP.
- The shiptype that got the most final blows in PvP: Hurricane (29,346), edging out the Drake (24,012) and leaving the Vagabond a distant third (13,296)
- Top ships lost in PvP: Drake (14,057), Rifter (11,724), Hurricane (10,162)
- Top 5 ships in use: Hulk, Drake, Kestrel, Rifter, Bestower, in that order. No surprises there. Electronic Attack Ships are the least popular category. More players fly Titans than Electronic Attack Ships (titans being 2nd least popular)
- Population of wormhole space continues to be the fastest-growing area (6.57%). Nullsec saw modest growth, empire space saw a small loss.
- Population distribution in nullsec changed dramatically: the "east" sector (Scalding Pass, Wicked Creek, Insmother, Detorid, Cache, Curse, GW - former Atlas territories basically), declined 32.58% from the last quarter (from 15,526 to 10,468).
CCP completely forgot Omist when they divided nullsec into sectors, leaving the region out of the report entirely (and nothing of value was lost) Apparantly its numbers are still included in the total for the Southeast sector.
The two fastest growing nullsec sectors were the "south" (Delve, Querious, Period Basis, Stain, Esoteria, Paragon Soul) at 26.94% (9,499 to 12,058) and the "west" (Deklein, Fade, Pure Blind, CR, OR, Syndicate, Fountain) at 19.85% (16,238 to 19,461). This is an actual quote from the article:
:goons:The west sector has seen remarkable growth this quarter after the arrival and rapid growth of two new alliances in the Deklein region.
- Jita remains the most popular trade hub by a large margin and saw continued growth.
- The average ISK in the wallet of an active player is just under 350 million. There is 226 trillion ISK total in all active players' wallets combined, with an additional 30 trillion in corporation wallets.
- Insurance payouts totaled only 1.5 trillion ISK in September, down from 5.9 trillion in May
- Just under 70 trillion ISK in bounties was paid out, growing over 16% from the last quarter. This accounts for most of the growth in the money supply even given the insurance changes.
- The LP store is the largest ISK sink in the game, taking out over 10 trillion. Clone fees are the 5th largest, sinking 1.5 trillion.
- About 2 trillion in sov fees were paid during the quarter.
- The top 5 ISK sinks in the game (LP store, transaction tax, broker's fee, sov bills, and clone fees) only equaled 31% of the amount of bounty payouts (21 trillion)
- Mineral prices continue to decrease, especially low-end minerals.
- The Consumer Price Index continued to rise, driven by rising POS fuel costs other than ice products. These fuel components are now made through PI since June, which had an incredible effect: their price rose 182% in July, 45% in August, before coming down a little in September.
- 792 Billion ISK worth of Drakes were lost in the quarter. Only 183 Billion worth of Nyxes were lost. 6.9 trillion ISK total worth of ships were lost, not counting modules or POS structures.
- Supercapitals continue to be produced at a breakneck pace, with SCs rather than titans making up most of the production (September: about 170 SCs, 21 titans. see figure 21 for the whole graph.) For comparison, in September 2009 these numbers were about 30 SCs and 35 titans.
- An average of 136 TCUs are destroyed each month. The introduction of TCUs didn't seem to put a significant dent in the amount of POS warfare.
All in all, some pretty interesting information.