I've noticed that there's a pretty big disconnect between the general consensus of kugu and what's actually happening. It seems enough people have said it in this thread that people are taking it as fact.
They should delete the statics anyway and move them to random per system like any number of other things. Same with gas mining sites being just one constellation in a small number of regions.
http://failheap-challenge.com/showth...l=1#post533432
It's me
I broke EvE
Here's the deal:
There's a COSMOS complex in the Aphi system called "The Labyrinth". It is a maze of 9 rooms. In each room, there are four gates, and a special battleship and cruiser that spawn over and over relatively rapidly.
You can sit there and manually farm them, but this ISK is pretty bad. Works out to about 5 mil ISK/hour for each room. At first glance, the rooms do not seem AFK farm-able via sentry drones, for two reasons:
#1, the battleships do enough DPS to kill the sentry drones, even with a large remote repairer aimed at each drone.
#2, sentry drones can't track the cruisers, even with multiple drone tracking mods.
These problems combined to create a situation where after a few spawns, the sentry drones would invariably get caught firing at a cruiser, while the battleship would move out of range.
However, if these problems could be solved, I realized that farming the rooms 23/7 with a fleet of AFK dominixes could yield about 24 billion ISK per month, without breaking the EULA. (24 billion AFTER paying to PLEX the necessary accounts).
~5 mil ISK/hour * 9 rooms * 23 hours * 28 days = ~29 bil/month
I decided this was something I wanted to try. I quickly solved the problems I mentioned earlier via trial-and-error.
#1, I came up with a domi fit that was basically 5 large RRs, all omnidirectional tracking links, cap power relays and 1 local rep. Paper-thin tank, but just enough to keep the domi alive vs. the spawn DPS.
#2, I used a fleet booster to increase the amount of reps the RRs put out, solving the problem of the spawn killing sentry drones.
#3 (THIS IS THE IMPORTANT ONE) I dropped the drones in two groups, so one group of sentry drones could always hit a cruiser orbiting the other group. Getting the drones to stay apart was a challenge. Anyone who has used sentry drones knows that they invariably end up at 0 on your ship. That is because sentry drones actually move. They move at 1 m/s towards their current target, and 1 m/s towards you if they are not firing. By dropping three drones, then setting the dominix to "keep at range" or about 7km from one, then dropping the other set, it was possible to keep about 7km distance between the two drone sets that would not close. This spacing allowed the drones to successfully kill the cruiser rats.
With these problems solved, I started farming a few rooms with a few accounts. The ISK was great. However, after a few weeks, I got really sick of flying the ships into place every morning (I always get up around the end of downtime), even though I was making bank.
Another emergent problem was that people had noticed what I was doing and started copying me. People had started to scan my ship and copy my setup.
So I was faced with two new problems:
#1: competition
#2: lack of a desire to set up my fleet every day
I solved these problems together. I decided that rather than farm the rooms myself, I would recruit other people to farm and I would be the overlord of the operation. With a combination of suicide ganking and denial tactics, I would push out the competition. I would use these same tactics to keep my farmers from rebelling against me.
First, I recruited some people. I told them up front that I would be running what amounted to a protection racket. They would farm and pay me a percentage. If they got out of line, I promised I would park a drake AFK in their rooms, which would eventually get aggro and prevent them from AFK farming. I also told them that they would each be required to help me block others from farming if I requested their help. Each room generated about 3.2 bil/month. I would take a 33% cut.
This might seem silly, but for these people, all the incentives were in place for their cooperation. A few people tried to cut me out, and I either blocked them from AFK farming myself, or had other farmers do it. One of my mates referred to this tactic as “pissing in the pot”. If anyone tried to farm without giving me a percentage, I would make sure no one got any isk. There were a few people who tried to keep farming despite my blocking tactics. I started suicide ganking these people with torp ravens and killing their AFK pods with suicide destroyers. It was easy; the farming setups had almost no tank, and Aphi is a 0.5 sec status system. (This was before the insurance change.) Getting into the Labyrinth required a rare and expensive re-usable key. I bought them up. After being ganked, many people found that they could not get back in.
Within a month, I had either driven off or recruited all the competition into my organization. I had farmers in all 9 rooms farming 23/7. Each one paid me a 33% tax rate. For the next year, I collected about 9.6 bil/month and did virtually nothing other than suicide gank a few people and settle occasional disputes between my farmers. Occasionally, haters who knew what I was up to wardec’d my corps, but that was easy to avoid with corp-jumping.
The best part was that this was all done within the scope of what was allowed. It was a goal of mine to not violate the EULA in any way.
Unfortunately for me, eventually a lazy GM mistook my AFK farmers for botters and banned them all. After a lengthy petition process where I was forced to explain all these details, I was able to get the bans reversed, but was informed that what I had done would no longer be allowed, and that the devs would be implementing changes to prevent it from happening in the future.
TL;DR:
I got rich and forced CCP to change their bad game design
Except that they didn't change their game design.
I've noticed that there's a pretty big disconnect between the general consensus of kugu and what's actually happening. It seems enough people have said it in this thread that people are taking it as fact.
[QUOTE=Vile rat;433165]Every rifter counts friend.[/QUOTE]
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[QUOTE=Vile rat;433165]Every rifter counts friend.[/QUOTE]
[CENTER][FONT=verdana]In Memoriam RIP Vile Rat[/FONT]
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The best part of the story is where he turns it into a protection racket with peasant plex farmers, suicide ganks and buying out the rare and re-usable key to the complex so that only his people can get in and use it. Lives like the Godfather, earning 33%/month while letting other people farm. Made his own slumlord empire in high sec.
Yet.
They will and this is just a friendly notice that until fixed they will take action against people doing it. How anyone can be even remotely enraged but this is quite frankly hilarious since this is such a blatant exploit of broken plex design. The cries of "sandbox" on eve-o only reinforces my belief that players of this terrible game have the worst sense of entitlement in the history of everything.
on dust 514
"kind of a pleasant surprise" lolCCP Jian: Yeah, clans are forming already. I had a random MAG clan leader come and visit us in Shanghai a couple of weeks ago. That was kind of a pleasant surprise.
As usual, I'm late to the party but:
What if for gang links the bonuses were passive through leadership and you needed a command or 'link capable' ship to utilize the bonuses? No command processors, no mind links, and all command ships run 1 link. Each link is 'bonus' specific so the Skirmish bonuses are all covered under one link 'Skirmish' link. The bonuses would increase depending upon the teir of the ship you use. T1 BC's would get 1.5% bonus/lvl, T3 Command get 2%/lvl and Command Ships get 2.5%/lvl. I realize this drops T3 command ship below T2 command ship but isn't this how T3 is with everything else (not as good as the role specific T2). Disable the ability to activate command links while in startbases.
I'm sure there are other adjustments to be made but I wholeheartedly agree that in-POS command ships should be a no-no. Not sure about off-grid CS's but I really don't like the idea of being forced to have a ship that can't be in the fight.
Still waiting for CCP to grow some balls and allow non-NPC built stations to be destroyed. If not, maybe some high upkeep costs and if those costs aren't paid the station and services degrade and eventually you lose the station to thewho infest the region. Thus giving
-friendly pilots a place to dock and get their 'pirate goods' and missions.
I'd also like to suggest that unless you allow it, nobody can put you on their watch-list.
Seems like a fairly arbitrary mechanic - I know it would potentially prevent FCs from being primaried 5 seconds into a fight (they'd instead be primaried 15 seconds in, after scrolling down the overview to find their name) but I don't think any anchor wants to approve 100+ requests to be watchlisted.
E: It also means you could spam 'request to watchlist' alongside eve mail/convos/etc.
"CSM Chairman Seleene declared “Let there be light,” and the blinds opened to bring the room back to normal lighting." -pg. 51
I feel this was the turning point in the meeting.
Either way. I just want to avoid grinding dead towers to get a pauper's moon.
Bumping this thread.
http://themittani.com/features/csm-i...w-hints-winterNull sec sov mechanics are still in the soon ™ category, but we may start hearing about upcoming changes at Fan Fest 2013, but it isn’t going to see the light of day in either of the next two expansions.
SOV revamp 2014! (Maybe.) Aw yeah.
Lmao, "We can't tell you what we're doing with Null or when we're doing it, but we can tell you that we're not doing it for at least 18 months"
Not a single mention of fixing technetium. It seems the wool has been pulled over people's eyes again.
"Despite the attention that Trebor’s post drew, the topic of voting is still not being discussed much by the CSM, but more on that in the next article"
Translation: "we quickly stopped talking about the content of trebor's post; there be dragons"
Fuck TECH give the power back to the Corps that doesn't involve nursing a moon farm of reactions. SRP should be Corp level not Alliance.
So what's left on the plate for Winter? Just the ship re-balancing?
And some kind of mystery thing. According to Seleene it will sink or swim depending on how CCP spins it.
But I thought there was a whole "double-down on Eve development" thing going on post-Incarna debacle? I'm p sure I'm missing something, they couldn't be calling a ship re-balance "The Winter Expansion" without marketing some other bit of it, right? Wouldn't they at least dribble something out ABOUT a mystery thing to generate attention? I personally was really looking forward to the nullsec changes and possible POS changes and, like, interesting new stuff for this winter.
in other words it'll sink faster than titanic because they manage to fuck it all up with another "greed is good" bullshit move.
"Any aggression in hisec will be unpossible for this first iteration, but not to worry we have our best minds on this!"
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