Nothing really happened. The most unbiased overview evar:
A couple of people from DT leadership decided it was a sound idea to move back to their roots in low-sec, because their membership was dwindling, participation was bad, lag fights were not fun, etc. Their conversation got leaked by a disgruntled ex-DT member to Initiative. Init didn't appreciate that plan, since they recently decided to fully deploy to Impass to help DT defend their territory. So Init cried "traitor" and reset DT, ganking a couple of their carriers. AFAIK general membership of DT didn't know about those leadership plans, so they got butthurt over Initiative reset and cried "dirty backstabbers!" Among this chaos ROL killed yet another DT supercarrier, which apparently tried to warp to a pos that was no longer there due to evacuation efforts. Eventually DT realized that they are screwed, since they got stuck deep in 0.0 with enemies all around them and no way to do logistics or safely haul their assets out to Empire.
Then DT did the only logical thing anyone would - found a way out. They broke a deal with Stain Brotherhood: safe passage through Stain logistic route in return for transfer of all Sov. A 6 man ROL citizen corp was introduced into DT, got the rights to all of their stations and joined ROL later. There were some tag games with TCUs during that process, but despite Init block dominating in US timezone, they couldn't keep their TCUs alive and ROL successfully put a claim for the majority of Feythabolis region.
There were also several engagements between drake blob from Stain side and "firewall" BS from Init block. One of them happened in AZN system, when Init got trapped by Stain on both sides of a jumpgate and logged off in aggro inside dictor bubbles, which resulted in their total destruction. Another battle happened in XWY, a Jumpbridge system, which became the Stalingrad for Init Block since they couldn't break sov there or kill the JB pos after multiple attempts. Firewall BS fleet failed to do any damage and was destroyed, boring fraps for you:
one,
two. I have to note here that most of the time Stain outnumbered Init block. After that Stain Brotherhood reinforced 68ft - a station system in Impass, but it was timed for US timezone and was saved. Yesterday there was another fight in C9N system, where Init had a slight advantage in numbers, however because "firewall" format is much more stationary than a mobile drake fleet, they got nailed by a couple of good bombing runs and retreated. Their retreat proved to be costly, and Init block lost a larger part of their fleet on their run until they eventually logged off and lost some more in dictor bubbles.
Bookmarks