If you cant be assed to format it just put it up here in rich text in another thread. I'm sure various forum monkeys will comb it for interesting things and re post as appropriate.
If you cant be assed to format it just put it up here in rich text in another thread. I'm sure various forum monkeys will comb it for interesting things and re post as appropriate.
Not Dead, Just Sleeping
post any drama logs from the cap massacre por favor![]()
Personally i really much enjoy the situation, that Panda is in Fountain. We (the 2 ex-GBC corp) did the same before we joined to Axiom and gave to sot and pl some pain in the ass, and this style of hit and run is so much fun. Anyway, newbys need to die few times to learn how to live in 0.0 well, and keep pure carebears out of fountain as well.
Actually Sot is dieing, and Panda is much better then them. And nice to see, u are learning fast.![]()
Btw, loosing a dozen caps in a 2000+ alliance is not should be more then a piece of shit. T1 crap is insuranceable, so not a big deal.
Hoho, finally back from 2days trip out of town and I can start shitpoasting again. Also yea, I guess ill repost the porn to foreplay and see what can be digged from that, but I guess I will do it tomorrow from work as I am kinda tired now.
DeltaTeam / GK - ingame
So after hearing how much crap Panda Team kills, I thought they must have some sort of organized ships, you know, so you could all go the same speed or be standardized. Instead every km seems to have a random mish-mosh of whatever's lying around...how do you guys kill anything without rr(ships that don't do well with it flying with ones that do) or any sort of cohesion? I'm honestly wondering how you guys are so successful...
Maybe its just because our opponents are that bad :3
DeltaTeam / GK - ingame
They're not really fighting a large scale or organized alliance, it's mainly small scale and roams. Their fittings really arn't bad, it's just that there's no unity or cohesion between the fittings.
But this isn't Tri. They don't need to have a solid 150man RRBS group, and they're not fighting decent sized RRBS groups. They can get away with individual fittings. I honestly hate RRBS gangs. They're boring and only ever win fights because they're basically indestructible. I also find it's usually really easy for small/fast ships to get away and you miss quite a few kills in small gang / roaming situations.
RRBS are the end-all-be-all of theorycrafting, but there's plenty of downsides (mainly boredom and the inability of your pilots to fit ships for themselves) to make me see how small groups would much prefer not running them constantly.
The idea that I have "free will" is the only irrational belief that I allow myself.
If I am wrong, I had no choice in the matter.
We are not really a typical alliance, when we get some more unified gangs together we usually just state the fitting guidelines and let people figure it on their own. We dont have those dumb alliance drones that need everything standartized and posted on forums etc. to fit atleast semi-right.
Also like I said, we are not really fighting an elite pvp force (although who is in todays eve) and dont really stress it too much.
But this is kinda offtopic here, so we can continue with this in our thread.
DeltaTeam / GK - ingame
I mostly didnt play yesterday so today it will be rather short.
Besides usual yadda yadda around Fountain there were two atleast a bit interesting points.
First one was carrier bumped off station 9DQ which BLAST managed to save in structure (and I lost a curse in a pretty dumb way, when I was rushing there and wasnt checking local).
Second one was agressing carrier on station in YZ, which we tried to cyno bump with few archons and it surprisingly worked and he ended about 40km off station and got raped.
http://gkkb.dante.se/?a=kill_detail&kll_id=22307
As for the porn, I realized I cba to repost it all again (cause I was already reposting it on our forums) so I will prolly just pass login to Murr or someone and he can do whatever with it.
DeltaTeam / GK - ingame
We're cool because we can rely on eachother![]()
Do post more (porn), this is a good thread.
I sent the forum login to Vinata, so he can repost whatever or pass the login to someone who wants to pick the juicy parts.
DeltaTeam / GK - ingame
I have bit less time to post and play these days thanks to word, so just quick update. The main bulk of the EU flight time was a fast moving gang made by mostly cynabals / vagabonds / rapiers / scimitars and that kind of crap. We bridged to blast constellation to drop some poor ratter and then tried it around a bit to see if we can get a fight. Situation was looking bit desperate with blast response rates, so we moved back closer to YZ. Eventually BLAST dispatched fleet after us (about 20-30 and was still growing) which we tried to lure into YZ.
However that plan failed, because just before they jumped into YZ, they turned back and went in direction to their home constellation. We ran after them and tried to get ahead actually. That worked and we forced them to fight. It was pretty ok entertaining small fight:
http://gkkb.dante.se/?a=kill_related&kll_id=22344 (rest of their gang doesnt show up, as they didnt kill anyone in that encounter - we lost one hurricane one system before that as he was too slow to get through gate, but it was kinda expected and even the pilot knew it)
Funny thing is that BLAST mentioned this skirmish in their battle report summary for past 2-3 days and it looks like this:
Thats quite a difference, not to mention we killed kinda more ships even besides the ones mentioned in our report (they just were scattered all around, so hard to show the total).Originally Posted by Ahrpad
And as everyone probably knows already, BLAST managed to loose a nyx in lowsec to Cry Havoc thanks to pilot dumbness. And yea, target painter nyx is pretty pro, as expected from BLAST.
Porn should be hopefully up pretty soon, you might even get a full mirror if that thing works with their forum. Stay tuned.
EDIT: One more report to add, hoho
Originally Posted by Ahrpad
EVE wise it was rather uneventful weekend. We did some usual pew pew stuff around, including loosing some RR BS to 3x larger BLAST fleet (which they kept cheering about for another few days, its obviously all about the small victories).
Lots of us were somewhat too busy playing Battlefield Bad Company II and doing all kinds of ugly things in there.
Current status is:
Our pos in YZ is still alive and still nothing happening about it as of yet. BLAST has CTA announced for this friday around midnight eve time, it might be a try to get it RF'ed. If anyone wants to tag on that, gimme a holler here or ingame and we can sort something out (although its not certain this is going to be CTA for us).
Serpentis / YZ are still in kind of our "control" (or whatever you can get in NPC space) and BLAST is living from their Minotaur hole. Funny thing is that their internal propaganda changed from "guys, we have to root them out, we really HAVE TO!!!" to "See guys, we killed few of their ships, we can really do it if we try! (and bring 3-4x more numbers to make sure we actually kill something)".
In effort to make this count they started producing funny Panda PVP Lessons special on their forum, including some "funny" panda lossmails:
How to loose your dramiel to RDM pos
1. Make sure your standings are set to red with BLAST
2. Undock your fully fitted Dramiel
3. Fly up to the POS
4. Watch how your 64 million isk evaporate in one second Roll Eyes
http://www.blastkb.com/?a=kill_detail&kll_id=13803Of course there are some comments to that ("Keep it up panda, haha!" / "anyways, knowing pandas they will probably tell you he got "disconnected") but generally speaking its pretty poor.How to loose your manticore without pressing buttons
1. Undock your fully fitted Manticore.
2. Do not cloak your Manticore and fly up to the 7 man BLAST gang at 30km.
3. Sit there for a few seconds without pressing any buttons and watch all of them target you.
4. Dont touch your keyboard and see how the enemy Arazu comes towards you and warp disrupts you.
5. Enjoy the fireworks of the blasting enemy guns and watch how your Manticore hull ruptures and bursts into a big ball of fire. Tongue
http://blastkb.com/?a=kill_detail&kll_id=9571
I mean, if you are really after juicy loss mails, there are some so much better than that (like shadowzoor loosing cynabal with one gun and hybrid damage rigs to lonely thorax), considering one of them is dramiel attacking cyno on a pos and not noticing webs while other is pretty obviously disconnect or socket closed.
What is actually even funnier is the fact they are trying to gloat over littlelebowski who is our manticore expert (look at his losses - http://gkkb.dante.se/?a=pilot_detail...12&view=losses) and generally speaking lost more manticores than most BLAST pilots have all time kills.
As for random events during the weekend, we had a wormhole at fri / sat (I think) that lead to drone regions, where our expedition managed to tackle some carrier but got dropped by more.
Yesterday our experts managed to spot a mining ops in bridge range from Fountain Core (9 macks) which we tried to drop with blackops cyno.
Problem was, that all of the macks were on the ball and once we lit the cyno, jumped in and threw bombs in direction to the blob, they all managed to warp in structure (damn, just one bomb more).
Luckily enough, rorqual managed to land on that spot just few seconds before the cyno went up, so we had to take that sacrifice instead of mac wrecks.
http://gkkb.dante.se/?a=kill_detail&kll_id=22558
And thats it for today I guess.
If anyone is interested in playing some battlefield with us, feel free to drop to our public in-eve channel gkpowa to get some info or add us ingame / on steam (the info is the local kugutsumen BF thread).
DeltaTeam / GK - ingame
I didn't see the webs and disruptorsI thought it was just a pure dickstar!
You guys were more impressive with your fast frigs back when we were in core. No smack talk from you all, none of this pretentious attitude.
Sure we have a lot more noobs. We are a full blown rounded 0.0 alliance. The difference between that and a core group of people built around the sole purpose of skirmishing is obvious, yet you put the tone out how this makes you all superior.
You won a lot picking off people doing dumb things trying to catch up to gangs, and being idiots about carebearing. This is beneficial to us, helping educate the people needing it. But as far being a demonstration of skill or whatnot, not too impressive.
But now it's time for some fights. These days you guys are talking more smack and making excuses how your losses were some freak accidents.
Don't be crying about numbers. You all jump our carebears many vs 1 and chest beat over it. Table turns around and those losses don't count because you were at a disadvantage. You look for the easy wins. When faced with resistance you try to respond with a numbers advantage or fall back to NPC stations. And from cloak or dock you smack in local how we are fail.
The behavior of some of you lately make me feel ashamed of having said admirable things about Panda.
Well, unlike before we aren't consumed with more important things, and looking forward to more fights with you all.
Try and keep it classy, as some of you do.
You should prbly be more ashamed of how awful your alliance is.
Seriously, BRUCE mk2 is not an un-generous comparison.
Well, I am slacking a bit with the reports, cause there is not much going on and BF 2 is awesome. But anyway...
GK is looking for someone for Alliance Tournament training. We have quite few medalists already in the team and had some wicked ideas, but we need to try them out on someone before the tourney starts and we kinda dont have the numbers to field two variable 10 man setups with perfect skills.
So we are looking for a training partner. Might be bit unusual, but oh well.
The deal would be something like this - we would do 2-3 sessions, maybe with multiple setups, most likely on SiSi. We can guarantee that the info about your team wont get outside of our corp pretty much and we would like the same guarantee from the other side. We are accepting the risk that we might meet that team in tournament (that would be actually quite fun I guess).
Anyone interested or is it just too retarded idea?
DeltaTeam / GK - ingame
hehehe, ask PL about itor is it just too retarded idea?
No seriously, the idea isn't retarded but I wouldn't get my hopes up.
~~~~GIMMIE +REP+ GIMMIE~~~~
Stuff is happening again, hoho.
Yesterday around 20-21 game time (I think) local in YZ started very suspiciously spiking and we figured Fountain residents decided its time to sort out our YZ pos. The funny part about it is that coalition of Fountain Residents (pretty much everyone showed up - huns / blast / aeternus / blade / talos) decided to go really safe on this but we will get to that.
We logged on gunners on the tower and had it full manned pretty much before they even warped caps in. But besides that, our numbers were kinda shitty (as usual) so the rest just bombed random support around YZ.
Local peaked at around 340-350, with about 20-25 of those being ours. Eventually caps warped to tower and the composition became more clear. About 40-50 dreads with 10-15 carriers (I didnt bother counting exactly, but that would be my guess) + 2 aeons. None of the dreads sieged and they started defanging the pos. After incapping about half of the guns and all neuts, dreads finally sieged and raped all the mods on the tower including anchored backup mods.
Our pos gunning was kinda useless because as it was amarr pos, all the caps seemed to be supertanked against em / therm. So even with full faction guns we couldnt really scratch them (just in the end we found one naglfar with retarded fit who was in structure, but managed to get out of siege and get repped + we had only like 4-5 guns left at that point). In the meantime the 200+ support was sitting around on gates.
The bulk of the capital forces were actually HUN + Aeternus + BLADE with BLAST supplying pretty much only support.
They dropped pos into 30% shields or something like that and kited it for a bit. They finally reinforced it around 00:30 eve time and it comes out at almost exactly same time like the last tower (around 04:00-05:00 AM eve time tonight).
EDIT: Also do you think its a good idea to make a Battlefield Bad Company 2 GK server specifically for eve players? :3
DeltaTeam / GK - ingame
no you assholes we got a pos coming out stop playing damned battlefield!
Pandas leaving EVE for Battlefield...o man the end is near. Are there dedicated servers for BF:BC2? Wish there were dedicated MW2 servers and not the crap that is now..
I doubt we are leaving but its a nice game and its fun to play with people you know.
And yea, there are dedicated servers.
DeltaTeam / GK - ingame
EU or US?
I think that would be pretty cool either way but I wouldn't be playing on it if it was a US server, that's the problem with trying to play other games with eve buddies timezone/ping issues are a pain in the neck.
Good post as usual, interesting to see blast getting their act together this time. They may be a bundle of fail in general but they are certainly learning from their mistakes and improving.
As for battlefield, that would be EU hosted.
And as for everything else...
So two days ago, all of sudden, The Super Coalition of Fountain Friedns decided to rape our pos with about 300 people. That happened fairly easily and even tho they tried to kite the pos, it ended up in decent late US TZ and pretty early EURO (05:00 eve time).
So yesterday we started repping it with a group of like 6 guardians with damnation support. Together with that bunch of random ships to pew off the agressors which we knew will try to interfere. First of all, usually pos repping is boring as shit. Luckily enough, FR (Fountain Residents) decided to make it worth our while.
First thing that happened was a bunch of Aeternus carriers cynoing on our pos for no apparent reason and then chaotically warping out while leaving one of them tackled at the pos (at that time with maybe one gun up). We called for everyone and their mother to get there to rape it fast which ended up with cyno popping 200km away from him in a minute or two and erebus jumping in to DD it. Boom.
http://gkkb.dante.se/?a=kill_detail&kll_id=22760
That got us into the right mood, so we repped some more. At that point random roaming (?) Talos gang arrived (Falos, hehe) and decided they would like to fuck up some guardians. I am pretty certain that they will be more carefull about guardian RR circlejerk with damnation and erebus support in the future. Reports are overlapping a bit:
http://gkkb.dante.se/?a=kill_related&kll_id=22768
Next one who decided to spice up our live was BLAST. Cyno goes up in YZ, we send a scout there and find out some smart guy decided to cyno his rorqual on pos with minimal amount of defenses. We warped in with our subcap superforce and raped awesomely fitted rorqual just about when he was in shields (this was one of the most stressing kills every, as it was looking like he was completely in shields and we could still shoot and once he exploded, he was so deep in we couldnt even get the loot).
http://gkkb.dante.se/?a=kill_detail&kll_id=22793
During this stunt, HUNs decided to start with their newest action. Breaking the Guiness record of lost falcons per member in a short time. They started to warp on our pos with close range bombers and recons and tried to alpha some of our battleships with torps. Didnt really work out and in the end they lost 7 falcons in about hour (battlereport is chaotic again and doesnt list two of them into this).
http://gkkb.dante.se/?a=kill_related&kll_id=22800
After this they decided to swap to high alpha long range BS and tried to alpha the guardians, which turned out to be futile. But atleast they didnt loose anything while doing that.
At this point, pos had almost all guns back up.
Next morning some of us slightly alarmclocked and woke up at around 06:00 am euro time to check out whats going to happen with the pos after the FR forces showed their muscles two days ago. FR had about 70-75 in fleet with about 15 dreads and 10 carriers, rest support. It was mostly Huns + Aeternus + some Talos. Certain "someone" was obviously missing.
Luckily enough, blast didnt really bother. No ops announced anywhere and their roaming gang in Cloud Ring. PXF / 9DQ carebear levels critical.Lord Rahvin > Where the fuck is blast and blade?
Anyway, we started to rep the pos once it came out of RF and kept waiting for the FR fleet to hit us. However that never happened, because they disbanded the fleet in another 10-20 minutes, supposedly because of some reported Goon fleet in northern Fountain or something like that.
So it all ends in a pretty good way again and we can expect more funny stuff happening around this pos. Yeeehaw.
DeltaTeam / GK - ingame
Very nice report, laughed my ass while reading it. Never stop posting...NEVER..excellent job, that rorq kill is priceless..
Wow that rorqual....... What the.... I ... Just...... Yeah......
You have some of the best luck, that's all I can say.
As for the HUN/SPY/Talos blueballing on shooting the pos I would have done the same. I wasn't any part of their side of the op since my dudes were just along in some bombers as we had nothing better to do and figured bombing some goons would be fun.
But the 150ish goons sitting on a titan one bridge away would have been a bit much for the FR fleet and they made the right choice, would have been a slaughter if they had engaged. You guys had enough dictors stashed to bubble the entire system![]()
Well well well.. Fountain Core was surprisingly calm yesterday around DT and we had nothing to shoot at besides some randoms passing around. For that reason we decided its time to try out some new "spawn a fleet" methods on blast.
This time it was their promethium moon in Serpentis Prime (which we left untouched for quite some time not really sure why). We bubbled the gates a bit and started incapping the mods on it with few BS. BLAST reaction time was rather pimp because with 150+ online in alliance, it took them about 30 minutes to actually notice their pos is being shot and start getting some fleet together. Because their scouting was kinda shitty (they managed to squeeze some alt into serp with non-updated clone and warp to the tower where I almost managed to instapop it before it got into shields), heroic 5n4keyes FC decided to jump in to see how the situation looks like. Few seconds later he got podded to empire and we were looting his falcon even with his backup fit in cargo hold. Thanks 5n4ke, that was certainly better loot than your usual 6 speed mods crows.
Anyway, this kinda pushed him I guess, because he started spamming alliance channel with "HOME DEFENSE CTA BRING RR BS" shiznit. That turned out into some pretty solid comedy, because people took over the spamming of the fleet and the "EVERYONE GET INTO FLEET, THIS IS CTA" while some others were still posting in alliance chat other fleet called "PXF Mining - Rorqual with bonuses".
However, in another 20 minutes or so they managed to get 40-50 people into fleet, with about 20-25 RR BS and moved in direction to serpentis.
In the meantime, we incapped about 8 guns (+-) and some webs and points with like 4 BS. When we noticed them in YZ, we warped on sniping distances to the gate, which we had bubbled. BLAST jumped in, lost few ships in the bubble and killed one our dictor (I think). Bubbles got raped and BLAST fleet warped to their pos.
We tried toying with them on the pos with the snipers, but pos was loaded with tons of jamming and it didnt work out too well. We swapped to bombers and decided its time to train some wave bombing (which we are really bad at). We did that for a bit until BLAST fleet went into pos shields and kept hugging the tower for a good hour or two.
After some time cyno went up and about 8 BLAST carriers jumped in (god you were lucky our titan went to shower and then had to go to sleep, otherwise you would be -1 or -2 carriers). We tried to bomb the conventionals few times + blew up the carriers drones.
After that I got summoned by gf to watch a movie but I guess not much more happened after that. Pos mods got repped, BLAST went out again.
Mixed KB link:
http://gkkb.dante.se/?a=kill_related&kll_id=22925
Overall decent action, its good to see we have other ways how to force blast to fight and I am pretty sure they will be happy to hear we are going to shoot that pos every single day, just so they have something to do.
Bit of reporting from other side:
Originally Posted by 5n4keyes
Originally Posted by Seth Goa'Uld
DeltaTeam / GK - ingame
Huns ninja reinforced our pos in YZ yesterday around DT and incapped some mods.
Mods got repped, tower came out of RF about hour ago and its being boosted back up. No hostile in sight at all.
DeltaTeam / GK - ingame
We had a slack day yesterday and only other thing than pos repping was huns attacking our offlined tower in JGOW and killing it with about 20 dreads and 2 moms. Poor tower (we stole it from BLAST).
Anyway, thanks to Dead Terrorists attacking BLAST poses, theres lots of fun going on (and will be even more) between Fountain and Outer Ring now. It appears BLAST tried to save one of their towers some hours ago and by accident met goons there and lost some capitals and the pos itself (+ regular fleet). But because I was at sleep, Ill bring you some BLAST opinions about the whole operation (I expect Phreeze to repost it completely soon, but take that as a teaser).
Originally Posted by 5n4keyes
another problem is telling people to load bs overview and then calling sub bs ships primary. we had goons out numbered they had 0 caps we had many and we got owned. we should have had many strike points around the pos to warp back and for the b/w. RR was fail plain and simple, dps wa fail also. we should have raped these gonnies instead we look like a bunch of shitties again... maybe we should re-evaluate our "senior fc's". Mauler is primary WTF i mean i know they put down some crazy dps (sarcasm there) In closing i just want to say WHAT THE FUCK!!!! oh and who was the fc i have no idea was there 6 of them?since this was planned, there should have been a recon team there to get warpin bookmarks etc well before the CTA was even announced
we kinda went in there blind from what i could tell and even tho we outnumbered them and had caps, we nullified that major advantage through splitting our own fleet up and letting them pick off a third of us at a time.
aside from that what happend to the target calling, the ball was turned over every single play...Originally Posted by Ahrpad
Originally Posted by Viper RAM
Originally Posted by 5n4keyes
Originally Posted by Turbodog2
They spread fire to enough people that caused broadcast to flood because people weren't seeing that they were not fully primary. So by the time we locked the actual people that were primaries, it was to late. Not to mention calling targets went from BS overview to calling non BS targets... which caused the DPS to not be there, but the flood of RR requests i'm sure kept every busy trying to rep everybody....
Carriers should have been in their own channel and ONLY worried about the tower, support should have been able to handle themselves fine. Along with their own FC to focus on their specific task. There should have been bookmarks made all over the place prior to us even getting to the system, research done on whats around the POS whats going to be done by the carriers whats going to be done by support.
We should have been sitting at the POS well longer then an hour waiting for them to come. So even if the normal jump bridge wasn't there, we would have had plenty of time to make our way there and sit there and tell each other knock knock jokes while we waited.
We should have never went on the POS kill earlier, as it caused a lot of us to be burnt out for this op. I understand things being kept a secret, but ffs i thought we were moving our ships up, not shooting a POS.
Comms, mute everybody ffs. Only the FC and scouts should be unmuted, assign somebody who is in a cloaky or some shit to relay info thats put in fleet chat. The multiple FC shit needs to stop, setup wisphers between yourselves.
DeltaTeam / GK - ingame
Poor 5n4ke isnt as popular as he would like I guess.Originally Posted by Viper RAM
DeltaTeam / GK - ingame
I'm all for this thread, but why is it sticky'd?
The idea that I have "free will" is the only irrational belief that I allow myself.
If I am wrong, I had no choice in the matter.
Because we are just that awesome? :sarcasm:
[FONT="Georgia"]"So in war, the way is to avoid what is strong and to strike at what is weak."[/FONT]
It is?
If it is stickied, and I did it, it was a great idea. I might have done it because there's always content here and its always interesting. If I didn't sticky it, I should have, unless it was a bad idea, in which case I shouldn't have, if I did.
[SIGPIC][/SIGPIC]
I unsticky'd it. It's not something that's going to fall down when it should be read, such as a rules thread or a daily update thread. I think it's full of great content, but it's in a fairly inactive forum and will continue to be posted in even if it does fall down. There's no reason to have it stuck at the top of the page.
The idea that I have "free will" is the only irrational belief that I allow myself.
If I am wrong, I had no choice in the matter.
Uhm right, no update for a while, mostly caused by us playing battlefield and blast getting owned in outer ring by various parties. However, yesterday the mighty Fountain coalition decided its time to end the existence of our YZ pos (again).
This turned out to be one of the longest pos fights I have ever seen, but more on that later.
It all started with about 30-40 BLAST RR BS showing up at our pos. We got some gunners together and started shooting, but gotta admit BLAST had their act together that time and at start managed to rep and save several people out of structure. Right after them BLADE sniping bs gang arrived, which was way more suited for our guns. Eventually even huns and other IT pets showed and all of them started incapping our pos mods.
We were slightly bombing them whole time + shooting, so they were some losses but nothing spectacular. Few hours in, Cry Havoc gang came around and chased all the hostiles off our pos and made them hug their own towers. They waited around for a bit to see if anyone dares to touch them but that didnt happen, so they turned around and went back.
Most of the guns were incapped at that point, so we didnt really have much to shoot with. We swapped to bombers and started training wave bombing.
That gave us quite few kills (and few losses). Next step was smallish RR BS gang hugging the shield with guardians. Again, we killed some stuff with it and lost 1-2 battleships but we couldnt handle all the dps too well with so few and had to retreat inside the pos.
Next round was 6 disco BS warped on top of the BLAST RR BS gang (with about 30 ships at that point). Warping was good, but we didnt have enough dps to crack them effectively, so most managed to scatter around fast in deep armor or structure and just few of them died.
The tower was turned into semi-dickstar after our guns got incapped, so the whole process of shooting it down with 30 BS was taking AGES (3-4 hours to get it to 50-60%). In the end, BLAST just decided to cyno in some dreads to help it. In first round, naglfar and moros jumped in and sieged (yea, 2 dreads only). They finished one siege and started another. At that point we decided its prolly not a trap and doomsdayed one of them. As a response to this, they opened another cyno and jumped in about 8 more dreads. Luckily for them our titan had to go off, so they didnt manage to loose more caps.
After the dreads were brought it, the pos went down decently fast (just another hour to get it from 50% to 25%) and comes out tonight at about 01:00 am EVE time. The whole pos siege took about 8-10 hours in total. Gf gf.
(No KB links, cause its all kinda messed up together - just check our kb and make your own opinion)
DeltaTeam / GK - ingame
So BLAST gave up on their invasion of Outer Ring?
No idea, they dont really share too much of global plans with their membership :/
DeltaTeam / GK - ingame
Let me Babelfish that for you....
Don't get me wrong Veno, love your writing and updates. 90% smack free and a good read. Keep up the good work.
As for BLAST, they are in the process of trying to become a 'better' alliance and that is in the form of practise..practise..practise. Unfortunately practise..practise..practise is resulting in losses..losses..losses. The cycle will break, just a matter of when and who can be bothered to hold out that long.
As for OR, no invasion, just a couple of POS's and some fun with DT & co.
Seems like our Fountain friends yet again failed to kill our POS that was coming out of reinforced in YZ some time during the night. I am sure Veno will give a report later since I wasnt there.
[FONT="Georgia"]"So in war, the way is to avoid what is strong and to strike at what is weak."[/FONT]
I wasnt there either so dont know any details yet. But there was a fight in YZ at the pos, goons brough drakes / logis / bombers + some random while blast / blade brought RR BS + support (I guess, thats what it looks like from KB).
Pos is repped and restronted.
EDIT: Seems Phreeze wrote report on SHC, so repost cause its relevant:
Originally Posted by Phreeze
DeltaTeam / GK - ingame
Blast side:
Originally Posted by Blurtmaster
Originally Posted by Ahrpad
Originally Posted by Locupleto
DeltaTeam / GK - ingame
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