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Thread: Panda Team

  1. #101
    Don't stop posting! RansomList's Avatar
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    If you cant be assed to format it just put it up here in rich text in another thread. I'm sure various forum monkeys will comb it for interesting things and re post as appropriate.
    Not Dead, Just Sleeping

  2. #102
    God is dead. They found his carcass in 2019.. Phreeze's Avatar
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    post any drama logs from the cap massacre por favor

  3. #103
    Former Former Community Manager and Former Chief Senior Analyst Vinata's Avatar
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    Quote Originally Posted by Veno View Post
    Theres quite lots of it and not everything is that interesting, especially from outsider pov. But hmmm, I prolly will...
    A few days ago you were given access to EVE Foreplay. Feel free to post anything in there. The interesting things will be found quickly.

  4. #104
    "Reality is that which, when you stop believing in it, doesn't go away." Soni's Avatar
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    Personally i really much enjoy the situation, that Panda is in Fountain. We (the 2 ex-GBC corp) did the same before we joined to Axiom and gave to sot and pl some pain in the ass, and this style of hit and run is so much fun. Anyway, newbys need to die few times to learn how to live in 0.0 well, and keep pure carebears out of fountain as well.

    Actually Sot is dieing, and Panda is much better then them. And nice to see, u are learning fast.

  5. #105
    "Reality is that which, when you stop believing in it, doesn't go away." Soni's Avatar
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    Btw, loosing a dozen caps in a 2000+ alliance is not should be more then a piece of shit. T1 crap is insuranceable, so not a big deal.

  6. #106
    Inconstant Moon Veno's Avatar
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    Hoho, finally back from 2days trip out of town and I can start shitpoasting again. Also yea, I guess ill repost the porn to foreplay and see what can be digged from that, but I guess I will do it tomorrow from work as I am kinda tired now.
    DeltaTeam / GK - ingame

  7. #107
    Sincerely and lovingly, Securitas's Avatar
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    So after hearing how much crap Panda Team kills, I thought they must have some sort of organized ships, you know, so you could all go the same speed or be standardized. Instead every km seems to have a random mish-mosh of whatever's lying around...how do you guys kill anything without rr(ships that don't do well with it flying with ones that do) or any sort of cohesion? I'm honestly wondering how you guys are so successful...

  8. #108
    Inconstant Moon Veno's Avatar
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    Maybe its just because our opponents are that bad :3
    DeltaTeam / GK - ingame

  9. #109
    God is dead. They found his carcass in 2019.. Yorda's Avatar
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    Quote Originally Posted by Emmum View Post
    So after hearing how much crap Panda Team kills, I thought they must have some sort of organized ships, you know, so you could all go the same speed or be standardized. Instead every km seems to have a random mish-mosh of whatever's lying around...how do you guys kill anything without rr(ships that don't do well with it flying with ones that do) or any sort of cohesion? I'm honestly wondering how you guys are so successful...
    They're not really fighting a large scale or organized alliance, it's mainly small scale and roams. Their fittings really arn't bad, it's just that there's no unity or cohesion between the fittings.

    But this isn't Tri. They don't need to have a solid 150man RRBS group, and they're not fighting decent sized RRBS groups. They can get away with individual fittings. I honestly hate RRBS gangs. They're boring and only ever win fights because they're basically indestructible. I also find it's usually really easy for small/fast ships to get away and you miss quite a few kills in small gang / roaming situations.

    RRBS are the end-all-be-all of theorycrafting, but there's plenty of downsides (mainly boredom and the inability of your pilots to fit ships for themselves) to make me see how small groups would much prefer not running them constantly.
    The idea that I have "free will" is the only irrational belief that I allow myself.

    If I am wrong, I had no choice in the matter.

  10. #110
    Inconstant Moon Veno's Avatar
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    Quote Originally Posted by Yorda View Post
    They're not really fighting a large scale or organized alliance, it's mainly small scale and roams. Their fittings really arn't bad, it's just that there's no unity or cohesion between the fittings.

    But this isn't Tri. They don't need to have a solid 150man RRBS group, and they're not fighting decent sized RRBS groups. They can get away with individual fittings. .
    We are not really a typical alliance, when we get some more unified gangs together we usually just state the fitting guidelines and let people figure it on their own. We dont have those dumb alliance drones that need everything standartized and posted on forums etc. to fit atleast semi-right.
    Also like I said, we are not really fighting an elite pvp force (although who is in todays eve) and dont really stress it too much.

    But this is kinda offtopic here, so we can continue with this in our thread.
    DeltaTeam / GK - ingame

  11. #111
    Inconstant Moon Veno's Avatar
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    I mostly didnt play yesterday so today it will be rather short.

    Besides usual yadda yadda around Fountain there were two atleast a bit interesting points.

    First one was carrier bumped off station 9DQ which BLAST managed to save in structure (and I lost a curse in a pretty dumb way, when I was rushing there and wasnt checking local).

    Second one was agressing carrier on station in YZ, which we tried to cyno bump with few archons and it surprisingly worked and he ended about 40km off station and got raped.

    http://gkkb.dante.se/?a=kill_detail&kll_id=22307

    As for the porn, I realized I cba to repost it all again (cause I was already reposting it on our forums) so I will prolly just pass login to Murr or someone and he can do whatever with it.
    DeltaTeam / GK - ingame

  12. #112
    What good is a glass dagger? Grarr Dexx's Avatar
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    We're cool because we can rely on eachother

  13. #113
    The Indefatigable Frog
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    Do post more (porn), this is a good thread.

  14. #114
    Inconstant Moon Veno's Avatar
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    I sent the forum login to Vinata, so he can repost whatever or pass the login to someone who wants to pick the juicy parts.
    DeltaTeam / GK - ingame

  15. #115
    Inconstant Moon Veno's Avatar
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    I have bit less time to post and play these days thanks to word, so just quick update. The main bulk of the EU flight time was a fast moving gang made by mostly cynabals / vagabonds / rapiers / scimitars and that kind of crap. We bridged to blast constellation to drop some poor ratter and then tried it around a bit to see if we can get a fight. Situation was looking bit desperate with blast response rates, so we moved back closer to YZ. Eventually BLAST dispatched fleet after us (about 20-30 and was still growing) which we tried to lure into YZ.
    However that plan failed, because just before they jumped into YZ, they turned back and went in direction to their home constellation. We ran after them and tried to get ahead actually. That worked and we forced them to fight. It was pretty ok entertaining small fight:

    http://gkkb.dante.se/?a=kill_related&kll_id=22344 (rest of their gang doesnt show up, as they didnt kill anyone in that encounter - we lost one hurricane one system before that as he was too slow to get through gate, but it was kinda expected and even the pilot knew it)

    Funny thing is that BLAST mentioned this skirmish in their battle report summary for past 2-3 days and it looks like this:

    Quote Originally Posted by Ahrpad
    Home Defence fleet blocked 15 strong panda gang from home systems. With minor losses from both sides panda fleet retreated.
    http://bsa.killmail.org/?a=kill_related&kll_id=5966149
    Thats quite a difference, not to mention we killed kinda more ships even besides the ones mentioned in our report (they just were scattered all around, so hard to show the total).

    And as everyone probably knows already, BLAST managed to loose a nyx in lowsec to Cry Havoc thanks to pilot dumbness. And yea, target painter nyx is pretty pro, as expected from BLAST.

    Porn should be hopefully up pretty soon, you might even get a full mirror if that thing works with their forum. Stay tuned.

    EDIT: One more report to add, hoho

    Quote Originally Posted by Ahrpad
    Pandas are obviously bored in the core.
    http://gkkb.dante.se/?a=kill_detail&kll_id=22367

  16. #116
    Inconstant Moon Veno's Avatar
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    EVE wise it was rather uneventful weekend. We did some usual pew pew stuff around, including loosing some RR BS to 3x larger BLAST fleet (which they kept cheering about for another few days, its obviously all about the small victories).
    Lots of us were somewhat too busy playing Battlefield Bad Company II and doing all kinds of ugly things in there.

    Current status is:
    Our pos in YZ is still alive and still nothing happening about it as of yet. BLAST has CTA announced for this friday around midnight eve time, it might be a try to get it RF'ed. If anyone wants to tag on that, gimme a holler here or ingame and we can sort something out (although its not certain this is going to be CTA for us).

    Serpentis / YZ are still in kind of our "control" (or whatever you can get in NPC space) and BLAST is living from their Minotaur hole. Funny thing is that their internal propaganda changed from "guys, we have to root them out, we really HAVE TO!!!" to "See guys, we killed few of their ships, we can really do it if we try! (and bring 3-4x more numbers to make sure we actually kill something)".

    In effort to make this count they started producing funny Panda PVP Lessons special on their forum, including some "funny" panda lossmails:

    How to loose your dramiel to RDM pos

    1. Make sure your standings are set to red with BLAST
    2. Undock your fully fitted Dramiel
    3. Fly up to the POS
    4. Watch how your 64 million isk evaporate in one second Roll Eyes

    http://www.blastkb.com/?a=kill_detail&kll_id=13803
    How to loose your manticore without pressing buttons

    1. Undock your fully fitted Manticore.
    2. Do not cloak your Manticore and fly up to the 7 man BLAST gang at 30km.
    3. Sit there for a few seconds without pressing any buttons and watch all of them target you.
    4. Dont touch your keyboard and see how the enemy Arazu comes towards you and warp disrupts you.
    5. Enjoy the fireworks of the blasting enemy guns and watch how your Manticore hull ruptures and bursts into a big ball of fire. Tongue


    http://blastkb.com/?a=kill_detail&kll_id=9571
    Of course there are some comments to that ("Keep it up panda, haha!" / "anyways, knowing pandas they will probably tell you he got "disconnected") but generally speaking its pretty poor.
    I mean, if you are really after juicy loss mails, there are some so much better than that (like shadowzoor loosing cynabal with one gun and hybrid damage rigs to lonely thorax), considering one of them is dramiel attacking cyno on a pos and not noticing webs while other is pretty obviously disconnect or socket closed.

    What is actually even funnier is the fact they are trying to gloat over littlelebowski who is our manticore expert (look at his losses - http://gkkb.dante.se/?a=pilot_detail...12&view=losses) and generally speaking lost more manticores than most BLAST pilots have all time kills.

    As for random events during the weekend, we had a wormhole at fri / sat (I think) that lead to drone regions, where our expedition managed to tackle some carrier but got dropped by more.
    Yesterday our experts managed to spot a mining ops in bridge range from Fountain Core (9 macks) which we tried to drop with blackops cyno.
    Problem was, that all of the macks were on the ball and once we lit the cyno, jumped in and threw bombs in direction to the blob, they all managed to warp in structure (damn, just one bomb more).
    Luckily enough, rorqual managed to land on that spot just few seconds before the cyno went up, so we had to take that sacrifice instead of mac wrecks.

    http://gkkb.dante.se/?a=kill_detail&kll_id=22558

    And thats it for today I guess.

    If anyone is interested in playing some battlefield with us, feel free to drop to our public in-eve channel gkpowa to get some info or add us ingame / on steam (the info is the local kugutsumen BF thread).
    DeltaTeam / GK - ingame

  17. #117
    What good is a glass dagger? Grarr Dexx's Avatar
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    I didn't see the webs and disruptors I thought it was just a pure dickstar!

  18. #118
    P0LR Locupleto
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    You guys were more impressive with your fast frigs back when we were in core. No smack talk from you all, none of this pretentious attitude.

    Sure we have a lot more noobs. We are a full blown rounded 0.0 alliance. The difference between that and a core group of people built around the sole purpose of skirmishing is obvious, yet you put the tone out how this makes you all superior.

    You won a lot picking off people doing dumb things trying to catch up to gangs, and being idiots about carebearing. This is beneficial to us, helping educate the people needing it. But as far being a demonstration of skill or whatnot, not too impressive.

    But now it's time for some fights. These days you guys are talking more smack and making excuses how your losses were some freak accidents.

    Don't be crying about numbers. You all jump our carebears many vs 1 and chest beat over it. Table turns around and those losses don't count because you were at a disadvantage. You look for the easy wins. When faced with resistance you try to respond with a numbers advantage or fall back to NPC stations. And from cloak or dock you smack in local how we are fail.

    The behavior of some of you lately make me feel ashamed of having said admirable things about Panda.

    Well, unlike before we aren't consumed with more important things, and looking forward to more fights with you all.

    Try and keep it classy, as some of you do.

  19. #119
    God is dead. They found his carcass in 2019.. Phreeze's Avatar
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    You should prbly be more ashamed of how awful your alliance is.

    Seriously, BRUCE mk2 is not an un-generous comparison.

  20. #120
    Inconstant Moon Veno's Avatar
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    Quote Originally Posted by Phreeze View Post
    You should prbly be more ashamed of how awful your alliance is.

    Seriously, BRUCE mk2 is not an un-generous comparison.
    Ho ho, hold your horses right there! BRUCE was pretty awesome, I mean seriously, no swearing on voicecomms with 200+ people there cause "kids are listening" was just so hilarious.
    DeltaTeam / GK - ingame

  21. #121
    Inconstant Moon Veno's Avatar
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    Well, I am slacking a bit with the reports, cause there is not much going on and BF 2 is awesome. But anyway...

    GK is looking for someone for Alliance Tournament training. We have quite few medalists already in the team and had some wicked ideas, but we need to try them out on someone before the tourney starts and we kinda dont have the numbers to field two variable 10 man setups with perfect skills.
    So we are looking for a training partner. Might be bit unusual, but oh well.

    The deal would be something like this - we would do 2-3 sessions, maybe with multiple setups, most likely on SiSi. We can guarantee that the info about your team wont get outside of our corp pretty much and we would like the same guarantee from the other side. We are accepting the risk that we might meet that team in tournament (that would be actually quite fun I guess).

    Anyone interested or is it just too retarded idea?
    DeltaTeam / GK - ingame

  22. #122
    Kugutsumen Murr's Avatar
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    or is it just too retarded idea?
    hehehe, ask PL about it

    No seriously, the idea isn't retarded but I wouldn't get my hopes up.


    ~~~~GIMMIE +REP+ GIMMIE~~~~

  23. #123
    Inconstant Moon Veno's Avatar
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    Quote Originally Posted by Murr View Post
    hehehe, ask PL about it

    No seriously, the idea isn't retarded but I wouldn't get my hopes up.
    Shamis is running the PL team and he isnt a fan of these kind of ideas I think :3
    DeltaTeam / GK - ingame

  24. #124
    Inconstant Moon Veno's Avatar
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    Stuff is happening again, hoho.

    Yesterday around 20-21 game time (I think) local in YZ started very suspiciously spiking and we figured Fountain residents decided its time to sort out our YZ pos. The funny part about it is that coalition of Fountain Residents (pretty much everyone showed up - huns / blast / aeternus / blade / talos) decided to go really safe on this but we will get to that.

    We logged on gunners on the tower and had it full manned pretty much before they even warped caps in. But besides that, our numbers were kinda shitty (as usual) so the rest just bombed random support around YZ.

    Local peaked at around 340-350, with about 20-25 of those being ours. Eventually caps warped to tower and the composition became more clear. About 40-50 dreads with 10-15 carriers (I didnt bother counting exactly, but that would be my guess) + 2 aeons. None of the dreads sieged and they started defanging the pos. After incapping about half of the guns and all neuts, dreads finally sieged and raped all the mods on the tower including anchored backup mods.

    Our pos gunning was kinda useless because as it was amarr pos, all the caps seemed to be supertanked against em / therm. So even with full faction guns we couldnt really scratch them (just in the end we found one naglfar with retarded fit who was in structure, but managed to get out of siege and get repped + we had only like 4-5 guns left at that point). In the meantime the 200+ support was sitting around on gates.

    The bulk of the capital forces were actually HUN + Aeternus + BLADE with BLAST supplying pretty much only support.

    They dropped pos into 30% shields or something like that and kited it for a bit. They finally reinforced it around 00:30 eve time and it comes out at almost exactly same time like the last tower (around 04:00-05:00 AM eve time tonight).

    EDIT: Also do you think its a good idea to make a Battlefield Bad Company 2 GK server specifically for eve players? :3
    DeltaTeam / GK - ingame

  25. #125
    What good is a glass dagger? Grarr Dexx's Avatar
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    no you assholes we got a pos coming out stop playing damned battlefield!

  26. #126
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    Quote Originally Posted by Grarr Dexx View Post
    no you assholes we got a pos coming out stop playing damned battlefield!
    calm down grarr, no need to get mad over the fact that they are leaving us for another game on a daily basis =(

  27. #127
    Why Does It Hurt When I Pee?
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    Pandas leaving EVE for Battlefield...o man the end is near . Are there dedicated servers for BF:BC2? Wish there were dedicated MW2 servers and not the crap that is now..

  28. #128
    Inconstant Moon Veno's Avatar
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    I doubt we are leaving but its a nice game and its fun to play with people you know.

    And yea, there are dedicated servers.
    DeltaTeam / GK - ingame

  29. #129
    Electric Ant Kazang's Avatar
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    Quote Originally Posted by Veno View Post

    EDIT: Also do you think its a good idea to make a Battlefield Bad Company 2 GK server specifically for eve players? :3
    EU or US?

    I think that would be pretty cool either way but I wouldn't be playing on it if it was a US server, that's the problem with trying to play other games with eve buddies timezone/ping issues are a pain in the neck.

    Good post as usual, interesting to see blast getting their act together this time. They may be a bundle of fail in general but they are certainly learning from their mistakes and improving.

  30. #130
    Inconstant Moon Veno's Avatar
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    As for battlefield, that would be EU hosted.

    And as for everything else...

    So two days ago, all of sudden, The Super Coalition of Fountain Friedns decided to rape our pos with about 300 people. That happened fairly easily and even tho they tried to kite the pos, it ended up in decent late US TZ and pretty early EURO (05:00 eve time).

    So yesterday we started repping it with a group of like 6 guardians with damnation support. Together with that bunch of random ships to pew off the agressors which we knew will try to interfere. First of all, usually pos repping is boring as shit. Luckily enough, FR (Fountain Residents) decided to make it worth our while.

    First thing that happened was a bunch of Aeternus carriers cynoing on our pos for no apparent reason and then chaotically warping out while leaving one of them tackled at the pos (at that time with maybe one gun up). We called for everyone and their mother to get there to rape it fast which ended up with cyno popping 200km away from him in a minute or two and erebus jumping in to DD it. Boom.

    http://gkkb.dante.se/?a=kill_detail&kll_id=22760

    That got us into the right mood, so we repped some more. At that point random roaming (?) Talos gang arrived (Falos, hehe) and decided they would like to fuck up some guardians. I am pretty certain that they will be more carefull about guardian RR circlejerk with damnation and erebus support in the future. Reports are overlapping a bit:

    http://gkkb.dante.se/?a=kill_related&kll_id=22768

    Next one who decided to spice up our live was BLAST. Cyno goes up in YZ, we send a scout there and find out some smart guy decided to cyno his rorqual on pos with minimal amount of defenses. We warped in with our subcap superforce and raped awesomely fitted rorqual just about when he was in shields (this was one of the most stressing kills every, as it was looking like he was completely in shields and we could still shoot and once he exploded, he was so deep in we couldnt even get the loot).

    http://gkkb.dante.se/?a=kill_detail&kll_id=22793

    During this stunt, HUNs decided to start with their newest action. Breaking the Guiness record of lost falcons per member in a short time. They started to warp on our pos with close range bombers and recons and tried to alpha some of our battleships with torps. Didnt really work out and in the end they lost 7 falcons in about hour (battlereport is chaotic again and doesnt list two of them into this).

    http://gkkb.dante.se/?a=kill_related&kll_id=22800

    After this they decided to swap to high alpha long range BS and tried to alpha the guardians, which turned out to be futile. But atleast they didnt loose anything while doing that.

    At this point, pos had almost all guns back up.

    Next morning some of us slightly alarmclocked and woke up at around 06:00 am euro time to check out whats going to happen with the pos after the FR forces showed their muscles two days ago. FR had about 70-75 in fleet with about 15 dreads and 10 carriers, rest support. It was mostly Huns + Aeternus + some Talos. Certain "someone" was obviously missing.

    Lord Rahvin > Where the fuck is blast and blade?
    Luckily enough, blast didnt really bother. No ops announced anywhere and their roaming gang in Cloud Ring. PXF / 9DQ carebear levels critical.

    Anyway, we started to rep the pos once it came out of RF and kept waiting for the FR fleet to hit us. However that never happened, because they disbanded the fleet in another 10-20 minutes, supposedly because of some reported Goon fleet in northern Fountain or something like that.

    So it all ends in a pretty good way again and we can expect more funny stuff happening around this pos. Yeeehaw.
    DeltaTeam / GK - ingame

  31. #131
    Why Does It Hurt When I Pee?
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    Very nice report, laughed my ass while reading it. Never stop posting...NEVER..excellent job, that rorq kill is priceless..

  32. #132
    Electric Ant Kazang's Avatar
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    Wow that rorqual....... What the.... I ... Just...... Yeah......

    You have some of the best luck, that's all I can say.


    As for the HUN/SPY/Talos blueballing on shooting the pos I would have done the same. I wasn't any part of their side of the op since my dudes were just along in some bombers as we had nothing better to do and figured bombing some goons would be fun.
    But the 150ish goons sitting on a titan one bridge away would have been a bit much for the FR fleet and they made the right choice, would have been a slaughter if they had engaged. You guys had enough dictors stashed to bubble the entire system

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    Quote Originally Posted by Kazang View Post
    You guys had enough dictors stashed to bubble the entire system
    no we didnt
    but it would have been very fun for us if they had come.

  34. #134
    Inconstant Moon Veno's Avatar
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    Well well well.. Fountain Core was surprisingly calm yesterday around DT and we had nothing to shoot at besides some randoms passing around. For that reason we decided its time to try out some new "spawn a fleet" methods on blast.

    This time it was their promethium moon in Serpentis Prime (which we left untouched for quite some time not really sure why). We bubbled the gates a bit and started incapping the mods on it with few BS. BLAST reaction time was rather pimp because with 150+ online in alliance, it took them about 30 minutes to actually notice their pos is being shot and start getting some fleet together. Because their scouting was kinda shitty (they managed to squeeze some alt into serp with non-updated clone and warp to the tower where I almost managed to instapop it before it got into shields), heroic 5n4keyes FC decided to jump in to see how the situation looks like. Few seconds later he got podded to empire and we were looting his falcon even with his backup fit in cargo hold. Thanks 5n4ke, that was certainly better loot than your usual 6 speed mods crows.

    Anyway, this kinda pushed him I guess, because he started spamming alliance channel with "HOME DEFENSE CTA BRING RR BS" shiznit. That turned out into some pretty solid comedy, because people took over the spamming of the fleet and the "EVERYONE GET INTO FLEET, THIS IS CTA" while some others were still posting in alliance chat other fleet called "PXF Mining - Rorqual with bonuses".
    However, in another 20 minutes or so they managed to get 40-50 people into fleet, with about 20-25 RR BS and moved in direction to serpentis.

    In the meantime, we incapped about 8 guns (+-) and some webs and points with like 4 BS. When we noticed them in YZ, we warped on sniping distances to the gate, which we had bubbled. BLAST jumped in, lost few ships in the bubble and killed one our dictor (I think). Bubbles got raped and BLAST fleet warped to their pos.
    We tried toying with them on the pos with the snipers, but pos was loaded with tons of jamming and it didnt work out too well. We swapped to bombers and decided its time to train some wave bombing (which we are really bad at). We did that for a bit until BLAST fleet went into pos shields and kept hugging the tower for a good hour or two.
    After some time cyno went up and about 8 BLAST carriers jumped in (god you were lucky our titan went to shower and then had to go to sleep, otherwise you would be -1 or -2 carriers). We tried to bomb the conventionals few times + blew up the carriers drones.

    After that I got summoned by gf to watch a movie but I guess not much more happened after that. Pos mods got repped, BLAST went out again.

    Mixed KB link:

    http://gkkb.dante.se/?a=kill_related&kll_id=22925

    Overall decent action, its good to see we have other ways how to force blast to fight and I am pretty sure they will be happy to hear we are going to shoot that pos every single day, just so they have something to do.

    Bit of reporting from other side:

    Quote Originally Posted by 5n4keyes
    POS in Serp Prime was under attack from 5-6BS, entry gates were camped with bubbles.

    5n4keyes formed a fleet, comprising of RRBS and Support.

    We broke into system, cleared the bubbles and hostiles, and then spent the next few hours with a few minor skirmishes, and being bombed.

    Minimal losses, those we did loose were either non RRBS, or in the wrong place at the wrong time.

    POS mods were repped back up with the help of carriers and logstics.

    I think everyone learnt alot from this! good job to those who attended!
    Quote Originally Posted by Seth Goa'Uld
    What do you mean by "not bad at all" ?

    We lost quite some BS and BC and we got like 3 or 4 intys 2 rifters and 2 dictors.
    IMO wasn't that good .... people still have huge problems aligning, warping and all that, when they are told to.

    POS was saved and guns were repaired but, we took a 1.1b ship-loss hit in the process.
    So, you be the judge on how well it went, because i thought we sucked again.

    Not to be confused with the nice turnout - we got a nice fleet and all that, cheers to all that came!
    DeltaTeam / GK - ingame

  35. #135
    Inconstant Moon Veno's Avatar
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    Huns ninja reinforced our pos in YZ yesterday around DT and incapped some mods.

    Mods got repped, tower came out of RF about hour ago and its being boosted back up. No hostile in sight at all.
    DeltaTeam / GK - ingame

  36. #136
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    We had a slack day yesterday and only other thing than pos repping was huns attacking our offlined tower in JGOW and killing it with about 20 dreads and 2 moms. Poor tower (we stole it from BLAST).

    Anyway, thanks to Dead Terrorists attacking BLAST poses, theres lots of fun going on (and will be even more) between Fountain and Outer Ring now. It appears BLAST tried to save one of their towers some hours ago and by accident met goons there and lost some capitals and the pos itself (+ regular fleet). But because I was at sleep, Ill bring you some BLAST opinions about the whole operation (I expect Phreeze to repost it completely soon, but take that as a teaser).

    Quote Originally Posted by 5n4keyes
    Right...

    What should of happened

    Titans should of been in place to bridge perfectly from 9DQ to our destination system, we would arrive in system about 30-40mins before the POS came out of Reinforced, Carriers would position themselves on the edge of the POS, and RRBS be ready to duck outside of the POS and blow the crap out of the hostiles, whilst support ducked in and out of the POS to get tackles. Allies were to be on standby incase Caps were dropped onto the tower. Tower should of been saved, lots of hostile caps downed, and there ships dead.

    What really happened

    The titan that was ment to be bridging didnt show up, so an alternative titan pilot was brought in, this ment that nobody really knew the route that was setup, nor had the cynos in place, this slowed us down alot getting to the destination system, this made us seriously late to be into the destination.

    Due to being late, goons were pretty much already ready and jumped into the system, this caused us to be at the safe tower, when we should of been setting up at the reinforced tower.

    A warp was called, note that aligning would of alerted goons sooner, and bubbles would of been dropped, several people hesitated, FCs included, the warp was ment to bring everyone inside of the Reinforced POS, however... Warp in was 57km off the POS, and some people clicked warp late.

    1 Carrier was stuck in a drag bubble, I expected more carriers to of warped, so I called for carriers to go up to a bubble, and warp down to the stuck carrier, between all the carriers we would of easily had the logistics to tank it out, however, only 2 carriers, one being myself did the warp up.

    3 carriers were lost, and many RRBS and support killed.

    Problems?

    Clearly communication was a huge problem, from the bridging, to the warp ins. Another huge problems is assumptions being made by the FCs about fleets that havent really flown together for too long, thus things that would happen in a experianced, long time flying gang didnt happen.

    Solutions?

    In future more time needs to be allowed to get to target systems, aiming to get to a system 1 hour before a POS is out of reinforced is going to have to be a must from now on.

    Less assumptions, more communication, ill admit that I should of been alot clearer with the orders, etc.

    Conclusion

    As I said on teamspeak, our PVP force is like a new sports team, for the first few matches mistakes are made, players do things they expect to happen, etc, but they begin to merge as a team. This is us, alot of different ideas, and ways of doing things, were improving as a whole, but were not quite league winning yet.

    Carriers will be replaced quickly, and hopefully we will allow a few days R&R for people to gain new ships for this OP, I will personally ensure that new modules, ships and ammo are on the market in our home constellation so we can recover quickly.

    This could of gone alot worse than it did, as the FCs, myself and treph, both agree we are to blame, not the person who was the warp in, nobody else, and we will do all we can to ensure that next time, we will rape alot of face!


    /5n4ke
    another problem is telling people to load bs overview and then calling sub bs ships primary. we had goons out numbered they had 0 caps we had many and we got owned. we should have had many strike points around the pos to warp back and for the b/w. RR was fail plain and simple, dps wa fail also. we should have raped these gonnies instead we look like a bunch of shitties again... maybe we should re-evaluate our "senior fc's". Mauler is primary WTF i mean i know they put down some crazy dps (sarcasm there) In closing i just want to say WHAT THE FUCK!!!! oh and who was the fc i have no idea was there 6 of them?
    since this was planned, there should have been a recon team there to get warpin bookmarks etc well before the CTA was even announced

    we kinda went in there blind from what i could tell and even tho we outnumbered them and had caps, we nullified that major advantage through splitting our own fleet up and letting them pick off a third of us at a time.

    aside from that what happend to the target calling, the ball was turned over every single play...
    Quote Originally Posted by Ahrpad
    I don't understand why having 10+ carriers against 2 we did not made spider tank on pos (especially with rrbs gang).

    Tower gunners did well. 3 Ravens, 2 drakes, 2 canes, 2 Apocs - killed by the reinforced tower. Judging by Goonwaffe KB - more than 1/3 of what our fleet did.

    so far we have following incomplete reports.

    https://killboard.goonfleet.com/battles/1760
    http://blastkb.com/?a=kill_related&kll_id=15241

    The fact that system had no bookmarks set prior to combat is very poor. There 20 officers in FC channel. One should have been sent to do proper recon.

    Not me. I got up by alarm clock at 5 in the morning, brought command ship in fleet and commanded POS gunnery. Think it is enough.

    ----

    Strategically all went wrong the moment that instead of saving POS we started to hunt enemy fleet.

    On positive side having our allies in joint fleet was done well. Mess with POS password was bad, but we still managed to get it set at the last moment.
    Quote Originally Posted by Viper RAM
    Its because the Fc's made no attempt to.... They ran the gang poorly and it was destoryed because of shitty leadership... Being able to make quick decisions is different then making good ones...


    Quote Originally Posted by 5n4keyes
    The problem is we should of been setup on the POS before the hostiles engaged it, problem is we wasnt due to the titan mishaps.

    Getting everyone to the POS once the hostiles were there was always going to be a royal bitch, had we of been lucky and got everyone onto the same spot, it would of played out very differently, however, only 3 carriers that I saw left the Safe tower, and landed next to the Reinforced tower, thus a problem.

    Agreed some panic happened, and poor communication, and very bad timekeeping all played there part.
    Quote Originally Posted by Turbodog2
    Well - you can blame this partly on me. I feel asleep and didnt wake up until well after the battle was over so I couldnt bridge anyone. However, from what I have heard, there were a few other minor problems. We can fix these and do better next time. Thanks to all who came and tried.
    They spread fire to enough people that caused broadcast to flood because people weren't seeing that they were not fully primary. So by the time we locked the actual people that were primaries, it was to late. Not to mention calling targets went from BS overview to calling non BS targets... which caused the DPS to not be there, but the flood of RR requests i'm sure kept every busy trying to rep everybody....

    Carriers should have been in their own channel and ONLY worried about the tower, support should have been able to handle themselves fine. Along with their own FC to focus on their specific task. There should have been bookmarks made all over the place prior to us even getting to the system, research done on whats around the POS whats going to be done by the carriers whats going to be done by support.

    We should have been sitting at the POS well longer then an hour waiting for them to come. So even if the normal jump bridge wasn't there, we would have had plenty of time to make our way there and sit there and tell each other knock knock jokes while we waited.

    We should have never went on the POS kill earlier, as it caused a lot of us to be burnt out for this op. I understand things being kept a secret, but ffs i thought we were moving our ships up, not shooting a POS.

    Comms, mute everybody ffs. Only the FC and scouts should be unmuted, assign somebody who is in a cloaky or some shit to relay info thats put in fleet chat. The multiple FC shit needs to stop, setup wisphers between yourselves.
    DeltaTeam / GK - ingame

  37. #137
    Inconstant Moon Veno's Avatar
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    Quote Originally Posted by Viper RAM
    Another problem we have? Elitest FC's who think that because they hold position makes them above reproach... Your only as good as your last battle... and right now from where im standing your fucking terrible.. Earn your position and act like you know what your doing.
    Poor 5n4ke isnt as popular as he would like I guess.
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  38. #138
    God is dead. They found his carcass in 2019.. Yorda's Avatar
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    I'm all for this thread, but why is it sticky'd?
    The idea that I have "free will" is the only irrational belief that I allow myself.

    If I am wrong, I had no choice in the matter.

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    Because we are just that awesome? :sarcasm:
    [FONT="Georgia"]"So in war, the way is to avoid what is strong and to strike at what is weak."[/FONT]

  40. #140
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    It is?

  41. #141
    Friend Computer xutech's Avatar
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    If it is stickied, and I did it, it was a great idea. I might have done it because there's always content here and its always interesting. If I didn't sticky it, I should have, unless it was a bad idea, in which case I shouldn't have, if I did.
    [SIGPIC][/SIGPIC]

  42. #142
    God is dead. They found his carcass in 2019.. Yorda's Avatar
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    I unsticky'd it. It's not something that's going to fall down when it should be read, such as a rules thread or a daily update thread. I think it's full of great content, but it's in a fairly inactive forum and will continue to be posted in even if it does fall down. There's no reason to have it stuck at the top of the page.
    The idea that I have "free will" is the only irrational belief that I allow myself.

    If I am wrong, I had no choice in the matter.

  43. #143
    Inconstant Moon Veno's Avatar
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    Uhm right, no update for a while, mostly caused by us playing battlefield and blast getting owned in outer ring by various parties. However, yesterday the mighty Fountain coalition decided its time to end the existence of our YZ pos (again).

    This turned out to be one of the longest pos fights I have ever seen, but more on that later.

    It all started with about 30-40 BLAST RR BS showing up at our pos. We got some gunners together and started shooting, but gotta admit BLAST had their act together that time and at start managed to rep and save several people out of structure. Right after them BLADE sniping bs gang arrived, which was way more suited for our guns. Eventually even huns and other IT pets showed and all of them started incapping our pos mods.

    We were slightly bombing them whole time + shooting, so they were some losses but nothing spectacular. Few hours in, Cry Havoc gang came around and chased all the hostiles off our pos and made them hug their own towers. They waited around for a bit to see if anyone dares to touch them but that didnt happen, so they turned around and went back.
    Most of the guns were incapped at that point, so we didnt really have much to shoot with. We swapped to bombers and started training wave bombing.

    That gave us quite few kills (and few losses). Next step was smallish RR BS gang hugging the shield with guardians. Again, we killed some stuff with it and lost 1-2 battleships but we couldnt handle all the dps too well with so few and had to retreat inside the pos.

    Next round was 6 disco BS warped on top of the BLAST RR BS gang (with about 30 ships at that point). Warping was good, but we didnt have enough dps to crack them effectively, so most managed to scatter around fast in deep armor or structure and just few of them died.

    The tower was turned into semi-dickstar after our guns got incapped, so the whole process of shooting it down with 30 BS was taking AGES (3-4 hours to get it to 50-60%). In the end, BLAST just decided to cyno in some dreads to help it. In first round, naglfar and moros jumped in and sieged (yea, 2 dreads only). They finished one siege and started another. At that point we decided its prolly not a trap and doomsdayed one of them. As a response to this, they opened another cyno and jumped in about 8 more dreads. Luckily for them our titan had to go off, so they didnt manage to loose more caps.

    After the dreads were brought it, the pos went down decently fast (just another hour to get it from 50% to 25%) and comes out tonight at about 01:00 am EVE time. The whole pos siege took about 8-10 hours in total. Gf gf.

    (No KB links, cause its all kinda messed up together - just check our kb and make your own opinion)
    DeltaTeam / GK - ingame

  44. #144
    This is harsh. Evaluate me Genover's Avatar
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    So BLAST gave up on their invasion of Outer Ring?

  45. #145
    Inconstant Moon Veno's Avatar
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    No idea, they dont really share too much of global plans with their membership :/
    DeltaTeam / GK - ingame

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    Quote Originally Posted by Genover View Post
    So BLAST gave up on their invasion of Outer Ring?
    They were just trying to save a couple of moons there. That didn't work out, but thanks to posting a bunch of friendly cap losses as kills, they came away with a decent KB boost.

  47. #147
    "Reality is that which, when you stop believing in it, doesn't go away."
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    Quote Originally Posted by Veno View Post
    No idea, they dont really share too much of global plans with their membership :/
    Let me Babelfish that for you....

    Quote Originally Posted by Veno View Post
    No idea, my spy character in BLAST only has access to the general forums and they don't post much information there :/
    Don't get me wrong Veno, love your writing and updates. 90% smack free and a good read. Keep up the good work.

    As for BLAST, they are in the process of trying to become a 'better' alliance and that is in the form of practise..practise..practise. Unfortunately practise..practise..practise is resulting in losses..losses..losses. The cycle will break, just a matter of when and who can be bothered to hold out that long.

    As for OR, no invasion, just a couple of POS's and some fun with DT & co.

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    Seems like our Fountain friends yet again failed to kill our POS that was coming out of reinforced in YZ some time during the night. I am sure Veno will give a report later since I wasnt there.
    [FONT="Georgia"]"So in war, the way is to avoid what is strong and to strike at what is weak."[/FONT]

  49. #149
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    I wasnt there either so dont know any details yet. But there was a fight in YZ at the pos, goons brough drakes / logis / bombers + some random while blast / blade brought RR BS + support (I guess, thats what it looks like from KB).

    Pos is repped and restronted.

    EDIT: Seems Phreeze wrote report on SHC, so repost cause its relevant:

    Quote Originally Posted by Phreeze
    Team fountain formed up yesterday and spent roughly 6-7 hours reinforcing the Panda Team YZ tower again, this time with subcaps to presumably avoid the omnipresent Solo Drakban Euro TZ.

    With the pos exiting reinforced around 0100 today, Dabigredboat formed up a 65 man drake and scimmitar fleet to take another whack at the BSA pinata.

    Unforunately for us, Goons didn't quite understand the second part of the drake/scimmi combo, and as such we had precisely one scimmitar.

    Undaunted, we burned over to Fountain, where BSA et al were set up on the ingate with an RR BS force.

    We jumped in and began MWD'ing off out of their bubbles and the immediate range of the RR blob. We tested the tank of one of their BS to see their repping capability, and this time they had their shit together and were quick to rep him right back up.

    We lost about 12 getting into system, including myself in a drake because I'm fucking retarded and fitted an afterburner instead of an MWD by mistake, a fact I only realized when I was the only remaining blue within point range of their entire fleet. The rest of our fleet warped off to the friendly pos.

    BSA warped off twice from the gate, each time being brought back by us catching a few stragglers. We traded a few guys back and forth for 20-30 minutes, when BSA finally warped to the YZ- tower to engage it.

    Panda Team were setup inside the shields with tacklers and dictors, to take advantage of being able to skirt the shields while bubbling the close range BSA fleet.

    We were able to keep the hostile force heavily bubbled and the pos guns gunned down a good chunk of them, with our drakes bouncing 350km to an ongrid spot, and rewarping to 50km to shower some scourge on them.

    After taking moderate losses, BSA were able to extricate about half their force and warped off, leaving system.

    While this was taking place, I was raging about my drake loss and reshipped into a stealth bomber. I formed up a squad of 9 bombers from syndicate and began flying back to YZ-.

    BSA reshipped into longer range BS, presumably to engage the tower at a range that would allow them to not be so easily bubbled. They were still remote repping though, so I can only assume it was some sort of bastardized fit or Agro.tard was just being a retard on ts and folks stayed in the same fit.

    As they got setup to cyno in, I arrayed my squad at the Panda Team tower, thinking that I would allow BSA to cyno in at their pos then hit them with a wave once they landed at the friendly tower.

    However, since this is Black Star, they instead opened a cyno 400km from the friendly tower in a prophecy. As the hostiles bridged in, I hit them with one wave of shrapnel, which only managed to kill some light support, but put a significant chunk of damage on them.

    DBRB's drakes subsequently bubbled them and then engaged, trading a few drakes for a good amount of BS kills. The order was given for no new bubbles, as we were ready to bomb again. BSA continued to be tightly clustered together, showing good RR basics by having one anchor.

    Unfortunately for them, when the last bubble went down, we came in again. and the second wave paid dividends, with a dozen BS exploding.

    BSA gave a panicked warp out order, allowing DBRB's drakes to tackle alot of stragglers. Landing at their pos, BSA gave the order to leave the pos shields to rep up their damage.

    We did two waves on them there, catching a few more. We then had DBRB's drakes cover us at the station while we docked to buy more bombs Very Happy

    BSA tried one more time to warp onto the pos, but were hit with similair results: We bombed them, DBRB bubbled them and skirmished, and once the bubbles went down we hit them with another wave and caught another chunk of guys.

    BSA retired from the field, and the pos was repped.

    The funny thing is that BSA actually held the advantage for awhile in this fight, but lost it by not deploying caps on the tower. I guess they thought we had a hotdrop in the cards.

    Anyways, since BSA spies are a dime a dozen, we spent the fight spamming local with every order their fc gave, and commenting on their fleet member's voices (they had a girl Shocked ), prompting this:

    TheOnePunisher > i think i might go to fanfest this year just to put rat poison in goons drinks

    ^^Op success. See you next time in YZ-

    Waffe KB: https://killboard.goonfleet.com/battles/1762 and https://killboard.goonfleet.com/battles/1763

    BSA KB: http://blastkb.com/?a=kill_related&kll_id=16405

    Panda Team: http://gkkb.dante.se/index.php?a=kil...d&kll_id=23449
    DeltaTeam / GK - ingame

  50. #150
    Inconstant Moon Veno's Avatar
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    Blast side:

    Quote Originally Posted by Blurtmaster
    Formup up at 2330 very quickly :-) this was good

    got to safe pos at yz 30mins early, this was good

    Heard goons were joining the party. support and bs's warped to z30 gate....pew pew ensued, we destroyed 15-20 drakes loosing only a few support.

    Warped to pos started shooting pos, drakes engaged us again, Repping was brilliant, although some people still died. Drakes were out of effective range yet still we killed a few. Kudos to Panda in their dictors for keeping us pinned down much longer that we wanted to be there.

    Went back to 9dq to regroup in an attempt to throw goons off and get them to leave. didnt work. instead we hotdropped them. killed a few, lost a few light support....went back to the pos....here shit got tricky. having lost many a battleship to log offs, repping power was severely depleted....i ordered a warp out, as we warped out, panda bubbled 5 peeps who died in a glorious blaze of fire

    Turns out our effeciency and kill ratio is positive the last time i looked...

    Well done lads, and sorry for the order to warp out...
    message to panda spy - tool :-)

    Wk/Blurt
    Quote Originally Posted by Ahrpad
    The battle was lost when we allowed PANDAs to repair guns during the day.

    With guns we need a fleet of 120-150 rrbs, not 50-60 rrbs to manage an op like that.

    Remote repair discipline was good. Still all this discipline and best fleet buffs in EVE were not enough to compensate our lack of repair power.

    Hostile bombers removed shields from all ships in our blob thus empovering hostile alpha strike

    Last POS run should have had been canceled - we had not enough battleships at the moment.
    Quote Originally Posted by Locupleto
    The first phase of the op went very well. The second phase not as much. Either Panada had better intel and or spy capability on us and /or simply adjusted to our fleet tactics.

    But even though the second phase was less successful it seemed we did a lot better in many ways performing as a fleet.

    When their combined forces have us out-matched we need to simply make panda pay when they encounter us, and not become too worried about an objective. It's not a bad fight if we walk away with a fist full of killmail and few losses, leaving them to rep their POS. Actually I think such would be considered great fun.

    They are quite effective with their bomber runs. We need to do better countering that.
    DeltaTeam / GK - ingame

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