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Thread: The War in the North and what is to come (Part 2)

  1. #1701
    Why Does It Hurt When I Pee?
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    Quote Originally Posted by Propagandas View Post
    loool.


    Maelstroms sucks.

    1500 angry nerds in same fleet on same coms needs to get nerfed.
    To be fair, 1500 nerds can't fit in the same fleet, they would be 1500/250 fleets.

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    2 fights today against CFC in Venal and Tribute.

    Evening began with intel of ~80 hurricanes moving up the pipe to our staging. Bliss calls for drakes. Goons decide to stop 2 out and turns around.

    After around half an hour of repositioning we catch up to goons in H-PA at a customs office. Fight began with both fleets within 10km and we take a few losses, but once we pulled range the drakes proved very effective against canes.

    http://dog-net.org/brdoc/?brid=3851

    As we're looting the field we get intel NCdot managed to get a similar fight, but they're getting raped in KQK so we burn over and joined the fight in progress on the O-Y gate. With roughly even numbers we quickly worked through the CFC fleet and chase them around for a while before catching them at 0 on a gate (forgot which one). Instead of jumping through, their fleet instead burns straight at us (we were about 50kms off) and hostile reinforcements arrive. NCdot buggers off so right now it's about 200 CFC vs 70 INIT. Great maneuvering takes us out of the kill zone and we're blapping things with virtually no losses. Hostiles re-position and we follow. They manage to get a warp-in at 0 and catch about 5 dudes including Bliss with all his loot.

    http://dog-net.org/brdoc/?brid=3852

    We decided to call it there and start heading home. We got intel NCdot wanted another round so we debated rejoining, but they welped before we had a chance.

    Very fun saturday.

  3. #1703
    In the closet Fix Lag's Avatar
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    Quote Originally Posted by Prodnovick View Post
    mmorpg...
    the one word that owned propagandas harder than any lengthy explanation of nerd logic

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    although admittedly propagandas wasn't really owned that hard as I doubt he truly believes that having 1500 people together in the same internet spaceship game can be "nerfed"

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    Quote Originally Posted by Prodnovick View Post
    mmorpg...
    50 titans.

    edit: Would it make you feel better if we also role-played burning ants with a magnifying glass? Because I'm sure some could be talked into doing that.

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    Quote Originally Posted by Grath View Post
    So can huge super fleets, somebody link this man a Uemon BR from around this time last year.
    Grath, it's not matter of if but when (and by when I really mean how often). Nobody is denying the fact that supers can die in droves but it's the fact that it almost never happens that's key. Goons and others loose large support fleets all the time (lol boat) but battles like 020 and Uemon are oddities - rarities in fact. If I'm not incorrect, 020 and Uemon are actually the only battles in which very large numbers of supers died in EVE history. So (unless I'm wrong about that) while you're technically correct your example is weak cause the only large super welps happened in a very short time span in history as opposed to hundreds even thousands of large subcapital welps that have been happening for years.
    There's nothing worse than having a good idea for a post not being good enough to pull it off :negative:

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    Don't stop posting! tgr's Avatar
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    Depends on what you call "very large numbers".

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    King Dong Lorren Canada's Avatar
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    Also people need to stop throwing around the "1600 man fleets" bullshit cause that happened once. That would be like us talking about hostile super fleets as though there are 300 of them cause that happened once too.
    There's nothing worse than having a good idea for a post not being good enough to pull it off :negative:

  9. #1709
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    Quote Originally Posted by tgr View Post
    Primarily I'd say that they have to go away from the "one system one timer one objective at a time" system we're looking at now (which just means "stuff as many people in to the system as possible"), and over to something which means that having an actual strategy would matter, with more than one objective. If they do it properly, both sides can have days where they feel like they've made progress at the same time, and as such take longer before a full breakdown of will to fight happens. And building up too big a mass of offensive power in one spot would actually be something which is detrimental to your overall strategy.
    What if CCP were to move away from the 'one system - one capture' type sov system and move to constellation size? Would more null residents be agreeable to that? The current system of SBUs then multiple reinforcement timers could fairly easily be adapted to this.

    For instance, what if instead of having to SBU the majority of stargates in one system one's alliance must place SBUs in the majority of systems of that specific constellation under assault? The TCU would then have to be placed in either a system of the owner's choice or pre-determined per constellation which system it must be placed in by CCP based on balance, etc.

    This would force people as you mention to actually form a more coherent strategy and coordinate multiple fleets, corps, and/or alliances to attack someone's else's sovereignty and thus give a greater reward all at once, once the objective has been achieved.

    What I hear most about current sov mechanics vs the old is that they are a massive grind fest (I pvp but don't do sov warfare). With a constellation-wide approach the payoff would be better and all those timers would have much more meaning and significance rather than just gifting the victors with a most likely fairly shitty system.

  10. #1710
    never lies Propagandas's Avatar
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    Quote Originally Posted by Lorren Canada View Post
    Grath, it's not matter of if but when. Nobody is denying the fact that supers can die in droves but it's the fact that it almost never happens that's key. Goons and others loose large support fleets all the time (lol boat) but battles like 020 and Uemon are oddities - rarities in fact. If I'm not incorrect, 020 and Uemon are actually the only battles in which very large numbers of supers died in EVE history. So (unless I'm wrong about that) while you're technically correct your example is weak cause the only large super welps happened in a very short time span in history as opposed to hundreds even thousands of large subcapital welps that have been happening for years.

    yea m8 u r wrong about that.
    [09:31:23] tribute wont fall
    (21:39:55) dabigredboat: pl wont get hired
    (21:39:57) dabigredboat: nobody trusts them
    (21:40:19) dabigredboat: I think pl is in delve to build supers

    Quote Originally Posted by Grath View Post
    Hey Vily, did you tell goons about how you joined PL, then broke down crying when you found your whining and bitching smeared all over the forum porn section?
    THEN had the balls to demand it be taken down?
    THEN rage quit like the fucking fat little girl you are when it wasn't?

  11. #1711
    never lies Propagandas's Avatar
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    So have ev0ke and RAIDN invaded your sov yet?

    Or have we agreed that the entire "pre war update" was just a huge fantasy post to drive up fleet participation?
    [09:31:23] tribute wont fall
    (21:39:55) dabigredboat: pl wont get hired
    (21:39:57) dabigredboat: nobody trusts them
    (21:40:19) dabigredboat: I think pl is in delve to build supers

    Quote Originally Posted by Grath View Post
    Hey Vily, did you tell goons about how you joined PL, then broke down crying when you found your whining and bitching smeared all over the forum porn section?
    THEN had the balls to demand it be taken down?
    THEN rage quit like the fucking fat little girl you are when it wasn't?

  12. #1712
    Piper in the Woods NOTwhitetree's Avatar
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    Quote Originally Posted by Lucas Quaan View Post
    50 titans.
    50 tanks in a 1500man knife fight

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    Quote Originally Posted by Propagandas View Post
    So have ev0ke and RAIDN invaded your sov yet?

    Or have we agreed that the entire "pre war update" was just a huge fantasy post to drive up fleet participation?
    Alternative interpretation:

    They got skurrd.

  14. #1714
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    Quote Originally Posted by haukim View Post
    2 fights today against CFC in Venal and Tribute.

    Evening began with intel of ~80 hurricanes moving up the pipe to our staging. Bliss calls for drakes. Goons decide to stop 2 out and turns around.

    After around half an hour of repositioning we catch up to goons in H-PA at a customs office. Fight began with both fleets within 10km and we take a few losses, but once we pulled range the drakes proved very effective against canes.

    http://dog-net.org/brdoc/?brid=3851

    As we're looting the field we get intel NCdot managed to get a similar fight, but they're getting raped in KQK so we burn over and joined the fight in progress on the O-Y gate. With roughly even numbers we quickly worked through the CFC fleet and chase them around for a while before catching them at 0 on a gate (forgot which one). Instead of jumping through, their fleet instead burns straight at us (we were about 50kms off) and hostile reinforcements arrive. NCdot buggers off so right now it's about 200 CFC vs 70 INIT. Great maneuvering takes us out of the kill zone and we're blapping things with virtually no losses. Hostiles re-position and we follow. They manage to get a warp-in at 0 and catch about 5 dudes including Bliss with all his loot.

    http://dog-net.org/brdoc/?brid=3852

    We decided to call it there and start heading home. We got intel NCdot wanted another round so we debated rejoining, but they welped before we had a chance.

    Very fun saturday.
    http://dog-net.org/brdoc/?brid=3870
    [B][FONT=Georgia][SIZE=2][/SIZE][/FONT][/B]

  15. #1715
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    Quote Originally Posted by Kitty Vintner View Post
    I'm the 99%, it's me
    hehe, that made me think of one of my favorite Monty Python scenes :P

    The Vikings had a god of snowshoes, named Ull.

  16. #1716
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    Quote Originally Posted by Gossip Whore View Post
    RZR can field 215 guys?

    Wow

  17. #1717
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    Quote Originally Posted by Stenner View Post
    Best way to make sure you don't loose a super is joining someone who never fields them. -A- or CFC would be some of the obvious choices :P
    CFC uses them for their intended purpose.


    Structure Shooting.

  18. #1718
    This is harsh. Evaluate me Hellkitty's Avatar
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    Yeah one day CCP realised there was no specialised structure grinding ship class, so they fixed it by implementing supers.

    Oh wait>

  19. #1719
    Man of Steel, Woman of Kleenex FireZeMissiles's Avatar
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    Zagdul meant shooting other supercaps
    There's nothing worse than having a good idea for a post not being good enough to pull it off :negative:

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    Quote Originally Posted by Manny View Post
    3 full fleets of Alpha fleet is as game breaking as titans. As long as nerds are gonna shitpack they're alliance with 7000 dudes then there is a need to have 50 Titans. So deal with it. Argument done.
    I think part of their argument is how much harder it is to keep getting large numbers of BS fleets to keep logging in as opposed to your 50 Titans. Obviously getting to the point to where you can drop 30+ Titans would be much harder than getting a fuckton of BS, but once you're there, you don't die. If the Goons welped 600 Maels for a few days, their numbers would keep dropping. 3 full Alpha fleets have the ability to die in a fire where as 50 titans on the other hand don't. It's not hard to keep those Titan pilots logging in and getting into fleets because they just fuck up everything. Their morale is constantly high.

    That being said, bitching about them being broken or OP is just beyond retarded at this point. If the Goons die to supers, it won't be because the ships are broken it will be because the Goons don't figure out a way to kill them or they can't. Whether it be too difficult, not possible for them to do with their current SP/Financial situation (doubtful) , or they just don't have the balls to do it.

  22. #1722
    Don't try to solve serious matters in the middle of the night penifSMASH's Avatar
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    it's easy to kill at least 1 or 2 supers in super blobs, you just have to be slightly clever. do that enough times and they'll stop fielding super blobs. or just cry they're OP and get your CEO elected to the CSM to whine in person vOv

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    Don't stop posting! tgr's Avatar
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    Wow, I haven't seen that troll for at least a day.

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    never lies Propagandas's Avatar
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    Quote Originally Posted by tgr View Post
    Wow, I haven't seen that troll for at least a day.
    what part of it is a troll?
    [09:31:23] tribute wont fall
    (21:39:55) dabigredboat: pl wont get hired
    (21:39:57) dabigredboat: nobody trusts them
    (21:40:19) dabigredboat: I think pl is in delve to build supers

    Quote Originally Posted by Grath View Post
    Hey Vily, did you tell goons about how you joined PL, then broke down crying when you found your whining and bitching smeared all over the forum porn section?
    THEN had the balls to demand it be taken down?
    THEN rage quit like the fucking fat little girl you are when it wasn't?

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    Quote Originally Posted by penifSMASH View Post
    it's easy to kill at least 1 or 2 supers in super blobs, you just have to be slightly clever. do that enough times and they'll stop fielding super blobs. or just cry they're OP and get your CEO elected to the CSM to whine in person vOv
    What's wrong with doing both?

  26. #1726
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    Quote Originally Posted by penifSMASH View Post
    it's easy to kill at least 1 or 2 supers in super blobs, you just have to be slightly clever. do that enough times and they'll stop fielding super blobs. or just cry they're OP and get your CEO elected to the CSM to whine in person vOv

  27. #1727
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    Quote Originally Posted by Lorren Canada View Post
    Also people need to stop throwing around the "1600 man fleets" bullshit cause that happened once.
    Once this time, it happened back around VFK, then it happened god knows how many times under the NC flag. Stacking faggots is a pretty old trick, its been around for a while, and the Goon side of it is actually the lower side compared to the fuck off fleets that the NC regularly would throw down.


    Over 3k people were stuff in one system for a fight.

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    Quote Originally Posted by Grath View Post
    Once this time, it happened back around VFK, then it happened god knows how many times under the NC flag. Stacking faggots is a pretty old trick, its been around for a while, and the Goon side of it is actually the lower side compared to the fuck off fleets that the NC regularly would throw down.


    Over 3k people were stuff in one system for a fight.
    And what are the counters to that?

  29. #1729
    God is dead. They found his carcass in 2019.. Some Market Dude's Avatar
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    The fundamental flaw with Eve is that faggot nerds who have been playing this awful game for 8 years now should fuck off and get a life, thereby letting a new breed of terribles cycle through the game from losing freighters in lowsec to skymarshalling poopsocking headshots.

    Cap the game at capitals so people get bored after doing the circuit from noob to spacehero, and they go get a life, thereby making room for a fresh round of players to do it all again.

    Trying to keep players interested for near a decade is an impossible task, and supercaps are only a manifestation of that fundamental game flaw.

  30. #1730
    Why Does It Hurt When I Pee? awy's Avatar
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    Quote Originally Posted by Some Market Dude View Post
    The fundamental flaw with Eve is that faggot nerds who have been playing this awful game for 8 years now should fuck off and get a life, thereby letting a new breed of terribles cycle through the game from losing freighters in lowsec to skymarshalling poopsocking headshots.

    Cap the game at capitals so people get bored after doing the circuit from noob to spacehero, and they go get a life, thereby making room for a fresh round of players to do it all again.

    Trying to keep players interested for near a decade is an impossible task, and supercaps are only a manifestation of that fundamental game flaw.
    sounds like a terrific business model

  31. #1731
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    Moving out old customers to allow more new customers instead of keeping old customers who keep out new ones? Sure does.

  32. #1732
    Promiscuous Afr1can's Avatar
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    Quote Originally Posted by Some Market Dude View Post
    The fundamental flaw with Eve is that faggot nerds who have been playing this awful game for 8 years now should fuck off and get a life, thereby letting a new breed of terribles cycle through the game from losing freighters in lowsec to skymarshalling poopsocking headshots.

    Cap the game at capitals so people get bored after doing the circuit from noob to spacehero, and they go get a life, thereby making room for a fresh round of players to do it all again.

    Trying to keep players interested for near a decade is an impossible task, and supercaps are only a manifestation of that fundamental game flaw.
    Its a sandbox, I can fly caps, but don't want too, I prefer sub caps scraps and enjoy pvp, but ofc need to isk up, which I find since these updats alot fucking harder isk/hr wtf CCP.

  33. #1733
    The Idiot Bastard Son jeffraider's Avatar
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    Quote Originally Posted by Some Market Dude View Post
    fuck off and get a life
    Join Date 2011 Apr
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    [SIGPIC][/SIGPIC]

  34. #1734
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    Quote Originally Posted by jeffraider View Post
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    lol owned

    <- also a faggot nerd

  35. #1735
    Don't stop posting! tgr's Avatar
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    Quote Originally Posted by Some Market Dude View Post
    Trying to keep players interested for near a decade is an impossible task, and supercaps are only a manifestation of that fundamental game flaw.
    Pretty sure they'd see a much bigger boost in subscription numbers if they were to improve the strategic aspect of warfare, rather than capping the game at caps. Limiting the ship levels won't alleviate the fundamental flaw.

  36. #1736
    Why Does It Hurt When I Pee? awy's Avatar
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    Quote Originally Posted by Some Market Dude View Post
    Moving out old customers to allow more new customers instead of keeping old customers who keep out new ones? Sure does.
    let's be serious here. nullsec player population is not the main segment of the player population, but nullsec rewards, space dreams, space dicks and space jewgold are great attractions. i don't think eve's problem of attracting new players is nullsec stagnation. it's more like, this is a complex game in an age of instant gratification and microtransaction addictions.

  37. #1737
    never lies Propagandas's Avatar
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    mmahd.blogspot.com

    3 great fights right now, check it out and lets bury the forumwar hatchet for 90 mins faggots
    [09:31:23] tribute wont fall
    (21:39:55) dabigredboat: pl wont get hired
    (21:39:57) dabigredboat: nobody trusts them
    (21:40:19) dabigredboat: I think pl is in delve to build supers

    Quote Originally Posted by Grath View Post
    Hey Vily, did you tell goons about how you joined PL, then broke down crying when you found your whining and bitching smeared all over the forum porn section?
    THEN had the balls to demand it be taken down?
    THEN rage quit like the fucking fat little girl you are when it wasn't?

  38. #1738
    God is dead. They found his carcass in 2019.. Some Market Dude's Avatar
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    Quote Originally Posted by tgr View Post
    Pretty sure they'd see a much bigger boost in subscription numbers if they were to improve the strategic aspect of warfare, rather than capping the game at caps. Limiting the ship levels won't alleviate the fundamental flaw.
    Agreed. My point was always adding bigger ships to keep people interested with a newer bigger goal is fundamentally flawed. Just with capitals and subcapitals you have ample material in terms of ships with which to create content. You can create greater depth of strategy with just those ships. Supercaps are a cheap attempt at adding more content, and in the end haven't provided greater depth of strategy to the vast majority of nullsec participants; in fact, in most cases they have decreased the depth of strategy as they experience it. I sympathize with the issue of pile-on timers and blobbing, but supercaps in no way address that, and actually make it worse.

    As you make your older players more and more invincible relative to the new ones in an effort to keep them, you will inevitably neuter your newbie draw. Better to have older players leave after a satisfied tour, than constantly provide that next big thing which kills your appeal to new players. Nobody has made a game that keeps people in perpetuity, much less a sandbox one. I think it's a laudable goal, but an unrealistic one.

  39. #1739
    King Dong Lorren Canada's Avatar
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    Quote Originally Posted by Grath View Post
    Once this time, it happened back around VFK, then it happened god knows how many times under the NC flag. Stacking faggots is a pretty old trick, its been around for a while, and the Goon side of it is actually the lower side compared to the fuck off fleets that the NC regularly would throw down.


    Over 3k people were stuff in one system for a fight.
    The history of the NC is peripheral and has nothing to do with this conflict (directly at least) seeing as we aren't the NC. Yes there were a fuckton of dudes in both VFK and 6VDT but those were hellcamps - which I kinda thought of as different in my mind. But yeah, it didn't happen once, it happened twice, and there were like 1200 in 6v. Whatever. My point stands that throwing down that number like they're always fighting some 1600 man blob is bullshit. It's usually two maybe three fleets.
    There's nothing worse than having a good idea for a post not being good enough to pull it off :negative:

  40. #1740
    Don't try to solve serious matters in the middle of the night StevieTopSiders's Avatar
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    The problems in Eve Online: A Bad Game cannot be fixed. A developer who is not CCP, writing in a language that is not Python, needs to take up the cause of the spaceship sandbox MMO.

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    Whoremonger Malcore's Avatar
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    Quote Originally Posted by Lorren Canada View Post
    The history of the NC is peripheral and has nothing to do with this conflict (directly at least) seeing as we aren't the NC. Yes there were a fuckton of dudes in both VFK and 6VDT but those were hellcamps - which I kinda thought of as different in my mind. But yeah, it didn't happen once, it happened twice, and there were like 1200 in 6v. Whatever. My point stands that throwing down that number like they're always fighting some 1600 man blob is bullshit. It's usually two maybe three fleets.
    You're only seeing what you want to see. 1600 man battles don't happen frequently, but they have happened with regularity since the nodes were able to support them. Previously the limiter has been the node, not the coalitions fighting.
    [IMG]http://i.imgur.com/UhWbu.gif[/IMG]

  42. #1742
    God is dead. They found his carcass in 2019.. Some Market Dude's Avatar
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    Quote Originally Posted by StevieTopSiders View Post
    The problems in Eve Online: A Bad Game cannot be fixed. A developer who is not CCP, writing in a language that is not Python, needs to take up the cause of the spaceship sandbox MMO.
    Agreed. In my usual overconfident wild speculation, I'll say that Eve will end as a 1st generation lesson that many people will draw on to make much better second generation sandbox games.

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    Don't stop posting! tgr's Avatar
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    Quote Originally Posted by Malcore View Post
    You're only seeing what you want to see. 1600 man battles don't happen frequently, but they have happened with regularity since the nodes were able to support them. Previously the limiter has been the node, not the coalitions fighting.
    They do happen from time to time, yes, because the game mechanics basically demand this.

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    King Dong Lorren Canada's Avatar
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    Quote Originally Posted by Malcore View Post
    You're only seeing what you want to see. 1600 man battles don't happen frequently, but they have happened with regularity since the nodes were able to support them. Previously the limiter has been the node, not the coalitions fighting.
    There's a big difference between a 1600 man battle and 1600 dudes on one side in a battle.
    There's nothing worse than having a good idea for a post not being good enough to pull it off :negative:

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    Why Does It Hurt When I Pee? Wki's Avatar
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    Quote Originally Posted by tgr View Post
    They do happen from time to time, yes, because the game mechanics basically demand this.
    Numbers should almost always be better than ship type. There shouldn't be a point in the game where you get a certain low amount (~50) of any ship and suddenly you are invincible. There needs to be a balance where a shit ton of smaller ships can take on larger ships. For nearly all ship types this is already true in EVE. The one exception is now Titans. Therefore, they need to be balanced better. Titans and supers have been nerfed repeatably since they were way to powerful to begin with. CCP really didn't understand what they were doing when they brought something like that into game. They are almost at the point where everything is balanced. 2000 people in Maels or any other BS should be able to take on 50 Titans. The goal should be for a fight like that to be even, and it isn't.

  46. #1746
    Why Does It Hurt When I Pee? awy's Avatar
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    numbers should always > ship type
    wouldn't want to play that kind of game, unless you think of yourself as just another grunt mindlessly packing yourself into a pack. people who strive for differentiation from other players isn't going to get anything out of the experience.

    it also goes against the quasi-libertarian conception of the game.

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    Don't stop posting! tgr's Avatar
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    Also, pretty certain Python isn't even close to being the main reason for EVE's current suckage.

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    King Dong Manny's Avatar
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    Quote Originally Posted by StevieTopSiders View Post
    The problems in Eve Online: A Bad Game cannot be fixed. A developer who is not CCP, writing in a language that is not Python, needs to take up the cause of the spaceship sandbox MMO.

    Counterpoint: http://pinoytutorial.com/techtorial/...fter-diablo-3/

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    Why Does It Hurt When I Pee? Wki's Avatar
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    Quote Originally Posted by awy View Post
    wouldn't want to play that kind of game, unless you think of yourself as just another grunt mindlessly packing yourself into a pack. people who strive for differentiation from other players isn't going to get anything out of the experience.

    it also goes against the quasi-libertarian conception of the game.
    People who strive for differentiation aren't going to want to take part in Sov warfare as it is anyway. If you want to be a total hipster in the game you can be. You can FC those large fleets, or you could be like Occupation Hazard and just partake in small roams in other peoples space. It is a sandbox game after all. But your total loner way of life should not be preserved in 0.0 warfare.

  50. #1750
    Don't stop posting! tgr's Avatar
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    Quote Originally Posted by Manny View Post
    And? You're thinking that'll be anywhere even close to a sandbox?

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