Page 2 of 2 FirstFirst 12
Results 51 to 61 of 61

Thread: Selene's Policy on Dev/GMs

  1. #51
    Galactic Pot-Healer
    Join Date
    2007 Feb
    Posts
    1,684
    R/P
    0.0095011876484561
    Rep Power
    10

    Default

    Quote Originally Posted by Drakma View Post
    no it won't it will stay active until your subscription period runs out.
    Tell that to my "main" account.
    [i]Leaving the game? Send your stuffz to "Other Ideas", preferably with a very long contract[/i] - :v: [SIZE="4"]? ? ?[/SIZE]

  2. #52
    "Reality is that which, when you stop believing in it, doesn't go away."
    Join Date
    2007 Mar
    Posts
    107
    R/P
    0.14018691588785
    Rep Power
    7

    Default

    Quote Originally Posted by peon View Post
    Tell that to my "main" account.

    Well, then it sounds like you have a strong case of non-delivery of paid goods/services

  3. #53
    Galactic Pot-Healer
    Join Date
    2007 Feb
    Posts
    1,684
    R/P
    0.0095011876484561
    Rep Power
    10

    Default

    Quote Originally Posted by Drakma View Post
    Well, then it sounds like you have a strong case of non-delivery of paid goods/services
    Like I cared tbh.
    [i]Leaving the game? Send your stuffz to "Other Ideas", preferably with a very long contract[/i] - :v: [SIZE="4"]? ? ?[/SIZE]

  4. #54
    Former Former Community Manager and Former Chief Senior Analyst Vinata's Avatar
    Join Date
    2007 Feb
    Posts
    5,460
    R/P
    0.15641025641026
    Blog Entries
    5
    Rep Power
    17

    Default

    Quote Originally Posted by redsaber View Post
    tell me an alliance with a good or better policy and I will drop it
    Well, ok I have one. A bit before the battle of JV-1V top alliance leaders were being interviewed by EVE Tribune. A reporter asked Remedial what he'd do if he found out devs were in Goonswarm. He said that if he found out that a dev was in the swarm, he would kick that guy out. If he found out that other people knew about the dev and didn't tell him, he'd kick those people out too.

    He made it quite clear what Goonswarm policy is: No Devs at all, under any circumstances.

    That's a lot better than "Ok devs can be here, just don't tell us, k thx"

    Quote Originally Posted by bringdapain View Post
    This is ridiculous though. How could devs ever know what balance and mechanics need implementing; numbers alone dont tell them crap. How can someone not intimately involved in alliance life fully understand what is needed?
    Even though they've been involved in 0.0 Alliance warfare in the past, they show that they still dont' know jackshit about the game mechanics. There was a thread on the EVE-O forums by a dev asking people to report where they experienced lag and what the conditions were. They were somehow fucking surprised that "Flying in a fleet" and "Mothership with all its fighters out" were on the list. I don't need to be a director or even higher-up in a 0.0 alliance to know this. I don't even need to be in a 0.0 alliance to know this. Both of these can be observed in low sec space. The fleet lag problem can be figured out in 1.0 space.

    I didn't see it myself but there was supposedly a thread where they were surprised that people thought of Titans as unkillable in direct combat.

    So either Devs aren't fully involved in 0.0 like people claim, or they're just really stupid. Considering how they've built the game so far, it is really an either/or, leaning in favor of "stupid"

  5. #55
    bringdapain
    Guest

    Default

    Quote Originally Posted by DanaScullyFBI View Post
    Well, ok I have one. A bit before the battle of JV-1V top alliance leaders were being interviewed by EVE Tribune. A reporter asked Remedial what he'd do if he found out devs were in Goonswarm. He said that if he found out that a dev was in the swarm, he would kick that guy out. If he found out that other people knew about the dev and didn't tell him, he'd kick those people out too.

    He made it quite clear what Goonswarm policy is: No Devs at all, under any circumstances.

    That's a lot better than "Ok devs can be here, just don't tell us, k thx"
    To be fair, its easy to say that when no dev in a million years would want to join your alliance because of your attitude to the game, other people, RL trajedies, each other and just general lack of respect for anything.


    Even though they've been involved in 0.0 Alliance warfare in the past, they show that they still dont' know jackshit about the game mechanics. There was a thread on the EVE-O forums by a dev asking people to report where they experienced lag and what the conditions were. They were somehow fucking surprised that "Flying in a fleet" and "Mothership with all its fighters out" were on the list. I don't need to be a director or even higher-up in a 0.0 alliance to know this. I don't even need to be in a 0.0 alliance to know this. Both of these can be observed in low sec space. The fleet lag problem can be figured out in 1.0 space.

    I didn't see it myself but there was supposedly a thread where they were surprised that people thought of Titans as unkillable in direct combat.

    So either Devs aren't fully involved in 0.0 like people claim, or they're just really stupid. Considering how they've built the game so far, it is really an either/or, leaning in favor of "stupid"
    So the solution to dev's knowing jack shit about alliance mechanics is to prevent them from ever getting first hand experience?

    Makes logical sense!

    Also Titans arnt unkillable, MC killing a MS in the new regions could just as easily have been a titan.

    cap ship bumping + nets > DD.


    dbp

  6. #56
    Galactic Pot-Healer Sir T's Avatar
    Join Date
    2007 Feb
    Location
    Limerick, Ireland
    Posts
    1,651
    R/P
    0.0096910963052695
    Rep Power
    10

    Default

    Quote Originally Posted by bringdapain View Post
    To be fair, its easy to say that when no dev in a million years would want to join your alliance because of your attitude to the game, other people, RL trajedies, each other and just general lack of respect for anything.


    dbp
    As opposed to your alliance digging up a months old post by a member who had either allready quit or quit right after the bruhah started (was never made clear which) and used that as an excuse to declare war in a spaceship game.

    Yes. You lot took advantage of "your friends" death. You can just imagine your leadership trawling the forum looking for an excuse and when they found that one saying YES!!!

    And when it was brought oiut into the light of day Dianbolic said "Oh. Well were gonna kill you anyway" No apologies. no admission of guilt. Just "Oh well"

    Your leaders attitude stinks buddy.

    I'll just save this for when you bring it up next week, ignoring what I just said. And the week after.

    And if titans were killable in anytbhing other than theory Shrike would have lost his months ago. "Even" you lot have never been able to do it in any way other than cheating.

    And who said feeding pigeons wasnt fun

  7. #57
    BOFH MadCat's Avatar
    Join Date
    2007 Feb
    Posts
    332
    R/P
    0.045180722891566
    Rep Power
    7

    Default

    Well, as far as devs not playing "their" game, I think for most MMO's that's considered a normal occurrence. Heck, EQ's devs didn't "play" their game, they just had clearly labeled over-the-top characters that nobody could mistake for a regular player, and had a strict policy of non-interference. Any in-game stuff would be handled by the GM team.

    Anarchy Online, for what it was worth, also had no devs in the live world. They showed up from time to time, again with clearly labeled characters.

    Dark age of Camelot, same story. Never seen a dev in there, even though I played that for a long time.

    Earth & Beyond; that one had a bit more dev presence, but mostly confined to running a few little events and occasionally showing up at the major hubs to chat a bit. Again, in clearly labeled ships and with clearly labeled avatars.

    All these games had a policy that devs could only go on the live world with those characters. Any others were out of the question, and carried some harsh sanctions if you broke that rule.

    Considering the obvious lack of work going into the crucial areas of EVE and the general un-knowingness of the devs when it comes to things such as, say, POS warfare, Corp management, and lag prevention, just shows that there is no need for them to even be in the live world -- they're not doing jack shit with the information anyway.

  8. #58
    Former Former Community Manager and Former Chief Senior Analyst Vinata's Avatar
    Join Date
    2007 Feb
    Posts
    5,460
    R/P
    0.15641025641026
    Blog Entries
    5
    Rep Power
    17

    Default

    Quote Originally Posted by bringdapain View Post
    To be fair, its easy to say that when no dev in a million years would want to join your alliance because of your attitude to the game, other people, RL trajedies, each other and just general lack of respect for anything.
    One of the developers is a Something Awful goon as are a few GMs and/or ISD members. I don't really keep up with it.

    That right there shows your statement is inaccurate, or at least the first part.

    I have a question about the "RL trajedies" thing. Are you talking about when a kid gets high and then drives under the influence on a road with no speed limits, thus resulting in his death? Or are you talking more of a "Earthquake happened, 1,000 dead" kind of thing?

    And yeah, there are a bunch of MMOs where they devs are not allowed to play on Live servers. A CoH dev got fired after spawning an unkillable mod in the middle of Talos Island not too long after the game was released. WoW also had the game's most prestigous guild disbanded when it turned out a few of the higher ups were developers.

    That last thing sounds kind of familiar...

  9. #59
    Expendable
    Join Date
    2007 Apr
    Posts
    35
    R/P
    0.42857142857143
    Rep Power
    7

    Default

    Quote Originally Posted by bringdapain View Post
    To be fair, its easy to say that when no dev in a million years would want to join your alliance because of your attitude to the game, other people, RL trajedies, each other and just general lack of respect for anything.
    You insult other people repeatedly and you show lack of respect for others aswell as their integrity as persons, so you just sum it up to be as awful persons as the single on you are accusing.


    Quote Originally Posted by bringdapain View Post
    So the solution to dev's knowing jack shit about alliance mechanics is to prevent them from ever getting first hand experience?

    Makes logical sense!

    Also Titans arnt unkillable, MC killing a MS in the new regions could just as easily have been a titan.

    cap ship bumping + nets > DD.


    dbp
    Once again you don't know jack shit about game development.
    It only makes sense when you can abuse the game mechanics and come clean with it, so no wonder you say numbers, you seem to forget that a game developer is able to simulate the game world in the company server for test purposes.

    There is a TEST SERVER which should be extensively used by devs and SOME players, SOME, excepting those regular of stress test cases.

    Btw, HELEN mentioned that Lag killed her MS not MC's effectiveness neither Outbreak's.

    By the regular standards you could be labeled as exploiters in the way you did that.
    You bastard!!!:argh:

  10. #60
    Former Former Community Manager and Former Chief Senior Analyst Vinata's Avatar
    Join Date
    2007 Feb
    Posts
    5,460
    R/P
    0.15641025641026
    Blog Entries
    5
    Rep Power
    17

    Default

    If someone claims exploits due to them losing something, it's usually bullshit. Especially when it's something important.

  11. #61
    Administrator k's Avatar
    Join Date
    2007 Jan
    Location
    Paris
    Posts
    3,422
    R/P
    0.0073056691992987
    Rep Power
    13

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •