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Thread: New Eve Rules 2010 Part 1 - Having and defending your sov space makes you weak

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    We're Only in It for the Money Czech Lion's Avatar
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    Default New Eve Rules 2010 Part 1 - Having and defending your sov space makes you weak

    I plan to do a small miniseries looking inot some after dominion sov/economics/politcs cocnepts in a life of a lliance in 0.0 in New Eden. Why do i bother? Well honestly i like politics/diplomacy/game concepts and i dont mind to write stuff.

    New Eve Rules 2010 Part 1 - Having and defending your sov space makes you weak
    New Eve Rules 2010 Part 2 - My playtime and how to beat enemy in opposite timezone
    New Eve Rules 2010 Part 3 - What is the goal of the alliance and why my alliance sucks or thrives


    New Eve Rules 2010 Part 1 - Having and defending your sov space makes you weak

    1.Sov and power
    2.Dominion shift of rules
    3.IT/PL Example
    4.TRI coalition /NC Example
    5.ATLAS/NC Example
    6.Goon/IT Example
    7.CVA/AAA Example
    8.My space, my home, i have to fight or i am pussy or not
    9.End tl:dr

    1.Sov and power

    If we look around the whole eve history, the end game was always about space, moons, stations, and it were the invasions who brought the most epic battles (lagfests too).

    During an invasion, the defenders have the homefield and sov mechanics advantage but also the burden to do, what is expected, while attackers have the logistical problem, but also the mobility and changement of goals/pace advantage.

    The system in most games is the beginning very simple, you gain more and more space, more and more resources so you should get more powerfull in order to conquest even more space. With highends bringing 5-10bil per moon and upkeep of system being usually under 0,5 bil monthly it seems that who holds the most moons, is the most powerfull entity.

    And so pandemic legion, a small group in comparison to many others, held the most highends in eve for a single alliance for a long time, enabling it to do some crazy and effectivy offensive stuff while killing everything short of a competent and big enemy that would dare to invade its belongings. As they could literaly throw away whole cap fleets and just smile.

    2.Dominion shift of rules

    With the removal of AOE doomsday, and raising the upkeep for any sov systém while lowering the income per moon to some 2-3 bil monthly, things change a lot. Now many alliances tried to continue to play under the old rules, usually to very bad outcome. Some immidiatly dropped a lot of sov and kept only the skeleton station and brodge systems. Rent to small groups (pets, industrialists, renters, small aliies, whatever you call them) is the new moon gold. Its almost no effort, no investition, income without costs. While moons require the initial investment, upkeep cost, need to defense, emptying of silos and various other risks.

    The economics of eve make any investment in non pvp capabilites a wasted resource, and dominion punishes everyone not following some basic new concepts, as will be outlined further.

    3.IT/PL Example

    – IT – got back, transformed BoB together with some GBC groups, started as a lowsec alliance. Using its ship and pilot resources, which even before the patch due to various economic systems in highsec makes it possible even for a empire based alliance aquire whats necessary to fight without moons, started to hit PL/SOT highends and taking them. The tempo speeded up and the tries to stop them failed, as simply PL/SOT didnt had the manpower to run around all the regions and defend the moons, plus usage of the blueball them till they give up worked very well.

    Huge cap fights happened, which were equal in k/d ratio pretty much, but it only made IT go after fountain itself and using huge battleship fleets which were concentrated on just one target at a time. Now thing got even better after DD got removed, where 150-200bs can annihilate in lag pretty everything, and can be countered – surprisingly – by huge bs or snipe hac fleets etc. So numbers game which PL/SOT even with goons support could only magicaly win.

    Now i think everyone knows the outcome, all the battle and that PL was very weaken due to missing leadership and fc´s and sot was say filled with many moon goo lickers but not pvpers.

    What could have PL done? Stay in Fountain core or move to a NPC region close by (outer ring/syndicate), wait few weeks and farm IT/pets or force them to try to camp the indifinitly.
    However the biggest reason the failed is, defence alone cannot win anything, as the new sov mechanics should favour the defender, however it favours the attacker. Now you must think iam stupid, as the 4 timers, ihubs, stations, tcus make attacks pretty time failures as 1 lost battle out of 4 means iam at starting point again. Especially with TZ issues – time will be covered in another issue.

    Now thats the logic of the past, where stations were the ultimate target, and the jerk off spot. I got your station, you lost, you are fucked, you got raped, we own. Morale drops and people disband, fuck off and go elsewhere.

    The new rules however make a station a target, that brings nothing but isk sink and time sink. As the enemy can now attack something i have to defend (else i wouldt take it and else i will loose my morale by loosing it). Isk to maintanence, ihubs, tcus, etc. Simply in Gem, Atlas bypassed all stations and just waited for WI. to failcascade. If only Tri Coalition would think too.


    4.TRI coalition /NC Example

    Even better example is the TRI/INIT/CO2/ROL/CH coalition vs. NC. Till the former gained the first stations, they were doing an excellent job and entities like MH would have hard time to not break up or loose most of their players. The same happened to WI. vs. Atlas. As forced failcascade is the possible only longstanding victory you can gain in Eve. As players dont die, they will mostly just move to other entity in the same group.

    They were fresh, ambitious, dangerous and NC didnt know where to try to damp the fire only to see it to be light up few hours later again.

    Now once TRI block had gained these stations, many moons, etcc everything seemed be fine. However NC got the brains together and insted of defending systems they attacked the enemy ones, reinforcing what they could and if TRI tried to defend them, either not engaged and repeated it nxt day again. In a week participation and willingness of pilots plus some serious lag server issues made the Tri coalition originally able to get 700 pilots into p-2 being chased around with 100-150 men at most. Loosing the towers affected morale, and income, and makes any future pushes just unlogical as it seems the same wiil happen again. Plus its human nature than people play for fun, but there is no fun in seeing your towers burn down without a reason for the Tri coalition (yes we have the we came for gf and got them explanation but the drop in participation says other things).

    What could have TRI done?
    Well not try to take stations but concentrate on moons, and live of NPC stations, not trying to kill NC, only to focus on its weak members forcing the pets to die/fail. And be higly mobile to prevent NC cap/bs superior numbers, not trying to superior numbers on its own, as the different entities simply dont share the same mindset for longer timeframe. Plus hate for NC isnt the same drivel as we need to defend home for NC.
    Under the new mechanics, 1200 men can easily live from 6-7 systems, in 1-2 stations. Anything over it is luxury and just burns isk that could be invested in ships and caps. Holding moons makes sense, holding sov doesnt. Holding moons whilst renting out all the space is the best economic scenario and makes you the hardest to be hit enemy and also the most mobile one = which most of the fun kid on the block.

    5.ATLAS/NC Example

    Atlas attack on WI with drone russians was a big success and for weeks every day nonstop fleets of 200-300+ rampaged the whole territory. No doubt, NC was clueless and their gf with RZR/WI only helped to even get more people to x up as slaughters are the fun. WI. moved away, station being taken, moons lost, nxt region but the problems started. NC got some brains and simply backed off the fight. Wi lost income, had to pay 20bil a months just for jammers and spinned ships in stations, waiting wtf will be attacked next. No fun and the failcascade came rather fast.

    The were laughed at by pretty everyone. However the funny thing happened. Vale lost some moons, but no station aremt even contested, things cooled off, and the momentum and willingness of pilots to fight goes naturally down. Especially why would you x up for another 100th tower or ihub shooting. Noone even wanted the space and the gf werent to happen. So NC without even bothering killed this front, which is rather funny in retrospective. In few weeks, they can try to reconquest the moons, but why to have the station again, when they can farm the people there and not worry about another region to defend. Cutting down the lines of defense made this strategy effective as nothing could.

    What could have Atlas done?
    Well Atlas did prolly the best decisions, with attack, reaching of goals, and than stop when it stopped making sense. Without having a competent alliance to be put instead of NC members, no point in trying to take the space.
    Another fun idea is if things go wrong (like for WI.) just move down to curse or gw and start hitting your enemy territory. Yes jumpclones, local allies, but its ton of more fun to attack than defend and everytime someone bothers to defend the tower or briodge or ihub, you won even if you dont show to finish it. Plus they have some chances to fight the weaker reserve usually left at home. Cheap ships, lol drakes fleets, and people will enjoy it more than sitting in a pos or lag out to nodcrash.

    6.Goon/IT Example

    Lets look at Goons. Holding the Delve/Q/PB area made them pretty much not make any isk in moons but a big target for all people around them. 49- was defended mostly due to absolute stupidity of the attackers, as instead of spreading over multiple systems, they played the old rule like pnqy lets put into one system and kill it. How it ended...funnily goons won.

    IT was preparing to strike Delve, and all people were readying for that, ofc many not so hardcore and veterans were happily enjoying the new space in Fountain (before being in lowsec ratting issues are hardly a problem), cause that was the target wasnt it? But Goons would have lost, after a long twilight struggle, killing all fun for their members and making a reason to play for many IT, stain block, aaa players.

    Now everyone thrashes Mittani, but he made the right call. Moving out to NPC space, later maybe some small sov territory will get the swarm chance to become a fun group again, make the isk income flow (moons and little sov = + income) and can start doing griefing offensive campaigns, having fun making life to hell for other groups instead of beiung the target itself.

    Bonus effect is taking the fun from IT and its allies, and giving them the greatesst misgift in terms of 40 stations and region which will barely pay for them. IT didnt needed more space, but it will surely need more renters to pay for it. However with groups like atlas and drone russians, having already most of its renters under its command, there arent simply enough people to be willing to pay for that. Especially if small groups can just get 1-2 system in geminate or other shithole region, and make with upgrades the same isk without rent as i delve. No regions are that better anymore. There could be glorious selfmasturbating win over swarm, very deserving, but instead is just we take the sov, moons, station and now what. I call it a sovereignity blueball.

    What could have Goons done?
    Tbh again dont see anything they could have done better. I think the strategy was the only rational outcome and thus they made the right choice at the right time. Plus the change will make the alliance live again and as such group having a strong culture binding them, i dont doubt they will enjoy wahtever they will do. Not having to worry to fuel/check wallets makes happier people for sure.
    7.CVA/AAA Example

    What should CVA do now? Make AAA take few more stations and let them enjoy to have them. Wait few weeks and take em back once participation will hit bottom. Make 10-20 nights of blueballs and noone will show up and thats not what people play for. Make them believe they will kill 100 dreads and 200 bs every night, hell i would even alarmclock that .Mostly AAA will do Atlas and not even contest any more stations, as there is no point to make yourself continue. Sure holding 50+ Providence stations is what AAA is after, rather than slaughters.

    Give em fights and you only make them x up even more. Fighting a stronger enemy head to head is stupid, boring them to tears and than raping em is delicious. Like Bob did with PL/SOT initially on their R64´s and how CVA could do with AAA/UK.

    What could have CVA done?
    Well once they see 500+ people trying to attack.....do nothing and run roaming nad fun ops, communicate with members and roleplay it like a test by infidels or whatever. Very soon AAA block will see weaker days, where you need to hit and save the stuff and dont bother about some towers or few tcu´s. The we want to settle posts arent post of strength, more a clueless calls for getting the victory without work. As for sure, no AAA/UK/etc player wants to run 128 alarm clocls ops to remove all providence sov or even pay for its upkeep.
    8.My space, my home, i have to fight or i am pussy or not

    Most of the players will say, hey we attack their sov, stations, bridges cause otherwise they wouldnt fight us. Thats right, threatening enemys home will make them bring everything to defend it, under the old logic. However not fighting or fighting and loosing makes the same outcome. If the alliance is strong, people will understand, and they will follow you even if they see your home pixels burn, only to take it back later once dust settles. If you weak, you can burn yourself to defend for 4 months only to failcascade after everyone has enough. However you gave the enemy the gf..lolz. A good fight is when you got raped, owned and shitfaced, and in the end laughed at....thats when your enemy gives you gf in local or in forums.

    Every battle is won/lost even before it started, there are no miracles in eve, and fleet commanders rely more on logistics/strategy in whole campaign than on a magic awaking in one battle (ofc fc´s ego doesnt like to see that, as it could ruin their e-fame). Use your forces well, dont spend everything tonight as tomorrow is a complete new day and it might be even shittier than today.

    If the attacker isnt ready to take the space he invades, he should not bother with stations and take only relatively easily defendable structures like moons. The defender should not bother to defend furiously from beginning and first let the enemy show its capabilites and wear off the attacker by blueballing and falling to hopefully prepared NPC or friendly alliance back haven in case the line of defense is broken.

    The no fun in defense affects as well corps and people mentlity. As most of people arent stupid to log in and be forced to babysit swomehting for multiple hours a day, week, month, years long. They will simply fuck off and come back once they see some epic rapes. Make sure you do it to the enemy in his space, not yours (hey you shouldnt have one as you my reader, are smart)

    9.End tl:dr

    The smartest groups of future will shed most of its sov (maybe keep something for titan build) and just keep moons and renters and live in NPC stations. Thats what the new changes are about and the groups that will adapt will thrive and become stronger in the coming months. Some entities already started adapting, some not yet. The latter can easily become victims of evolution.

    Moon income is the past, renter income is the future. No hassle, and no work.

    Alliance of future dont bother in defence but rather go on offensive and grief the old logic alliances trying to fight for their home as they will continue to be the weakest immobile targets.

    Choose your fights carefully, its fun only if you win, your tries for gf makes your enemy only stronger. Most important - talk with your players, explain why, how and whats next, they will understand. If it already happens and shit hits the fan, again be open to your players, shift your goals and wear the better enemy down by blueballing, and propper week, months ahead strategy and go into campaigns you will win or which are fun. You will last longer than the lets fight for for every inch guy.
    ---------------
    Czech Lion 31.1.2010

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    Go fuck yourself Frodo!
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    That was quite a lot of words to explain that 'alliances can no longer hold vast swaths of space with no renters and be cost effective.'

    Good summary, just wasn't exactly revolutionary.

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    He basically wrote out what a lot of people have realized since Dominion came out. Renters are the way future, especially with the treaty system that CCP is working on.

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    You know if they were to add in those mothership changes, do away with sov altogether, get rid of jump bridges, smuggler gates, jump clones and jump freighters, nerf carriers and take neural remapping out Eve would actually be a pretty awesome game.
    Badges of Honor: Three probations, one reversed.

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    Quote Originally Posted by Alex Clomsaver View Post
    You know if they were to add in those mothership changes, do away with sov altogether, get rid of jump bridges, smuggler gates, jump clones and jump freighters, nerf carriers and take neural remapping out Eve would actually be a pretty awesome game.
    mothership (supercarrier) changes went in with Dominion 1.1 last week.

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    Quote Originally Posted by Alex Clomsaver View Post
    You know if they were to add in those mothership changes, do away with sov altogether, get rid of jump bridges, smuggler gates, jump clones and jump freighters, nerf carriers and take neural remapping out Eve would actually be a pretty awesome game.
    Do you even play Eve anymore?

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    Quote Originally Posted by Alex Clomsaver View Post
    You know if they were to add in those mothership changes, do away with sov altogether, get rid of jump bridges, smuggler gates, jump clones and jump freighters, nerf carriers and take neural remapping out Eve would actually be a pretty awesome game.
    Pretty sure the game still sucked 3 years ago.
    The idea that I have "free will" is the only irrational belief that I allow myself.

    If I am wrong, I had no choice in the matter.

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    Best, Smartest Person Alex Clomsaver's Avatar
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    Nuh uh, it was fucking amazing. Also they need to strip out whatever broke their previous lag fix.
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    God is dead. They found his carcass in 2019.. Yorda's Avatar
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    Quote Originally Posted by Alex Clomsaver View Post
    Nuh uh, it was fucking amazing. Also they need to strip out whatever broke their previous lag fix.
    Pretty sure it's the sov system fucking everything over so your changes would fix that.
    The idea that I have "free will" is the only irrational belief that I allow myself.

    If I am wrong, I had no choice in the matter.

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    Don't stop posting! RansomList's Avatar
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    Have CCP actually openly admitted that somewhere between Apocrypha and Dominion they fucked up and gave us horrible lag again?
    Not Dead, Just Sleeping

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    Would they need to?

    It's pretty simple. Live sov map updates, new graphics, fleet system.


    ~~~~GIMMIE +REP+ GIMMIE~~~~

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    Quote Originally Posted by RansomList View Post
    Have CCP actually openly admitted that somewhere between Apocrypha and Dominion they fucked up and gave us horrible lag again?
    Yes. It is why they have added some tracking code to the test server and tried to simulate the results to track down the problem. It should be resolved any time between now and 2025.

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    The Fourth Profession Hav's Avatar
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    Quote Originally Posted by Sircussalot View Post
    Do you even play Eve anymore?
    Don't be silly, none of the mods 'play' the game. That would totally destroy the delicate balance of informed opinion.
    [B]Client:[/B] “Well we are well known amongst all the Russian billionaires so there is great potential for you to get your name out there by doing this project for free. Also I am a direct descendant of Genghis Khan.”

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    The Fourth Profession Hav's Avatar
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    Quote Originally Posted by Sircussalot View Post
    Renters are the way future, especially with the treaty system that CCP is working on.
    They still need a compelling reason to move out of Empire, and 'security provided by the holding alliance' may not be enough. Treaties tend to have both a carrot and a stick.
    [B]Client:[/B] “Well we are well known amongst all the Russian billionaires so there is great potential for you to get your name out there by doing this project for free. Also I am a direct descendant of Genghis Khan.”

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    Quote Originally Posted by Hav View Post
    Don't be silly, none of the mods 'play' the game. That would totally destroy the delicate balance of informed opinion.
    Hmm, not sure about narciss/viper. Or kug for that matter.
    The idea that I have "free will" is the only irrational belief that I allow myself.

    If I am wrong, I had no choice in the matter.

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    Viper and Narciss (John Smith) both play, I assume that xutech plays and all info on kugu is classified as usual. Also mazz plays but she never goes to this site anymore and if I had my way she'd be demodded right out.
    Badges of Honor: Three probations, one reversed.

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    Quote Originally Posted by Alex Clomsaver View Post
    Viper and Narciss (John Smith) both play, I assume that xutech plays and all info on kugu is classified as usual. Also mazz plays but she never goes to this site anymore and if I had my way she'd be demodded right out.
    And thats why you should make me a mod

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    WI. didn't failcascade, if that's what you want to call it, because of Atlas roaming through Gem, which they didn't do that much btw. The membership was far from ready to throw in the towel when they were sent on more ops to Pure Blind than home defence. NC weren't going to defend Gem and WI. couldn't do it alone. I believe there was a CEO vote on whether to tell the NC to fuck off or not which obviously went the way it went, but then some corps did the opposite of what they voted on. Personally, I think the evac of Gem came as a shock and I think that both WI. and NC leadership fucked up losing that many corps.

    I know there were a lot of spais in WI. but keeping your members informed should take a higher priority than the fear of telling spais stuff. I mean, right before we left we had a lot of clashes with atlas were we held the field, we saved a few systems etc. then all of a sudden we don't have ops to save stations. Poor communication

    /semibitteralt

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    Delve/querious/pb cost around 30/40 billion a month and has over 60 high end giving you an income anywhere between 120-180 billion a month. Of course another 100 billion from renters would be nice but even without them the regions are still profitable.

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    You are high if you think Delve/Q/PB still generate 180 bil, and/or that your alliance will hold the moons in PB.

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    Quote Originally Posted by King View Post
    Delve/querious/pb cost around 30/40 billion a month and has over 60 high end giving you an income anywhere between 120-180 billion a month. Of course another 100 billion from renters would be nice but even without them the regions are still profitable.
    Do you plan on taxing all the r64s and every single moon in Delve and Querious? Everyone knows you won't keep PB, and -A- has to get something out of Querious right?

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    Well the overall cost of Delve/Querious/PB is 40 billion, obviously if we do not hold all of them then the cost will go down. It is also true that Delve is the most expensive up keep out the 3 region but it is also the one with the most amount of moons so all in all the retio may change a bit but never to the extend of making any of those regions not profitable without renters.

    As far as what is anyone holding I wont get into much details as you will see in the sov map and tbh since goons left i havent logged on but to nync caps on cyno gen.

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    Best, Smartest Person Alex Clomsaver's Avatar
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    For what its worth if Bob plans to add renters (and historically they have done just that when faced with taking space) their income will go up quite a bit.
    Badges of Honor: Three probations, one reversed.

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    I don't think we have actually figured anything out right now, at least nothing i know of, but i'm pretty sure Period Basis goes to Stain/AAA/SC.
    As long as IT is not as retarded as GS was and only claim those systems they actually need for Jumpbridges and defence and rent out parts Delve and Querious, they should be in a very good position. Also, moons arent the only source of income, Delve has some very nice plexes and Rats, even without counting the possible upgrades in.

    I wonder what systems BLAST/-Cut-/SPY/HUN get for their help. I'm not sure if they will have to pay rent, but i doubt it.

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    BLAST/-Cut-/SPY/HUN none of them pays rent, they are allies.

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    and many of those alliance already have a cut of Fountain, which isn't too shaby a reward.

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    Inconstant Moon Burnes's Avatar
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    First off, I want to thank Czech Lion for the hard work and analysis that he's done.

    After reading this I began to wonder if the best target available would be an enemy's renters. After all, they are most likely soft targets - since they've come to 0.0 specifically to rat and mine - so they are fun and easy to fight. If you can inflict enough pain on them they are likely to leave, or at least demand a rent reduction.

    An effective style of warfare would be to get a good sized cloaky gang to go sit in an enemy's space for a few weeks, ganking renters and other soft targets and cloaking up when the response gangs come through. Groups like Noir. do that as their regular thing - its pretty much impossible to counter unless you get a larger gang to commit to just following them around as a counter-camp. And even then, no one likes seeing reds in local.

    So if I were on the high council of a big alliance I would be sending out gangs of SB and recons to go sit in my enemy's space and attack his primary asset - the renters.

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    Quote Originally Posted by King View Post
    Well the overall cost of Delve/Querious/PB is 40 billion, obviously if we do not hold all of them then the cost will go down. It is also true that Delve is the most expensive up keep out the 3 region but it is also the one with the most amount of moons so all in all the retio may change a bit but never to the extend of making any of those regions not profitable without renters.

    As far as what is anyone holding I wont get into much details as you will see in the sov map and tbh since goons left i havent logged on but to nync caps on cyno gen.
    Nice spin, but or you detail your "costs" and your "income", you are full of shit, Goons lived there, all spies did know they were breaking through in alliance level profit, you won't be any different unless you don't claim alot of sov that goons held, and add renters to the equation.

  29. #29
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    Quote Originally Posted by Murtas View Post
    Nice spin, but or you detail your "costs" and your "income", you are full of shit, Goons lived there, all spies did know they were breaking through in alliance level profit, you won't be any different unless you don't claim alot of sov that goons held, and add renters to the equation.
    They won't have a massive JB network like we did, and they won't jam loads of systems because nobody is threatening them. That cuts way down on costs.

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    Quote Originally Posted by Murtas View Post
    Nice spin, but or you detail your "costs" and your "income", you are full of shit, Goons lived there, all spies did know they were breaking through in alliance level profit, you won't be any different unless you don't claim alot of sov that goons held, and add renters to the equation.
    Murtas you are a plain retard, You obviously have no clue how dominion works and your bitterness seems to stop you from actualy learning. Goons did have a surplus in delve and querious even though they were running it like it was pre dominon, rediculous amount of Jammers, jump bridge ect...

    Delve has 24 high ends which equal to 60 billion a month (2.5 billion a month average between prom and dyspro which is a low average that will stabelise at 4)
    It also has 12 neo moons which equals to 18 billion a month ( 1.5 billion a month)

    Now Delve alone has
    28 stations: cost for sov is 180 million, CSSA 30 million, Cyno gen 60 million, JB 300 million, jammer 600 million but lets assume all the station system have it ( which is retarded) thats 1.17 billion a month per system
    28 station = 32 billion
    69 regular system= 180 million each thats 12.4 billion a month total
    Take lets say another 20 bridges and cyno gen in regular system: 7.2 billion total

    Total cost: 51.3 billion total income: 78 billion income= 27.3 billion profit and that is taking a retarded up keep cost with a rather low income prediction.

    The reality will be more like Income 90 billion and up keep cost of 28 billion profit= 62 billion

    Now please get the fuck out

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    I blame the retarded number of JBs, Delve works fine with just 5 bridges (4 if you pretend the c3n constellation doesn't exist, also no connection with PB and "mainland" querious).

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    Quote Originally Posted by King View Post
    Murtas you are a plain retard, You obviously have no clue how dominion works and your bitterness seems to stop you from actualy learning. Goons did have a surplus in delve and querious even though they were running it like it was pre dominon, rediculous amount of Jammers, jump bridge ect...

    Delve has 24 high ends which equal to 60 billion a month (2.5 billion a month average between prom and dyspro which is a low average that will stabelise at 4)
    It also has 12 neo moons which equals to 18 billion a month ( 1.5 billion a month)

    Now Delve alone has
    28 stations: cost for sov is 180 million, CSSA 30 million, Cyno gen 60 million, JB 300 million, jammer 600 million but lets assume all the station system have it ( which is retarded) thats 1.17 billion a month per system
    28 station = 32 billion
    69 regular system= 180 million each thats 12.4 billion a month total
    Take lets say another 20 bridges and cyno gen in regular system: 7.2 billion total

    Total cost: 51.3 billion total income: 78 billion income= 27.3 billion profit and that is taking a retarded up keep cost with a rather low income prediction.

    The reality will be more like Income 90 billion and up keep cost of 28 billion profit= 62 billion

    Now please get the fuck out
    I love this post, it basically admits that while Delve alone is profitable, IT had zero chance of bleeding GS to death via taking our r64s. His numbers don't include ratting taxes or any of the rent paid by the pubbie corps in GS + taxes on non r64 moons + whatever BPOs we were running. It would have taken quite a few good months to take all the highends Delve and by then the NC would be ready to come back down and save our asses.

    edit: Querious is more profitable that Delve also. Had things gotten really bad financially we would have had a donation drive and raised 60b within hours anyways. I would assume we make more in ratting taxes than r64s anyways, considering all the people macro ratting 24/7 in goonfleet and all the pubbie corps.

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    0.0 is pretty much the same dudes fighting over the same stuff for years. Less and less of them want to play the sov game anymore. It's boring, requires alarm clocking, and often leads to blueballs. All the sorts of things that most sane people do not want in a video game. Vast bulk of the people in this game seem to putt around empire doing whatever it is they do.

    Throw in this new lag shit that let's one side lose 100's of billions of ships in a turkey shoot they can't participate in and it's not surprising that those on the wrong side of that can't be bothered anymore. Dominion was CCP's jumping the shark episode. At least for me.

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    Super Moderator John Smith's Avatar
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    What is dyspro actually selling at in jita? I was led to believe it was around 20k(eve is blocked at my uni). Which is roughly 1.4-1.5bil per month profit per moon, then after jammer and sov costs you are netting around 1bil a month profit, not 2.5bil.

    Could someone list prome, dyspro, neo and tech buy and sell prices pls?

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    Dyspro at 21.5 - 22k , Neo at 11.8k , Promethium at 16.6k, Technetium at 20k. All sell prices.

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    I do not think anyone cyno jams their high ends anymore. The problem goonswarn had was once you upgrade a system you can not degrade it unless you offline the TCU and goonswarn never got around to that for whatever reason (not even sure they wanted tbh) . Ppl are still under the impresion that a sytem with a station cost more than a regular system well it doesnt and there is also no upkeep cost the ihub upgrades for better ratting and stuff.
    Oh and btw we never or at least I never pretended we were gone run goons dry of ISK by taking the high ends what that would have done is reduce their overall profits which would have made it harder to replace caps .... and also was a target we could hit wthout suffering from horrible US time zone timers

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    This thread is just going around in circles

    - IT will not go bankrupt from holding Delve
    - Delve isn't as profitable as pre dominion

    there i said it....

  38. #38
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    Welp I guess if we held out in Delve the NC would of saved us again. Fuck all gimmick names.

  39. #39
    We're Only in It for the Money Czech Lion's Avatar
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    first of all, thanks all for reading and responses, any comments are welcomed.

    I think we cant look purely on isk balance but also the manhours and people spent on maintaining it, as with so many systems it adds up and someone has to empty the silos, jump around, mvoe the stuff to mpire. The bigger the territory, the more people have to do, and the more hours you waste on it. Dont get me wrong, if the profit is there, its still easier to empty one silo and go to sell it to jita, but there are risk and effort as well.

    The bigger space you occupy also makes you easier to stretch out and force people to run around, like NC with Pure Blind and Geminate, and as most people has limits of game time, you certainly can defend on both end of the map passing 3 region, but you will spend most of time flying or jumping around. Again, something most people dont really like to do. The size of space istn a problem till you get attacked, as long as you dictate the pace and locations of attack, you are on the better side of the table.

    I would say PL had most fun of all the groups, most fun battles, till they werent forced on the defensive. So till the fun factor they offered was far bigger than comparable groups in eve.

    With NPC stations, having conqurables in your hands is without big military values. YOu can control Delve from NPC stations and just keep moons.

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    Quote Originally Posted by Czech Lion View Post
    With NPC stations, having conqurables in your hands is without big military values. YOu can control Delve from NPC stations and just keep moons.
    Many alliances are actually quite paranoid for putting the majority of the assets in NPC-stations because of it making corp/alliance-theft so much easier.

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    Quote Originally Posted by Ripline View Post
    Dyspro at 21.5 - 22k , Neo at 11.8k , Promethium at 16.6k, Technetium at 20k. All sell prices.
    Delve nets at most half of what King was claiming then.

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    Quote Originally Posted by King View Post
    Murtas you are a plain retard, You obviously have no clue how dominion works and your bitterness seems to stop you from actualy learning. Goons did have a surplus in delve and querious even though they were running it like it was pre dominon, rediculous amount of Jammers, jump bridge ect...
    You obviously have no idea about the value of moons.

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    Quote Originally Posted by John Smith View Post
    Delve nets at most half of what King was claiming then.
    oh come on, it was LOW expectations. -.-

    He is a true economist. that pull numbers out of his arse.

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    Quote Originally Posted by Murtas View Post
    oh come on, it was LOW expectations. -.-

    He is a true economist. that pull numbers out of his arse.
    Are you high or just making a rash of bad posts across the forum?

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    Best, Smartest Person Alex Clomsaver's Avatar
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    He's probably just drunk again.
    Badges of Honor: Three probations, one reversed.

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    Part 1? Is there a part 2 coming?

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    IT has around 90 high ends under their control but i guess Dumping it at cheap price for the last few month hasnt had any impact on the market.... Not that goons or PL would know much about high ends anymore
    PS: couldnt resist

  48. #48
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    Quote Originally Posted by King View Post
    Not that goons or PL would know much about high ends anymore
    PS: couldnt resist
    no, that's fine, shitting on PL and goons is par the course here now.
    THE GREATEST POSTER

  49. #49
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    Was it ever not?

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    Good point :/

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