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Thread: Epic battle in F-T for BoB Titan takedown ?

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    The Empire never ended Ceylon's Avatar
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    Default Epic battle in F-T for BoB Titan takedown ?

    http://myeve.eve-online.com/ingamebo...hreadID=498843

    >>>>
    Rumor has it the biggest battle in EvE's history will take place tonight around 20:41 EvE time in F-TE..
    Rumor also has it that Reikoku are building a Leviathan titan in that POS and that BoB is panicking over the attack.

    If anyone wants to interview me I'll be there in a brand new Revelation purchased solely for this battle, win or lose, it'll definitely be epic
    >>>>

    Tyrrax Thorrk


    >>>
    Just to paint you a picture.

    We are expecting;

    200-300 capital ships total
    Anywhere from 2-7 Titans
    Anywhere from 5-25 Motherships
    5-10 Support fleets, in the numbers of at least 100 each.

    Whatever goes down, it will be written into the history.
    >>>>

    SirMolle





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    [QUOTE=Ceylon;6380]http://myeve.eve-online.com/ingamebo...hreadID=498843

    >>>>
    Rumor has it the biggest battle in EvE's history will take place tonight around 20:41 EvE time in F-TE..
    Rumor also has it that Reikoku are building a Leviathan titan in that POS and that BoB is panicking over the attack.

    If anyone wants to interview me I'll be there in a brand new Revelation purchased solely for this battle, win or lose, it'll definitely be epic
    >>>>

    Tyrrax Thorrk


    >>>
    Just to paint you a picture.

    We are expecting;

    200-300 capital ships total
    Anywhere from 2-7 Titans
    Anywhere from 5-25 Motherships
    5-10 Support fleets, in the numbers of at least 100 each.

    Whatever goes down, it will be written into the history. As long as we make sure we are the LAST to jump the gate into the system after the node crashes and is reset!
    Then we can claim how uber and full of skill we are.
    >>>>

    SirMolle



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    Electric Ant
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    That thread on EvE-O got Isd'd a bit.

    Was at 6 pages before I went to lunch, and when I get back, its at 4.

    Hmm.

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    Also, I really do hope the node doesn't die.

    If this isn't just the traditional alliance Sabre-Rattling and rumor-milling, and the server holds true, then this might be one of EvE's most Epic battles ever.

    Even though I know it won't happen, i'd love to see the opposing fleets just meet at a safespot and duke it out. Dreads and MS's and capital support and giant fleets fighting in a giant brawl.

    Maybe in the future.

    Who knows :I

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    epic battle more like epic server meltdown

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    Piper in the Woods
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    Coalition fleets leave for F-T.
    Coalition fleets get lagged out for 2 hours on the gates before F-T.
    BoB start repping POSSIBLE Titan producing POS
    Coalition Capital fleet numbering... alot (150+) attempts to jump in.
    Coalition cap fleet hammer the POS until it dies taking large scale casualties. Some leave, some die.


    Basic numbers:

    50ish Coalition capitals dead
    0 BoB Coalition capitals dead
    RKK Capital producing POS destroyed.

    so what u think...is there a baby mothership or titan in the POS?

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    The Empire never ended Ceylon's Avatar
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    So the question is ... was a Titan really cooking in there ?

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    Mothership i reckon

    TBH wouldnt put it past BOB to pull the multiple-dreads-in-one-build-queue trick. Kick of multiple runs of a dread build will start a 30 day+ cycle fooling spies etc into thinking you have a titan or MS in build. You make to defend it and they go all out , your losses around 10bn theres 50bn +. Morale goes up on both sides as they both think they have acheived a great objective.

    This is purely subjective as I have no knowledge of what happened there but im guessing this is a possible scenario

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    Eve does not have huge epic battles, It has node crashing lag fests.

    One thing is for sure, no matter what side wins from the node deaths, I doubt a fun experance for all will be quoted afterwards by any party.

    Firelord

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    I live for a day when they sort out the servers and we can have huge epic battles.

    I have a Dream...
    You have included 59 images in your message. You are limited to using 4 images so please go back and correct the problem and then continue again.

    Images include use of smilies, the vB code [img] tag and HTML <img> tags. The use of these is all subject to them being enabled by the administrator.

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    Hmm. How do we know that there was not 1000 shuttles being built at that pos?

    Do we have a pic of the wreck or did all the minerals just sit in the wreck after the pos was destroyed?

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    noone will ever believe there wasnt a titan in there and btw. bob doesnt have that many cap-arrays. and the next ones are already on our list.

    btw. I was in gang with goonfleet and it was really enjoyable until the lag hit us - congaline!
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    The Empire never ended Ceylon's Avatar
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    >>congaline!>>>

    AGAIN ? ;-)

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    The Empire never ended Ceylon's Avatar
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    IMHO the true victory for the coalition here is that BoD and slaves could not stop the coalition from achieving their goal of killing that cap array.

    Losses are irrelevant in that context.

    Yesterday BoB lost their nimbus of invincibility ..... forever.

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    Well... if you tell me there is a counter to 100+ dreads shooting at a pos, please be a bit more specific

    You simply cant kill the dreads fast enough. Had it been several pos's that had to be shot down things would look different.

    The POS was dead long before the first dread cynoed in.

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    The Alien in Our Minds Vladic Ka's Avatar
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    Quote Originally Posted by ImAdevALT View Post
    The POS was dead long before the first dread cynoed in.
    This sounds like something Ive heard somewhere before.........

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    well, lets assume ideal situation in eve, no lag, no pilot cap in system...

    I realy doubt there would be any bob&pet alive in 10 system radius, including motherships, poses... and coalition losses would be much less then they were

    imho

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    I think you underestimate your enemy at your peril.

    As has been said the POS was dead as soon as the dreads warp in on it , no one can defend that amount of damage. I reckon you wouldve needed in excess of 200 carriers all recharging the POS to even have a chance.

    Will be interesting IF BOB ever go for any of their enemys capital POS , yeah they know where they are

    Could mean the end of supercapitals being built which is a shame IMO as it proves that with numbers nothing is invulnerable. You only need a couple of cyno chars in the target system and you can jump as many cap ships as you need in to kill the POS and then if you can you jump them back out. Support wouldve made or will make little difference bar lag the fuck out of anything.

    Also proves that if the target is big enough then nothing will stop people basically suiciding expensive shit against it

    Very impressive show from both sides IMO , the sheer numbers of cap ships to attack the POS and the killing of them after it.

    Great to be on the outside not really caring what happens and also gives us loads of fun going round ganking those who choose not to help their side out and stay ratting and mining

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    Quote Originally Posted by Ceylon View Post
    >>congaline!>>>

    AGAIN ? ;-)
    It's the only currently working fleet formation, baby!
    [i]Leaving the game? Send your stuffz to "Other Ideas", preferably with a very long contract[/i] - :v: [SIZE="4"]? ? ?[/SIZE]

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    5 to 7 titans? Does that mean that the MC titan is real? (and that BoB has a third.)

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    Quote Originally Posted by amy blue View Post
    well, lets assume ideal situation in eve, no lag, no pilot cap in system...

    I realy doubt there would be any bob&pet alive in 10 system radius, including motherships, poses... and coalition losses would be much less then they were

    imho

    From everything I heard yesterday the BoB friends I have said the same thing, but opposite. If mods had activated, etc, there would have been much more carnage with many of the coalition dreads jumping out that wouldnt have gotten to. No matter what was in the POS I think that both sides are probably happy. Just a prediction though...this is the last battle like this that will take place in this war. The coalition pilots can claim "they are easy to replace" all they want to, but there will be no more battles where they lose 40+ capitals. They simply cant sustain that. Anyone want to bet on that, oozoo?

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    coalition forces are hell lot of stronger than bob economically, additionally most capships were insured - and: bob doesnt have many spare capyards
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    Yeah, its a definate fact that carebears are utterely crap at industry as its not what they are into! Only people who care about combat only are good at industry!!!!

    Hang on.. that... makes no sense!

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    I think you are very misinformed about BOB , you are underestimating them seriously.

    Remember dreads can be made at NPC stations without need for a cap ship POS , they can be stored there as well.

    If you think they cant replace their dreads as easy as their enemys can then they will defeat you.

    TBH I cant see any side winning this outright , the only winner will be lag until CCP sort the servers. Kali 2 or 3 will not make any substantial difference to the way the game runs IMO the only way will be for a near complete rewrite of the code which will take a seriously long time and many hours of resources.

    Whoever posted that this may be the last time we will see this kind of action is probably right. Unless BOB and friends go after one of the other sides capital POS.

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    Quote Originally Posted by Jags View Post
    I think you are very misinformed about BOB , you are underestimating them seriously.

    Remember dreads can be made at NPC stations without need for a cap ship POS , they can be stored there as well.
    err - we lost the dreads, not bob
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    Quote Originally Posted by Jags View Post
    a near complete rewrite of the code which will take a seriously long time and many hours of resources.
    Honestly at that point they might as well reset the game and call it Eve 2.

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    Aye I know that , but you were inferring that the lack of capital shipyards would stop them replenishing their fleet if it was destroyed.

    The industrial backbone of any major alliance will recover from the majority of losses very quickly it is how many times that they can do it that will decide the war. Can the bandwagoners take 40+ cap ship losses every time they go after a BOB POS ? Coz that looks like what it is gonna take.

    The only thing that has shocked me so far is that RA havent produced a titan from somewhere I wouldve thought they must have at least one by now

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    Quote Originally Posted by Jags View Post
    Can the bandwagoners take 40+ cap ship losses every time they go after a BOB POS ? Coz that looks like what it is gonna take.
    Does it?

    I don't think there has ever been a battle on this kind of scale with Cap ships before, so I think jumping to the conclusion that this is going to be the norm from now on is shortsighted.

    This is also the first time a system has had a cap limit put on it, to stop the node from dieing, stopping either side from using the Zen of the node death to help them out. In this case I think it helped BOD out as a node death generaly gives advantage to the attackers,

    Guess It's a shame for LV that the GM'S did not think of that when they were getting ass raped, not that I think it would have made a lot of diffrance in there case.

    Firelord

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    Quote Originally Posted by Jags View Post
    The only thing that has shocked me so far is that RA havent produced a titan from somewhere I wouldve thought they must have at least one by now
    we just didnt sell 'em one yet
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    Piper in the Woods
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    Hmm can someone explain a strange thing.
    A lot of complaints about horrible lag and 10+ minutes of module activation and in screenshot gallery at http://shadowforce.wiredhub.net/bob/nobrakes/
    we see
    http://shadowforce.wiredhub.net/bob/...9.21.02.24.jpg

    http://shadowforce.wiredhub.net/bob/...9.21.03.41.jpg

    that lag was maximum 1 minute.

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    I think Reds are demonstrating quite clearly that they don't need a titan in order to inflict serious damage to the enemy. They can use all those minerals and capital parts to build: wait for it......more dreads!!

    I must say however that CCP's handling of this battle is both good and bad. I know they reinforced the server or whatever the hell it is they do, but instituting a 700 player limit on the system? Yeah I can see it now. Every epic battle that happens in Delve, all BoB has to do is get at least 800 ships on standby and load the system up.
    Kugutsumen's own urfunny provoker :D

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    Quote Originally Posted by sinji View Post
    Hmm can someone explain a strange thing.
    A lot of complaints about horrible lag and 10+ minutes of module activation and in screenshot gallery at http://shadowforce.wiredhub.net/bob/nobrakes/
    we see
    http://shadowforce.wiredhub.net/bob/...9.21.02.24.jpg

    http://shadowforce.wiredhub.net/bob/...9.21.03.41.jpg

    that lag was maximum 1 minute.
    Dont get what you are on about with this one m8

    The first screenshot is close in (you cant see the moon the POS is at) the second one is zoomed out pretty far (you can see the moon).

    Are you thinking about the lack of fighters seen in the second ?

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    Quote Originally Posted by NoBoB View Post
    I think Reds are demonstrating quite clearly that they don't need a titan in order to inflict serious damage to the enemy. They can use all those minerals and capital parts to build: wait for it......more dreads!!
    I would do the same tbh , titan is just a big willy waggling competition , dreads and MS are more useful

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    Quote Originally Posted by Jags View Post
    Dont get what you are on about with this one m8

    The first screenshot is close in (you cant see the moon the POS is at) the second one is zoomed out pretty far (you can see the moon).

    Are you thinking about the lack of fighters seen in the second ?
    The screenshotter managed to start shooting in the span of 1 minute top.
    Meaning that he didnot suffer from both client and server lag.

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    Quote Originally Posted by sinji View Post
    The screenshotter managed to start shooting in the span of 1 minute top.
    Meaning that he didnot suffer from both client and server lag.
    Hes using crystals so no ammo has been used up , you are seeing damage on a targetted ship and assuming he is the only one shooting it. What you could be seeing is damage from someone else that happened 10 mins ago.

    Not to say you could be right but the scenario above is entirely plausible and IMO more probable than him being able to shoot in that lag.

    Tinfoil hat away this time i think

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    Quote Originally Posted by NoBoB View Post
    I know they reinforced the server or whatever the hell it is they do, but instituting a 700 player limit on the system? Yeah I can see it now. Every epic battle that happens in Delve, all BoB has to do is get at least 800 ships on standby and load the system up.
    The 700-player limit has been previously documented here:
    http://myeve.eve-online.com/devblog.asp?a=blog&bid=368

    So, it's not some special one-time deal.

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    titans are good vs support fleets, not againsts cap fleets, the reds understand quite well, that 30 dreads > 1 titan i think

    can anyone comment on what was said on Something Awful forums that they hit the wrong POS?

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    Quote Originally Posted by FailureOfLogic View Post
    The 700-player limit has been previously documented here:
    http://myeve.eve-online.com/devblog.asp?a=blog&bid=368

    So, it's not some special one-time deal.
    Riiiiiiiiiiiiiiiiight. That's why JV1V was capped. These asshats on EVE-O like c0rn from SERA keep talking about how JV1V never hit 700 people so it could be capped. Hurrr. . .because 1000 people were trying to jump through 1 gate and log back inside the system and it tanked. If it had been capped the system would have hit 700 people easily and then everyone else would have been waiting to get in instead of staring at a black login screen while massive carnage was happening inside the system. However, that didn't happen because there was no cap and so the people that could log back in got in and raped the LV yards because LV aren't too bright and kept closing their clients and petitioning instead of waiting it out.

    This was OBVIOUSLY designed to help the Bobbits. Who benefits from a user cap on systems? People with lower numbers, i.e. "teh Bobbits". I guaranfuckingtee you the GMs let BOB leadership know days ago that the system was gonna be capped. That's why BOB stuck their pet corps in D3 and K-6 and whatnot to create lag and delay the reinforcements while the Coalition cap ships were the only ones able to cyno in. Obviously Molle and Co. underestimated exactly how many ships the Coalition was going to bring and they overestimated how much the lag/cap would keep out. I'm sure they thought 30 or so Dreads might make it through that they'd easily wipe the floor w/ while repping the yards. Instead they got the fist of God dropped on them and there was no way they were going to save the yards even w/ GMs giving them the heads up on how to set the battlefield and whatnot.

    Now, people want to claim that if the system WASN'T capped that the coalition wouldn't have even gotten to destroy the yards. Durr. . .wrong! The coalition would have done exactly what they did to LV. . .they would have sat there (all fucking night if need be) staring at that black screen waiting to get in. BOB probably wouldn't have been able to log in and rep the yards before a coalition cap fleet and at least some of their support arrived. Then BOB would have been absolutely swarmed, they'd have lost their MOMs, dreads, carriers, etc. while the coalition tanked the DD blast(s) because a lot of folks were in supertanked BSes and then the coalition would have proceeded to wipe out all the pets in the area as well.

    SO...........of course, the only option left for the Bobbits now is Plan B. Deny deny deny. No, we didn't lose a Titan! No, the Americans are not at the outskirts of Berlin! No, there are NO infidels in Baghdad and Husseins' forces are beating back the invaders as we speak! The only thing that has kept BOB at the top of EVE for so long is the perception that they can't be beaten. Of course they were sustaining that illusion and partly making it reality before because they had inside people at CCP helping them out. Now however, the cat is out of the bag. BOB has been beaten. They'll get beaten again and again and again and no amount of propaganda is going to cover it up. Then, I'm sure they'll resort to Plan C which is claiming how uber they are because it took "all of EVE" to beat them and then they'll go play POTBS or some shit. HURR.

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    Quote Originally Posted by Liquid Vision View Post
    This was OBVIOUSLY designed to help the Bobbits.
    I recommend you calm down before you burst a blood vessel. And maybe you should train a few more levels of reading comprehension. That dev blog, which specificially mentions a hard limit of 700, was posted back in *August*. That's quite some time before the current conflict started.

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    Quote Originally Posted by Liquid Vision View Post
    ....long winded rant...
    I have been sitting here laughing for five minutes after reading that. The BoB guys I know told me 36 hours before the fight that they would lose the POS and were glad to do so IF they got to take out 20 dreads. You dont seriously think that anyone would underestimate the numbers that were going to be coming in do you? I cant imagine that BoB had any doubt about how many dreads would be brought. I have no doubt that whether the system is capped or not the POS was going to fall unless somehow 10 or less dreads got in. I think the point being made on EVE O is that MORE dreads would have died if the lag wouldnt have been bad. THere was nothing BoB could have done to prevent the destruction of the POS.

    As for being beaten, if you are a part of the coalition please dont start spreading that. If you do, it is over and BoB has beaten you. I dont foresee that many dreads being brought out to play again for a long time. Maybe I am wrong, but if the coalition thinks that BoB players are not going to shoot your dreads everytime you bring them in delve you are crazy. I cant imagine the number of POS' BoB has in Delve. Can you?

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    Arn't you the guy that was saying that D2 was going to slowly drift back up north "because they are carebears" a month or so ago?

    As long as they dont, I'll keep laughing, cause urfunny...

  42. #42
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    Quote Originally Posted by urfunny View Post
    I have been sitting here laughing for five minutes after reading that. The BoB guys I know told me 36 hours before the fight that they would lose the POS and were glad to do so IF they got to take out 20 dreads. You dont seriously think that anyone would underestimate the numbers that were going to be coming in do you? I cant imagine that BoB had any doubt about how many dreads would be brought. I have no doubt that whether the system is capped or not the POS was going to fall unless somehow 10 or less dreads got in. I think the point being made on EVE O is that MORE dreads would have died if the lag wouldnt have been bad. THere was nothing BoB could have done to prevent the destruction of the POS.

    As for being beaten, if you are a part of the coalition please dont start spreading that. If you do, it is over and BoB has beaten you. I dont foresee that many dreads being brought out to play again for a long time. Maybe I am wrong, but if the coalition thinks that BoB players are not going to shoot your dreads everytime you bring them in delve you are crazy. I cant imagine the number of POS' BoB has in Delve. Can you?
    For a Person that Claims to be a nobody in a nobody system .. NOW your claiming that you are having conversations with BOD? Why in hell would BOD players talk to you if you are a nobody? As arrogant as they are?

    Why not just tell the truth and admit you are a BOD player.

    On a Tactical note the illusion of Superiority is gone forever.
    The Coalition took it to BOD in their own backyard and BOD could not destroy them.
    They couldn't even defend a POS in their own space!

    And here the above Troll is claiming a great BOD victory.

    The problem with that is nobody believes his/their propaganda any longer.
    #2 The fact that there are multiple alliances involved means just that much more industrial capacity.
    BOD/MC only have a few Industrial eggs and those are getting destroyed.





    Achilles heal anyone?

    P.S. Dear Mr Troll,
    All BOD POS's were mapped out months ago.

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    What I honestly want to know is how a 6 man corp RKK.C could be infiltrated or how they managed to find proof there was an RKK titan in there, is there actually any proof, or is it a nudge nudge my mate said that there is a titan in that pos? Really wanting a proof or stfu tbh, no im not a bob alt and no I am not wanting flamed just interested to know.

  44. #44
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    No one is going to reveal how we found out it was a Titan, but suffice it to say, the coalition would not have assembled the largest captial fleet ever to take down a POS on a mere hunch.

    You'll also notice BoB have not denied there was a Titan in the POS. In fact, MC members have been trying to spin the Titan loss by trying to plant the seeds of doubt, especially on Scrapheap Challenge. Of course, the only people buying it are them.

  45. #45
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    we already have new capyard targets
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  46. #46
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    Quote Originally Posted by Voculus View Post
    No one is going to reveal how we found out it was a Titan, but suffice it to say, the coalition would not have assembled the largest captial fleet ever to take down a POS on a mere hunch.

    You'll also notice BoB have not denied there was a Titan in the POS. In fact, MC members have been trying to spin the Titan loss by trying to plant the seeds of doubt, especially on Scrapheap Challenge. Of course, the only people buying it are them.
    But something is not right. Aparently a 6 man bob corp was making something there, or was it RKK making something there?

    I doubt bob are a bunch of idiots. I think what they did was put up a fake queue of 1000 shuttles, or 4 freightors to act as a decoy, meanwhile the real Titan is being built in some alt alliance space far from prying eyes.

    I want to see a screenshot proving that there was a Titan there, as was done in the LV case. Either a screenshot of a pos wreck's cargo showing the components, or a Screenshot of a build queue. We all know BoB have had top spy's and I beleive that they used double-agents to give false info to rouse up a cap fleet to attack a trap so they could destroy them.

    Secondly, whats this about Goons saying they hit the wrong pos? WTF?

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    I doubt bob are a bunch of idiots. I think what they did was put up a fake queue of 1000 shuttles, or 4 freightors to act as a decoy, meanwhile the real Titan is being built in some alt alliance space far from prying eyes.

    We all know BoB have had top spy's and I beleive that they used double-agents to give false info to rouse up a cap fleet to attack a trap so they could destroy them.
    I doubt it. If they did that you'd have seen a gloating post about how they destroyed 50 capital ships and only lost an empty POS. Instead we get no comments at all from BoB itself (except for a few posts from DBP about how "there's too much smack and stupidity on the eve-o boards", coming from DBP - lawl) and a few vague attempts at downplaying the loss from MC. There's no way that capital yard was empty.

    Secondly, their pets are getting run over one by one in the south. I doubt they'd have risked building a Titan in the middle of their meatshields, they'd want to build them in the safety of their own space where they were sure they could defend it with all they have if they had to. Not to mention a capital ship yard isn't exactly a common sight, you can bet any alliance anywhere near BoB that isn't affiliated with the coalition has had their POS's scanned for capital arrays. It'd be a blessing if an alt alliance really was building BoB's Titans. It'd be so much easier to hit a POS in some alt alliance's space than in BoB central, plus you could draw the entire BoB force out of their own space when the POS comes out of reinforced - a perfect time to strike at their key systems. That would have been a tactical disaster if anyone found out about it, and it's not exactly easy to hide a capital array for over a month while a Titan builds.

    No, I'm going for the simpler answer. BoB got overconfident and lost a Titan fetus in the process. Not only that, for the first time they're facing an enemy that can field so many capitals that there's not a damn thing they can do to save a POS. All they can do is inflict as much damage as they can and hope their enemy runs out of dreads before they run out of capital yards. One's easy to replace, the other isn't.

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    Quote Originally Posted by Voculus View Post
    No one is going to reveal how we found out it was a Titan, but suffice it to say, the coalition would not have assembled the largest captial fleet ever to take down a POS on a mere hunch.

    You\'ll also notice BoB have not denied there was a Titan in the POS. In fact, MC members have been trying to spin the Titan loss by trying to plant the seeds of doubt, especially on Scrapheap Challenge. Of course, the only people buying it are them.
    The simple as its gona be a proof or stfu match on here or eve-o I am not pro-bob or pro-coalition but I do see some rather stupid comments coming from both sides... You cannot say \" we KNOW \" there is a titan in build as there is no evidence to be found and BoB have not commented on it ( latest blog states they plan to? ) What are you going to do if RKK spout out a titan in the next week? Are you going to say shrug those 50 dread losses where nothing we killed a 2b isk pos... What are you honestly going to do if BoB come out there with PROOF that there was jack shit in there...? And you guys are sitting there going it was it was - think about it?

  49. #49
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    Ermm. to the compleatly uninitiated here.. Why should Robert not have 150 Shipyards? Whats the limiting factor here? Why so few?

    I guess I'm asking what does it take to lay down a capital shipyard? Forgive me for asking I really dont have a clue here.

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    Capital shipyards are needed only for constructing motherships and titans since you can build dreads and carriers at station which is indestructable and thus a lot more sensible place to build them. I'm not saying you couldn't build your carrier in a capital shipyard but I'm saying it's dumb.

    One thing people seem to forget with titan is that time and effort costs too, especially with the first one of its type when you have to factor in the BPO research numbers, logistics ships, all sorts of defense and hauling operations etc. As an example the fabled ASCN titan costed a nice amount of 160 billion ISK in total after they had established an industrial backbone just for that project alone. Of course the price goes down a lot after a few titans but we're not there yet, in fact I think only D2 has built multiple titans from one BPO those being Tigerente, Emily and I have a hunch that aAa's titan originates from that flap of paper too.
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