Manny, I see your concern but the problem you have is that of
course CCP will favour the larger group in the long run. Whether through subs or through the proxy of plexes, every player pays them money to play. You're asking them to provide tools with which
less subscribers can make
more subscribers unhappy.
Goons go out there and sell the game of Eve Online to their friends on the SA boards. Since my last recruitment post we have gone from 2,500 to 3,500 waffe members, with old people returning as we tell them how the game is on the right path, and new ones being drawn in by the enthusiastic commentary of people posting in the thread in the downtimes between bouts of pointing and laughing at Ordo Garr. That's already the equivalent of 1/3 of all titan pilots cancelling their subs and walking away by itself. Allowing for churn, it's probably just over a hundred grand a year from extra subs (of which I see exactly zip

)
According to Turbefield's stats a far smaller 10% increase across the CFC alone would replace the subscriptions of every titan pilot, both subbed and unsubbed, should they walk away and unsub forever. According to the figures cited by Jogyn then that same 10% increase across the CFC would pay for the cancelled subs of every single member of PL and NCdot put together. Woops!
The days when Eve was a hobby or a social experiment of its devs, or that they would change the game consciously to favour their playstyle or that of their friends, are gone. They want the person with 3 million skillpoints to be able to be hooked on the nullsec Great Game that keeps people playing for years, to get dragged into the storyline. And they know that that is virtually impossible when those players discover that their ship matters zilch as soon as 40 titans cyno in with a bunch of supercarriers to rep them.
Your alliance, NcDot and others don't want newbies, and that's cool. But it means you're not speaking to those two-week-old new players and you're not exposed to the Naked Lunch moment when they work out that they can do everything right, orbit the primary at the right range, stay out of smartbomb range on the primary, watch for yellow-boxing, broadcast for reps as soon as a lock is applied, and yet still absolutely inevitably die as soon as one single person just presses one button.
But we
do talk to those people and we bring in a tidal flood of them to enliven the game and provide content and fund the development of new features and CCP are finally working out that if four or five hundred dudes, most of whom will in any case be burned out within 15 months, want to bleat about large "blobs" of paying customers having more fun than them then it's still going to be sayonara titans in the long run.
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