[Arrador] possesses a considerable understanding of ship configurations, strengths and weakness. He gives clear and purposeful instructions, is good at taking advantage of the fleet-composition he's dealt, and never loses sight of the main goal: fun. This, paired with an excellent tolerance for strong drink gives him an almost Churchillian capability to win, despite being completely pissed on booze most of the fleet operation.
I never used a joystick for the older games, always found KB + mouse easier/better. That said, if I am really enjoying MWO when it comes out, I may look at getting something good for that + flightsims (I want to get back into IL2).
Cyno's lit, bridge is up, but one pilot won't be jumping home. RIP Vile Rat.
I cannot confirm or deny my acceptance to MWO closed beta.![]()
I had high hopes that with putting every thing on the lowest possible setting that I would of been able to play this game. But its seems that I will be shit out of luck and need to get my self a proper machine.
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Latest info:
http://mwomercs.com/news/2012/06/287...veloper-update
Importantly for euros there is specific mention of founders packs and account migration.
No word on other regions though![]()
Cyno's lit, bridge is up, but one pilot won't be jumping home. RIP Vile Rat.
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What is... wait... what?
Cyno's lit, bridge is up, but one pilot won't be jumping home. RIP Vile Rat.
Because, let's face it, if you're going to be a virgin you might as well play with giant robots.
by Piranha Games Jun 19, 2012 10:00 AM PDT
MechWarrior® Online™ OPERATION INCEPTION Founder’s Program On Sale Today, Includes New LEGENDARY Tier Option
- High Demand for OPERATION INCEPTION Founder’s Program Sees Legendary Tier Option Added for the Most Complete MechWarrior Online Experience -
MONTREAL – June 19, 2012 – The exclusive MechWarrior Online™ Founder’s Program goes on sale today, and the new LEGENDARY tier option has been added for the hard-core MechWarrior fan.
Dubbed “OPERATION INCEPTION,” the Founder’s Program participants gain early access to the game, starting on August 7th in addition to other valuable benefits: in-game currency, custom BattleMech(s)™ (ELITE and LEGENDARY levels only), a free premium account (1-3 months), a permanent “Founder’s Tag” and more. This limited chance to secure exclusive MechWarrior Online game content is available for purchase via three ranks on http://www.mwomercs.com/founders/
$120 LEGENDARY Founder's Package Includes:
• All 4 exclusive “Founder's BattleMechs.” These Mechs include a lifetime, per-match C-Bill booster.
• $80 value of in-game currency* for in-game item purchases.
• Three-month premium account to MechWarrior Online at launch: Earn XP & C-Bills faster.
• Founder's Tag - sets your status apart from the crowd & get noticed in-game and on the forums.
• Game credits – The player’s name included as one of the “Legendary” in the MechWarrior Online game credits.
• Early access to the game along with Founder's assets availability starts August 7th.
$60 ELITE Founder's Package Includes:
• One exclusive custom “Founder's BattleMech.” This Mech includes a lifetime, per-match C-Bill booster.
• $80 value of in-game currency* for in-game item purchases.
• Two-month premium account to MechWarrior Online at launch: Earn XP & C-Bills faster.
• Founder's Tag - sets your status apart from the crowd & get noticed in-game and on the forums.
• Early access to the game along with Founder's assets availability starts August 7th.
$30 VETERAN Founder's Package Includes:
• $40 value of in-game currency* for in-game item purchases.
• One-month premium account to MechWarrior Online at launch: Earn XP & C-Bills faster.
• Founder's Tag - sets your status apart from the crowd & get noticed in-game and on the forums.
• Early access to the game along with Founder’s assets availability starts August 7th.
OPERATION INCEPTION assets and early game access will be available for LEGENDARY, ELITE or VETERAN package players starting August 7th.
Reserve your pilot name at http://www.mwomercs.com.
*For in-game currency, Founders’ accounts will be credited beginning August 7th with a non-refundable amount of in-game currency equivalent to the retail cost set out in each package above ($40 value for VETERAN Founders, $80 value for LEGENDARY and ELITE Founders), and those credits may be used for in-game purchases of virtual items only. The closed beta and OPERATION INCEPTION assets will enjoy support only in North America.
###
About MechWarrior Online
Set in the year 3049 during the early stages of a massive interstellar war, MechWarrior Online puts you in command of the most powerful war machine to ever walk the field of battle, the mighty BattleMech. Pilot your Mech and customize it to suit your preferred battlefield role; upgrade systems, weapons, and armor with endless options giving you creative control over your battle strategy as you face your next opponent. MechWarrior Online delivers a rich online experience, rewarding everything a player does with experience points, C-Bills, unlocks, and recognition. Upgrade skills and refine your role in gameplay using an all-new leveling system, and up-to-the minute detailed player statistics allow you to compare, track and share your progress with other players. Visit http://www.mwomercs.com.
About Piranha Games Inc.
Piranha Games Inc. was founded in January 2000 by Russ Bullock and Bryan Ekman. Piranha Games is focused on the core action games market and has worked on exciting IPs such as: Need For Speed® and Transformers® 2: Revenge of the Fallen. Please join us at http://www.piranha-games.com.
About Infinite Game Publishing
IGP is a newly formed publisher of AAA online interactive entertainment. Formed by industry vets with a passion for great games, IGP’s leadership is driving online entertainment forward by partnering with best-in-breed developers to bring high-octane excitement to PC gamers everywhere. Official Web site: http://www.infinitegamepublishing.com.
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Hmmm. IF I get it, think I will go the middle pack. Question them becomes: Catapult or Hunchback? If the HBK-4H is available I would probably go for that.
Any Aussies in the beta able to report on connections to the US servers?
Cyno's lit, bridge is up, but one pilot won't be jumping home. RIP Vile Rat.
Available Founder 'Mechs are Catapult, Hunchie, Jenner, and Atlas. Kinda disappointed, was holding out for a Stalker.
I'd go with the Munchback. If you're going to pay $60 for a C-bill factory, it might as well be munchy as shit.
Finally got into some action last night. I played for about three hours. I've only bought one mech so far, the Jenner. I got a few kills, and got killed a few times. I was single-volleyed on one match by a large mech, that was pretty hilarious. Another fun match was when I ran circles around a heavy mech and shot by shot I killed it with my little Jenner. He just couldn't lead a shot to save his life. I think he grazed me once.
I have been hanging out on the Beta TeamSpeak server. I must say it's a nerdy bunch! A lot of them are complete mechwarrior fanboys. They're talking about the table top game, model figurines, and game lore pretty often. Some pretty nerdy shit. lol
I even joined a unit already. Of course I am on a probation, but they accepted me right away so that was cool. Playing Eve for 9 years in the way that I have sure makes getting recruited in other games a lot easier. There is one super nerd in the group and everybody else seems pretty cool. I imagine I will probably stay with these dudes.
Leaked beta footage. There's also an official winter-map thing out there.
I plan to stick with the keyboard and mouse I think. I just can't imagine being as accurate with a joystick when it comes to aiming my weapons.
I am really liking the game. I decided to pull the trigger on a founders pack and chose the Catapult CTPL-C1. If you buy the 120$ founders pack(Legendary) you get all four founder's mechs.
anyone here in the beta and can give an indepth analysis? piranha games portfolio of games is pretty crap, but i can be convinced by good hercs with lots of lasers.
So far I'm hearing it's pretty much good with all the necessary mechanics in place and working, but in need of some polish. Notably you're not going to be able to snipe the fuck out of armor sections, apparently there's a degree of damage scatter in that makes it play a little closer to tabletop rather than the Magic Leg Removal Game.
There's no IP blocking, if you have a beta invite you can hop on from anywhere in the world to the US server, or buy your way in sometime in August by getting a Founder's pack now.
I'm a big fan of the Loki and do plan to whore it if availible.
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If I remember right I read something about it taking place before the Clan invasion. It will be a while before we see clan stuff I think.
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Then there is still hope for my Loki whoring
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Personally I wouldn't mind keeping Clan tech out for awhile. They Clanners aren't known for their brawling 'Mechs; they pretty much form a front at 800m and pick targets apart with ERLLAS and LRMs. If I wanted to 360noscopeheadshot my enemy in 9 out of 10 situations (obviously the Clanners were eventually defeated by Comstar), I'd play EVE Online: A Game of Spacedongs.
Does any of you happen to know untill when we can buy the founder packs? Just wired some money to paypal and hoping I am still in time.
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You can still get them.
They seem to be going off the boardgame starter pack set of 'Mechs, which means in addition to the recently added Spider and the ones we have, I expect some or all of the Banshee, Whitworth, Assassin, Vindicator, Grasshopper, Panther, Zeus, Clint, Cyclops, Quickdraw, Enforcer, and Hermes II before others.
As a horrifically boring person I am obliged to rant about inferiority and vulnerability of walking tech.
If you're Founder, you're in. o7 and see you on the battlefield and such.
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An AC-5 on a Hunchback?
SACRILEGE.
Despite the fact they've got like seven versions of Swayback in the game.
ALL MED LASER MUNCHBACK WOLOLOLOL OH SEVEN
No, but I'm not terribly surprised. Evil plotting regarding the replacement of them with pulse lasers and XL engines is now in progress.
Just got into Beta, but have my sisters wedding this weekend. When I get back i'm gonna be all over this. So what's the down low? Any kugu clans or other I could join?
I don't think clans work yet.
Could you explain the game's "grand scheme" layout? Is it isolated sportive battlegrounds or is it resource based sandbox with smacktalk and mecha-teabagging? Because I'm hearing all sorts of wild rumours
Can condense that question in "blob or fotm?"
Ah and of course what kind of tears are going to flow through the game
It's a very nice looking world of tanks. You drive very big stompy robots which have customizable load outs. The more you use a particular chassis the more experience you get to unlock bonuses.
The fanbase are super super serious nerds who have been waiting for years for this game and expect everyone to act like civil war reenactors. Which isn't going to happen, so they cry alot.
The beta doesn't have clans / mercenary companies yet so its really loose but you can get a good idea of the game from it.
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Wait. You can put custom decals on your 'Mechs already?
I'm still not sure what to think of this whole xp thing.
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