Yeah I wasn't really reading all of that argument but saying jitas prices aren't the prices of your goods seems odd. Isnt the value of a good determined by the market, and by extension, how much each person is willing to sell/buy for? Thus as long as goods move in Jita, that's the value of the goods?
Sure do I have market limitations, but are we here just talking about market limitations or other limitations, too? What about the limitations of the mind? The problems come with the highest category, the one CCP is in and the one that is just above Goons. Goons' manipulations catch CCP's attention and makes them respond by undoing what they have done and causes them to change the game. I see you agreeing with Zagul, but you can only blame yourself when you put yourself up there.
It is not about that. It is about saying that your prices are right and others having the wrong prices. Hence I said that people in Jita believe their prices to be the right ones. People at Amarr, Dodixie and Rens all believe the same. And most new players believe that the estimated prices are the right prices.
Somehow has Hilmar got a problem to see this and now sees himself as the "Charles Manson of Jita":
And before that it was prom and dyspro. Only those two made sense being not only r64, but somewhat spread across the cluster.
I agree that tech itself does not need a nerf with its abundance or distribution, but rather that they need to revamp the entire T2 production chain again. Lets just hope they listen to the feedback this time if they create another ridiculously unintended bottleneck. The racial minerals should play a role in racial T2 production, not be an overall imbalance like we have been stuck with the past year and a half.
And this is my point exactly.
CCP has intervened incorrectly on this matter. They're giving the illusion that we as players now have the ability to control the market pricing and have done so by attempting to put a soft cap on market fuckery. This is bad because it interferes with the ~sandbox~. It stems from them not being able to admit they fucked up and actually fixing the root of the problem, manufacturing. In actuality, they've removed another way for us to do market manipulation by putting that pressure relief valve on things. They've in essence taken a stance against things like OTEC instead of taking a stance for their initial game design of being a sandbox.
The issue is that people blame tech and have turned it into a buzz word rather than actually understand why tech is so valuable.
No. You want us to think you are like Charlson Manson, that you are the King, that you have the Nickel rolling, etc..
It is not what I think you sound like. I want you to remember what else he said and hope you are not like him.
Silly question, but you do have more than Nickels rolling for you, right? If not then this whole conversation between us would turn out to be rather pathetic.
the way resources should be spread are based on race, in my opinion. Moon distribution and manufacturing should both be the focus on how to correct the issue.
No, there should not be a random scramble of moons across EVE, instead, there should be a direct resource correlation between areas of space and where resources are harvested. For example, the south leading from providence and into catch (sansha) should house one type of R64, this type is directly related to Amarr tech 2 production and all other four races. Pirate areas would cross between two types. Drone regions focus on drone production and related T2 modules where their drops actually support this. The T2 production should also relate to the primary weapon systems.
So, for example...
Thu = Gallente/Rails
Dyspro = Amarr/Lasers
Neo = Mini/Projectile
Prom = Caldari/Missiles
For T2 modules not related to weapon systems should remain neutral, this is where alchemy would come into play by combining R32 poo into reacted materials that contribute to their production.
This does two things, one if your alliance flies a specific doctrine such as heavy minmatar logistics/recons, it makes the south more valuable to YOU. However, all null space becomes valuable to an extent.
It makes space valuable based on consumed resources and feeds the idea of a sandbox. Not putting fake caps on shit that destroys the sandbox.
I do concurr with zagduls thoughts on this. Having different goos situated in their own areas would force controlling all of them hard. This though might also lead to even more blueberries, as everyone and their mothers are blueing each other to manipulate all prices, but I do think theres enough assholes to create cracks in such a situation and force fights.
I never met the man and sure do not want to. There is enough crazy on the Internet. Could be he did play cards in prison and for some he may have been a patriarch at some point. I would not know. I do however doubt he was ever rich nor will he have a clue about pretty much anything that is of value to me. He is a crazy man. Some think that the things he says make sense, but they are just the ramblings of a crazy man. He is not going to spit out tomorrow's lottery numbers or produce a unified theory on physics or produce some other genius work. You want to be like Charles Manson or what him to carry your message? Fine, but do not whine when I point out the fool in you!
What the blazes are you two arguing about?
However the production chain gets rebalanced, having the end result be static will tend towards a stagnant null sec. If major fleet fights and invasions are the marquee moments of Eve, then you want to give people easons to invade each other regularly.
They way to do this is to have resources move around, either gradually and predictably (similarly to how resource depletion makes you move your PI extractors around) or suddenly, (like finding a new gold vein or oil field).
Imagine how different the last 12 months would have been if absolutely nothing was changed about tech except that moons got depleted and others opened up. OTEC wouldn't have been able to stay as a defensive non-invasion pact. They'd have either needed to be regularly on the move to claim new moons, or they'd have had to deal with negotiating to bring the happy new moon holders into the cartel.
Has anyone yet looked at the reasoning for the change:
Prices of various items double once in a while and they go back down. It took 4 months for Technetium to climb this high and it is been coming down again, too. I find it incomprehensible to call this a "sharp rise". Any attempt to prevent the markets from such a rise is like putting the market into an artificial coma. And the way CCP handles issues often has the effect of a hammer and it could probably turn the market into a proper flat line.Over the past several months the price of the moon mineral Technetium has risen sharply, bringing some pre-existing game design issues into sharper relief. The value of these moons combined with the fact that they exist completely in one distinct region of the game has caused wealth transfers that are simply too large for the effort and risk involved. So we are going to kick Technetium in the balls.
Also calling the efforts small that were necessary to do this, which is what the devblog does, does not do the work by the Goons justice. There have been many fights over Technetium moons in the past and it is the first time that a group has managed to create a monopoly as well as to profit from it. So many ships got destroyed over the years in fights over these moons that I can only call the statement bullshit.
Unless someone can explain to me why this change is needed do I only see CCP trying to sell us another shitty expansion. Many will love this change without understanding it, because all they will understand is "Technetium + Goons = exploding Hulks" and that this is getting changed somehow.
The devblog then goes on about other problems needing to be addressed, but with the initial reasoning sounding so stupid and unnecessary am I not anywhere close to being convinced over this.
Can anyone provide me with solid enlightenment or should I just stick my head into a gas oven?
From the run up to the patch that made Tech king, it was clear that CCP was blissfully unaware as to the real effects of the changes they were bringing in. Tech was obviously broken (a non R64 as king of the hill) the rise from 100k/pu to 200k just forced CCP into installing a release valve. It was necessary to deal with tech and it still is, I have no issue with alliances being rewarded for being sucessfull but Tech rewards are just hilarious.
tldr stick your head in the oven if you do not know enough about the game to see how broken some of it is.
Yeah, p.much stick your head in a gas oven.
Tech is coming down again because of the announced changes, you tard.
Goons have lost a lot of Drakes which are easily recouped by their Tech income. It's a problem in the construction tree, not just that Goons threw a dart at a board and decided Tech was the commodity that they would horde. People were predicting this before moon mining was even released. Further, the Tech empire has enabled a hording of wealth (including supercapitals) so massive that nobody outside of OTEC can feasibly break it. I'm predicting OTEC will splinter due to internal conflict, but that's optimistic.
So basically you read what you wanted to and missed the part about this being the first in a series of changes. It hasn't even gone into effect yet; what we're seeing is speculation based on a Devblog saying "This is probably what we're going to do." And guess what? Tech is down to 100pu again. So you're not only wrong in your reasoning (again), but also wrong in that this change won't fix anything.
Many lost ships over this. Not only Goons and not just recently.
The devblog just came out and the price of Technetium has been dropping since June. The patch is also not even in sight yet. What will most likely happen is that Technetium will drop below the price it had before Goons started messing with the market. You better enjoy the current market activity, because it might be the last time you see it happening before it enters into a flat line.So basically you read what you wanted to and missed the part about this being the first in a series of changes. It hasn't even gone into effect yet; what we're seeing is speculation based on a Devblog saying "This is probably what we're going to do." And guess what? Tech is down to 100pu again. So you're not only wrong in your reasoning (again), but also wrong in that this change won't fix anything.
Now do pick up my points and do not you stick your head into the gas oven. What is so sharp about the rise? It just is not sharp. It doubled ... "OMG...!11!11 Call CCP!!!"
And there have been wars over Technetium since forever. Of course, some people hate it, because they just cannot get their hands on one of the moons, but this is how EVE is.
Everyone was happy when drones stopped dropping tons of minerals and when NPC loot drops had a good amount if minerals removed. And now we get the opposite with moon goo, almost like one can mix Tritanium with Pyerite to get Megacyte from it.
And no, I did read it all. It is just that after I read bullshit I cannot take the rest of it suddenly serious. Can you?
It was about 120k before goons pushed it to 200. 200 was just a little too ambitious, that is all.It shouldn't be anywhere near 120k is what ccp are trying to fix. It should be as worthless as caesium. Like it was 3 years ago.
It is not broken when it means that everyone gets the same chance at obtaining it. Only when all resources become available to almost everyone then wars have to be fought over how ugly someone's sister is and other dumb shit. Technetium delivers fights like nothing else. This is going to disappear. What a fucking great change ...
And what is CCP going to do when Goons decide to go into faction warfare and take over all control bunkers? Is CCP then adding control bunkers everywhere so everyone can have one and not only Goons? ...
Once upon a time game mechanics that could be abused got fixed and everyone celebrated, now everyone just whinges. Maybe I am getting old.
As if you guys think that CCP has the faintest clue or logic at the base of the economy changes they make in this shitty game.
When the planets align in the solarsystem, we will start to see logic from CCP.
Ceterum censeo -A- esse delendam
[QUOTE=Don Peyote;435913]velonad is p good h ats
i mnea i love you more an yevrerying but velongad is the hnowreigan of my heart always
happy nwe yar[/QUOTE]
I don't think you get Whitehound
The algorithm works something like this:
(1) Sail blithely into a thread discussing a topic he "has never seriously tried in game" but has read a few hysterical forum posts on
(2) Make a ~srspost~ that - to the outside observer sounds quite profound in the manner of one who points out a much neglected issue that's more important than people realise
(3) But actually it's fucking nonsense to anyone who has tried the topic seriously in game
(4) Relentlessly defend that point with increasingly waspish non-sequiteurs (Banning botters is racist! Nerfing titans causes drought in Senegal!) and moon-logic, still in the same cod-profound, ironic tone
(5) Eventually after 3 or 4 days it turns out to be an incredibly petty bit of semantic hair splitting about a spelling error or something
(6) That you just read through like fifty posts about for shit's sake
(7) No troll!
You first have to conquer the systems with the Technetium moons before you can use them to create a monopoly. It is the same principle as with faction warfare. Only does CCP apparently not want this for 0.0 and now waters down the rewards and makes every region more equal. So soon will not just you be sitting in a shitty part of space but everyone. You will be holding hands with your NRDS neighbours and be singing songs about the past.
One day will CCP then "tackle gate camps", because "the efforts involved do not match the rewards". You do understand that this is a CCP whine on successful player strategies, right? So it is going to be interesting what they will do about them nasty, nasty gate camps. I have heard that micro jump drives are in discussion and that these will "tackle this".
CCP is watering down EVE with such changes and EVE will have more and more the appeal of WoW. Simple as that. They are pacifying EVE so that they can pack more players into it and to make it harder to have big fights. They see it as being bad for their business when a minority starts to get organized and can successfully waltz through EVE and harvests the rewards from doing it.
Do not make me laugh. Some Goon shitheads, who are now stuffed like a couch potato at Thanks Giving and in fear of being hated for the rest of their time in EVE, are now trying to deny it all happened. It has been working pretty well for them and they had a lot of fun doing it.
Tell me again it is broken and without being jealous or stupid!
Now that people have seen what can be done with Tech moons do you not think that someone else want to give this a try, too? We would very likely see more fights over Tech moons, perhaps the most epic fights in EVE's history, but not with a game change like this.
How do you propose a fight over tech moons with these political actors? Because if Solar Fleet were to take NCdot tech in numbers, I'm sure the friendly faces of OTEC would show up to back up a bro. So it is very uneralistic suggesting that the current OTEC group could be attacked succesfully, because if you start taking heavy supercap losses you have no endless isk faucet at your disposal as do your opponents.
When DRF killed the NC it was because they had shitton of RL money spent on the game to buy titans and chars and also they had the whole drone regions to supply them with cheap ass materials, so they could build supercaps cheaper. But it seems that Mactep and Makalu's Solar Fleet and AAA are not keen on spending $5000+ on a video game, nor do they have the resources of the drone regions anymore.
So be kind and shut the fuck with your fuck awful posting, thx.
green thanks to philanthropy
It is broken on every logical gamplay level, the entirety of Eve accepted this fact (those who are self aware anyway). If I have a horse in this race it sure is not the 'nerf tech' one because I love generous ship reimbursement policies
And really 'Goon Shitheads' & 'Malcanis - Piece of Shit' your trolls are becoming obvious.
What in the whole fuck are you on about? Mittens&Co have been saying it's broken pretty much from the get go, along with the spreadsheet nerds in the EVE-O forums. Also, jealous? I'm in TEST, we might not have 60 tech moons or whatever Goons hold, but we make pretty damn good money from the ~15 we have. And good fights? Yeah sometimes, but those are symbolic more than anything, BL+Nulli might attack some moons and Boat will ride out like a flabby white knight and some good fights will be had, maybe. But if they ever actually threaten the CFC's tech holdings they will get the hammer dropped on them and there will be no good fights, I have a lot of respect for BL and Nulli but they don't stand a chance in hell of challenging the CFC if things get :serious:.
Also, when the hell did Goons care about the rest of EVE hating them? Seeing the plebs on EVE-O get their knickers in a twist is one the best reasons to play this horrible game.
You are right, I'd rather follow Goons before I'd follow you. You are just an angry kid who is too incompetent to lead a group. Some are just not meant to be leaders or to win.
You want that even the most retarded players can succeed at this. You want to have a guarantee on success and with the odds always being on your side, well, then I suggest that you go and play WoW. Seriously.
Nope, wrong again!
First off, you don't have to conquer any systems to own the Tech moons. PL owns a hilarious number of Tech moons and no sov. With a sufficient supercapital fleet (easily afforded with enough Tech), not only can you defend these moons with ease, but you can deploy to the other end of 0.0 in less than an hour and be owning other nerds too.
Second, in regard to FW, it's ENTIRELY different. Let's say Goons joined Caldari FW. They'd quickly conquer all of the Gallente bunkers, right? Right. But that would mean no Gallente plexes would be generated, and without Gallente plexes, Caldari pilots can't make LP. They can defensive plex for standings, but without LP, there's no benefit to FW. Meanwhile, Gallente would have entire regions of Caldari plexes to farm. And even if they figured out something clever by which their membership could be split between Caldari and Gallente to simply farm LP, it wouldn't exclude others from joining FW and making LP too. With Tech, by contrast, you hold the Tech and nobody else gets it. Pretty simple.
Let's get back to that gas oven, shall we?
(8) I forgot to mention the rapid and continuous goal-post shifting.
(Sorry)
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