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Thread: [devblog] tech nerf

  1. #401
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    Quote Originally Posted by Whitehound View Post
    No. Saying "20 jita-rich spartans" and then "its the people" is not the same. You do want fresh alliances with big numbers coming into 0.0 and fighting the good fight rather than seeing the same old dickheads with ever growing wallets dictating their way.

    It is why CCP is now nerfing Technetium, when they should perhaps just limit the wallets.
    I'm in a new alliance that just took their first station yesterday, sup.

    And as long as they are active and healthy most 0.0 alliances arent going to lose to some fresh from highsec scrubs. The current trend (mostly CFC) of taking in new alliances, fostering them, and then letting them spread their wings would appear to be a more realistic approach.
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    Quote Originally Posted by Whitehound View Post
    It is not enough. ISK can be accumulated over time, but player numbers cannot. You hold space with the players you have, but you should not hold it with your wallet. It should not be possible to hold 0.0 space with ISKs made in high-sec for example. It is too weird. Nor should one be forced to pay for what one owns. Then there is the problem of holding actual space versus just holding the perimeter with the advantage being on the side of the larger alliances.
    [Tell] me how someone sitting in hisec is supposed to hold 0.0 space with ISK made in hisec, or are you counting f.ex us selling tech in jita as "ISK made in hisec"?

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    Alts are OP and should be banned

    Clearly this is the appropriate solution

    Sadly, not the final solution

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    Just cause it has been brought up again.
    Does anyone actually truly believe that if you change the system suddenly new alliances out of highsec will pop up and move into 0.0. Cause honestly I can't believe in any way that suddenly a few thousand highsec people will just charge into 0.0 if you would make it more accessible.

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    Quote Originally Posted by tgr View Post
    [Tell] me how someone sitting in hisec is supposed to hold 0.0 space with ISK made in hisec, or are you counting f.ex us selling tech in jita as "ISK made in hisec"?
    It is about what counts as sovereignty. I am saying that sov bills are not enough to count as "holding" sovereignty. You are buying sovereignty. You are not holding it.

    Paying bills has very little to do with sovereignty. You pay an owner (i.e. landlord). You should not be paying for what you own. Holding sovereignty means you are capable of holding the space and thereby own it. This is your sovereignty. This is why I say that ISK, when ISK can come from high-sec or anywhere else, should not count.

    The terms used in the discussion, like "holding", "paying", "owning" as well as "sovereignty", are being used with too little thought. You click a button, you make a payment and then you own space and hold sovereignty ... it makes little sense to me. Probably because I am a retard.

  6. #406
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    Quote Originally Posted by Whitehound View Post
    I see you are giving up. (=> Retard)
    Attachment 3158
    "I can say, and I am responsible for what I am saying, that they have started to commit suicide under the walls of Baghdad. We will encourage them to commit more suicides quickly."

  7. #407
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    I'm drawing a blank on what alliances pay for space they dont use, but can still defend using highsec money.
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    Did someone earlier in the thread or on another say that the changes were on Singularity today? I've only looked at a couple but I didn't see any frigate changes.

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    It would appear CCP are changing Alchemy to 10:1 ratio.

    - 100 Titanium + 100 Vanadium -> 1 Unrefined Vanadium Hafnite -> 20 Vanadium Hafnite + 90 Vanadium
    - 100 Cobalt + 100 Platinum -> 1 Unrefined Platinum Technite -> 20 Platinum Technite + 90 Platinum
    - 100 Scandium + 100 Chromium -> 1 Unrefined Solerium -> 20 Solerium + 90 Chromium
    - 100 Scandium + 100 Cadmium -> 1 Unrefined Caesarium Cadmide -> 20 Caesarium Cadmide + 90 Cadmium
    - 100 Evaporite Deposits + 100 Atmospheric Gases -> 1 Unrefined Hexite -> 20 Hexite
    - 100 Atmospheric Gases + 100 Tungsten -> 1 Unrefined Rolled Tungsten Alloy -> 20 Rolled Tungsten Alloy + 90 Tungsten
    - 100 Evaporite Deposits + 100 Titanium -> 1 Unrefined Titanium Chromide -> 20 Titanium Chromide + 90 Titanium
    - 100 Hydrocarbons + 100 Scandium -> 1 Unrefined Fernite Alloy-> 20 Fernite Alloy + 90 Scandium
    - 100 Silicates + 100 Cobalt -> 1 Unrefined Crystallite Alloy -> 20 Crystallite Alloy + 90 Cobalt





    Source: https://forums.eveonline.com/default...24#post1690524


    While the implications for this means a price floor of 52.5k for tech according to people who are way better at math than me, does it make other reactions worthwhile as well? Are there any larger implications to be had from this buff to the overall T2 material market, technetium asides?

  10. #410
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    This interests me enough to read others postings but not enough to do my own spreadsheet
    I've noticed that there's a pretty big disconnect between the general consensus of kugu and what's actually happening. It seems enough people have said it in this thread that people are taking it as fact.

  11. #411
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    Quote Originally Posted by Great White View Post
    does it make other reactions worthwhile as well?
    No,I did a rough and ready calculation and none of the other reactions would even cover the cost of the POS fuel. (Edit: ballpark figure for a medium pos for an hour is 300k to 400k, obviously that means that the price of the intermediate has to top at least 15k to 20k a unit to be profitable - and that's before you even consider the price of the precursors)

    The platinum technite reaction would be pretty profitable if cobalt prices settled back down to their previous level and the platinum technite reaction stayed stable. Unfortunately, its screaming downwards.

  12. #412
    The Ethics of Madness Mira Z's Avatar
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    Actually, the really nice thing about the platinum technite alchemy is that you could comfortably fit a weeks fuel and precursors for a single line medium POS into a deep space transport. That makes for a very low start up cost compared to larger reaction chains. Potentially, pretty much anyone could do this reaction.

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    Quote Originally Posted by Drooling Idiot View Post
    Just do away with the indices in favor of influence. That way multiple alliances in the same area would conflict. Get rid of fixed sov and label it as controlled by whoever has the largest influence. Ratting/mining builds influence and it trickles into adjacent systems. TrueSec decreases as you shoot all the rats. Tower fuel consumption or extraction rate could vary based on the influence. Owning a premium moon on the other side of the map would be far less beneficial. Zagdul's idea with each R64 being used for each race would help as well.

    Make stations mobile and towers scalable in size. Then allow arrays to be plugged into stations and towers to upgrade number of slots. Station upgrades would make slots faster and allow more arrays to be installed. That way you could turn those 10 useless research slots into 10 offices if you wanted. Maybe allow simple and complex reactors to be added to stations to perform reactions?

    Moons would be worth far more to the people that lived near them so they would fight for the moons. No extremely annoying timers to deal with. To take a region you would actively deny the other group access to it as you build your own influence.
    I like influence as well. Similar to how faction warfare and incursions work. However, you'd still need a way to measure influence.

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    Quote Originally Posted by Manfred Hideous View Post
    Did someone earlier in the thread or on another say that the changes were on Singularity today? I've only looked at a couple but I didn't see any frigate changes.
    Moon changes or the market ones?

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    Quote Originally Posted by Zagdul View Post
    Moon changes or the market ones?
    Sorry but I didn't check. I only had enough time to peek at a few frigs before my lunch ended.

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    I'm not sure how easy it is to predict how the market will react to any moon changes. Its obvious that it will drive the price of tech down, but if more people do mining or reactions that will affect the price of low end goo (up or down), and intermediate moon products, as well as the cost of towers, POS fuel, PI, etc.

    For myself, Im gonna stay out of reactions for a while until the market settles. I dont have the isk to play the market at this time. At least they arent touching neo yet.
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    Reacted on Cobalt Moon: 27k isk / PlatTech making 437m / month
    Reacted on Barren Moon: 40k isk / PlatTech making 258m / month
    Tech Moon: ~7.5b/month with tech at 110k

    The only other reactions close to profitable don't have any associated alchemy reactions.

  18. #418
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    I should also point out that the spreadsheet I'm using pulls prices from the API and tech is plummeting. 89k/unit now. Straight up reactions are close to breaking even now.

  19. #419
    The Ethics of Madness Mira Z's Avatar
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    I updated my own spreadsheet to include the new platinum technite reaction:



    I estimate that the start up cost of the alchemical platinum technite reaction, running a single line on a medium POS is going to be less than 500 million. That's including the cost of a deep space transport to supply the POS. That's a very low barrier to entry, which increases the likelihood of widespread adoption.

    Which is I guess why the price of tech is crashing.

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    Quote Originally Posted by Whitehound View Post
    hurfblurf
    http://eve-kill.net/?a=kill_detail&kll_id=7124548

    So here's the thing: According to eve-kill, you haven't killed anything. Ever. You've never PVP'd. Right now you belong to a corp called 'The Whitehound Corporation' which has three members and according to corp info is offering to sell up to 4499 of its 9000 shares at 100k ISK apiece. God only knows why anybody would want control of this corporation which possesses absolute fuckall, maybe it's an elaborate scam. I don't know.

    It doesn't look like you've ever done anything in low or nullsec, aside from that comedy killmail from years back. Before you call Zagdul a retard, you might look at his KB, here it is (http://eve-kill.net/?a=pilot_detail&plt_id=1508). He's lived in and out of 0.0 for quite awhile now. He's killed literally thousands of dudes. I barely know him, but if I saw his ass in local and checked his KB, I'd be aligned to a safe. I see your KB and I'm scanning for a hauler because that's all you seem to ever fly.

    So unless you're going to shock and awe us by revealing that you're posting under the name of a hauler alt, kindly fuck off.

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    Quote Originally Posted by Hilmar Keller View Post
    ... fap fap fap ...
    Nothing you dig up will change that you are a retard. Your choice is to let go or explode in anger. I will wait until you have more to say on topic.

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    Quote Originally Posted by Whitehound View Post
    Nothing you dig up will change that you are a retard. Your choice is to let go or explode in anger. I will wait until you have more to say on topic.
    The topic is 'where does this dumb pubbie faggot get off calling [s]Zagdul[/s] anybody a retard'

    Care to discuss?

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    Quote Originally Posted by Manfred Hideous View Post
    Sorry but I didn't check. I only had enough time to peek at a few frigs before my lunch ended.
    Wait till you see the buffs to exhumers. Holy shitballs, skiffs with > 60k ehp.

    ohseven hulkageddon... been fun

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    Quote Originally Posted by Zagdul View Post
    Wait till you see the buffs to exhumers. Holy shitballs, skiffs with > 60k ehp.

    ohseven hulkageddon... been fun
    I saw quoted fits with > 100k EHP



    But bads will still use Hulks because ~yield~

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    Quote Originally Posted by Hilmar Keller View Post

    Care to discuss?
    I refer the honourable gentlemen to my previous statement.

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    Quote Originally Posted by Malcanis View Post
    I refer the honourable gentlemen to my previous statement.
    Which one? You always post a lot of shit. It is not the one about horse ass, is it?

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    Quote Originally Posted by Whitehound View Post
    Nothing you dig up will change that you are a retard. Your choice is to let go or explode in anger. I will wait until you have more to say on topic.
    Quote Originally Posted by Whitehound View Post
    Probably because I am a retard.
    Since when is a self described "retard" allowed to decide whether somebody else is as, or more, mentally retarded than they are?

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    Quote Originally Posted by Zagdul View Post
    Wait till you see the buffs to exhumers. Holy shitballs, skiffs with > 60k ehp.

    ohseven hulkageddon... been fun
    The ice must floe

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    Quote Originally Posted by Iseeyouseemeseeyou View Post
    Since when is a self described "retard" allowed to decide whether somebody else is as, or more, mentally retarded than they are?
    Politicians discussing legislation :V
    Spaceship friends don't let other spaceship friends madpost.

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    Quote Originally Posted by Iseeyouseemeseeyou View Post
    Since when is a self described "retard" allowed to decide whether somebody else is as, or more, mentally retarded than they are?
    Takes one to know one?

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    Quote Originally Posted by Iseeyouseemeseeyou View Post
    Since when is a self described "retard" allowed to decide whether somebody else is as, or more, mentally retarded than they are?
    No! I am retardicus!

  32. #432
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    Quote Originally Posted by Great White View Post
    It would appear CCP are changing Alchemy to 10:1 ratio.

    - 100 Titanium + 100 Vanadium -> 1 Unrefined Vanadium Hafnite -> 20 Vanadium Hafnite + 90 Vanadium
    - 100 Cobalt + 100 Platinum -> 1 Unrefined Platinum Technite -> 20 Platinum Technite + 90 Platinum
    - 100 Scandium + 100 Chromium -> 1 Unrefined Solerium -> 20 Solerium + 90 Chromium
    - 100 Scandium + 100 Cadmium -> 1 Unrefined Caesarium Cadmide -> 20 Caesarium Cadmide + 90 Cadmium
    - 100 Evaporite Deposits + 100 Atmospheric Gases -> 1 Unrefined Hexite -> 20 Hexite
    - 100 Atmospheric Gases + 100 Tungsten -> 1 Unrefined Rolled Tungsten Alloy -> 20 Rolled Tungsten Alloy + 90 Tungsten
    - 100 Evaporite Deposits + 100 Titanium -> 1 Unrefined Titanium Chromide -> 20 Titanium Chromide + 90 Titanium
    - 100 Hydrocarbons + 100 Scandium -> 1 Unrefined Fernite Alloy-> 20 Fernite Alloy + 90 Scandium
    - 100 Silicates + 100 Cobalt -> 1 Unrefined Crystallite Alloy -> 20 Crystallite Alloy + 90 Cobalt





    Source: https://forums.eveonline.com/default...24#post1690524


    While the implications for this means a price floor of 52.5k for tech according to people who are way better at math than me, does it make other reactions worthwhile as well? Are there any larger implications to be had from this buff to the overall T2 material market, technetium asides?
    According to my moon jew duder, too many people are speculating based on an unlimited supply of Cobalt. He says there are roughly 4x the amount of cobalt moons in EVE than there are tech. To tower all of these moons and react off of them, you'd first be swapping out all of the medium/small towers that hold cobalt currently and that would cost a fuckton of fuel. I think this recent change is based off this speculation and that you still need cobalt to react for crystalline carbides.

    If you were to convert the entire cobalt moon supply in EVE you'd only increase the supply of tech by roughly 40% and that's with 100% yield. IMO... the numbers are still low. I expect tech to hover around 75k.

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    Cobalt's up today.

    STILL THE KING BABY

  34. #434
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    Yep, all my Plat got bought up today, at a much lower price then I would have preferred I should add.

    That's what I get for playing market games in a market I don't fully understand yet.
    Spaceship friends don't let other spaceship friends madpost.

  35. #435
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    Quote Originally Posted by Zagdul View Post
    Wait till you see the buffs to exhumers. Holy shitballs, skiffs with > 60k ehp.

    ohseven hulkageddon... been fun
    Sweet, I stashed a dozen or so Skiffs at 45m/pop just before the drone region nerf.

    Let the speculation begin.

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    Quote Originally Posted by Zagdul View Post
    Wait till you see the buffs to exhumers. Holy shitballs, skiffs with > 60k ehp.

    ohseven hulkageddon... been fun
    OK, I for some reason didn't realize it was only attack frigs. I'm tooling around in an arty slasher now. Fast, Fun, and cheap.

    I freaking love the mouse-overs for the mod buttons.

  37. #437
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    Are the changes to frigs listed on a devblog somewhere? Or do I just have to derp around on Sisi to see what's different?

  38. #438
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    There should be a devblog somewhere.
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  39. #439
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    Quote Originally Posted by Zagdul View Post
    He says there are roughly 4x the amount of cobalt moons in EVE than there are tech.
    He's wrong. I think our count on Cobalt moons within TEST space alone was over 1000.

    Or we're rich bitch.

  40. #440
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    Quote Originally Posted by Hilmar Keller View Post
    Are the changes to frigs listed on a devblog somewhere? Or do I just have to derp around on Sisi to see what's different?
    AFAIK derping is what's needed. Unless I missed something or it was posted today since I left work, the specifics aren't posted anywhere. Of course now that I've said this it'll turn out they were.

  41. #441
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    Quote Originally Posted by Rer View Post
    There should be a devblog somewhere.
    There was one posted over a month ago here (http://community.eveonline.com/devbl...log&nbid=72890) but nothing specific is said.

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    Yah, Zag. The retriever gets a bonus of 50% yield (currently 3% per level) 20,000 ore hold (10% bonus per level) and the one I threw together quickly has about 20,000 EHP (ingame fitting). I haven't fitted a procurer yet but it gets shield ehp bonus of 5%/lvl and 200% yield bonus.

    The T2's still outperform and have better EHP but it looks like the warp strength has been dropped and the hulk can't hold shit for ore. It'll have to jetcan mine.

    E:
    I don't think they will leave the numbers where they are. Suicide ganking will become a thing of the past. I just sat through a spawn of 2 BS and 3 frigs shooting me in the head for about 4 minutes against me weakest resist. A retriever would have died in maybe three volleys before.

    I kinda wish the barges could have a built in defense boost that only activated in low/null. Risk taking miners deserve some shiny stuff but it sucks the abundant ice field will be overrun with impunity by barges who can't be killed easily enough to make it worth the effort.

  43. #443
    The Ethics of Madness Mira Z's Avatar
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    Quote Originally Posted by Raketefrau View Post
    Sweet, I stashed a dozen or so Skiffs at 45m/pop just before the drone region nerf.

    Let the speculation begin.
    New skiffs are going to be the choice of the paranoid afk miner in high sec. I managed to get one over 100k EHP on Singularity earlier. Park it next to a hulk and wander off for half an hour, safe in the knowledge that he is much, much, easier to kill and worth more too.

    Needless to say, the amount sold in Jita spiked by 200% today.

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    Galactic Pot-Healer Zagdul's Avatar
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    Quote Originally Posted by Checkbox Poll View Post
    He's wrong. I think our count on Cobalt moons within TEST space alone was over 1000.

    Or we're rich bitch.
    I believe the last count of tech was something to the tune of 450 total in the game?

    So you having > 1000 isn't unreasonable.

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    Quote Originally Posted by Hilmar Keller View Post
    Are the changes to frigs listed on a devblog somewhere? Or do I just have to derp around on Sisi to see what's different?
    https://forums.eveonline.com/default.aspx?g=posts&t=122912&find=unread

    is a thread containing a catalog of the proposed changes. The OP is out of date on the specific stats, but captures the gist of it (I believe all the bonuses and slot layouts are remaining as posted in OP, with most of the tweaks aimed at fittings). They're also redoing the tormentor again.

  46. #446
    At the office, getting paid to be on here (unofficially) Jacabon Mere's Avatar
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    Quote Originally Posted by Zagdul View Post
    I believe the last count of tech was something to the tune of 450 total in the game?

    So you having > 1000 isn't unreasonable.
    Dotlan has 1k mapped in highsec and about 1.8k mapped in null with lots of holes in the data. My guess is around 3.5 to 4k cobalt in total.

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    Dotlan shows a 10:1 ratio of cobalt to tech.

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    Quote Originally Posted by Manfred Hideous View Post
    I kinda wish the barges could have a built in defense boost that only activated in low/null. Risk taking miners deserve some shiny stuff but it sucks the abundant ice field will be overrun with impunity by barges who can't be killed easily enough to make it worth the effort.
    Taking a destroyer into a high-sec ice field and shooting Mackinaws for 10 seconds has no effort of any kind to it. Do not call this an effort.

    I have not seen the new barges jet, but I hope they do not get their new eHP through a direct buff, but will first require to be fitted right and with modules that require an activation. These ships should not come with massive eHP free of any interaction. Miners should be able to fail fit their mining ships just like the PvPers. If not then CCP have done it wrong. Do not tell me that this is what they did...

    Anyhow, I have been selling off all my mineral stocks. Once the new mining ships come out and players can afk-mine with very little risk will the mineral prices come sailing down. Seems it has already started.

  49. #449
    God is dead. They found his carcass in 2019.. Hilmar Keller's Avatar
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    Skiffs are about as nice as they come - the difference in mining yield between it and a Hulk is 25% at Exhumers 5, but you get a bigger ore hold and a tank nothing short of a few Tornados can suicide.

    Yeah, I was thinking about investing in a few Skiffs to put back on the market last night, but some voice in my head said YOU'RE BUYING FUCKING SKIFFS? and I cried a little.

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    The Alien Mind luksajlo's Avatar
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    Whitehound, you should choose different game bud. Maybe try with wow first in non pvp server. Chat with ppl while throwing bananas on flying yellow - pink pigs.

    Trying to appeal for game change because of players created entities that adapted on (broken) game mechanics is an act of a 9 year old kid. Even worse, You calling names people that, as it seems, have been in game much longer than you, and most of all, know way more than you assume you know... This is the line where you should stop "talking" and start listening!

    Do not get me wrong, your effort is noticed, and I admire your will to make things better for "everyone" and your extra spare time (have nothing better to do).
    [SIGPIC]Had my sig here[/SIGPIC]

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