http://www.eve-neo.com/reactions/
probably just an error when it synched prices
http://www.eve-neo.com/reactions/
probably just an error when it synched prices
Yeah he kept trying with me too.
And since there isn't nearly enough space in the rep comment, thanks again Grim, defender of slightly less horrible posting than Whitehounds.
Also, going to be interesting to see what the barge/exhumer changes do to low end mineral prices. Maybe some hisec dwellers will pick up mining now that it'll get (very)slightly less tedious since you won't have to dump into cans as often and such. One could dream eh?
Sweet jesus christ. CCP butchered all known chemical nomenclature. I'm no inorganic chemist but this butchery of metal alloy nomenclature cannot stand.
>Caesarium Cadmide
FUCK CCP BECAUSE CAESARIUM ISN'T AN ELEMENT. I can't even tell if they are actually using correct IUPAC because idk if this made up element is more or less electronegative than cadium. If it is less electronegative then this would maybe be correct if this shit existed. PS maybe ccp meant Caesium.
>100 x Silicon Diborite 100 x Caesarium Cadmide 100 x Vanadium Hafnite make phenolic composites? APPARENTLY CCP CAN MAKE ORGANIC COMPOUNDS OUT OF INORGANIC ONES. IDK HOW THAT WORKS.
>Crystalline Carbonide
Why doesn't CCP just call it carbide like they do everything else? I guess archaic nomenclature makes them seem smart. This implys a bianary compound in which carbon is the more electronegative element but they don't seem to state what that element is. IS THIS A SALT LIKE CARBINE, OR MAYBE IONIC, OR COVALENT. FUCK I DON'T THINK CCP KNOWS.
EVE is real
I tried using the data from the website linked earlier. Once you add in fuel costs, the prices shift dramatically downwardbvious:
I wasted three hours trying to figure out how to make isk from the mins and reactions I can manage in Derelik. All I learned is that I'm a market retard who can't understand how anyone actually makes isk in reactions. With two large towers I'd be making a whopping 5 mil per week by my numbers. An I fucking up my math or something? towers would run about 235M/w to run and the product would take in 5 mil above that.
Who runs a tower to make in a week what a forsaken hub nets in about a minute and a half?
/ pissed because It took so much of my time to learn I'm still a scrub. LOL
Confirming T2 ship production is the African diamond industry of EVE.
You wont have to use your always use your first born, I heard soon you will be able to just combine a 2nd and 3rd born with alchemy.
edit: btw whats this thread about now? It started off with lots of cool info.. Can someone who knows about all this market shit give another update/summary on whats happened over the last week of speculation and firesales? Where is everything likely to stabilize? How long does it take for something like this rapid drop in tech prices to filter through the market and be seen in cheaper ships?
[quote="Dental Floss"]It's times like these, when I look at some of my alliance mates' posting that I wish we had never formed a rep circle so some of us could learn to post better on their own merit rather than being propped up.[/quote]
They never adequately explained how a jump drive operates, and why it can fit in something as small as a carrier, but not a machariel.
If you kill enough of them they stop fighting - Gen. Curtis Lemay
Fear the KKM
It's the tech 2 wizardry that allows it in a BS. Now we just need a T2 mach.
c
And now we have a new class called alchemy but it doesn't produce potions. :/
I put on my robe and wizard hat
then jump in my freighter and empty fucking silos
tbh you gotta do what you gotta do not shoot yourself when piloting a freighter.
Cobalt's slowly dropping while Crystalline Carbonide spiked 30% today. It seems the goo is entering the market faster than it can be reacted.
From the CSM minutes:
elsewhere:Seleene commented, at this time in the discussion, that he was still waiting for the ‘money-shot’, what about Technetium, POSes, sovereignty? CCP Soundwave’s reply was that these topics were not on the schedule for the Winter 2012 release, but they would be covered in more detail in the next session about EVE Future, i.e. the release/s beyond Winter 2012.
Also:
I p much agree with this one.CCP Unifex wanted to explore the topic of conflict drivers a little bit further and asked, if moon minerals are taken off the table, what is it that drives conflicts in EVE?
Seleene responded by saying that these days the major players in each alliance all hang out in the same jabber channels and conversations after fights are more akin to chat after a friendly match (even though titans and super caps were destroyed) rather than ‘hatred’ – everyone is so filthy rich that losses really don’t matter. The ‘romance’ of old times, where hate and animosity where driving factors are largely gone. The sense of loss has turned from ‘damn, now I have to go and mine to afford all this stuff again’ to ‘man, now I have to go to the market and spend money.’
Raketefrau's quote from the minutes is entirely true. There is too much isk flowing into the system steadily right now at the alliance level. Ships used to be paid for by individuals, when a fight was lost, there was anger. Now they just post to the killboard and wait for the check from the alliance SRP program. The SRPs of today have reduced the grunt level hatred that used to motivate leaders to war and drive tensions between groups. Re-evaluateing the volume of moon goo required to build t2 ships to devalue moon mining could result in the reduction of SRP programs.
Sure, by reducing the demand, the profit of each moon drops, fuel costs are high and as such would result in less moons being mined. This would push up the price per unit, but the overall lessened demand would result in less isk flowing into moon holder's wallets.
I believe a reduction in SRP programs would drastically reshape the face of nullsec. I may be wrong, but I think that reinstating the personal loss and expenditure of old would do wonders to increase the volume of conflict.
I like SRPs, but I like blowing ships up more.
Dominion sov in place for about three and a half years then, best case scenario.these topics were not on the schedule for the Winter 2012 release
I should have just shot myself (ingame)
The only thing I dislike about the ring mining is it seems like they intend to force it to be a fleet effort. If it's like an incursion where you can't really solo, then the idea that it pushes isk from the alliance level down to the grunt is incorrect. It shifts the location of the alliance income and makes it necessary to actively grind (yay?) but the same people will be the beneficiaries. People still won't buy their own ships.
Other than somewhat extensive blue lists (OTEC is not/was not and extended blue list as NC. roams were more than a common occurrence in Deklein, even before the recent silly business) I don't really see how these two are mutually exclusive. SRPs ensure that there are ships for those who want to fly them. It motivates roams and camps to go out and shoot at things with the knowledge that when they lose their ship they can get paid a portion of the cost, buy a new one and go shoot more ships. The one motivates the other. It would seem more likely that without SRPs you would really end up with less ships out and about and thus less of them exploding as people would be much more careful about how, when and where they fly those ships.
Shifting loss to a personal expenditure without increasing the per pilot isk generation of nullsec would be a straight up nerf to activity.
Alliances are extreemly risk adverse with supercap fleets already. That would just extend down the ship classes to BS or BC fleets if people weren't wealthy enough to replace them.
Hours and hours and hours of grinding Forsaken hubs does not make me want to defend Dek... SRP from Tech does.
Was it really better with out SRP tho??
Right now in the south there is a major (hundreds of pilots) fleet fight almost every night. Sometimes multiple fights. It's a lot of fun.
Would this be possible if every ship loss meant pilots jumping to their mission/mining clones after every loss?
The issue at hand is that not all SRPs are alike. Goons can afford to replace motherfucking Tengus. PL has a SRP for supercaps. That's not merely a reward for holding more space; that's a reward for holding POSes (not sov) in a specific region of space with a terribly unbalanced passive resource.
I like SRPs, but when there's no risk-aversion to flying T3 or Super fleets, people with less robust SRPs just dock up and play Civ5.
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