Took out another Taranis in search of gudfites and got killed by a triple Sabre, Loki-boosted (scrammed at 15km, whaddup?) -A- gatecamp.
Fucking Blobbers
Yeah, there are several groups in -A- known for their faggot camps. Gotta work for that #1 on Battleclinic!
On a more positive note - i recently had some fucking intense moments vs. random -A- duders.
So i'm doing a quick post-fleet patrol in my Vengeance, and discover this gang of Sabre, Claw Crow, Thrasher scattered around Jorund gate. Warpin at 30, land 60k off Claw 100k off Sabre. Claw goes for me, dies, i GTFO to a nearby POCO. Midwarp i realize that i actually have the chance to dumpster them all if they're sufficiently stupid. Come out of warp, overheat MWD towards another object, Crow comes in and tackles me w/ long point - no big deal. Sabre lands and burns for me. I overheat p much all my racks, pop standard exile, let Sabre scram/web me and begin brawling. At like 50% Sabre shields Falcon decloaks 50k off, but as the he locks and jams me i'm in half structure and the Sabre is dead
I proceed to burn away and spend like 3 minutes trying to catch the Crow into heated Web range, but the agility difference is just too much so i have to bail.
http://eve-kill.net/?a=kill_related&kll_id=13237780
So this might be off-topic, but I think it deserves to be here re: fitting solo.
The new Inferno features coming to Sisi TODAY include some interesting mods:
Obviously it's too soon to say that any of these things are OP or would replace existing methods (i.e., is the Fueled Shield Booster better than a Cap Booster plus Shield Booster?), but I see a lot of potential from web drones, as well as adaptive hardeners replacing EANMs and adaptive nano plating.Drone Damage module (Extrinsic Damage Amplifier)
CPU Rigs (Small/Medium/Large Processor Overclocking Unit)
Fueled Shield booster (Small/Medium/Large Ancillary Shield Booster), using Cap Boosters as charges
Light and Medium Web drones
Resistance shifting armor hardener (Armor Adaptive Hardener)
Thoughts?
I think the adaptive hardeners are semi-useless, because if you have a gaping resist hole, then you're gonna want an active hardener. vOv
And the fueled shield booster sounds kinda dumb, imho. It turns cap boosters into shield hp less efficiently than cap booster + shield booster, but you get two midslots. We'll have to see how they actually work.
Not to mention that having the cap from a cap booster can be used for a lot of applications (hardeners, prop mods, e-war, etc) and not just shield boosting. You can be neuted to death, but with a cap booster you can get at least one hardener cycle off and survive that much longer.
Playing around on Sisi with the new ancillary shield booster, it's pretty good for kite-tanking, just keeping your shield HP up while you mitigate most damage with range/sig/speed.
Mfume Apocal - Origin. - Black Legion.
niggers know a lot about boosting is what I heard v0v
[SIGPIC][/SIGPIC]
[Drake, LASB Drake]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Experimental 10MN MicroWarpdrive I
Large F-S9 Regolith Shield Induction
X5 Prototype Engine Enervator
Large Ancillary Shield Booster I
X5 Prototype Engine Enervator
Warp Disruptor II
Heavy Missile Launcher II, Trauma Heavy Missile
Heavy Missile Launcher II, Trauma Heavy Missile
Heavy Missile Launcher II, Trauma Heavy Missile
[empty high slot]
Heavy Missile Launcher II, Trauma Heavy Missile
Heavy Missile Launcher II, Trauma Heavy Missile
Heavy Missile Launcher II, Trauma Heavy Missile
Heavy Missile Launcher II, Trauma Heavy Missile
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Warrior II x5
basically what I was trying. I could spend about a minute under a 1400 tornado getting good (not perfect) hits + some other bullshit DPS like deimos at 22km and various drones before I had to burn to risk-free range. it looks kinda goofy, LSE + active tank, but I just pretend I'm still buffer and use the ASB to keep myself on field longer, rather than trying to just straight up tank everything at once.
also: it will rape your cap's tender asshole if you don't turn it off when it runs out of charges, so don't try it.
Mfume Apocal - Origin. - Black Legion.
I played a lot with the charge-based cap boosters on sisi today and my opinion is that as far as active tanking goes they're useless. They do boost very well and can't be neuted but when the charges are over you must wait 60 neverending seconds for the module to reload.
I presume that's CCP's way of avoiding a huge imbalance and on future tweaks they may bring that time down but as it stands they're a far cry from a proper active tank -- unless the fights are expected to be over very very quickly. And as complement to a buffer tank as mfume's stated.
OTOH in frigates that currently are unable to fit a proper cap booster + shield booster pair they might have some valid use but I'm yet to try that.
I've been herding nerds for the last few days in a Retribution. Life without dual prop is hard, and since I have to constantly pulse the MWD to save cap, I always feel like I'm on the verge of hearing "YOUR CAPACITOR IS EMPTY" and not even being able to bail out. Luckily this has only happened once and I already had the other guy in structure so I dropped my point and zapped him before he could warp off.
Orbit at 15km, overheat liberally, avoid scrams like the plague.
Attachment 2889
I'm actually in the process of reworking this fit, considering I've got some fitting implants and have never used the repper except when I'm doomed anyway (cap is tight enough without running the rep).
Was using my Taranis with Loki links yesterday. Super-duper fun. I killed this Ares by "letting" him tackle me within warp range of the 2 Enyos and Retribution in his gang. I dumpstered him quickly (thanks, 15km scram!), and then motored away from the AF's at 2km/s. With my AB. xD
I decided to switch into my nano Zealot in the next system over, but I chilled on gate for a while, taunting them.
Lo and behold, my hubris came back to bight me, and I got instalocked and instavolleyed by their Naga.
My smug-induced loss was my standard Taranis fit.
(Except not really; I usually go 1 burst aerator and 1 collision accelerator, but someone bought up all the collision accel's in Dodixie and relisted them for 12 mil...)
Aye, I've discovered the value of collision accelerators over heat sinks. That extra ROF really fucks over cap more quickly than necessary, and truth be told, if I've got the dude pointed and he's not able to outmaneuver me, I can take my sweet time burning him down.
Having said that, I'm trying to rework my fit to reduce the cap drain and keep the DPS so that I can conceivably hold and shoot bigger targets without running out of cap in ~1 minute.
E: Ahah! Reworked fit:
Attachment 2891
That's debatable. Let me show you:
Attachment 2892
Obvious differences are that the Slicer gets ceptor velocity and can orbit at 20km instead of 15. But the Retribution can orbit/shoot for longer, has twice the EHP and 50 extra DPS. So it can burn down targets faster, and continually apply DPS for longer, and tank Warriors if that's an issue.
E: Notice that the only real difference in the respective fits is a Tracking Enhancer instead of a Heat Sink, saving 15 CPU.
Nah, just dont shitfit the Slicer.
[Imperial Navy Slicer, dps]
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
[Empty High slot]
Limited 1MN MicroWarpdrive I
Faint Warp Disruptor I
Internal Force Field Array I
Co-Processor II
Overdrive Injector System II
Heat Sink II
Heat Sink II
Small Energy Locus Coordinator I
Small Energy Locus Coordinator II
Small Energy Metastasis Adjuster I
190 heated Scorch dps @23km (and in contrast to the Retribution you p much always heat for the entire engagement). Does everything the lololo kiting Retribution is supposed to do, just better.
Agility is shit for a frigate, but 3700m/s w/ Zor, so kiting AF amounts to press butan and maybe pulse MWD to save cap. Fast ships just get 0wned or need to GTFO (only exception is proper fit Daredevil).
Also this fit actually has some eHP (4k-ish) so all the ranises/dramiels etc. who manage to land scram mid-fight get dumpstered with Multifreqs.
After Escalation IFFA are down to 7mil or so, so no need to cheapskate with Meta 3 DCU + 1% Cpu implant anymore.
IMO the Retribution is for laz0r brawling. With the tracking bonus you can actually hit shit, cant be kited in scramrange and the slot layout strongly favors tanking.
I agree that the brawling ability is the retribution's biggest strength compared to the slicer, but I don't think it's that great as a pure brawler; I prefer to fly it as a kitey frigate that still has enough tank/cap/tracking to dive into scram range when the situation warrants it. That said, your assertion that the slicer outdoes the kiting retri in every way is just plain wrong:
[Retribution, MPL - no rep]
Heat Sink II
Pseudoelectron Containment Field I
Heat Sink II
Co-Processor II
Nanofiber Internal Structure II
Limited 1MN MicroWarpdrive I
Faint Warp Disruptor I
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
[empty high slot]
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Small Energy Locus Coordinator II
Small Energy Locus Coordinator II
That has more dps, more range, more tracking, and better cap than your slicer fit (also much more EHP, although that's not really a significant factor if you're talking exclusively about kiting). I'm not saying it's a great setup, or one I've used/would use, just that it's clearly untrue that the slicer is better at kiting in every way.
[I]spherical monkey fears and envies[/I]
It is also slower by 1000 m/s, less agile, and way more scary.
- You'll have a much harder time killing even retarded tackle in PvPPP (let me tell you about all those Drams that got away in structure from my Slicer because you only get to spam your overheated MWD when they're 10k off and burning already)
- You'll probably scare off falconless (lol) Sabres and whatnot
- it isnt actually better at killing other AF than the slicer is. You're not instantly screwed when you get scrammed/webbed, but you also have a much harder time avoiding it.
- its an AF, so all the Faction/pirate frigs really wont engage before they have backup on-grid.
All these things skew the "what people expect" vs. "what this ship can actually do" ratio to the side you dont want. Which is why i say that Slicer is superior for kiting.
Now you're obviously right that other AF can brawl better. If i would fly the Retribution i'd just slap a scram on it, make sure that i maximise the tank/gank and do the "get some Scorch volleys off, before you get scrammed/webbed and brawl in MF range" maneuver.
Something like this:
[Retribution, yo]
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
[Empty High slot]
Limited 1MN MicroWarpdrive I
Faint Epsilon Warp Scrambler I
Heat Sink II
Heat Sink II
Internal Force Field Array I
Coreli A-Type Thermic Plating
Adaptive Nano Plating II
Small Energy Burst Aerator II
Small Algid Energy Administrations Unit I
Near 300dps w/ IN MF, 9.8k eHP. Just align out, maybe pulse MWD, approach/tackle when you think you have an edge in brawl range.
Fuck, now i want to fly a Retribution![]()
Were I in my Taranis, I would not engage a Retribution, but I would go for an INS. I have yet to get owned by one of those kiting fits, though... Every dude I fly against falls for my boomerang so easily. vOv
Well, most slicer pilots are bad. A taranis would have a hard time beating a well-fit slicer flown by someone who actually knows how to manually pilot.
Here's my current slicer fit, they're basically down to personal preference though:
[Imperial Navy Slicer, headlights are hitec]
Nanofiber Internal Structure II
Heat Sink II
Tracking Enhancer II
Pseudoelectron Containment Field I
Co-Processor II
Gistii B-Type 1MN MicroWarpdrive
Warp Disruptor II
Medium Pulse Laser II, Scorch S
[empty high slot]
Medium Pulse Laser II, Scorch S
Small Algid Energy Administrations Unit I
Small Energy Collision Accelerator I
Small Energy Locus Coordinator I
Made some money working a volleyball tournament a while back, so I spent the money on PLEX to buy nice things.
So far, they have all died horribly.
I was doing my Taranis thing one day, pullilng tackle off of a gang, when suddenly, for the first time EVER, I was successfully kited by a Slicer in my Taranis (Lossmail). Luckily, one of the scrams I had landed on him (all of which he escaped) registered a short time later on his lossmail. gfgfgf Russians.
I reshipped in Jita, and decided to stop by M-O for gudfites. Again, for the first time in a while, I died to a Dramiel. I actually got totally curbstomped. He was in like 60% shields when I died. My overheated AB didn't mitigate like any damage at all. ghey
Anyway, with all my PLEX-bought spacemoney, I decided to pick up some HAC's off of a dude from FHC. I fit the first of these up like a Prom Ishtar and went roaming through Syndicate. I went down to 99% space, saw nothing, and then went back up to PF- where the map showed mad dudes. I warped to a gate, got aggressed by a Rote Kapelle Loki and then jumped through. Lo and behold, there was like a Stiletto and another Loki on the other side. I burned back to gate, hoping to crossjump the other Loki as he deaggressed. No such luck, a Veto Kapelle armour HAC/T3 gang had landed on the gate and bubbled up with a HIC. I tried to save my second set of 9th anniversary +4's (thanks, alts!), but no such luck. (Lossmail) gfgfgf Blob Kapelle
The second HAC I lost just now. I had scanned down a ratting Vaga, and warped to his belt. He was 50km off, but he warped to the low-sec gate, at which I knew there were bubbles about 70km off the gate. I gave chase, but then grew puzzled when he dropped off the 180 scan in front of me. I landed in the bubble and started to burn towards the gate, assuming he just had a good safe. But then... Suddenly Pilgrim! I get like 5 kinds of ewar on me (neut, TD, TP, web, scram), so I slowboat out of the bubble preparing to save my pod. I'm able to do no damage to him, but I can overheat my hardener and rep every time I inject. Soon, his cloaky proteus friend who jumped into system at a far away gate joins him, and I slowly get deepsed down. This whole process takes like 2-3 minutes. I finally pop and save my pod. gfgfgf HIPPO
Not sure what to spend my spacemonies on next. I think I'm done with brawling for a while, so I'll work on my nano-faggotry skills. Probably something completely gay like an active-tanked 100MN AB Cynabal.
Solo is dead. Apping to Goons.
Buy some Slicers
Reasonably cheap (o7 5 mil IFFAs, 3% las0r dps implant is 200k too), requires actual piloting and is pretty much the premiere frigate for dumpstering bads (and its p much all you get to do as a solo frigate pilot these days).
Also yeah, solo is frustrating at times. I roamed like 80j, headed home, skipped the process of warping to a celestial in an empty system and got owned by a pipe-camp. Then, 20 minutes later: reshipped, jumped into a camp 2j from home, MWD overheat didnt activate, owned+podded again 3k from gate, toog tiems.
But then the next day: 6 kills in a good hour, morale is up again![]()
To be honest i have no idea how dudes manage to do ~true solo~ in anything bigger than a frigate and not ragequit. I get the suspicion that all the soloers just play in off-peak TZ.
I'd literally kill myself* if I soloed in anything bigger than a frigate for long periods of time.
In my solo elite adventures, I took out a cyclone the other week with one of those passive low-slot eccm mods, got jammed for 60 seconds straight by a single flight of ec-600s, and died. Was amazing, I frapsed it.
Oh, even earlier I was tackled in my cynabal, then jammed by a falcon, then I launched ECM drones to jam what was tackling me and warped off. Eve online pvp in 2012.txt
*in-game
I've been having fun in my purifier recently, though I did get a bit mad after engaging a raven and getting disconnected when he was in half armour; I log back in and his buddies in a sabre and a fucking pilgrim have shown up and i'm in my pod in a bubble.![]()
Killed a Drake with this, but was then gunned down by some people whom I thought were blue but weren't actually set blue yet.
[Ferox, Leet's Ferox]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Dread Guristas Large Shield Booster
Adaptive Invulnerability Field II
Experimental 10MN MicroWarpdrive I
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Warp Scrambler II
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Small Nosferatu II
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Medium Ancillary Current Router I
Add at least blue pill; I guess Crystals are cool, too.
This, I usually don't start roaming till like 0400 or even later. Every time I try to go out at like 2000ish I just get blobbed to fuck. Makes sense of course, more people online = more and bigger gangs floating around.I get the suspicion that all the soloers just play in off-peak TZ.
I recently had 20 dessies and a few AFs shipped out to Curse, should be funtimes.
Put cloaks in everything bigger than frigates. It makes for interesting times dodging bubble camps.
http://i.imgur.com/lc2qA.jpg
(Yes that's a cloaky tornado. Don't ask about it).
The other thing that seems to work is flying understated ships. For example, everyone will engage a phantasm. As long as you can pick your targets you'll get some kills. It's tough to kill anything bigger than a destroyer in that hull though :/
Mildly successful expensive boat-flying today!
Bought a Cynabal, because I was tired of losing brawling ships. I head to M-O for gudfites, but in Jan, I am long-range pointed by a Brutix. He starts dying to gate guns, and I throw in some shots as an afterthought. Retardledly, I forgot to keep in point range, and he warped off. Luckily, he died to Vexor, and I got on the killmail. Note that he wasn't actually unfit, but Eve-kill isn't playing nice with the new kill report stuff.
M-O was lame, so I headed over to P3EN to poke at Ej0ke. A Gila, Cynabal, and Vagabond started to chase me around. The Vagabond was not in Ev0ke, but I tried "Show Info" on him and saw that his bio said, "GERMAN PLAYER" so I had suspicions that he was in cahoots with the baddies. Anyway, the Cynabal v. Cyna/Vag was dumb, because no one wanted to close into point range, so we all lost a little bit of shields to Barrage.
I decided to head back to Jita and reship, so I bought a PromMos, hoping for that solo Vaga kill that would make me video-worthy. The Vagabond warped to me at range off the gate, but he must have been using the "Orbit" command, because I did some manual piloting and got into scram range. A Purifier decloaked, so I sent my Hammerheads at him. He warped out in like 50% structure. I continued to brawl down the Vagabond, and by the time he was through shields, the Cynabal had landed. The Cynabal was also retarded and was approaching me. I finished off the Vaga, and turned on the Cynabal, but I was out of cap (damn Medium neuts) and he killed me. As I died, local spiked, and Ewoks jumped in with 4 Ravens, a Megathron, and two Intys. Dishonoure Germans.
Battru Report
The one mistake I can recall clearly is not switching to Void when I was brawling the Vaga at like 1km.
I decided to jump into my Cynabal, and I would go roam Provi with a corp mate, also in a Cynabal. We went in through Kari, then went through Catch and came into Southern Provi. We were gonna loop up and back down to Misaba, but after seeing nothing the entire time, suddenly Hictor gatecamp in R3. We burned back to gate and started running the other way. Lo and behold, they jumpbridged to meet us going the other way. The first time they had been dumb enough to all aggro as we burned back to gate, but this time I saw some interceptors jump through, and they had more Recons. I ordered my corpie to uncloak and OH burn towards the sun, hoping to kill the inties before they could land a scram. I uncloaked first, and all them SeBo's went to work as I was instantly de-capped, webbed, scrammed, tracking-disrupted and everything else. Luckily, my corp mate made it out alive, and he's currently rolling safes, as they have HIC's and DIC's on all the gates and are trying to probe him down. Defending roleplay sov is serious business.
Cynabal Loss
Not sure what to blow money on now. My Taranis-flying hasn't been so good lately. ):
Now that the cap-booster fueled shield boosters are in game you should try a Cynabal with a local tank. I've got one in Jita just waiting on the mods to come down in price.
That is absolutely typical EU prime CVA behavior. Always check the map especially around R3-/S9X- and northern provi entrances (G-5EN/KBP7) and always be aware that whenever you enter a pocket or a pipe the local duders are probably busy setting up an instalock camp for you on your way out.
I remember that one time when they would bridge-camp my nanofag gang of 7 between R3- and S9X- with like 40+ duders in assorted armor shit w/ HICs and whatnot. I then had this idea to let the gang chill in system adjacent to S9X- and to position a cloaky sabre in R3- to catch them in a sling bubble 70k off gate. Worked amazingly well, they started bridging when we were 1j out and the bubble splitted them nicely. Felt pretty![]()
I tried that exact setup on sisi before the launch and IMHO it's worthless.
It takes maybe 30s to go through all charges then you're left helpless as it takes 60s to reload, and dead if you were depending on them to survive.
I believe those modules may prove worthwhile on frigates though as frigate fights are usually over quick. I don't see them working as active tanks in anything bigger than frigates however -- but who knows I might be wrong.
750 mil thrown at PvP ships today for 500 mil in kills. Full BR coming 2morrow.
After an unfortunate series of expensive AF and BC losses I've been poorer than usual and the logical step was to scale down to Destroyers.
In this period of monk-like contemplation, I've found the Coercer to be a wonderful and underused solo PVP boat, mostly because it only has one mid slot so you have to fit only a prop mod. The trade-off is boss nigger tracking, instant ammo swapping for optimals ranging from 5 to 20km, high DPS and decent armor tank; it wipes out frigs before they realize they're not pointed and murders most other Destroyers. Plus, since it's virtually unseen and most people seem to forget about the 50% optimal bonus (and only have the Thrasher for comparison, which can pretty easily be kited at ~10km), it can and will kill any Inty/AF without much hassle.
I lost it engaging a Thrasher on a gate as his frig gang started landing; burning away, I managed to smoke the Thrasher and four of his (admittedly shitfit) friends before an AF finished the job. If you think you're a bad enough dude to solo roam without a point, then you too can mess with football.
There is a p boss Coercer solo video 0wnz0ning retards before they even try to get out
http://www.youtube.com/watch?v=O09dqzDo9K0
Did impress me,.especially it being Pleniers/A4D of all people.
So i thought i'd try the fast no-tank slicer. EFTd a 25km optimal t2-equivalent point 4300m/s 200 scorch DPS fit.
Proceeded to get dumpstered by a fucking lolfit taranis and being buttmad ever since.
http://eve-kill.net/?a=kill_detail&kll_id=13518797 so bad![]()
Saw that vid and got inspired:
http://droog.rwpcomputers.com/?a=kil...l&kll_id=32528
http://droog.rwpcomputers.com/?a=kil...l&kll_id=32527
op success
true to form as a orphanage faggot a falcon landed on grid as he popped
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