Were those 2 Nyxes responsible for the 1% Nyx in the botting piechart ?
I think you have a good point, actually. History has shown that simply banning bot/RMT accounts is only ever a temporary measure, because there is no emotional investment in the accounts. However, if people believe that any kind of business relationship with a cheater will get their precious monocle taken away, a social stigma starts manifesting itself.
And still, we have heard nothing from NC.
Come on Endie, i know you got something here.
No kidding, they banned a whole heap of subscribers, not sure how that fits in with their business model but they must have some plans to replace them with some fancy expansion or something.
However, what are the people caught up in the crossfire of receiving dodgy isk meant to take from this, sorry CCP for not policing your game for you, we wont do it again.
It's a bizarre form of punishment that in the end achieves nothing as the botters will be among the new subscribers welcomed by CCP to do it all over again.
Some of the real accounts that think they got screwed unfairly wont come back, but that is just collateral damage and will be easily replaced by the hordes of banned botters making new accounts.
Problem solved, gg
don't be a space butte
fail quote, nvm, old RAGE drama
Technically, while the botters might not have forked over RL cash, someone else has.
I think what Flinx is looking for, is the fact that if CCP didn't do what they're doing, the economy would be pretty hard fucked, and I think CCP Soundwave said it best when he compared EVE to Ultima Online, where the game and mechanics etc were fine, but the economy was proper fucked to the point where newbies would have to grind gold for weeks just to be able to purchase a small thing. That would be much more detrimental to CCP's bottom line than just banning a few bot accounts.
You cant make such a simplistic assumption as "Banning 1000 PLEX-supported bots = $75000/mo loss to CCP". CCP's revenue is (total subscriptions)+(total ETC/PLEX sales); the number of actual players is not directly relevent*.
Your assumption implies that the PLEX that botters consume could only be sold to botters, whereas I think that "human" players would be more than happy to take up the slack, opening up second accounts, and so on. The actual loss to CCP is far more marginal: the price of PLEX will fall as botter demand decreases, decreasing the perceived value of a PLEX, so fewer players will buy ETC to convert to PLEX; plus those players who simply convert their subscriptions to PLEX supported ones once PLEX prices fall below their personal threshold.
But then you also have less measurable benefits like disaffected players returning to (or not leaving) the game because CCP is finally doing something effective vs botters, previously bot-depressed mineral prices rising to the level where it's worth getting a miner alt, etc.
Additionally as the price of RMT ISK inevitably rises (and the perceived risk of buying it also rises), then those players who just want to pay some cash for a quick ISK fix are increasingly likely to buy ETCs instead. Now would be a very smart time for CCP to cut the price of ETC by a buck or two, just to twist the knife. Once they get ex-ISK buying players into the habit of buying PLEX instead, they're more likely to keep doing so.
*Arguably, for any given level of revenue CCP want as many players actually playing as possible, since EVE's game content is primarily player generated. The more actual players there are playing, the more content gets generated, and the more likely they are to attract new players and retain current ones. Bots don't really count for this, since they don't produce player-interaction content. By this analysis, PLEX-supported bots are truly parasitic, not just to the player economy, but to CCP as well.
Eve is about tears - I am just as happy to revel in the tears of botters and RMT'ers as I am legitimate players. Essentially as a complete drama whore I'm loving this since it does not impact me in the slightest - schadenfreude it it's very finest.
I agree that it was overly simplistic, I didn't mean for it to be the final word in the matter, I was just pointing out that someone has to pay for the plex at some point, so it's not as if they're total freeloaders.
I think the net effect for CCP, however, is much more negative overall, mainly due to the impact they have on the economy both through inflation of isk, and the devaluation of minerals, so overall it's definitely in CCP's interest to get rid of them. I'm guessing here, but I think CCP should have absolutely no problems with economically being able to take steps such as banning bots etc, especially after they got rid of around 200 employees (or thereabouts, I dunno), so I see absolutely no reason why they shouldn't. In fact, I think it's absolutely vital for their bottom line in the long run that they do, they don't want to fall into the same trap UO has.
As much as I'm looking forward to the drone drops nerf, I hope they wait until the economy shakes out after all this RMT/bot banning before throwing another monster variable into the mix.
I'd like to see mining become profitable again. I have friends who played to mine, and who don't log in anymore, and as easy as it is to mock miners, they:
1) Promote production in nullsec rather than the goonmetrics/jump everything out from Jita model
2) Provide content for a whole group of people who've left the game, and
3) Make great targets when roaming
Yeah. Whenever cost inflation is brought up people always shout about incursions, but those are not nearly a newbie-doable thing (unless I'm wrong about that). I'm all for the ability to make isk by investing isk into infrastructure/ships, but the ability to make that initial capital is kind of important for playerbase growth. Mobility is the term I think. Missions were all buffed with the quality changes, mining could bear to have the same.
K(awaii)ugu(u)tsumen
If drone Poo is removed, then mining will get a massive buff just from that. No need for much more, iskwise, although a buff funwise, yes, obviously.
It won't be 350M/hr for more than a day, but yeah I know what you mean
I think is going to be really funny to see how all the "omg inflation" chicken little's are going to rationalize the massive hike in the cost of pretty much everything that's going to happen once the drone poo and the bots are removed.
Perhaps this will finally get them to admit that there is more to inflation than just the isk supply.
Oh hell who am I kidding.
What is this? I received 25 like this in the mail CC'ed to Security@ccpgames.com
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I don't think your looking at the proper economic picture. You take a large number of buyers out of the market, an oversupply exists and prices should fall....
And you aren't going to get a bunch of people "Opening new accounts" just to take up the slack.
If the market doesn't start falling soon, that can only mean one thing...It's being artificially manipulated.
If you kids believe that CCP is infallible...welp.....
I bought a character about a year ago, then got a vicious evemail from CCP accusing me of RMTing. The letter went on to say that I had no recourse, I was going to be banned and all my stuff was going to be taken.
It was like being rolled by a guy at the local gas station. Never expected a nasty letter like that from any business.
Took me two days, several petitions and evemails to GM's and a forum post to get them to fix it. Their explanation was, that they don't check to see if the account has been transferred when they locate a RMT'er!
So, you guys that seem to think CCP is all-knowing and that they have all the tools they need to make informed decisions? lololol
If those several thousand drone loot bots were actually paying for their ratting ships rather than building them, I'd be amazed.
Old players cash out of just about every MMO there is.
My friend literally just got banned for 7days for buying a moros for someone.
Funny thing is, he has RMT'd (buying, not selling) isk before, so its pretty hilarious.
Also it is Sreegs team that claims to never have found a false positive, not the GMs.
Considering the algorithms one can use (I can think of several very efficient ones to implement), it is easy to see why he would be so confident when he's still picking the low-hanging fruits.
The reason bots need to not exist is the same reason that slavery needs not to exist: The consumer is just as essential to economic growth as the producer. Slaves produce without consuming, such that a largely slave-based economy (see: Ancient Greece) fails to offer incentives for growth or efficiency. You take what your slaves provide and since nobody can compete with the 'cost' of your product, there is no competition. Prices drop to the point that legitimate producers can't afford to take a cut for themselves.
Likewise, bots don't go out and lose a PVP ship every other day when they're not ratting because they're constantly ratting. Ship loss is great for the economy. There's a demand which reduces supply and raises prices for those who would bring products to the market. All that bots do is produce; I assure you even the most poorly-placed bot manages to pull in far more ISK than it loses from being bubbled and killed once a week.
That being said, I don't know a lot about RMT aside from its connection with botting. Would it be safe to assume that killing the bots would likewise kill RMT?
Well I guess it is back to duping ferrogel.
Rmt on a professional scale is either linked to botting, slumlords or tech. There is no other way I can think of that can get you enough isk to reliably sell. Rmt will always be around as people sell their characters and titans but it should be on a much smaller scale if botting really becomes very high risk. The problem with slumlording and tech for rmt is that it channels to alliance and corp leaders and they could get banned or the wallets could be emptied and I think most of them won't take the chance with the new policy.
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