This Coercer, I think I need to try it out, maybe with an alt or corp mate on the side for some tackle.
Anyone have a general fit ?
Or is it just guns, MWD, 2x heatsinks and some tank ?
This Coercer, I think I need to try it out, maybe with an alt or corp mate on the side for some tackle.
Anyone have a general fit ?
Or is it just guns, MWD, 2x heatsinks and some tank ?
[Coercer, solo]
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II
Limited 1MN MicroWarpdrive I
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Small Energy Burst Aerator I
Small Energy Collision Accelerator I
[empty rig slot]
gets 330 dps heated with scorch, over 400 with multifriquency
[Coercer, solo]
Damage Control II
Heat Sink II
Tracking Enhancer II
Adaptive Nano Plating II
Limited 1MN MicroWarpdrive I
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Small Targeting System Subcontroller I
Small Targeting System Subcontroller I
Small Ancillary Current Router I
E: Can't swap the TE for another HS without an implant, so of course I don't bother.
Only way to go IMO, the key is to maximize DPS and optimal everything else is fluff on this boat.[Corsair]
Damage Control II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Limited 1MN MicroWarpdrive I
Dual Light Pulse Laser II,Scorch S
Dual Light Pulse Laser II,Scorch S
Dual Light Pulse Laser II,Scorch S
Dual Light Pulse Laser II,Scorch S
Dual Light Pulse Laser II,Scorch S
Dual Light Pulse Laser II,Scorch S
Dual Light Pulse Laser II,Scorch S
Dual Light Pulse Laser II,Scorch S
Small Energy Collision Accelerator I
Small Energy Locus Coordinator I
Small Energy Locus Coordinator I
DPS: 283/ 326 (with basic implants)
EHP: 5.5k
http://tuskers.killmail.org/?a=kill_...ll_id=13520202![]()
The tank is actually brutally necessary because there are some frigs (particularly AFs) who will rush under your optimal, and if it weren't for the awesome tracking I'd get boned by these like twice as often. I had an 'OHFUCK' moment with an Enyo who was all too excited to burn straight at me, by the time I'd switched to multifreq he'd walloped my shields off and I was hemorrhaging armor. Luckily he must've still had Null loaded or something because after five or six hits he stopped firing and right after that he dropped like a bitch.
I need to stop fitting stupid and/or expensive yet fragile shit only to lose it to a bunch of cynabals.
I forgot to mention that I have a +3% pg implant, that's why I can't put in a CPU implant and swap the TE for HS.
ACR II also seems kinda expensive to put on a destroyer hull.
Meanwhile i'm down half a bil in ship/pod losses this month without a single kill. Flying logi in gangs too, so literally 0% efficiency. An -A- pilot would probably have killed himself irl already.
I wanted to take out something slightly bigger than a frigate.
With the way my SP are spent and prices in Jita being what they are the ship of choice was a Cerberus! A really, really shitty ship.
I gathered i may get fights if i try be less terrible than people assume, so i fitted a 650dps HAM Cerb
Doesnt work that well if duders put the effort in to setup a 10man camp 30min after downtime..
http://eve-kill.net/?a=kill_detail&kll_id=13545537 (crashed the gate in half armor)
And then i go ahead and listen to Kil2/Kovorix (who i consider to be amazing at the kind of PvP they do) talking about at least 2-3 dumb losses per interesting fight on average. I wonder just how much stamina those dudes have...
We had a "defence fleet" last night.
Even calling for drakes, there was 50 in fleet in less than 3minuttes. 1 scimi...
FC demanded more scimis, and reships. So he ended up with 6, I think?
But total fleet size was above 80..
CVA had 40dudes in BCs..
For that coercer fit, would going to el cheapo tech 1 fittings still make it viable, or do you absolutely need the T2 DPS and tank to kill a crusader/taranais/dramiel before it kills you?
If you kill enough of them they stop fighting - Gen. Curtis Lemay
Fear the KKM
Scorch or GTFO
Guns are kinda expensive, yeah. But then again its 20mil tops w/ fit and standard Drop in cargo. Your empty clone is probably worth that much...
T2 guns at least for Scorch, otherwise DPS suffers at range.
Everything else can be cheapo T1, and if you want to save a mil and not fit an ACR you can fit Dual Lights instead of Medium Pulses (like Spambot's fit), but still, 8 T2 guns + 8 scorch + 8 navy multifreq is going to run you ~10mil.
I've never tried going cheap with a Coercer, seems like 15mil for the ability to dumpster 80mil faction frigs is a pretty good deal to me.
I'm not a big fan of having fitting implants outside of genolutions tbh. My fit runs 17 mil with ammo etc, seems like a really good deal considering the only bird in the sky you need to be afraid of is the wolf.
Seems like a waste of ISK given that you can already track AB dramiels.But then again its 20mil tops w/ fit and standard Drop in cargo.
T2 DPS is necessary yes, scorch is your money-maker.For that coercer fit, would going to el cheapo tech 1 fittings still make it viable, or do you absolutely need the T2 DPS and tank to kill a crusader/taranais/dramiel before it kills you?
Pulses withouth scorch are really limiting specially for small guns with their very short base range. If you're not going to use scorch might as well fit an ac trasher.
AC Thrashers get their shit handed back to them by anything that can orbit >10km, small autos don't get much of a boost from the 50% optimal bonus.
E: What I'm saying is that T1 pulses can technically use the long range crystals (like radio) to achieve Scorch range, but the DPS is going to be so off-the-hook shitty it's barely worth mentioning.
I`ve had a lot of fun with this thrasher for shitting on frigs before they know whats up:
[Thrasher, 250 arty]
Gyrostabilizer II
Damage Control II
J5b Phased Prototype Warp Scrambler I
Stasis Webifier II
Limited 1MN MicroWarpdrive I
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
[empty high slot]
Small Projectile Collision Accelerator I
Small Projectile Collision Accelerator I
[empty rig slot]
Gets 1200 alpha out to 9k with 11k falloff. Will will instakill stuff like cov ops and other untanked frigs, for stuff with more tank its all about grinding them down outside scramble range then ducking in for points and web right before they decide to bail.
If there's any PG left over, I'd swap one of the collision accelerators for a metastasis adjuster and locus coordinator.
you can fit that if you get AWU V and projectile rigs IV or AWU 4 and 1% pg implant
Or neither and a 3% implant?
Sounds good.
haven't tried this yet but would this do as well or would the lower tracking make it useless? It's alpha is 1614 ranges 11.3/10.9.
It's a super tight fit and wouldn't work without the CPU rig (Requires a PG 3% imp and the 2 ACRs) Even so, you still gain higher alpha / dps but tracking isn't so great. Thrown together more because I wanted to see if the new CPU rig is worth anything (and I'm bored and trying to avoid some drudgery I have to get done today ).
[Thrasher, 280 arty]
Gyrostabilizer II
Damage Control II
Limited 1MN MicroWarpdrive I
Faint Warp Disruptor I
Fleeting Propulsion Inhibitor I
280mm Howitzer Artillery II, Republic Fleet Phased Plasma S
280mm Howitzer Artillery II, Republic Fleet Phased Plasma S
280mm Howitzer Artillery II, Republic Fleet Phased Plasma S
280mm Howitzer Artillery II, Republic Fleet Phased Plasma S
280mm Howitzer Artillery II, Republic Fleet Phased Plasma S
280mm Howitzer Artillery II, Republic Fleet Phased Plasma S
280mm Howitzer Artillery II, Republic Fleet Phased Plasma S
[Empty High slot]
Small Processor Overclocking Unit I
Small Ancillary Current Router I
Small Ancillary Current Router I
Tracking on 280s is terribad. You'd only alpha a badly-tanked T1 frig sitting in place, and anything that gets under your optimal will drop you hard.
The Wolf is of course the exception in any small auto/small arty argument.
Honestly, I expected tracking would make this fit suck, though I wonder if it would make a difference to put in a TEII, drop the CPU rig and add a collision rig. It probably still wouldn't come close to the 250's though.
Seems to work fine when I'm not getting random all guns not firing bugs.[Thrasher, arty issue]
Gyrostabilizer II
Tracking Enhancer II
Upgraded 1MN MicroWarpdrive I
Warp Disruptor II
Medium F-S9 Regolith Shield Induction
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
[empty high slot]
Small Ancillary Current Router I
Small Core Defense Field Extender I
Small Core Defense Field Extender I
Thats not terrible, although i just downgrade DCU and fit t2 point + RoF rig. See, the tracking is actually really decent, also you 3-volley shit before it has a chance to build up any transversal. It really takes balls to try to outtrack an arty Thrasher while webbed, most eve pilots dont have that.
Very hilarious to fly, dispatches any Slicer right into the dumpster too. Carry faction Depleted Uranium, which hits exactly out to bonused point range, so you can get rid of fleet interceptors.
A trade off is a 250 fit, which does nearly same dps and has even better tracking at the price of lower alpha (still 1k-ish).
[Thrasher, 0wnz0ne]
Pseudoelectron Containment Field I
Gyrostabilizer II
Limited 1MN MicroWarpdrive I
X5 Prototype Engine Enervator
Warp Disruptor II
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
[Empty High slot]
Small Projectile Ambit Extension I
Small Projectile Ambit Extension I
Small Projectile Burst Aerator I
https://forums.eveonline.com/default...6&#post1436716
Go watch my new video, because you have nothing better to do.
Yeah, the worst feeling ever is seeing yourself in someone's vid. I'm in Lord'sServant's ultra-grainy first vid and swatty managed to probe my Drake down in EC- while I was focusing on smuggling a RF warp disruptor out on my alt.
Mfume Apocal - Origin. - Black Legion.
[Thrasher, 250 Thrasher]
Gyrostabilizer II
Damage Control II
Limited 1MN MicroWarpdrive I
J5 Prototype Warp Disruptor I
'Langour' Drive Disruptor I
250mm Light Artillery Cannon II,Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II,Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II,Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II,Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II,Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II,Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II,Republic Fleet Phased Plasma S
Small Auxiliary Thrusters I
Small Projectile Collision Accelerator I
Small Projectile Metastasis Adjuster I
Cheap, reasonably fast and absolutely stomps most other frigs/dessies. I had some issues with orbiting at 1600 instead of 16km, but aside from that it was really nice.
Can you get an implant and put an ambit extension in the place of the aux thrusters? That way you'll get better tracking at the edges of your falloff and it won't come at the expense of armor amount.
Plus, you're already pretty slow (1600m/s I'm guessing) so it's not like you're going to outpace any frigs anyway.
I just got another of those intense moments i play this shitty game for.
Roamed quite a bit yesterday in a Vengeance, ended up in Syndicate. Login today 20 min before downtime to find 7 duders active in 6-CZ49, so head 3j over there. Turns out its some ex-RA fags chilling on Reblier gate. Sabre, Cynabal, Hurricane on grid, combat probes. I warp 50k off gate from spot. Sabre warps in, Falcon decloaks early - i warp off and p much give up any chance of an engagement. Warp back in, run around the grid just for lols, get chased off by the Cynabal which easily breaks 3km/s (hard to tell if heat or links, saw a Loki on D-Scan). Sabre and Cynabal do follow me to the Customs office, Sabre lands 20k off me and bubbles. I proceed to tackle and brawl the fuck out of the Sabre as the Cynabal lands 30k off (10 sec later tops judging from logs). Sabre pops, i overheat towards random celestial, get jammed by the Falcon (no idea when exactly he decloaked), easily get out of Cynabal point range (was right on top of me and didnt neut too) and GTFO.
http://eve-kill.net/?a=kill_detail&kll_id=13657842
http://eve-kill.net/?a=kill_detail&kll_id=13657856 <- their gang (Rapier pilot was in a Falcon)
Feels pretty![]()
n0th, I keep looking for you in Curse when we blob the fuck out of Darkside.![]()
I guess you could do those things, but the armor penalty is extremely minimal, and when flying against an autocannon thrasher for example, or running away from a huge flocking blob you will be happy you had the auxil thruster to keep range better. I never really had any problems with not hitting shit either because of a lack of range.
Ruppie or Vaga if your gonna run solo.
Omens arent bad unless you go against a neutter.
Not sure any caldari solo ships.. unless you count a falcon with a point and alot of ammo, time and a neut.
Canes are great. Seen Myrms and Brutix's used effectively.
There are alot of cheap ships, though for a solo-every-so-often guy. I'd suggest a cruiser hull since you probably dont know the area too well and will want to move quick to avoid getting ganked by a group.
As for true honorable 1v1. I know there are SOME Minmatar and Gallente FW guys who hold true. There are even some -5+ out in lowsec who are the same way. Though, not too many though.
I see your location is Jita, lots of solo pvp to be found there amirite?
This post was awful though, you're wrong about Omens (they're terrible, though ONIs can be good), Caldari AFs are good too, Falcons lol.
You can't expect 'honorable' 1v1 if you're roaming solo. You should expect that there's twenty dudes on the other side of every gate and that whomever you engage has a cyno fit and a buddy in a Falcon cloaked 80km off the gate. A good solo fit can pick off tackle and get away when things do get this bad.
Anyway, on that topic, here's an ONI fit, since they're getting cheaper and cheaper as FW floods the market with cheap Navy faction stuff. The meta4 mods are also dirt cheap.
It gets harder to solo when everyone one-ups my 0.01 isk orders D8<
I've had little issue with omens, but with that said, it was more or less the only amarr T1 cruiser that I have yet had less issues when going out in low-sec. I didn't think of the ONI either when posting that. Falcons are a lul in general and just an annoying ship that should be purged from the game.
Also a note for the FW areas. They generally scream in [chatbox of choice] that they are about to lose their "T2 fitted drake and they need help." Then you get mobbed by 5-10 thrashers/rifters/RFIs pretty quickly.
Drakes have stupid strong passive tank, unless you have a full five minutes to grind away (NPC/gate gun aggro helps) you might as well ignore them.
Arbitrator > Omen for solo, it won't do well against projectile/missile boats but you can fuck up any other T1 cruiser/BC with one if you play your cards right.
Solo PvP.... What to do?
Just overload that mwd and dont stop believing in yourself: http://droog.rwpcomputers.com/?a=kil...l&kll_id=32931
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