Not to mention the fact that if I'm getting shot at (which necessitates an LSE) at least I can shoot back.
Not to mention the fact that if I'm getting shot at (which necessitates an LSE) at least I can shoot back.
Then he'd be wrong because there are about as many counters to turrets.
FoFs work, seriously.Plus ECM counters all suck anyway. Even a drake with a full set of HG Talons, two firewalls and an ECCM has a 44% chance to get jammed by 3 caldari jammers from a falcon. And there's the whole idiotic idea that it's expected to sacrifice slots to fit mods which help your ship in no other way except to counter a single kind of electronic warfare.
http://eve-kill.net/?a=kill_detail&kll_id=12277508 --- this retard came in as I was playing with the scouts of a RA(?) blob, jammed me, then started eating FoF and Warrior dick and decided he didn't want none of what I had and warped. Then died in a Sabre bubble like a retard 45 seconds later.
http://eve-kill.net/?a=kill_detail&kll_id=12198220 --- jammed out the Lach originally, then realized HMLs hurt pretty bad and jammed me. I ran out of FoFs (I never carry many) and drones finished him off because I was literally bump-tackling him.
http://eve-kill.net/?a=kill_detail&kll_id=11925484 --- Got one volley off, swapped to FoFs, then had to weave in between frigs and shit (they had an additional vexor and Thrasher that aren't on the BR) to keep him closest so FoFs could do their thing. It was pretty pr0 and I was pretty smug afterwards.
I consider horribly broken and unfun gameplay mechanics an "EVE" thing. You're allowed to make the other guy feel like shit when you beat him.How the hell can anyone convince themselves that this is good game design?
Mfume Apocal - Origin. - Black Legion.
Eve OnlineOriginally Posted by Solinuas
A Goon being lauded by a furry, such anathema
We had a Furry corp apply to our pubbie alliance once. Good times.
A few (6-ish?) months after I started out playing, I was a director in a highsec alliance run by some friends, and our recruitment policy was "anything that moves". An 11 man furry corp applied, with the usual "searching for a place in EVE free of bigots" or some touchy feely "ACCEPT US WE'RE DIFFERENT" bullshit in their corp description, and with links to a furry forum in their CEO's bio. We didn't milk the opportunity for trolling, sadly, as we were pubbies not versed in the art of trolling, and pretty much told them they couldn't join because they were weird. They...didn't get the message, and said CEO hung out in our recruitment chat for a very long time, I think actually until after we closed both the alliance and the recruitment channel.
I've forgotten the corp's name or I'd totally tell everyone so they could hit them up
Moral : If a furry corp applies to your alliance, take the opportunity to troll them by the horns (no pun intended?)
Mfume, fofs work if u dont have drones on you and if u fly nano drake, tengu or nighthawk. Stop making situational arguments about ecm counters because its pointles. ECM stance is just a point of view, if u fly in small gangs/solo ecm will bother you, and even some people who use ecm in small scale combat acknowledge that its OP. While on the other hand if your place style includes 30+ roaming gangs ecm is not such a issue and it will seem ballanced.
all i was saying was that FoFs work. people keep claiming they don't, which is silly and makes them wrong as fuck.
it bothers me immediately after the loss, insofar as losses actually bother me in eve (which isn't much). i get much more bothered by things than recons, since recons by definition have to be overpowered in the solo context, otherwise they aren't worth bringing over +1 DPS.ECM stance is just a point of view, if u fly in small gangs/solo ecm will bother you, and even some people who use ecm in small scale combat acknowledge that its OP. While on the other hand if your place style includes 30+ roaming gangs ecm is not such a issue and it will seem ballanced.
** except that one time in LXQ2 when dude had a falcon alt for their falcon alt, that shit was just ridiculous
anyway, im mostly neutral on the whole ECM issue, but ive argued before for a slot 3 jam duration reduction booster, since turrets dont get a "get out of ECM free" card like some missiles do with FoFs. and faction ECCM and a general increase in the strength of sensor strength implants.
Mfume Apocal - Origin. - Black Legion.
I honestly think this is the fix ECM needs, make sensor strength a factor in jam duration. Keep the %chance mechanics, but on top of that, duration of jam = 20 x (ECM strength / target sensor strength) seconds. This way ECM drones wouldn't jam a target for more than a second or two, just long enough to break a lock and be annoying as fuck but not a game breaker. Falcons against frigates would likely still jam for the full 20 seconds, but it would be severely reduced against BC, BS, and anything with ECCM or implants.
EDIT: Also, 20 seconds should be the ceiling for jam duration.
i kinda like the idea the one guy had where you can't lock any more targets once you're affected by ECM.
TD's and Damps don't get to have all or nothing anymore, so why should ECM?
Guys let me tell you about how I kill falcons with four ships fit out to kill falcons and this is somehow proof that ecm is balanced.
That was my idea
I was kicking around some other ideas with tewkz in that thread he linked but no one's going to, they're all pretty bad but at least they wouldn't have the distinction of being one of the most boring mechanics in a game renowned for being boring.
Both reducing jam duration and leaving the chance-based mechanic is just another nerf.
Effectively you remove ECM ships from the game, that might be the goal, but I dunno.
How about this:
- ECM works 100% like every other EW module
- duration of jam is 20 (ECM / SS) as suggested above
- after jam cycle ends, the previous targets reappear without a need to lock them again
(it's a sensor blackout not a reset)
Permajamming now requires skill and timing but it's still possible (need several evenly spaced module activations for each victim).
ECM drones make targets blink, useful for making guns and remote reps cycle less often, but nothing game-breaking.
No more ECM+dampener combo.
Etc.
Also, have Sensor Boosters give a minor boost to sensor strength and the option of a sensor strength script. Not as powerful as ECCM modules but still useful and stackable.
I think that's how it's supposed to work (in a good game).
[I]I'm stupid. Unfortunate, but there it is. Living in a world of geniuses is so hard![/I]
Remove ECM
Buff XL Turret tracking
That sounds pretty balanced, continuous use of mods is overrated anyway.
I really like this. I fucking hate ecm, I fly solo most of the time when I'm not in fleets and I've done the sensor strength implants, eccm, FOFs, everything, and it's fucking annoying as shit to get permajammed by a fucking griffin like nbd. I think your idea is really awesome and I would also like a boost to eccm effectiveness a long with it.
The "lock any more targets while jammed" thing is cool too. If nothing else it would fuck the cowards who just decloak their falcons when it's clear they're losing the fight and if they're winning they're all LOL I 1V1'D U
[SIGPIC][/SIGPIC]
Maybe give ecm a diminishing return mechanic? ie/ the first jam = 20 sec, then 15 sec, 10 sec, 5 sec, then immune the target is immune to all ecm for 60 sec or something~.
ECM does have its place along with tackling as one of the very few things a newbie can do to really piss off a experienced character
I prefered the SoaSE mechanic for that sort of thing (Shield mitigation). Doubt it would work really in EvE though because of the shield resistances anyway. Basicly, your ships had a base mitigation of 20-30% which reduced damage by said amount, as you take damage, your mitigation increases up untill a certain cap of somewhere about 70% i think, fun part was it would even reduce damage taken onto your hull(armour) even if you have no shields). Like i said though, wouldnt work in EvE due to the em/therm/exp/kin resists aswell.
Somebody give me moderator powers!! Something needs to be done about this thread!
How about buffing eccm and converting one of the worthless hull platforms to support it
That wouldn't fix the complaint that countering ECM gimps your fit for all other considerations. Making it into a slot 3 booster means it doesn't compete for module or rig slots and is perfectly tailored for a turret boat (which doesn't need Crash) while also introducing a degree of risk/reward into PvP beyond the initial fight/flight stage. Are you confident you can kill the Falcon before it can get a jam off? Are you confident that you can kill his DPS if you take a booster to nullify the Falcon?
It also means it'd be illegal in Empire, which supports my fantasy of making highsec PvP so lame that everyone who wants to shoot other players moves to null/low/WH or stops playing EVE entirely.
Mfume Apocal - Origin. - Black Legion.
I made a table and :words: in the other thread, but it pretty accurately shows a few reasons that ECM doesn't fit in the game regardless of it's balance. It moves in on gallente e-war (negatively affecting locking), and is wildly universal instead of situational against different kinds of fleets (like every other kind of e-war). Instead I'd like to see some kind of "missile damp", that'd be neat (and give it the situational properties of other e-war platforms). A drastic change like that is just a ~pipe dream~ for now though. Here's a link to the read, it's short enough I promise.
https://docs.google.com/document/d/1hUCRSgvACVQRipPELq-veGEQdOoW-vJarOyFkutJizo/edit?hl=en_US
[SIGPIC][/SIGPIC]
[spoiler="Who's that Broooooown?"]Zulu Supremacy[/spoiler]
make a table of the chances of you ever getting laid
hint it will be empty lmao
Uh, first off, I think you confused Minmatar and Amarr. Maybe. I'm not sure what your point was either way, so I'll leave you to correct that.
Second, 'neuter' is a pretty subjective term, like saying that forcing supercaps to only use fighters or fighter bombers instead of any kind of drone would 'neuter' them. Sure, it's functionally a nerf. But does it nerf ECM boats to the point of being useless, or in your analogy, to the point of lacking balls? Hardly.
Minmatar have the lowest sensor strength as a racial characteristic. Right now, it's not really a significant enough difference to be worth mentioning, but it will with your idea.
If your sensor strength being greater than the jammer's strength leads to a reduced jam duration, virtually every HAC/BC or higher is going to get that benefit. And anything with ECCM will encounter only a lockbreaker effect. Recons and (untriaged obviously) carriers will be immune right out of the box, without the need for ECCM.But does it nerf ECM boats to the point of being useless, or in your analogy, to the point of lacking balls? Hardly.
I'm not sure if you're suggesting a radical rebalance in sensor strength to go along with this. It's an interesting idea anyway.
Mfume Apocal - Origin. - Black Legion.
Like somebody else mentioned, maybe in this thread or in the other one, sensor strength of BC or larger ships is counterbalanced by their low scan resolution, so they don't get jammed often or for long, but it takes them a long time to re-lock a target. The lockbreaker effect on HACs/Recons is still significant though, especially if their scan resolution is shitty. I addressed Carriers earlier, they take so long to lock a target that a lockbreaker effect is as good as a full 20-second jam.
This discussion about ECM in this thread about the CSM is great and everything, but there are other pressing issues in this game that need to be addressed which are being completly glazed over. For example, what are the CSM going to do about the appalling mass issues with Large Group of Exotic Dancers?
1 Exotic Dancer has a volume of 1m^3 and has a mass of 50kg, a large group of exotic dancers is 400m^3 and has a mass of 400,000kg. This means that every exotic dancer in a large group of exotic dancers would have a mass of one metric ton and yet takes up no extra volume.
Can any CSM candidates comment on what they would do to steer CCP towards addressing this issue?
A Falcon can easily get jam strength to 14+ without any pimp at all, but that just means regular cruisers would have to fit ECCM to see a reduced duration.
The more I think about it, the better your suggestion sounds. This is simple and a decent enough nerf to ECM while still keeping EC-drones useful as a gtfo-tool or annoyance from the lock-breaking effect.
In conclusionOriginally Posted by fmercury
![]()
who the fuck uses multispectrals on a long-range ship
shorten that to who the fuck uses multispectrals
Never don't fit amarr & minmatar racials
[Arrador] possesses a considerable understanding of ship configurations, strengths and weakness. He gives clear and purposeful instructions, is good at taking advantage of the fleet-composition he's dealt, and never loses sight of the main goal: fun. This, paired with an excellent tolerance for strong drink gives him an almost Churchillian capability to win, despite being completely pissed on booze most of the fleet operation.
Bookmarks