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Thread: So the CSM spent 31 pages talking about itself.

  1. #101
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    I don't know the math involved well enough to do the numbers. Does anyone know if boosting sig 10% (each active boost) is enough, not enough, or way too much? I'd hate the ratio to change so much that a Loki is a snap to scan out. Just making it catch-able is plenty good enough.

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    Promiscuous Dego's Avatar
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    It kinda sounded like they were more interested in buffing command ships/t3s to be able to tank better (or in t3s case actually fit a tank) and completely get rid of offgrid boosting to me.

  3. #103
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    Genuinely lollin' that Seleene keeps getting elected to the CSM, let alone that anybody listens to him about video game design after Dominion

  4. #104
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    Quote Originally Posted by Hratli Smirks View Post
    Genuinely lollin' that Seleene keeps getting elected to the CSM, let alone that anybody listens to him about video game design after Dominion
    "Dominion was supposed to be build on. This is just the first iteration."

  5. #105
    Waldorf Hratli Smirks's Avatar
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    I guess the second iteration was supposed to be deleting everything Seleene did

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    Quote Originally Posted by Hratli Smirks View Post
    I guess the second iteration was supposed to be deleting everything Seleene did
    It would be a step in the right direction.

  7. #107
    Forum Hero Grath's Avatar
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    Quote Originally Posted by Hratli Smirks View Post
    I guess the second iteration was supposed to be deleting everything Seleene did
    Funnily enough the rest of his plan is most of the shit they've been slowly adding in to fix the half assed job they did with his original idea.

  8. #108
    The Idiot Bastard Son Richter Belmont's Avatar
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    Let my command ships double dip with their boosts (ie, Claymore getting a bonus to Skirmish Warfare and a slightly weaker bonus to Siege Warfare links) and prevent strat cruisers/command ships from running their links in a POS.

  9. #109
    Thesaurus.com Endie's Avatar
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    I was pretty relaxed on the Seleene question before reading these minutes: he was an abject failure as a dev but he's been around a while so I was quite prepared to accept that he would have something to add.

    These minutes, however, reveal that he's astonishingly self-absorbed and strikingly vapid, getting excited by offhand suggestions of fluff that will never occur while distracting the conversation from anything that would actually matter with non-sequitors or the pursuit of personal grudges.
    My blog: http://endie.net Twitter: EndiePosts

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  10. #110
    The Alien in Our Minds Matos's Avatar
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    Quote Originally Posted by Hilmar Keller View Post
    Funny how they can openly discuss how they want to completely replace the current moon goo mechanics with a new one involving active PVE and group participation but any discussion about 0.0 gets NDA'd in the ass.
    Its the power of Tech

  11. #111
    Prominent Author Prodnovick's Avatar
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    Turns out fixing everything that's wrong with eve will take about as long as it did to get to this point.

    CCP is again letting nullsec fester and nothing has changed except for TiDi. Their ship rebalancing is going steady but it will take them years to get it done. Everything mentioned in the minutes that got me even slightly excited will probably never be implemented or is years away. The new starbases sound cool but from what I get they are getting pushed back, everything else is speculation or devs and players talking about what could be.

    I understand they have another game that should be nearing release but again they choose not to be honest about it. I hope they are working on interesting things(nullsec, eve-dust link) and it's all hidden behind a NDA wall because everything else they are working on is just dissapointing.

    The UI is bad but we learned to live with it, PVE is boring but we find other ways to get our isk, wardecks suck, not because of the system but because nobody wants to fight in high sec. Yes mining and industry are boring but it will never be fun. CCP needs to stop trying to fix the bad stuff we can cope with. They need to fix the things that keep people playing: PVP in lowsec and nullsec.

    /bittervet

  12. #112
    Promiscuous Dego's Avatar
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    I really wanna see the incursion stats they were talking about.

    Rip testcursions

  13. #113
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    Quote Originally Posted by Hratli Smirks View Post
    Genuinely lollin' that Seleene keeps getting elected to the CSM, let alone that anybody listens to him about video game design after Dominion
    To be fair, wasn't he the lead on Apocrypha too? Or am I just confusing him with someone else? Anyway, Apocrypha was one hell of an expansion.

  14. #114
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    Quote Originally Posted by Hilmar Keller View Post
    Funny how they can openly discuss how they want to completely replace the current moon goo mechanics with a new one involving active PVE and group participation but any discussion about 0.0 gets NDA'd in the ass.
    Not mush was NDA'd out of the 0.0 session, CCP just didn't have much to say there. Pretty much everyone thought that session was, by far, the most disappointing session of the summit.

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    Quote Originally Posted by twostep View Post
    Not mush was NDA'd out of the 0.0 session, CCP just didn't have much to say there. Pretty much everyone thought that session was, by far, the most disappointing session of the summit.
    If I asked you what your internet space politician opinion was on the subject of one young master CCP Greyscale, what would your answer be?

  16. #116
    Inconstant Moon Elise Randolph's Avatar
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    Quote Originally Posted by Ron Mexxico View Post
    i'm not reading the rest of this thread so if it gets answered my bad.

    Offgrid T3 links run the disadvantage of not being on grid. it takes up a command spot and you can't activate them right away. you need to warp off and set up a safe then activate. it's 100% of the time an alt of somebody else in fleet. of all people i'd think you would be responsive to how the rewards balance with the cost.
    Counterpoint: T3 links ships are generally also scouts so they're in system well before the fight starts. They do this because they are agile, can warp cloaked and be immune to bubbles. They also don't take an important position (physically) in the fleet, since you can just set fleet/wing/squad booster without the person being in fleet/wing/squad command. You are correct, though, in that you do lose links for ~30 seconds if you have to chase someone, which is god damn annoying.

    Fleet has 250 members, it has 10 command ships, 4 vultures, 2 claymores, 2 sleipnirs and 2 nighthawks. Vultures have 3 siege links each, nighthawks 1 siege link, claymores 3 skirmish and sleips 1 skirmish link.
    Now the best skilled(if all same skills then random) vulture and claymore pilots siege/skirmish links apply to the whole fleet. The nighthawk and sleip pilots links are also taken to account, and if they have better skills on them for that one link, they'll boost the one link type for the whole fleet.
    There was some talk about making the fleet structure like that. I think it's far less stupid than the current system.

    Quote Originally Posted by Raketefrau View Post
    I'd like more exposition on how this works with the "no pos bubble" thing. I mean, it sounds like there's no force field around POSes in this scenario, in which case it seems like mooring a supercap is like begging to lose it.
    The idea is a zygote, they have no idea on specific mechanics and imo it's a waste of button mashing to try and glean too much information about. If you could not bridge from a POS, or whatever we're going to call new POSes, nor could you duck inside the shields, then what the fuck is the point PS this entire mechanic is a failure. It's not an "out-there" concept, so I'm not worried that it would ever become a reality.

    Quote Originally Posted by Teh Ashen View Post
    What is CCP's logic behind ECCM lowering sig radius and making ships harder to probe? How does it have any effect on ECCMs main purpose: making a ship harder to jam? And heck, don't just add a sig penalty, make the mods broadcast like a cyno. Only way you would be safe would be at a POS or by docking up. Could even make the links cause agression, disallowing insta-docking.
    heh



    Quote Originally Posted by Vile rat View Post
    "Elise took issue with the notion and stated simply “you should not be able to opt out of Capital warfare. You should not be able to combat an entire Supercap fleet with only subcaps.”"

    Disagree strongly Elise. Disagree. You should not be able to combat an entire subcap fleet with only supercaps.

    The context was someone being that a 30 man roaming oracle gang couldn't take out 20 supers. My view is that, if you want to kill a fleet (not a handful, an actual fleet) of supers, then you need to bring caps yourself. Doesn't have to be Titans or SCs, could just be dreads.

    Also w/r/t to offgrid links. I don't agree that bringing two alts, one with a ~1.7b isk implant set, to probe out a t3 link ship to make it warp is a solution to the problem.
    Quote Originally Posted by Spider Mike View Post
    Oh yes, please. The ~15 Pilots active in my corp have about ~12 T3 Booster alts, biomass them all?
    Is indicative of the problem. The "our 5 man gangs won't be competitive against 15 man gangs!" argument is flawed since oh by the way that 15 man gang also has links and their tanks are twice as strong. Since you both have links, and links disproportionally favor defense, it equates to the larger gang having the advantage. You both get the advantage of double-tank, but the rate at which they chew through your HP is much higher. This is true without links, of course, but the threshold to break a tank is effectively doubled.

    Links in POSes I agree are bads. However if you keep offgrid links while removing POS links, what is to stop me from sitting on the edge of a deathstar POS? You probe me out :gasp: but ggwp I can duck in until you're forced to leave then peek back out again.

    Don't get me wrong, I'm not superbutthurt about links. I have the characters and isk to devote to buying an LG virtue set, and I currently brawl around with my own links and tank obscene amounts of deeps. I will be sad when I can no longer do this, but objectively it's fucktarded.
    True, I have raped history, but it has produced some beautiful offspring

  17. #117
    Don't try to solve serious matters in the middle of the night StevieTopSiders's Avatar
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    That feel when Legion booster is almost done and CCP wants to get rid of them. :/

  18. #118
    Inconstant Moon Elise Randolph's Avatar
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    They also wanted to get rid of Tech 15 months ago, just saying.
    True, I have raped history, but it has produced some beautiful offspring

  19. #119
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    never stop posting elise :swoon:

  20. #120
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    I think most people would agree that links are broken as fuck, just disagree that the solution is to make such a broken mechanic available to some fleets and not others

    They should just be nerfed into the ground, a single ship being able to more than double the effectiveness of reps for an entire fleet is gay as fuck, it should be a marginal bonus that is only worthwhile in large fleets as opposed to something that's a gigantic advantage down to the solo/small gang scale.

    PS I have a boosting alt (that I haven't used in months )

  21. #121
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    Links, like Falcons and ASB's, don't scale well. It's cool when your Sleipnir can tank a 12-man gang just barely long enough to kill DPS and gtfo (using ASB's and Tengu boosts), but that same tank becomes really gay when it's boss-tanked Sleip vs. duo Drakes who have no hope of ever breaking your tank. Same with Falcons; it's cool when you can disrupt an enemy gang's Logi, but when you can mathematically permajam a 90% webbed Sleipnir getting bumped off gate until he runs out of cap charges (yes, I'm sore), then that's p dumb, too.

    Obviously, the solution is to get everyone to abide by an honor code.

  22. #122
    "Reality is that which, when you stop believing in it, doesn't go away." Calderus's Avatar
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    Quote Originally Posted by Elise Randolph View Post
    The "our 5 man gangs won't be competitive against 15 man gangs!" argument is flawed since oh by the way that 15 man gang also has links and their tanks are twice as strong. Since you both have links, and links disproportionally favor defense, it equates to the larger gang having the advantage. You both get the advantage of double-tank, but the rate at which they chew through your HP is much higher. This is true without links, of course, but the threshold to break a tank is effectively doubled.
    So your solution then is that only the 15 man gang should get the advantage b/c they never leave system and will have sufficient logi to a decently tanked command ship. People aren't complaining that they also have links. Its changes that make it so only the large group can have links that people don't like. Yet another nerf to small groups in favor of large. v0v, not like its the first.

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    Quote Originally Posted by StevieTopSiders View Post
    Links, like Falcons and ASB's, don't scale well.
    Between the increased resists and reduced RR cycle times, siege/armor links approximately double the effectiveness of your fleet's logistics, i.e. their effects scale almost perfectly with fleet size.
    [I]spherical monkey fears and envies[/I]

  24. #124
    Prominent Author Prodnovick's Avatar
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    Quote Originally Posted by Tsubutai View Post
    Between the increased resists and reduced RR cycle times, siege/armor links approximately double the effectiveness of your fleet's logistics, i.e. their effects scale almost perfectly with fleet size.
    He means they don't scale well in small gang warfare. Larger gang has more dps so the added ehp and reps of the opponents doesn't make as much difference. ECM just fucks up anyone roaming solo or in really small groups. ASB makes you pretty much invulnerable to low dps gangs.

  25. #125
    God is dead. They found his carcass in 2019.. Hilmar Keller's Avatar
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    I'm disappointed that ECM never came up in the notes, I had a proposal awhile back which would fix ECM mechanics to reduce jam length based on sensor strength.

  26. #126
    Don't try to solve serious matters in the middle of the night Viribus's Avatar
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    Any proposal for making ECM an actually fun mechanic will be met with "lol l2p noob htfu"

  27. #127
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    Quote Originally Posted by jimmychrist View Post
    If I asked you what your internet space politician opinion was on the subject of one young master CCP Greyscale, what would your answer be?
    I both hate and love him. I think sometimes he does some *really* good work, but sometimes he does stuff without fully thinking through the consequences. For some reason, he seems to be CCP's go to guy when they need something "fixed" quick, and those fixes are usually pretty bad. If he gets enough time to properly think things through they turn out really good though.

    Having him work on the new POSes is kinda scary though, and why it is super important to have brainstorming sessions like we had at the summit. I like where he is going on them overall, and I am fairly optimistic on how they will turn out.

  28. #128
    King Dong Lorren Canada's Avatar
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    Why does Viribus always post like the most ass-pained duder in EVE no matter what the topic?
    There's nothing worse than having a good idea for a post not being good enough to pull it off :negative:

  29. #129
    Don't try to solve serious matters in the middle of the night Viribus's Avatar
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    no gf

  30. #130
    Advance Romance Elektrea's Avatar
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    Quote Originally Posted by Helios Black View Post
    Only you think they were decent suggestions; everyone else thinks you're a prick.
    Quoting this for good irony.
    [IMG]http://i.imgur.com/QmauB.gif[/IMG]

  31. #131
    Galactic Pot-Healer Ron Mexxico's Avatar
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    voted for riverini anyway
    Ron Mexxico - Broski North

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  32. #132
    God is dead. They found his carcass in 2019.. Hilmar Keller's Avatar
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    Riv would've made all 100+ pages infinitely more entertaining

  33. #133
    Galactic Pot-Healer Ron Mexxico's Avatar
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    can somebody pls suggest not making you log out to switch characters on the same account, fuck
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  34. #134
    Inconstant Moon Elise Randolph's Avatar
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    Quote Originally Posted by Calderus View Post
    So your solution then is that only the 15 man gang should get the advantage b/c they never leave system and will have sufficient logi to a decently tanked command ship. People aren't complaining that they also have links. Its changes that make it so only the large group can have links that people don't like. Yet another nerf to small groups in favor of large. v0v, not like its the first.
    One heavy neut can cap out a link ship and turn the links off in 2 cycles (or the neuts from two Hurricanes, or one Curse). And if the proposed gang has /sufficient logi/ to tank your entire gang then you are kind of fucked trying to engage them now when their tanks are stronger.

    I will be the first to admit that I love me some pubstomp and I get increasingly frustrated with Eve because the pubstomping becomes harder and harder as the game ages, but the notion that this adversely affects small gangs and tries to ~stamp out elite smallgang pvp~ is ridiculous. Offgrid links fuck small gangs over more than it helps them. I remember when stabs were nerfed and the cries poured out "oh small gang pvp is going to be impossible now". Then when Nanophoons and Nanodomis were nerfed, then when nano was nerfed, then when Falcons were nerfed, et cetera. In reality these aren't small gang pvp mechanics, they are pubstomping mechanics.
    True, I have raped history, but it has produced some beautiful offspring

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    Quote Originally Posted by Elise Randolph View Post
    I will be the first to admit that I love me some pubstomp and I get increasingly frustrated with Eve because the pubstomping becomes harder and harder as the game ages, but the notion that this adversely affects small gangs and tries to ~stamp out elite smallgang pvp~ is ridiculous. Offgrid links fuck small gangs over more than it helps them. I remember when stabs were nerfed and the cries poured out "oh small gang pvp is going to be impossible now". Then when Nanophoons and Nanodomis were nerfed, then when nano was nerfed, then when Falcons were nerfed, et cetera. In reality these aren't small gang pvp mechanics, they are pubstomping mechanics.
    I couldn't agree more and that's coming from someone who regularly use links while doing "elite solo/small gang pvp". Off grid links have in a lot of situations become nigh on mandatory to be competitive since they are fucking everywhere these days, atleast in low sec. And I have no doubt that the solo/small gang pvp crowd would only benefit from them being nerfed/removed completely. Before the off grid T3 boosters became the go to source for warfare link bonuses we used skirmish links on canes for our nano gangs, that were on grid involved in the actual fighting, and it worked just fine. Imo links, if used on both sides, reduces the gap between a good player and a bad player compared to if neither were using links which usually isn't beneficial for your average solo/small gang pvper. As long as off grid links are still around I will continue to use them but I doubt that I will shed any tears if they get removed. I will probably be happy about it since I'm really fucking lazy and I would love not to have to dual box everytime I go out on a "solo" roam.

  36. #136
    Don't try to solve serious matters in the middle of the night Viribus's Avatar
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    Quote Originally Posted by Elise Randolph View Post
    One heavy neut can cap out a link ship and turn the links off in 2 cycles (or the neuts from two Hurricanes, or one Curse). And if the proposed gang has /sufficient logi/ to tank your entire gang then you are kind of fucked trying to engage them now when their tanks are stronger.

    I will be the first to admit that I love me some pubstomp and I get increasingly frustrated with Eve because the pubstomping becomes harder and harder as the game ages, but the notion that this adversely affects small gangs and tries to ~stamp out elite smallgang pvp~ is ridiculous. Offgrid links fuck small gangs over more than it helps them. I remember when stabs were nerfed and the cries poured out "oh small gang pvp is going to be impossible now". Then when Nanophoons and Nanodomis were nerfed, then when nano was nerfed, then when Falcons were nerfed, et cetera. In reality these aren't small gang pvp mechanics, they are pubstomping mechanics.
    I think we all agree that links are OP as fuck. No one's arguing that they should stay in their current state. But I don't think the problem is that they can be off grid, the problem is that they're insanely powerful, and the solution isn't to make such a ridiculous force multiplier available to certain fleets only, just... make it less powerful. I really don't see the problem with simply reducing the effectiveness of links, and you haven't really made an argument against that as a potential fix to links.

    Currently a tengu or legion increases the effectiveness of RR and local reps by about 120%, making it worthwhile to use links if you even have a single logi (over, say, a second logi). That shit don't make sense. If tengus increased the effectiveness of RR by "only" 10-15%, they wouldn't be a gigantic force multiplier in small gang fights but they'd be worthwhile having in a large fleet with over 10 logi. They'd be inconsequential in small gangs and fairly important in large ones. I think this would be way better than just making them on-grid only, where station-huggers and gatecamps can just park a Claymore on the gate/station with relatively little risk and have a huge advantage over anything trying to fight them. That'd be gay as fuck

  37. #137
    King Dong Phey Onat's Avatar
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    Not worthy of it's own thread and this one is the closest one to being about CCP in general so here:

    http://community.eveonline.com/news/...plex-farming-1

    Dearest Internet Spaceship Pilots,

    It has come to our attention recently that there are pilots in New Eden engaging in AFK Complex farming. Specific examples of this include such activities as warping into a particular room in a complex, dropping sentry drones, then going to do your laundry or perhaps watch a 24 hour Lazytown marathon. While this activity does not necessitate the use of a 3rd party program in order to carry it out you ARE generating income in an automated fashion while sleeping which is not being present playing the game. As such our automated systems will continue to detect and institute administrative actions for this activity. We do not find this to be acceptable gameplay.

    All accounts which were tagged prior to this notification will be given the benefit of the doubt and a one-time “amnesty”, removing the offending marks from the account. Going forward any administrative actions will remain in place. Game Design will also be looking at changing our complex systems so that this is no longer possible in the near future.

    Thank you for your time and attention,
    CCP Sreegs
    This coming from the team which brought us Mackinaws mining for 45 mins afk.
    I've noticed that there's a pretty big disconnect between the general consensus of kugu and what's actually happening. It seems enough people have said it in this thread that people are taking it as fact.

  38. #138
    Don't stop posting! tgr's Avatar
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    Ahh, CCP. So consistent. :swoon:

  39. #139
    Don't try to solve serious matters in the middle of the night Raketefrau's Avatar
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    ...and a shitty plug for Lazytown. There's not enough acid in the world for that to happen.

    In the early Atlas days people were posting the "You Are A Pirate" video constantly, and I had NO idea where it was from.

    Last year my 5 year old was watching TV in the living room and I heard it come on, my brain just about exploded. Now my boys sing it all the time and I get bad flashbacks to the Insmother invasion.

    Wicked Creek.... I'm still in Wicked Creek...

    For those of you have have no fucking clue what I'm talking about:


    Also, some of the more demented Lazytown gifs:

  40. #140
    In the closet Fix Lag's Avatar
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    CCP Sreegs is now banning people for going afk and making money, because

    --apparently it's too much of an effort to fix the complexes involved instead
    --It's no longer acceptable to go afk and make money in Eve Online

  41. #141
    In the closet Fix Lag's Avatar
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    I fucking hate CCP.

  42. #142
    Don't try to solve serious matters in the middle of the night Viribus's Avatar
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    CCP Lardo should start banning everyone from making money with moons, invention, production, research, and market speculation, since they're making money AFK

    Fucking fatass shiteating piglord tubbo trashbag fatty

  43. #143
    God is dead. They found his carcass in 2019.. Hilmar Keller's Avatar
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    So how does CCP propose I triple-box Mackinaws while remaining active? The fuckers take 54 minutes to fill up

  44. #144
    Adjustment Team FastJack316's Avatar
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    Because fuck ishtars and dominixes they shouldn't be allowed to rat.

    Pretty sure CCP has a monthly meeting where the first point of business is 'why is anyone flying any gallente ships and how do we stop that'

  45. #145
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    Put down the pitchforks guys. This (badly worded) announcement is about static COSMOS plexes in highsec that infinitely respawn rats which give bounties. You could park your sentries there, put RR on them, start shooting, and go do whatever, 23/7. Killing this is good for the game.

  46. #146
    Galactic Pot-Healer Ron Mexxico's Avatar
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    good change
    Ron Mexxico - Broski North

    Helios Black > not mad ron

  47. #147
    God is dead. They found his carcass in 2019.. jimmychrist's Avatar
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    If they don't want people doing it don't put it in the game to begin with?

  48. #148
    God is dead. They found his carcass in 2019.. Checkbox Poll's Avatar
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    Quote Originally Posted by SunWin View Post
    Put down the pitchforks guys. This (badly worded) announcement is about static COSMOS plexes in highsec that infinitely respawn rats which give bounties. You could park your sentries there, put RR on them, start shooting, and go do whatever, 23/7. Killing this is good for the game.
    god forbid they just change the plex instead of putting the fear of god of anyone that uses a sentry ishtar in any complex

    fucking hisec scrublord pubbies

  49. #149
    In the closet Fix Lag's Avatar
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    "This is just like botting guys, so we're gonna ban people that do it"

    yeah look at all those afk keystrokes and mouse clicks

  50. #150
    God is dead. They found his carcass in 2019.. Hilmar Keller's Avatar
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    Well, more importantly, it sets a precedent for any out-of-station activity which makes money while parked on something.

    But yeah, that sounds kinda dumb. I thought they were talking about nullsec plexes and clearing them with sentry Carriers.

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