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  1. #3301
    Crashlander Banlish's Avatar
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    Default Outpost Update #8 January 2012

    Super long post update sniper (notice no EDIT at the end of my post, despite horrible spelling mistakes!)

    Outpost Update #8 January 2012 Outpost deployments.

    My normal Caveat:If you don't like it, skip it. If you don't like outposts and upgrading space this isn't for you, it's for the people that DO enjoy this stuff. STOP READING if you don't like this stuff!1!1!1!eleven!1!!!


    This update will be long(ish), it might require a sammich, or maybe just a small snack, I recommend reading it while eating lunch or some food after coming home from work.


    Corrections/Explanations


    1. Update Schedule - I'm trying to keep with my schedule of every two weeks of putting an outpost update down for people to see when and where outposts have been deployed. This update #8 will be a catch up of January's deployments I missed while away from game

    2. Outpost advice service - I still haven't done this, but I cleared the last 4 cases I was working on, I have a possible plan to attempt but I'm checking around first before I launch it. It'll need some isk I don't really want to sink into it after just reactivating 11 accounts with Plex's.

    3. Outpost Regional Historicals - I'm getting these together but I try to get a hold of some people that lead certain alliances, at the same time I put a bunch of effort into a plan for some people I like and that ruined my time for the Cloud Ring historical. I'll be trying to get that out this week now that I have a few days off. Stay tuned and if YOU have some info about outposts, outpost upgrades that have occurred or outposts that were planned but never went down or were destroyed, please contact me in game and give me the story. I'll gladly credit people for the story and get the history out there for this, admittedly, fringe group of people that like this stuff.


    In the month of January a total of 9 outposts were dropped in 30 days, An average of one every 3.1 days. The pace of outposts has been much slower then 2011 but that would be explained by the mineral buff that's increased outposts from about 12 billion isk to somewhere around 21 to 23 billion isk each. With outposts at double the price now it is no wonder why the pace of their deployments has slowed. On top of that suitable places to put outposts down are actually drying up slowly and the choice to not put an outpost down rather then spend 20 billion for the hell of it actually shows some restraint and planning.


    Stats
    9 outposts

    4 Refineries
    3 Office
    1 Factories
    1 Research

    Like every month I've every written these updates we see that refineries again have tied or stayed in the top position, people continue to think that a refinery is the way their alliance will make a good amount of income. Having office outposts appear in second place for a change shows that during the month of January people weren't trying to tie factories to refineries and instead were adding office space and making entire constellations easier to be exploited. 3rd place was a tie between factories and research outposts, I still say research outposts are terribly designed and need 30 base lines of EACH ME, PE, Copy and Invention to be worth the 22 billion isk price tag, but those changes go unnoticed by CCP.

    So onto the Updates!

    The North

    BranchGall outpost in RO90-H Goonswarm Federation (GF) http://evemaps.dotlan.net/map/Branch/RO90-H#sec this was dropped right after the White Noise war where GF conquered all of branch then gave away something like 85% of it to allies. The outpost is the 1st Gallente outpost in the constellation and the 5th outpost deployed in the constellation. With the horrible deployment of the MA-VDX refinery station next door by the now defunct Stella PolarisDOT there really wasn't any other option.

    This deployment serves a number of purposes first of which is obviously a number of offices 1 jump back from the Venal border, this allows a 'guard tower' type of situiation to be present and without extensive auto piloting corrections anyone roaming from Venal will have to go through this system. It's location also allows capital projection into Venal to help control the 70+ tech moons there. Since the deployment of the outpost the 3 GF systems have seen very little ratting, which is common for even good systems on travel paths. While the two FCON outposts next door have seen a massive surge in activity for carebears. The constellation is very much 'done' at this point and no longer needs any additional outposts to be fully functional, even a Caldari research outpost can (and is) beat by a single Medium Caldari tower with 3 regular labs and 3 advanced labs so there is no need for it. The constellation is quite good for security status and two of it's over -0.75 aren't on the travel path and are a good source of Mercoxit for industry. As the drone region nerf continues to trickle down Morphite stocks are continuing to slowly tick upwards, I hope both owners of this constellation benefit from it.

    Pure BlindFactory in F-NMX6 Fatal Ascension (FA) http://evemaps.dotlan.net/map/Pure_Blind/F-NMX6#sec this factory is the first outpost in the constellation, with one of the two NPC area's in Pure blind 2 jumps away and F-NM being a 'choke point' system this deployment makes a good amount of sense. With the old I.S.S. gallente outpost of P-2TTL being two jumps away this deployment could be a long term plan that could work well for FA in the future. Everyone knows Pure blind is absolutely crap for system sec status, with only EC-P8R having the lowest at a miserable -0.45. However with the two different NPC area's available alliances could make a good deal of money for their members at least by running them, even having teams of people join others with level 4 agents so the grind from level 1 agents to level 4 agents isn't so bad.
    Note to people of Pure Blind. http://evemaps.dotlan.net/map/Pure_Blind/G8-D09#sov this constellation could become a ratters paradise, drop a refinery in R6XN-9, which allows ice belt refining (if anyone dares mine on a travel path) but lets people get to X-7OMU in one jump and 5ZXX-K in two jumps. A factory in 3V8-LJ provides a point for builders to supply ratters/mission runners with supplies and a Gall office in DP--1YE allows both ratting centers to be hit within two jumps in any direction. The side benefit of further 'trapping' in the NPC space within the area with more offices for PVP corps while allowing PVE operations to pay them off isn't bad either.
    The East

    Perrigen Falls
    R-AG7W Gall outpost in R-AG7W Legion of Xdead (Xdeath) http://evemaps.dotlan.net/map/Perrigen_Falls/R-AG7W#sec this is the first gallente office outpost in the constellation and the second outpost in the constellation ever. This outpost was deployed during the Xdeath/Solar war when Xdeath was having problems with it's other office systems being head shotted by Solar and company. It is in a good position to have access to Malpais and yet still be within easy gate or jump distance of the two gallente offices in the constellation next door. Between the 3 gallente office outposts almost an entire coalition can fit between the two constellations. For this constellation however the need for more outposts isn't really there, with so many outposts in Perrigen Falls almost any need can be filled within a few jumps, the constellation to the 'south' has 3 factories with every single constellation in P falls that touches this constellation having a factory within it for easy use. Since most alliances simply import from Jita during wars the need for a factory isn't even present. I would consider this constellation (and almost this entire region) done for outpost deployments, there will be more dropped obviously but the need for refineries and gallente office outposts at the moment is non-existent in the entire region.
    Cobalt EdgeGall outpost in HB-5L3 Intrepid Crossing (IRC) http://evemaps.dotlan.net/map/Cobalt_Edge/HB-5L3#sec deployed the first gallente office outpost in the constellation, this is the 6th outpost for the constellation and the only office outpost in that constellation. This deployment sits on the Tenal border and with Razor, GF and the entire CFC looking for good fights IRC space has proved a good place to 'joy ride' into. Fights have been happening almost daily for the last year+ and this office puts a place for the majority of IRC's corps to have an office and try to have a camped up system defense instead of allowing one of their best constellations to be swarmed before a defense is haphazardly assembled between 3 or 4 different outposts.

    The constellation is setup in an interesting pattern and shows the signs of multiple owners over the years. Originally Dusk to Dawn (D2) held some systems here then evolved into Mostly Harmless, and deployed the 3 factories and 1 refinery here. Eventually Legion of Xdeath and Solar decided that they could nuke all of the orginal Northern entities that were squatting in the drone lands and blitzed out Mostly Harmless, I.R.O.N. and Atlas over the course of a year. This was mostly during the time when Prom and Dyspo were worth so much so the territories were filled with renters instead of either Xdeath or Solar taking anything but the best systems for themselves, and of course the moons.

    Back to the constellation IRC have added the research outpost in 1GT-MA and now this office outpost, with these additions the constellation can be considered 'done' and needs no further outposts to have access to all services. It's worth noting that the Q-V factory outpost is at level 2, while both 42S and VY- are at level 1. This, should give almost 87 factory lines across the 3 amarr outposts with an additonal 6 across the other 3 types of outposts for a total of 93 factory slots. Office wise the constellation has an astounding 48 office slots to cram almost all of IRC into for defense, roaming or carebearing. The constellation is setup pretty decently as is, I would consider upgrading the outposts further as the region of Cobalt Edge is mostly 'full' of outposts. The region only needs a few ice belt refineries to be complete, but they aren't super important, all in all I would give this deployment and the way Cobalt edge is setup as a whole a thumbs up. People might hate on IRC for only allowing refineries in the holding corp but it HAS prevented refinery spam like we've seen in Oasa, P Falls, Providence and Outer Passage, where all of those regions can claim refineries within 2 jumps of another refinery.
    MalpaisResearch in 8C-VE3 Shadow of XdeathX (SOD) http://evemaps.dotlan.net/map/Malpais/8C-VE3#sec deployed this research outpost in this constellation, it is the first and only outpost in the constellation as of this writing and was most likely deployed with no other options in the constellation existed for a better choice. The entire constellation is low true sec and bad belt counts, the good systems that do have good belt counts are on the travel path systems and the entire constellation seems to be a 'runner up' choice for the corp that choose it. I like the fact that it is a caldari research outpost, despite the fact that research outposts are quite literally useless at this time (CCP still doesn't understand that 3 characters can MAX out the outpost on their own). The choice for this placement most likely came from the fact that the corp that deployed it was renting this system and wanted to have access to a place to dock more then what the outpost could provide them. Coupled with the I-hub upgrade to spawn more wormholes this outpost can become a bit more useful, but that also means you can have wormhole roamers a bit to often as well. It's a mixed bag deployment that will most likely be ignored as most people consider Malpais a secondary region with alliances that are extremely quiet and like to carebear in peace.
    The South

    CatchRefinery EX6-AO Legio Astartes Arcanum (LEGIO) http://evemaps.dotlan.net/map/Catch/EX6-AO#sec deployed this refinery. When this was dropped it was the 2nd outpost in the constellation and the 1st refinery in the constellation. Since then En Garde has dropped a factory on the western tip of the constellation and made this travel path constellation much more useful. This refinery placement however I do like, with the outposts deployed in Catch over the years the intel channels for the owners of this outpost give them tons of warning if roamers are coming in. Despite not having Dark Glitter in the ice belt the refinery is in a decent placement, the ice belt means the fuels needed by caps and POS's could be flowing all the time with a watchful group. With the research outpost next door providing some basic services and the V-3YG7 outpost one system past that this deployment becomes even better, the ore concentrations in system aren't that good, but I-Hub mining upgrades make that hurt less these days.

    The best way to make this constellation better would be to switch from a 'refinery' pioneer mindset to a 'factory' industrialist mindset. With CNC providing refinery services at the southern part of the constellation, and the gallente office outpost in CZK providing offices, there is no further need for refineries in this constellation. However factories in any of the remaining systems would enable docking points and building services. I know this mindset is hard to switch to, but EVE has been going this way for years. Refineries only take a few seconds to do their job, factories however are almost always needed, and when you get into super cap building the need for factory lines shoots into the stratosphere.

    Providence
    Refinery 1-1I53 Yulai Federation (YF) http://evemaps.dotlan.net/map/Providence/1-1I53 deployed this refinery. This is the 5th outpost in the constellation and the 2nd refinery. And as usual with Providence this is a terrible deployment, being the 18th refinery in this region of 84 systems for an amazing 21.4% of the systems in this region now having a god damn refinery. I know the mandate of the CVA holders is to make this region an extension of empire in some way and that's perfectly fine, but my god guys. Build ANYTHING but refineries. *cough* okay with that out of the way lets get down to the constellation: With the factory next door ZT-L and YF holding sov there, this is probably their best option, but the refinery in N8XA next door makes this refinery redundant in the extreme. With the 3 factories in a row this constellation has absolutely no need for more refineries, there will most likely be one placed in the G-B22J system because Care Factor holds a factory next door. The empire link to Domain in R3- however makes this constellation incredibly interesting, a Jump freighter technically could undock from the Amarr station and jump directly on top of almost any station in the region. So building super caps in this region is quite easy, with the 'Burning' of Providence I'm not sure if the Provi holders do that anymore but it might be possible.


    Insmother
    Refinery F39H-1 Red Citizens (RC) http://evemaps.dotlan.net/map/Insmother/F39H-1#sec deployed this refinery. This is the 2nd outpost in the constellation and the 2nd refinery. This refinery could have been placed in XKH next door for 2 more belts as well as giving better access to the W-6 system for carebearing, being one system forwards would have allowed more systems to be exploited in the constellation. Being under a renter alliance the building corp probably had no choice in the matter, but this is another example of politics screwing up sensible practice (much like real life am I right Americans ). Now that region has since fallen to Solar the chance of this area being built up has again been taken off the table, this isn't a bad thing however. The region is very built up on the pioneer mindset of refineries, it seems to slowly be having factories spring up here and there but the mindset of refineries still has 3 or 4 constellations that 'could' use another refinery. I have a long personal history with insmother and have seen it go from no outposts all the way up to recently where it fell to Solar Fleet and has tons and tons of outposts from the time it was under RA and much of it became a renter heaven.

    The constellation could use a few factories but that is literally all it needs, everything else is elsewhere and the constellation itself is on a travel path so it makes it quite annoying to do anything else. A factory in W-6GBI would be all I would recommend to make both refineries a tad more useful and then call the constellation 'done'.
    The West

    FountainRefinery R3W-XU Elite Space Guild (ESG) http://evemaps.dotlan.net/map/Fountain/R3W-XU#sec deployed this refinery. This is the 2nd refinery and 4th outpost for the constellation, this outpost was honestly not needed since ESG already had control of the BYXF refinery. It isn't a horrible deployment but it wasn't needed with the BYX refinery 3 jumps away, most people forget that a refinery takes literally one second to do it's job. A factory or research outpost can take days, weeks or even months to work, while a refinery will take 1 second with the click of a mouse. They only see that the refinery bay on the refinery keeps adding minerals and ice products to their hanger.

    The one thing I can think the deployment of this refinery was for comes from hidden mining belts and the fact that the system is on a 'side' system that the auto pilot will not take anyone there unless you set the system there directly. The refinery was probably meant to pay itself off from the system by itself and having the PNQY system next door to use for a corp office and the 4 factory lines.

    The constellation itself is setup well with the BYXF refinery, but I have to give the deploying corp correctly, a director in that corp contacted me and asked my opinion on why BYX would be a better choice compared to elsewhere. With the ice belt next door in C-C, people can mine ice in peace and bring it to BYX for refining, the factory in C-C isn't a horrible choice but some afk pvpers might decide to setup on the gate between the two systems, but with the true sec being so horrible I highly doubt anyone would care to unless this area became an alliances primary systems.


    The wrap up!

    This update took a TON of time since my corp tapped me to setup some stuff that I'm really good at, but I hate with a passion. So now that's all done and I have off all week (from rain) I'm going to try to update the outpost updates, the ISK making guide and try to write a few other things I've had sitting in the pipe. Expect a few more follow ups and I'm going to get the Cloud ring historical update out this week if it freaking KILLS me.
    Outpost Update guy, DTHI lifer, (retired) alliance leadership guy <--- read also whipping boy, and Bitter VET asshole who can't give up EVE.
    Twitter - Banlish , more media shit coming as I get the cash together for outpost update type things.

  2. #3302
    Crashlander Ammzi's Avatar
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    Quote Originally Posted by Don Peyote View Post
    Welcome to AFK Cloak Country
    I'd like to see you try - giggidy!

    @Banlish - nice read

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    God is dead. They found his carcass in 2019.. Malcanis's Avatar
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    Banlish, that's an awesome update as usual.

    Could I pick your brains on the subject of multiple outposts per system in 0.0. How do you think it should work?

  4. #3304
    Crashlander Banlish's Avatar
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    Quote Originally Posted by Malcanis View Post
    Banlish, that's an awesome update as usual.

    Could I pick your brains on the subject of multiple outposts per system in 0.0. How do you think it should work?
    I've been thinking about this for a few years and it always comes down to 'how can we do it without fucking over existing outposts and making tons of them obsolete.' I think the fairest way I can come up with would have a percentage coverage needed to be able to deploy more then one outpost per system. At 51% coverage the ability to deploy a second outpost in 25% of the systems in the constellation would be possible.

    I'll use providence as an example.

    http://evemaps.dotlan.net/map/Providence/H-KW4A#sec has 7 systems, 4 of which have outposts or 57.4% coverage. Since 25% would be 1.75 systems allowed to have second outpost there are two ways to handle it from that point. Disallow any partial systems to have second outposts, so the remaining would consist of 1 single system. The other is to round up OR allow outposts of the same type, in the same exact system the original type was deployed in, to only count as a .5 of a deployment. The same outpost of the same outpost type idea would mean people would put factories with factories, research outpost with research outpost if they wanted to put down a few more. People COULD put a factory in a refinery system, but they would be using 2 slots to do so, moving the system where outposts of the same type in the same system would encourage more building and a little diversity at the same time.

    So in that H-K constellation instead of being able to deploy just 1 outpost, the owners would be able to deploy 3 if they were of the same type. Most likely another factory in the factory system and another research outpost in the research post system. It would leave a remaining .75 to either use on the gallente office outpost system or put down another outpost in one of the empty systems to raise the amount.

    The other example that would not work would be this: http://evemaps.dotlan.net/map/Providence/PI5-39#sec, 6 systems and 3 outposts, but at 51% coverage the constellation fails and only has 50% coverage. Another outpost would have to be dropped to allow 25% of the constellation, in this case 1 system another outpost.

    A truly monstrous example would be the http://evemaps.dotlan.net/map/Deklein/RFY-QB#sec constellation in Deklein, with 13 systems, 7 outposts would be needed for 51% coverage. However with a higher system count 3 systems would be allowed a second outpost, at .5 cost for systems with outposts of the same type that would allow 6 outpost systems to be doubles if they held two of the same type.

    A further reward to people that build and invest in these massive projects would be at 100% outpost coverage the 25% figure would move to 50% AND one system could be picked as a capital system of the constellation. The capital system would allow 3 outposts of the same type or an omni choice where one outpost of every type would be allowed to be placed in the same system for a total 4 outposts in a single system.

    This would allow people to really focus on certain outposts, say 3 factories to make super building much easier, or allow a single alliance to have a capital system everyone could be in if they play out the deployments right and wait to get that last system to 4 outposts.

    Couple this idea with a rework of the outposts (20 factory lines should be a base of almost 40 for instance, or the research outpost having 40 of each type instead of 10 of each) and you'd see people building in some of the 'maxed out' constellations or even in some constellations that sit at 50% coverage a tiny bit more.

    After that hits, I'd give it 1 year and then introduce destructible outposts and people on both sides of 'too many outposts' and 'too few' could both be somewhat happy.
    Outpost Update guy, DTHI lifer, (retired) alliance leadership guy <--- read also whipping boy, and Bitter VET asshole who can't give up EVE.
    Twitter - Banlish , more media shit coming as I get the cash together for outpost update type things.

  5. #3305
    What’s The Ugliest Part Of Your Body? Teh Ashen's Avatar
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    http://www.evenews24.com/2012/07/23/...nd-eve-online/

    Amarr victor!

    EDIT: read the fucking link, it's the best EN24 announcement ever.

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    Destructible outposts should be possible to reconstruct. Like in some games you can find ruined castle and reconstruct it.
    After great wars you would end up with half of region in ruins (or wrecks ) And you would have to invest materials to rebuild outposts. So soon, some stations would remain in ruins forever if there is no need to reconstruct them.
    I think item hangars and market should remain intact but all ship hangars should be destroyed in process of wrecking station. Its like you are destroying not station, but only its docking bay which is huge part of station so denying its strategic value.

    You would have reason to kill station, but real damage would be of strategic value. Enemy can hold sov but has nowhere to dock.

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    Galactic Pot-Healer Zagdul's Avatar
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    Quote Originally Posted by StevieTopSiders View Post
    FA spotted in Curse. New ~fatal~ deployment?
    Yes, pack your shit and run.

    Our 10 man roaming gang should be feared.

  8. #3308
    Don't try to solve serious matters in the middle of the night
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    Quote Originally Posted by Teh Ashen View Post
    http://www.evenews24.com/2012/07/23/...nd-eve-online/

    Amarr victor!

    EDIT: read the fucking link, it's the best EN24 announcement ever.
    Is this for real? Tell me it's for real.

    For in my head I hear the sound of angels.

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    Prominent Author Zeroniss's Avatar
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    Quote Originally Posted by Night View Post
    Is this for real? Tell me it's for real.

    For in my head I hear the sound of angels.
    I'm not sure what you're celebrating about. It means that EN24 has recruited a bunch of new writers and there will be more varied content, not less EVE stuff.

  10. #3310
    What’s The Ugliest Part Of Your Body? Teh Ashen's Avatar
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    Quote Originally Posted by Zeroniss View Post
    I'm not sure what you're celebrating about. It means that EN24 has recruited a bunch of new writers and there will be more varied content, not less EVE stuff.
    If this means less to read from a certain German poster, everyone wins.

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    Advance Romance Phineas Freak's Avatar
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    Quote Originally Posted by Teh Ashen View Post
    If this means less to read from a certain German poster, everyone wins.
    awaiting the first PL USES SPHERE TO HAXXOR IN DAYZ exclusive report.
    hell you know what, i'll just write it myself and cash in the reward.

    irony off, i don't think it's bad to cover other games in general, although the title "evenews24" might be a bit misleading.

  12. #3312
    This is harsh. Evaluate me
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    Quote Originally Posted by Teh Ashen View Post
    If this means less to read from a certain German poster, everyone wins.
    Just pointing out that Riverini is not german, I have no idea where his 'german giggles' gimmick is coming from.

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    God is dead. They found his carcass in 2019.. Malcanis's Avatar
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    Quote Originally Posted by Starbuck View Post
    Just pointing out that Riverini is not german, I have know idea where his 'german giggles' gimmick is coming from.
    Wasn't he in Majesta or something?

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    Piper in the Woods ein's Avatar
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    Quote Originally Posted by Teh Ashen View Post
    If this means less to read from a certain German poster, everyone wins.
    So what you're saying is you read EN24.

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    Hostis Badposters Generis
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    Quote Originally Posted by Malcanis View Post
    Wasn't he in Majesta or something?
    Yeah


    and he's Panamanian by the way

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    God is dead. They found his carcass in 2019.. Malcanis's Avatar
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    Don't they still have death squads there?

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    Quote Originally Posted by Malcanis View Post
    Don't they still have death squads there?
    If so, they're not doing a very good job

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    God is dead. They found his carcass in 2019.. Malcanis's Avatar
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    Perhaps some arrangement could be made to lend them Mr Vee?

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    Quote Originally Posted by Zeroniss View Post
    I'm not sure what you're celebrating about. It means that EN24 has recruited a bunch of new writers and there will be more varied content, not less EVE stuff.
    It means that the biggest and least competent person in the world of EVE news is burning out, and we might soon be rid of him.

  20. #3320
    Man of Steel, Woman of Kleenex Skabbor's Avatar
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    Quote Originally Posted by Malcanis View Post
    Wasn't he in Majesta or something?
    Back then I had a lot of ex corp mates who joined Majesta after our alliance fell apart. None were German as far as I know, so ME certainly didn't seem to mind. And I rather like Germans in general so I'm more than happy he won't be tainting my view of them.

  21. #3321
    Impostor blackertai's Avatar
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    Quote Originally Posted by Malcanis View Post
    Don't they still have death squads there?
    One can only hope.
    Beneath the bodhi tree.

  22. #3322
    Sincerely and lovingly, Securitas's Avatar
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    While I was in the shower I thought of something irrelevant yet interesting

    Makalu
    Mittani
    Montolio
    MACTEP

    I should have called myself Mecuritas Protector =/
    The Colorblind Angel of Kugutsumen - Turning Bad Country into Mad Country one post a time

  23. #3323
    God is dead. They found his carcass in 2019.. jimmychrist's Avatar
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    You coulda been a contender!

  24. #3324
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    or even slightly relevant.

  25. #3325
    Adjustment Team Robau's Avatar
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    or somebody..

  26. #3326
    I'm Only in It for the Money Grim's Avatar
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    That deserves its own thread.

    It certainly doesnt belong here.
    If you kill enough of them they stop fighting - Gen. Curtis Lemay
    Fear the KKM

  27. #3327
    Piper in the Woods Jack Winters's Avatar
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    Quote Originally Posted by Securitas View Post
    While I was in the shower I thought of something irrelevant yet interesting

    Makalu
    Mittani
    Montolio
    MACTEP

    I should have called myself Mecuritas Protector =/
    the order in which u mention these names is interesting

  28. #3328
    God is dead. They found his carcass in 2019.. Iseeyouseemeseeyou's Avatar
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    It's almost as irrelevant as

    George Bush
    George Bush Jr.
    George Washington
    George, Curious

  29. #3329
    Sincerely and lovingly, Securitas's Avatar
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    Quote Originally Posted by Blawrf View Post
    or even slightly relevant.
    i hear that's what the cool kids are nowadays or something
    The Colorblind Angel of Kugutsumen - Turning Bad Country into Mad Country one post a time

  30. #3330
    Don't try to solve serious matters in the middle of the night Raketefrau's Avatar
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    Quote Originally Posted by Securitas View Post
    i hear that's what the cool kids are nowadays or something
    Who knows, the cool kids are all high anyway.

  31. #3331
    At the office, getting paid to be on here (unofficially) Jacabon Mere's Avatar
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    Attachment 3197

    30% downsize......FA not what its all cracked up to be?

  32. #3332
    This is harsh. Evaluate me
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    Mh lots of Small/Midsized and 2-3 bigger Corps left FA. Does this mean that XIX will be settled into PB/Fade and not Tribute? :>

  33. #3333
    Gay Bar El Terrible's Avatar
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    Sons of 0din and Eve defence force were two of FAs best corps as far as I know (or at least the best at ungrouping guns and whoring on killmails ), I'm quite suprised they decided to leave. What FA is now left with is mostly shitbird ex BLM corps, corps that jumped ship rather quickly when things went south from Black mark...

  34. #3334
    I'm Only in It for the Money Grim's Avatar
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    Should they change their name to fatal descension?
    If you kill enough of them they stop fighting - Gen. Curtis Lemay
    Fear the KKM

  35. #3335
    A game of cat and also cat Bowkers's Avatar
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    http://evemaps.dotlan.net/alliance/Nulli_Secunda

    this slope looks pretty..(ignoring the nulli tertius bullshit at the end)


  36. #3336
    Becalmed in Hell Aokisensei's Avatar
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    If you merge your renters into your main alliance, you're gonna have a bad time.

  37. #3337
    Gay Bar El Terrible's Avatar
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    Quote Originally Posted by Aokisensei View Post
    If you merge your renters into your main alliance, you're gonna have a bad time.
    T2N aren't/weren't renters, they are the equivilant of En Garde or Solar Wing. Nullis renter alliance was S2N citizens, I believe they had sov in Omist prior to Nulli leaving soco.

  38. #3338
    Becalmed in Hell Aokisensei's Avatar
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    Quote Originally Posted by El Terrible View Post
    T2N aren't/weren't renters, they are the equivilant of En Garde or Solar Wing. Nullis renter alliance was S2N citizens, I believe they had sov in Omist prior to Nulli leaving soco.
    Ah, alright. Like an INIT vs Init Mercenaries kind of deal. Didn't know that.

    Also, before Solar's empire exploded in size, SOL-W used to be their renter alliance, I believe.

  39. #3339
    God is dead. They found his carcass in 2019.. Iseeyouseemeseeyou's Avatar
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    Quote Originally Posted by Aokisensei View Post
    Ah, alright. Like an INIT vs Init Mercenaries kind of deal. Didn't know that.

    Also, before Solar's empire exploded in size, SOL-W used to be their renter alliance, I believe.
    It was (Solar).

  40. #3340
    Gay Bar El Terrible's Avatar
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    Quote Originally Posted by Aokisensei View Post
    Ah, alright. Like an INIT vs Init Mercenaries kind of deal. Didn't know that.

    Also, before Solar's empire exploded in size, SOL-W used to be their renter alliance, I believe.
    Quote Originally Posted by Iseeyouseemeseeyou View Post
    It was (Solar).
    I had noticed a few corps going from Wing to Fleet so I sort of just assumed that wing had become more of a training/provisional alliance for solar now they have solar citizens. I could be wrong though. But T2N were definitly an 'En garde' type alliance for S2N.

  41. #3341
    God is dead. They found his carcass in 2019.. Iseeyouseemeseeyou's Avatar
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    Quote Originally Posted by El Terrible View Post
    I had noticed a few corps going from Wing to Fleet so I sort of just assumed that wing had become more of a training/provisional alliance for solar now they have solar citizens. I could be wrong though. But T2N were definitly an 'En garde' type alliance for S2N.
    Solar Wing is NOW equivalent to Init Merc's. It USED to be a complete renter alliance. Nevertheless, alliances used to recruit from their renters as well.

  42. #3342
    Promiscuous Berdennol's Avatar
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    Quote Originally Posted by Aokisensei View Post
    If you merge your renters into your main alliance, you're gonna have a bad time.
    As others have said, T2N are not renters. And this move was only done for FW purposes. Anything still remaining in T2N are altcorps.

    Filtering the noise, we went from 1930 to 1530 or so. Losing 1 corp (phantom squad) in the process. Not to shabby for losing all our sov that we held for a year and a half and becoming space hobo's.

  43. #3343
    Adjustment Team X420X 5M0K3 W33D X420X's Avatar
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    TEST is a shit alliance. Never undock until 3x numbers. Fucking faggots, worse than the old NC blue train.

    TEST, do you even smoke?
    [CENTER][SIZE=7]SMOKE [COLOR=#008000]WEED[/COLOR] EVERY [COLOR=#008000]DAY [/COLOR][/SIZE]
    [/CENTER]

  44. #3344
    Crashlander srly's Avatar
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    Guys, does anyone know what is happening with Raiden? I thought that after the alliance tournament, they will disband and the more competent corps will find new homes and the rest will be zombie corps like evol or rkk after the IT disband. But the alliance is still intact, altho no participation. Can some spymaster shed some light on the situation?
    green thanks to philanthropy

  45. #3345
    God is dead. They found his carcass in 2019.. Iseeyouseemeseeyou's Avatar
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    Quote Originally Posted by srly View Post
    Guys, does anyone know what is happening with Raiden? I thought that after the alliance tournament, they will disband and the more competent corps will find new homes and the rest will be zombie corps like evol or rkk after the IT disband. But the alliance is still intact, altho no participation. Can some spymaster shed some light on the situation?
    They're getting Tribute. I thought everybody knew this.

  46. #3346
    Crashlander srly's Avatar
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    Quote Originally Posted by Iseeyouseemeseeyou View Post
    They're getting Tribute. I thought everybody knew this.
    Their five man strong bomber gangs will hold the line against the Goon menace!
    green thanks to philanthropy

  47. #3347
    Sincerely and lovingly, Securitas's Avatar
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    Quote Originally Posted by srly View Post
    Their five man strong bomber gangs will hold the line against the Goon menace!
    I did actually see a 30-man Raiden gang dicking about Delve the other day. Nothing approaching their former strength, of course...
    The Colorblind Angel of Kugutsumen - Turning Bad Country into Mad Country one post a time

  48. #3348
    Prominent Author Dsan's Avatar
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    Quote Originally Posted by Securitas View Post
    I did actually see a 30-man Raiden gang dicking about Delve the other day. Nothing approaching their former strength, of course...
    A year ago, Raiden was dicking around Delve aswell, but in supers and reinforcing nulli moons..

  49. #3349
    Why Does It Hurt When I Pee?
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    My last info about them was that they where around delve/curse looking for small fights. That roaming gang was most likely tormentum (yo Kaisur) looking for some fun. There is still some activity but not much.

    Last year was the Delve thunderdome stuff. With us reffing Nulli moons only for sub-cap fights and occasinal hotdrops when hostile pilots mis-clicked.

  50. #3350
    Crashlander Headblast's Avatar
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    Hey Gordon, you back to playing EVE? Haven't seen you logging in for months.

    My last knowledge of Raiden., is that they contribute to SoCo fleets with 1-2 token members... And that Huntet Lifeform apparently is not in an Erebus.

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