amarr victor lol
Funny story really,
and pretty bad luck for the Erebus pilot.
Last night we where
messing about in Arton with some carriers and a few JF'ers who where using insta's to get of the undock of the station.
So I was sitting there in a bomber last night with probes out around the station for the first time in my life.
Unfortunately for us last night, they decided to log off, and with it being like 3 am in the morning for me,
I just loged of the station in a bomber with probes and vent to bed.
I get home from work, log into eve, and there’s a cyno up at the station in Arton.
About a minute goes by, and two freighters and a JF'er cyno's into the station
and proceeds to warp to the nearest high sec gate before we manage to undock and force them to dock in the station.
Another minute goes by, then the Erebus cyno's in.
Now, seeing how an Erebus is a little bigger than a freighter, the guy obviously bounce of the
station faster than an overheated Machariel.
Right about then I jump on coms, and get Kabars to undock in a lone drake to agroo the
guy before he can log of. Linzii then grabs is broadsword, and i decloak and get probes on the guy.
Before i can actually warp to him, he logs off, and get the emergancy warp before we get the initial tackle on him.
Another cycle of probes, and we get his safe.
Batphone goes out, and in a minute we have about 7 SCs and 3 Dreads + some carriers in fleet.
Cyno goes up we drop our load on the guy, and start hammering him down.
Ship scan showed the guy as travel fit with a few eanms, and he goes down in about two or three minutes after we jumped in.
Loot was shit as showed from the km, guy probably has a few billion worth of mods in his corp hangar
Guy prolly would have lived if he hadnt loged with a propper fit.
He messed up on the day first day i was sitting with probes ready in Arton.
-Lucky us, Unlucky Anuk'matah
Short version : Got home from work, login, see Erebus bounce of station, probe it out, kill it, ???? : profit
Evidently Dirt nap Squad have a thing against roleplayers: http://dirtnapsquad.eve-kill.net/?a=...l&ctr_id=10454
Surely someone else finds the titan loss to "roleplayers" to be slightly ironic? http://dirtnapsquad.eve-kill.net/?a=...ll_id=10050460
Something of note.
Northern Associates has dropped their remaining sov in providence in the 2v pocket.
Just noticed it on dotlan. I beleive unless I'm mistaken, that TSOE will be getting some of those systems; I'll find out soon enough.
Life is a Gift: Use it Wisely
My corp left apoc after i stopped playing for 6 months. and honestly back then you guys were a joke. No one wanted to be leader, the ceo's were bitch slapping each other, a couple of war decs ha.d the allaince spinning in stations. Plus there was nothing you guys could offer an aussie corp your active members were US/EU. No one ran pvp ops, and the only ops oganised were mining ones. Quantum Horizons when they left you guys went rather well.
I bridged 3 freighters onto the station, Fenrir, Providence and Obelisk, who subsequently warped to Warouh gate and jumped in without hassle.
Then I jumped the Erebus into system, got bounced off the station as I expected to. Initiated squad warp from my cyno alt on the station and then logged off. After having logged off the titan without aggression, I saw a Drake undock through my cyno alt's client, and logged off the cyno alt thinking it would be popped (the pod would ewarp, thats all i cared about)
Gamelog shows the erebus logging off at 2011.06.30 17:37:30 and the killmail shows as 2011-06-30 17:54:00. So, while I applaud you guys for the quick response time and effort, something was obviously wrong as even 15 minutes had passed, which should be the absolute limit assuming Anuk was aggressed before log off, which he wasn't.
So, sucks for me, probably be a few weeks before my petition gets answered.
Yeah I can totally see that would be a "boring" option when you want to have fun in a game, but thats how it is. Rigid and counterproductive? Maybe, but thats how NRDS has been run in the Deliverance Project and seemed
to work very well in Old Providence until AAA accidentally the whole region.
I'm all for getting rid of the 15min logoff timer as well, though.
in case you got counterproof/examples, let me know, i did not really look up the complete holder history.
i.e. i'd like to flip your argument and turn it into: before they pissed of AAA no one ever put pressure on them BECAUSE it worked for everyone.
you can hold against cva that in case of severe danger of cascading they might retreat to low sec and sit it out, but thats how they survived for so long. it must have been a bit disappointing for Ev0ke and NCDot (after a while), but i think they have an enjoyable campaign right now to make up for that.
it's the epic fight of two houses: house of win-eve vs. the house of endure eve, and it delivers every 2 generation of capsuleers.
IIRC, Triumvirate tried to evict CVA at some point, but couldn't manage to break the heavily fortified Providence under the threat of the large AAA cap fleet.
EV0KE and Tri seem to be really the only ones who have left Provi on their own terms.
Man that brings back memories.
By simply saying we were a joke - that is a lie as this is the first I'm hearing of this. Yes, it was a bit of a low 1-2 months for us, but we achieved plenty before and after that. I remember a few conversations back then 'about looking for different things'. You being afk for 6 months in-game doesn't help your corp and doesn't provide a reliable source of info about what actually was happening on the ground. It wasn't an easy time for folks and even CVA was a little misdirected at times, but things picked up very quickly very shortly after. CVA with its heritage managed to keep most of its members. For us we kept only the core corps and the loyal folks who left their own corps who left the alliance to join up with CEFO/LUMIH.
Since then we've had quite a reformation and built up a good community. Our currrent status is so much more efficient and stronger than ever, even during our time as an 800 man alliance, we now have more activity and more pewpew ability than ever before. Loyalty isn't easy to come by and folks that leave haven't left because of faults in the alliance or lack of opportunity. They simply have't been able to cope with the sole purpose the alliance exists - NRDS in providence and surroundings. So many people have left the area cos they just well got tired and got bored and were losing stuff. So many have returned to our alliance after leaving 'looking for other stuff' after they realised that actually we were a pretty good sort for them.
Quantum Horizons actually is now an NBSI corp and has been for quite some time - in fact not too long after they left APOC. To me that is just one of other reasons you guys left, not because we were simply a joke. Most corps that have left couldn't handle the wardecs that we envitably get, and of course got bored of providence.
The point of recruiting you guys was to expand our TZ into the AUS arena. Your corp except when you were around, didn't offer much in the way of organisation and so the AUS presence was meaningless. PvP ops were ran by us every so often - most of the pvp we ever needed was right at our doorstep. The only time we ran them was for folks who werent accusomed to low or null sec and when we had someone who could FC was around. Not very often back then I'm afraid. We did have plenty of allies leading fleets all the time - specifically designed for all allies/coalition folk in the area at the time.
In any case this is about providence right now - and right now you guys have no 'right' as it were to simply come along and expect to be granted sov by CVA just like that. I'm not saying it can't happen but I don't you have approached it the right way. And your not the only ones coming back all of a sudden or wanting to be 'friends' with CVA. Don't expect any different treatment either - unfortuantely the way things have always been CVA will give ye the cold shoulder - you need to work with it.
Folks like -7- and PXF corps (and others) have been around providence for years, and their return is like a welcome of old friends. As I have said before many of us kept them blue (and still do) and kept in touch with them when they went North. We even have a special forum thread for them to discuss the North with us.
As for sorting your dealings out with equinox, I cannot answer for him and I do not know what the solution will be. You will need to work it out yourself with him and awg1.
Life is a Gift: Use it Wisely
Can we get a TL/DR please Sirfur?
The Polaris Syndicate has done some sove transfers and new (to my knowledge CVA approved) residents are moving in to Q-6LG1 pocket. Good luck in your future endeavours 4th District and we wish the same to all Providence residents.
Some might say that Providence ain´t the grandest of regions but it certainly has character and history. We are proud to be part of that history now and i´m sure that there are many chapters not yet written in that book.
For finns you guys sure are nice
Where are you guys hanging out now, PB?
Yep X-7 pretty much but lots of moving and summer afking going on..
All i see is -F-S- getting systems lol why is thta?
Balinn joined NCdot?
Yep, both him and Ram joined NCdot. Not sure if they know ppl in there from earlier, but I guess they wanted to see other parts of EVE too. Amarr Victor for god knows how many years might have grown a bit stale on them.
Plus, I guess they have done it all, so at this point its more about "log in, join gang and have fun" as compared to "log in, get xx mails about some diplo disaster in citadel, ask for xx hours for peeps to grind a structure in stealthbombers for xx hours".
The novelty of that fades after....6-7 years
I'll grant you that, but...it's still a little saddening to see one of my favourite FCs join "the enemy." Panic! Fleets made my time in Providence so much fun. So many ratting carriers in Scalding Pass, happy days.
http://eve-kill.net/?a=kill_detail&kll_id=10061471) They left after that obviously, not sure what the idea was with trying to kill a tcu with just that. All 4th District TCUs onlined successfully.
Ex-RAGE alliance, who are being pushed out of Detroid.Some alliance I've never heard of (Strategic Operations Brigade)
SOB are ex-RAGE and other NC castoffs with some Fountain pets thrown in for good measure.
Yeah, about as terrible as it sounds
And -7- just picked up their first system in Providence. Nice to see them interested in taking sov.
~goodfites~ were had today in Sieh.
Over the weekend I decided it would be a good idea to reinforce some Kedeshi POSes in Sieh and Arton, because they normally give us a little fight and hilarious killmails.
The first tower we reinforced in Arton with dreads on Friday afternoon, the time was kind of off at 1 day 12 hours.
We formed up at fleet at 1800 on Saturday to reinforce the second tower, and while we were form a Kedeshi Archon started repping the mods on the first tower in Arton. We hold one jump out, while jssix gets a warp-in on him with a cloaky and Balder Con, our fearless mach pilot bumps him 20km off the shields. We jump the fleet in and one shitfit archon bites the dust. http://core-impulse.com/?a=kill_detail&kll_id=16325
With the archon taken care of we proceed to reinforce a medium Dark Blood POS in sieh. Kedeshi time it for just 21 hours, so we are hopeful for a fight right in our prime.
On Sunday we formed up a gang, fully expecting to fight a full Kedeshi and ROL fleet. We got blueballed and tower dies without incident: http://core-impulse.com/?a=kill_detail&kll_id=16332. I was quite upset about not getting a fight right in ROL and Kedeshi's prime, so I reinforced a large gal tower which was timed for 23 hours, again at a good time. After reinforcing the tower, we convo a director in the corp that owns the POS to negotiate their surrender as is our custom:
?[ 2011.07.03 20:23:55 ] Jesho > hi
?[ 2011.07.03 20:24:09 ] Snake O'Donell > We are conving you to negogiate terms of your surrender
?[ 2011.07.03 20:25:57 ] Snake O'Donell > In excahange for not destroying your tower tomarrow we demand that you pull all assets out of Sieh and Arton, and pay Core Impulse 3 billion ISK in repartations for our time and ammo used in the slaughter of your assets and ships.
?[ 2011.07.03 20:26:19 ] Jesho > hmm...
?[ 2011.07.03 20:29:50 ] Jesho > give me a sec or two
?[ 2011.07.03 20:32:44 ] Jesho > not interested
?[ 2011.07.03 20:33:09 ] Dunn Idaho > awww
?[ 2011.07.03 20:33:12 ] Snake O'Donell > very well Sir. We will continue with the wholesale slaughter of your alliance
?[ 2011.07.03 20:33:35 ] Jesho > du vet om att vi är svenskar?
?[ 2011.07.03 20:33:36 ] Snake O'Donell > Please continue to lose shitfit archons about it.
?[ 2011.07.03 20:33:42 ] Dunn Idaho > ja
?[ 2011.07.03 20:35:06 ] Jesho > see you in space
?[ 2011.07.03 20:35:13 ] Dunn Idaho > det gjør vi
?[ 2011.07.03 20:35:27 ] Dunn Idaho > vi sees 0/
Later that night we killed the small tower in Arton without incident except for a hero buzzard who stayed in the pos while it crumbled around him: http://core-impulse.com/?a=kill_related&kll_id=16336
Monday we formed a full fleet again hoping for a fight due to the response from the previous conversation, having good numbers we went to the bridge and got ready. This time we were not disappointed. While we waited on the bridge, Kedeshi jumped in 6 carriers and started repping the tower. Once a few of them enter triage we made out move and bringed on top of them. ROL then bridged in quite a distance away and took 2 minutes to get on grid. By the time ROL got on grid, 2 carriers were down and the third was hurting. The damage coming from the ROL snipers was nothing our guardians couldn't handle so we procedded to down 2 more carriers while only losing a few ships to alpha. Once the carriers died we procedded to fight the ROL fleet, taking down a few ships and losing a few as well. This went on for about an hour or so, with ROL warping at range and us burning to them and killing 2-3 ships in the process, or probing them down and warping to them. Several times in the fight ROL was warping the ships that we primaried off the field before we even got lock, the comms spying was top notch. This went for a couple hours, but ROL was losing 2-3 ships for every one of ours, and most of our pilots could reship in system or within a few jumps. This couldn't continue forever.
About an hour into the fight, the obvious -A- cyno alt appears in local so we knew what was coming. When the first batphone fails, pick up the next one. They wait for over an hour until the tower is in about 25% structure. ROL warps in to our fleet at less than 30km, several ships melt to our firepower before the -A- cyno opens, and 40+ -A- and pets jump in at 50km. There now being double the number of hostiles on the field as we had in fleet, we decide to call it a night and warp out, leaving a couple of scrubs who aren't aligned to die. GF's in local and we dock up leaving the 150 hostiles to spend a couple of hours repping the tower. You guys should have just paid the 3bil. It would have been cheaper that way >.>
Thanks for the fights guys.
Anyway the rest of the fight was actually nice, we trying to stay at least 80-100 km away from your abbadons and trying to alpha ships, I'm still amazed we managed to alpha a devoter and abaddons with so little Maelstroms and so many guardians on your side. Props to your logi they were getting better the longer the fight took and also their numbers almost doubled to about 17 in the end.
At that time, alhpa-ing ships was getting reall hard and after the first and last good warpin @ 0 on your side there was some need for reshipping, so we had a sort of a break while friendlies moved into position.....
About the comm spying, I'll admit there was none for a change. I think some our pilots are just smart or scared enough to warpout when getting yellowboxed by a whole fleet
If i recall correctly the tower was safed @ 13% structure, Cap hull reppers anyone ?
Although losing in isk and numbers it was an really nice fight.
pretty good fight imho. good mael alpha from your side at the start, we could not even lock our own for reps before they went down (bit of lag maybe, but i did not experience any myself).
all in all it came down to who had the better warp ins/probers imho, as we had to get a lot closer to deal damage.
You must spread some Reputation around before giving it to intex encapor again.
Video version of the battlereport by Yu.
The consept of aligning is beyond many ppl, so kept loosing a few on each warpout. Shouldnt really happen as for the most part
the hostiles didnt have tackle.
After watching that video, it seems that the reason why the devoters died was because they didn't turn their points off in time. You guys really needed some lachesises though, if you would have had a few tackling ships the fight might have gone differently. In the same respect if we would have had probes out sooner, we probably would have killed alot more of your fleet earlier on. It looks like for the most part what got alphaed were the scrubs who didn't broadcast for reps when they started getting locked up and the shitfit BC's who couldn't fly proper ships anyways. We honestly didn't expect that fleet comp in low-sec though since you couldn't hold anything down, we were expecting CRBS or AHAC's supported by a fuckoff huge -a- cap/super fleet as is tradition.
hehe I noticed those Kadeshi carrierkills on eve-kills and was wondering whats going on but this explains a lot.
it was a Fun damn good fight
For the record, i have no idea what them beeing swedish has to do with anything.[ 2011.07.03 20:33:35 ] Jesho > du vet om att vi är svenskar?
Good fight though, allthough i dont quite get what they where trying to do with the carriers.
Bait maybe ? but obvius bait is obvius bait.
d-g sbu-ed by iegex, cva+the blob fest shooting one online ing sbu (1h remaining) with hellcats, 14 guardians as logi
Of all the people to SBU a CVA system in Provi, IEGEX is pretty f'n random.
They are drf pets apparently. I guess they are sbuing for their masters?
Or they want to trade their space in Vale for the luxury of wealth-laden Providence.
Okay, probably what you said instead.
Welcome to Providence, DRF.
Intergalactic Exports Group came and SBUd the systems around D-G, in preparation for their masters arrival. Their 50 man BC fleet did not want to fight the CVA blob and was roaming around until AAA ran into them.
GF, this summer will be fun. Except for the Paxton refugees, who have to evac D-G again vOv
Darn, I came here hoping to find out if there was anything more to IEGEX than "pets of the Drone Russians".
I must say it's a very nice history, caught me up to a lot that happened while -7- was gone in the North. Being a part of -7- leadership colours my view, but I found it a fairly good read from my perspective. Thanks to everyone who added their perspectives.