Page 8 of 10 FirstFirst ... 45678910 LastLast
Results 351 to 400 of 455

Thread: Compiled List of Gaming News Articles Concerning EVE MT

  1. #351
    Truth. As terrible as death. But harder to find Brooks Puuntai's Avatar
    Join Date
    2010 Sep
    Location
    Inactive
    Posts
    985
    R/P
    0.21116751269036
    Rep Power
    4

    Default

    Doesn't CCP usually give the CSM a couple different plans and the CSM pretty much has to choose which one is the least shit?

    Quote Originally Posted by Zagdul View Post
    I personally think that if CCP had the income and backing, they'd have better devs and superior game quality than it has now. They just need more income than what EVE provides them.


    Also doubtful. From what I understand their pay rate is horrible and a lot of developers turn CCP down due to not wanting to relocate to Iceland.

  2. #352
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Tristan Acoma View Post
    So the question is why are subscription costs static in an environment where the cost per account averaged over time is almost certain to go up by virtue of inflation alone? I honestly expected to be paying (or having the people buying plex for me to buy off the market to be paying) somewhere closer to $20 by this point.
    Hmmm, given that the base cost has been $15/mo since 2003 that translates to a net price cut of (let's say an annual real CPI of 2.75% per year on the basis that it sounds about right) 20.0% since launch.

    Most MMOs have a stable or declining price on the basis that their development costs are heavily front loaded - a fancy way of saying that the developer spends most of the money making the game and then much less updating it. And when they do release updates, they normally charge for them as an expansion. By contrast, CCP continued actively developing for years, and even now they do more dev work for EVE than any game of comparable age has ever had.

    If they hadn't totally shit on their relationship with their customerbase they could have quite easily sold a $1-2 increase in the sub, especially if it came with an announcement in detail that more resources would be shifted back into EVE immediately after Dust launched. An extra $750k a month would have solved a whole lot of problems for them.

    Likewise, making Incarna wholly optional, and saying that future development will be supported mostly or entirely by NEX income would reconcile a lot of players to both.

  3. #353
    Go fuck yourself Frodo! Stahlregen's Avatar
    Join Date
    2007 Mar
    Posts
    187
    R/P
    0.080213903743316
    Rep Power
    7

    Default

    RPS trolls CCP in their latest article;

    Rock, Paper, Shotgun Ltd. announces Rock, Paper, Shotgun is to go free-to-read, introduces new NanoPayment™ Technology™


    http://www.rockpapershotgun.com/2011...ad/#more-64058
    [IMG]http://i.imgur.com/Mat4A.gif[/IMG]

  4. #354
    Gay Bar J'envie Smack's Avatar
    Join Date
    2011 Mar
    Location
    Outside the window
    Posts
    200
    R/P
    0.22
    Rep Power
    3

    Default

    Quote Originally Posted by Malcanis View Post
    Likewise, making Incarna wholly optional, and saying that future development will be supported mostly or entirely by NEX income would reconcile a lot of players to both.
    However, this presumes that CCP has a decent gasp of PR and community interaction.

  5. #355
    The actual Cevin Key Faife's Avatar
    Join Date
    2009 Jun
    Location
    in the smug satisfaction of self-superiority
    Posts
    2,403
    R/P
    0.054099042863088
    Rep Power
    8

    Default

    Quote Originally Posted by Stahlregen View Post
    RPS trolls CCP in their latest article;


    [/B]
    http://www.rockpapershotgun.com/2011...ad/#more-64058
    i wonder if those dudes are players cause man they post about CCP a lot
    THE GREATEST POSTER

  6. #356
    Friend Computer xutech's Avatar
    Join Date
    2009 Aug
    Location
    EIIST
    Posts
    3,991
    R/P
    0.44775745427211
    Blog Entries
    13
    Rep Power
    12

    Default

    Pretty damned harsh, but fair.
    [SIGPIC][/SIGPIC]

  7. #357
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by J'envie Smack View Post
    However, this presumes that CCP has a decent gasp of PR and community interaction.
    Well yes that's rather the weak point of all these threads; they always end with "...if only they weren't run by a bunch of retarded snowniggers"

  8. #358
    God is dead. They found his carcass in 2019.. jimmychrist's Avatar
    Join Date
    2010 Aug
    Location
    the Clapham omnibus
    Posts
    2,538
    R/P
    1.7600472813239
    Rep Power
    12

    Default

    Speaking of retarded... Where's the damn minutes from the latest CSM summit? Trebor hinted at it being juicy. Fucking cocktease.

  9. #359
    Why Does It Hurt When I Pee? Della Monk's Avatar
    Join Date
    2011 Jun
    Posts
    136
    R/P
    0.69852941176471
    Rep Power
    2

    Default

    Quote Originally Posted by Malcanis View Post
    Well yes that's rather the weak point of all these threads; they always end with "...if only they weren't run by a bunch of retarded snowniggers"
    Yeah. can't recall who posted that article on the icelandic banking shitstorm, but after reading it the 'Vikings cannot into responsible economics' argument seems a lot more possible in regards to developing three games for the profits of one.

  10. #360
    Piper in the Woods
    Join Date
    2011 Apr
    Location
    Oklahoma
    Posts
    44
    R/P
    0.25
    Rep Power
    3

    Default

    Quote Originally Posted by jimmychrist View Post
    Speaking of retarded... Where's the damn minutes from the latest CSM summit? Trebor hinted at it being juicy. Fucking cocktease.
    There is a bit of a dilemma over the "CCP agreed that microtransactions will always be for vanity items only" part of the minutes.

  11. #361
    We're Only in It for the Money Ooohyoutouchmytralala's Avatar
    Join Date
    2010 Jun
    Location
    [SNYPA]
    Posts
    1,055
    R/P
    0.012322274881517
    Rep Power
    5

    Default

    Since the original financial document upload has been taken down or removed, and I haven't seen a new one posted.

    Linky- http://dl.eve-files.com/media/corp/H...ments_2010.pdf

  12. #362
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Kazanir View Post
    You spend the equivalent of hundreds or thousands on your supercaps or your pimp mission ships and some people spend real money for those too, albeit through the secondary channel of PLEX.
    Lots of people are still unironically asking this question. "Why the hate for power MTs when PLEX are already power MTs?"

    Think about what happens with the PLEX transaction. The originating player buys a GTC from CCP or some other retailer and redeems it into 2 PLEX. At this point CCP count their product obligation as fulfilled; the player has receive what he has paid for, regardless of what happens to it in the future. So far, this is pretty much identical to any other MT: gief publisher monies = can haz in-game itemz. But what can you actually do with your PLEX?

    Well first you can add it on to your own account, which enables you to play the game for another 30 days. Of course this isn't really a MT in any way that people care about, just a slightly roundabout way to pay a subscription, but I presume we can agree that this promotes gameplay, insofar as it means that the original purchaser will play EVE for +30 days.

    Secondly, you can sell it to another player for ISK. This is where it gets interesting, and where it starts to look like RMT and so forth. The most important difference is that the ISK exchange is between two players, not between a player and CCP. This sounds too obvious and trivial to be worth mentioning, but so many people don't seem to understand how important this subtle difference is. Player A sells a PLEX to player B for 400M ISK. (In and of itself, this is a player interaction just like any other market trade, BTW) The amount of ISK ingame stays the same. The ISK that player A receives, he receives apparently without doing any work for it, but the important thing is that work was done for that ISK. So player B had to do missions, convert LP, play the Jita market, risk his ship ratting, run a research POS and sell BPCs or do whatever other activity he engaged in to raise that 400M ISK. If Player A wasn't lazy or time-restricted or whatever other reason he'd rather pay $17.50 than make 400M for himself, he would have done all those activities. As it is, Player B did it on his behalf, but those activities still had to take place, with all the normal implications for wider interaction with the EVE economy and community. To the rest of EVE there is no functional difference between player A selling a PLEX to player B, and player A using his ISK making alt AB to make 400M.

    Additionally, the value received is determined directly by player supply and demand. The amount of ISK you can get for your $17.50 is always dynamically set to exactly what the EVE playerbase as a whole thinks it should be. If CCP sold ISK directly, they'd pick a value (and you can bet your ass it would be hilariously wrong) and stick to it.

    Conversely, if Player A was simply able to buy ISK directly from CCP then all that activity would not take place. In addition, it is quite possible that Player B simply wouldn't be playing, as for many people, being able to play for free is all that keeps them subscribed. Even if they kept their mains going, the number of "ISK making alts" would plummet, as the Player B's partly have them to pay for PLEX. So Player C cant buy his faction ammo from B, sell his stuff at Jita to B, gank B's ratting Drake or do whatever other interaction might take place, or at least has less opportunity to do so. Player interaction is reduced, player population is reduced, gameplay is reduced.

    Additionally, because the amount of ISK you can buy is limited by the amount of ISK that other players are willing to spend on PLEX, there's a hard cap on how much ISK you can buy this way. It's a pretty high cap, but it's there. If CCP sold ISK directly, they'd sell it at the rate which maximised the amount of money people give them, which obviously means that they'd have every incentive to sell it for ever cheaper prices, since they can spawn as much as they want for free. Hello galloping inflation! Apart from anything else, the last thing the EVE economy needs is another massive ISK fountain like CCP selling ISK for a buck a billion.

    It's even worse if CCP directly sell items; not only are all the effects above seen, but instead of A using his purchased ISK to buy stuff, supporting all the supply chains that create ships, modules, etc, he bypasses all that and just gets an item magically appearing in his Hangar instead. Although from A's immediate point of view, he doesn't see a whole lot of difference, suddenly EVE has a great deal of things less to do, and less to care about. Why make ISK when the best ships are in the NEX store? Why do invention when the best modules are in the NEX store? Why run missions when the best ammo and implants are in the NEX store? Why run plexes when Y- and Z-type stuff is in the NEX store? Why mine? Why run a moon?

    And when there's less point doing all of those things, then why bother to PvP about them anyway? EVE devolves towards being a shallow, mindless shooter.

  13. #363
    Whoremonger DavidKMagnus's Avatar
    Join Date
    2011 Jan
    Posts
    390
    R/P
    1.0307692307692
    Rep Power
    3

    Default

    Excellent points, Malcanis.
    I have seen a LOT of people saying that same thing about CCP already doing MT with PLEX.
    In the future I will point them to this post.

  14. #364
    Don't stop posting! tgr's Avatar
    Join Date
    2010 Jan
    Location
    Suck a bag of dicks
    Posts
    6,232
    R/P
    0.56948010269576
    Rep Power
    19

    Default

    Holy excellent wall of text.

  15. #365
    Why Does It Hurt When I Pee? Byrr's Avatar
    Join Date
    2010 Jun
    Location
    CDIAT
    Posts
    137
    R/P
    0.13138686131387
    Rep Power
    3

    Default

    Quote Originally Posted by Faife View Post
    i wonder if those dudes are players cause man they post about CCP a lot
    http://evemaps.dotlan.net/corp/RPS_holdings

  16. #366
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by DavidKMagnus View Post
    Excellent points, Malcanis.
    I have seen a LOT of people saying that same thing about CCP already doing MT with PLEX.
    In the future I will point them to this post.
    Feel free to copypasta it as your own. Until recently I could just ignore people who didn't understand the difference; now I need as many people as possible to see it.

  17. #367
    The Illinois Enema Bandit Mira Z's Avatar
    Join Date
    2010 Oct
    Posts
    1,552
    R/P
    1.2480670103093
    Rep Power
    7

    Default

    Quote Originally Posted by Malcanis View Post
    Specious rubbish about the ingame economy.
    So I took a quick look at battleclinic and at a rough estimate over 200 kills were posted in the last hour or so. Some of those were pods, some of those were noobships but even if we throw half of those numbers away - and a quick glance at a random killboard page suggests this is absurdly high - thats still over 100 dead ships an hour.

    100 dead ships an hour.

    This should give you a sense of scale of the economy of EVE, because there's plenty of replacement ships on the market for people to buy. Now stop and ask yourself: How many people would actually have to buy MT ships to actually adversely affect the market significantly?

    Compare that to how many people bought monacles...

  18. #368
    The Illinois Enema Bandit Mira Z's Avatar
    Join Date
    2010 Oct
    Posts
    1,552
    R/P
    1.2480670103093
    Rep Power
    7

    Default

    Oh, and it's broadly isk neutral for exactly the same reasons plexes are. There'd be a slight amount of extra isk in game because of insurance. I would expect the insurance to be trivial compared to the price of the hull because the price of the hull would be driven by the plex cost.

  19. #369
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Mira Z View Post
    So I took a quick look at battleclinic and at a rough estimate over 200 kills were posted in the last hour or so. Some of those were pods, some of those were noobships but even if we throw half of those numbers away - and a quick glance at a random killboard page suggests this is absurdly high - thats still over 100 dead ships an hour.

    100 dead ships an hour.

    This should give you a sense of scale of the economy of EVE, because there's plenty of replacement ships on the market for people to buy. Now stop and ask yourself: How many people would actually have to buy MT ships to actually adversely affect the market significantly?

    Compare that to how many people bought monacles...
    Right, because a $70 worthless vanity item will sell at the same rate as one which has a real effect in game. Compelling logic there, Holmes.

    Seriously, I put some effort into that post. If you disagree, fine; explain where I got it wrong and I will update it.

  20. #370
    Gay Bar J'envie Smack's Avatar
    Join Date
    2011 Mar
    Location
    Outside the window
    Posts
    200
    R/P
    0.22
    Rep Power
    3

    Default

    Quote Originally Posted by Mira Z View Post
    Oh, and it's broadly isk neutral for exactly the same reasons plexes are. There'd be a slight amount of extra isk in game because of insurance. I would expect the insurance to be trivial compared to the price of the hull because the price of the hull would be driven by the plex cost.
    It still has the possibility of being wildly-inflationary. If demand rose enough, the isk-price of plex could skyrocket, driving up the price of everything else as a result of all the players who fund their accounts via in-game plex. It's not so much the possibility of NeX being an isk-fountain so much as the possibility of NeX being a huge agitator of inflation that worries me.

  21. #371
    The actual Cevin Key Faife's Avatar
    Join Date
    2009 Jun
    Location
    in the smug satisfaction of self-superiority
    Posts
    2,403
    R/P
    0.054099042863088
    Rep Power
    8

    Default

    Quote Originally Posted by Malcanis View Post
    Right, because a $70 worthless vanity item will sell at the same rate as one which has a real effect in game. Compelling logic there, Holmes.

    Seriously, I put some effort into that post. If you disagree, fine; explain where I got it wrong and I will update it.
    uh, ok, how about the argument "i don't care if MT causes the economy to tank and the world becomes fallout3 in space"
    THE GREATEST POSTER

  22. #372
    Hostis Badposters Generis
    Join Date
    2011 Jan
    Posts
    8,978
    R/P
    1.052016039207
    Rep Power
    29

    Default

    FO3 in space sounds pretty cool

    Oh wait Mothership Zeta sucked

  23. #373
    Man of Steel, Woman of Kleenex ocrumsprug's Avatar
    Join Date
    2010 May
    Location
    Please Ignore
    Posts
    318
    R/P
    0.053459119496855
    Rep Power
    4

    Default

    I don't really have any particular ideological issues with MT (even non-vanity items) in the game, though $70 virtua-monocles are the height of foolishness.

    However, there is no way that I am paying a monthly subscription to a competitive pvp game if it has non-vanity items for sale.

  24. #374
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Faife View Post
    uh, ok, how about the argument "i don't care if MT causes the economy to tank and the world becomes fallout3 in space"
    I'd say that it's obviated by the fact that you care enough to reply to my post, or even that you post to this forum at all.

  25. #375
    The actual Cevin Key Faife's Avatar
    Join Date
    2009 Jun
    Location
    in the smug satisfaction of self-superiority
    Posts
    2,403
    R/P
    0.054099042863088
    Rep Power
    8

    Default

    Quote Originally Posted by Malcanis View Post
    I'd say that it's obviated by the fact that you care enough to reply to my post, or even that you post to this forum at all.
    ad hominem.

    so MT kills the economy, makes shit next to impossible to buy, and carebears miserable. what's the downside?
    THE GREATEST POSTER

  26. #376
    Gay Bar J'envie Smack's Avatar
    Join Date
    2011 Mar
    Location
    Outside the window
    Posts
    200
    R/P
    0.22
    Rep Power
    3

    Default

    Quote Originally Posted by Faife View Post
    ad hominem.

    so MT kills the economy, makes shit next to impossible to buy, and carebears miserable. what's the downside?
    It also kills your posting quality.

  27. #377
    Whoremonger DavidKMagnus's Avatar
    Join Date
    2011 Jan
    Posts
    390
    R/P
    1.0307692307692
    Rep Power
    3

    Default

    Quote Originally Posted by Malcanis View Post
    Lots of people are still unironically asking this question. "Why the hate for power MTs when PLEX are already power MTs?"

    Think about what happens with the PLEX transaction. The originating player buys a GTC from CCP or some other retailer and redeems it into 2 PLEX. At this point CCP count their product obligation as fulfilled; the player has receive what he has paid for, regardless of what happens to it in the future. So far, this is pretty much identical to any other MT: gief publisher monies = can haz in-game itemz. But what can you actually do with your PLEX?

    Well first you can add it on to your own account, which enables you to play the game for another 30 days. Of course this isn't really a MT in any way that people care about, just a slightly roundabout way to pay a subscription, but I presume we can agree that this promotes gameplay, insofar as it means that the original purchaser will play EVE for +30 days.

    Secondly, you can sell it to another player for ISK. This is where it gets interesting, and where it starts to look like RMT and so forth. The most important difference is that the ISK exchange is between two players, not between a player and CCP. This sounds too obvious and trivial to be worth mentioning, but so many people don't seem to understand how important this subtle difference is. Player A sells a PLEX to player B for 400M ISK. (In and of itself, this is a player interaction just like any other market trade, BTW) The amount of ISK ingame stays the same. The ISK that player A receives, he receives apparently without doing any work for it, but the important thing is that work was done for that ISK. So player B had to do missions, convert LP, play the Jita market, risk his ship ratting, run a research POS and sell BPCs or do whatever other activity he engaged in to raise that 400M ISK. If Player A wasn't lazy or time-restricted or whatever other reason he'd rather pay $17.50 than make 400M for himself, he would have done all those activities. As it is, Player B did it on his behalf, but those activities still had to take place, with all the normal implications for wider interaction with the EVE economy and community. To the rest of EVE there is no functional difference between player A selling a PLEX to player B, and player A using his ISK making alt AB to make 400M.

    Additionally, the value received is determined directly by player supply and demand. The amount of ISK you can get for your $17.50 is always dynamically set to exactly what the EVE playerbase as a whole thinks it should be. If CCP sold ISK directly, they'd pick a value (and you can bet your ass it would be hilariously wrong) and stick to it.

    Conversely, if Player A was simply able to buy ISK directly from CCP then all that activity would not take place. In addition, it is quite possible that Player B simply wouldn't be playing, as for many people, being able to play for free is all that keeps them subscribed. Even if they kept their mains going, the number of "ISK making alts" would plummet, as the Player B's partly have them to pay for PLEX. So Player C cant buy his faction ammo from B, sell his stuff at Jita to B, gank B's ratting Drake or do whatever other interaction might take place, or at least has less opportunity to do so. Player interaction is reduced, player population is reduced, gameplay is reduced.

    Additionally, because the amount of ISK you can buy is limited by the amount of ISK that other players are willing to spend on PLEX, there's a hard cap on how much ISK you can buy this way. It's a pretty high cap, but it's there. If CCP sold ISK directly, they'd sell it at the rate which maximised the amount of money people give them, which obviously means that they'd have every incentive to sell it for ever cheaper prices, since they can spawn as much as they want for free. Hello galloping inflation! Apart from anything else, the last thing the EVE economy needs is another massive ISK fountain like CCP selling ISK for a buck a billion.

    It's even worse if CCP directly sell items; not only are all the effects above seen, but instead of A using his purchased ISK to buy stuff, supporting all the supply chains that create ships, modules, etc, he bypasses all that and just gets an item magically appearing in his Hangar instead. Although from A's immediate point of view, he doesn't see a whole lot of difference, suddenly EVE has a great deal of things less to do, and less to care about. Why make ISK when the best ships are in the NEX store? Why do invention when the best modules are in the NEX store? Why run missions when the best ammo and implants are in the NEX store? Why run plexes when Y- and Z-type stuff is in the NEX store? Why mine? Why run a moon?

    And when there's less point doing all of those things, then why bother to PvP about them anyway? EVE devolves towards being a shallow, mindless shooter.
    Success, I've already had the opportunity to link this once to someone.

  28. #378
    The Illinois Enema Bandit Mira Z's Avatar
    Join Date
    2010 Oct
    Posts
    1,552
    R/P
    1.2480670103093
    Rep Power
    7

    Default

    Quote Originally Posted by Malcanis View Post
    Right, because a $70 worthless vanity item will sell at the same rate as one which has a real effect in game. Compelling logic there, Holmes.

    Seriously, I put some effort into that post. If you disagree, fine; explain where I got it wrong and I will update it.
    Oh, most it of it except the last two paragraphs would be a valid point except for the fact this is about the first place I've read anything about selling isk directly. Hint: they do not need to sell isk directly as any player will be able to turn plexes into isk by either selling them directly or purchasing NeX item and listing it on the market.

    As for the last two paragraphs, well I thought I made it pretty clear that it would require people to buy a lot of MT ships/ammo/whatever to adversely affect the market. Also, most industrialists simply move on to other products if the supply of what they manufacture outstrips demand. I'd be pretty suprised if the MT ships were significantly used in PvP simply because they will likely get blobbed to hell on account of being so shiny. (That said, PL is probably working on a new fleet composition already - I hear they are calling this one the "Fatcat").

    Quote Originally Posted by J'envie Smack View Post
    It still has the possibility of being wildly-inflationary. If demand rose enough, the isk-price of plex could skyrocket, driving up the price of everything else as a result of all the players who fund their accounts via in-game plex. It's not so much the possibility of NeX being an isk-fountain so much as the possibility of NeX being a huge agitator of inflation that worries me.
    People buying plex to convert to isk in the game should be capable of working out whats the most profitable way to sell it. If the price of a plex goes up because most plexes are being used to buy NeX items and relist them, then relisted NeX items will be less profitable than selling PLEXes directly. At which point people will start selling PLEXes directly and so on.

  29. #379
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Faife View Post
    ad hominem.

    so MT kills the economy, makes shit next to impossible to buy, and carebears miserable. what's the downside?
    That's not what an ad hominem is. If I'd said "hahah this is wrong because that jizz-sucking retard Faife said it" that would be an ad hominem

    Saying "it's evident that you do care because you care enough to post" is not. It's not a particularly strong argument, but then your terrible post doesn't really deserve one.

  30. #380
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Mira Z View Post
    Oh, most it of it except the last two paragraphs would be a valid point except for the fact this is about the first place I've read anything about selling isk directly. Hint: they do not need to sell isk directly as any player will be able to turn plexes into isk by either selling them directly or purchasing NeX item and listing it on the market.
    Well done for noticing that CCP have not proposed that they sell ISK. Man, I must go back and revise my post so that it merely explains the difference between selling PLEX and CCP selling ISK.

    Oh wait, that was easy, because that was my point in the first place.

  31. #381
    The actual Cevin Key Faife's Avatar
    Join Date
    2009 Jun
    Location
    in the smug satisfaction of self-superiority
    Posts
    2,403
    R/P
    0.054099042863088
    Rep Power
    8

    Default

    Quote Originally Posted by Malcanis View Post
    That's not what an ad hominem is. If I'd said "hahah this is wrong because that jizz-sucking retard Faife said it" that would be an ad hominemSaying "it's evident that you do care because you care enough to post" is not. It's not a particularly strong argument, but then your terrible post doesn't really deserve one.
    in other words you have no actual reason to be against MT. got it. me neither. fuck the spacebears

    all I see is fatuous crying that their space sim will have fake items. they can fuck off to farmville for all I care
    THE GREATEST POSTER

  32. #382
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Faife View Post
    in other words you have no actual reason to be against MT. got it. me neither. fuck the spacebears

    all I see is fatuous crying that their space sim will have fake items. they can fuck off to farmville for all I care
    OK I posted a bunch of reasons to be against MT but you ignored them for some reason. If you'd prefer EVE to have a cash shop, that's your right of course, but don't say "there's no reason to dislike them" in reply to a long post detailing the reasons why they're disliked.

    What's your in-game profession? Unless it's by scamming I'm pretty sure I can provide a trivial example of how a cash shop would undermine it. In fact even if it is by scamming then a cash shop would undermine, it because cash shops devalue ISK.

  33. #383
    Crashlander Hexman's Avatar
    Join Date
    2010 Dec
    Location
    The Kitchen
    Posts
    290
    R/P
    0.041379310344828
    Rep Power
    3

    Default

    Quote Originally Posted by Stronke View Post
    Christ people even complain about not being able to spin ships any more.
    And for good measure!

    For years, conversations would go:

    [login]
    You: Hey, what are you guys doing?
    Your corpmates: Spinning our ships


    Now conversations will go:
    You: Hey, what are you guys doing?
    Corpmate #1: In my CQ watching the telly...but they're just showing the same infomertials over and over
    Corpmate #2: Looking at a wall (this is the guy who disabled station environment)
    Corpmate #3: Walking to my ship. I started 5 minutes ago.
    Corpmate #4: I'm on my wife's PC. My own caught on fire after running 2 clients with incarna turned on
    Corpmate #1: lol
    Corpmate #2: noob
    You: turn off station environment, dumbass
    -------
    Surprise Sex is the Best Way to Wake Up. Unless You're in Prison...

  34. #384
    The Illinois Enema Bandit Mira Z's Avatar
    Join Date
    2010 Oct
    Posts
    1,552
    R/P
    1.2480670103093
    Rep Power
    7

    Default

    Quote Originally Posted by Malcanis View Post
    Seriously, I put some effort into that post. If you disagree, fine; explain where I got it wrong and I will update it.
    Quote Originally Posted by Malcanis View Post
    Well done for noticing that CCP have not proposed that they sell ISK. Man, I must go back and revise my post so that it merely explains the difference between selling PLEX and CCP selling ISK.

    Oh wait, that was easy, because that was my point in the first place.
    I'm sorry, I obviously misread that first bit and didn't understand it meant "How dare you disagree with me you curr".

    Your discussion regarding the differences between selling PLEX and selling Isk directly is entirely accurate. It's also pretty irrelevant as the latter isnt on the table and the difference between the has little impact on the question "Why the hate for power MTs when PLEX are already power MTs?". The NeX goods work on the exact same principle as PLEX - a money rich, time poor pilot buys an item which he then sells for in game currency. The only difference is that his customer is a player with more isk than sense rather than some student that should probably be in a lecture hall somewhere.

    The main issue is the bit you have skimmed over, the question items created outwith the ingame economy reducing demand for items created by the ingame economy. That's the bit I'm addressing, and here my statement: The ingame economy is large enough and the likely demand for MT items is small enough that it will not be significantly adversely affected by some people buying MT items rather than items built in game.

    If you think that more people will buy MT ships than player made ships, go ahead and explain why...

  35. #385
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Mira Z View Post
    I'm sorry, I obviously misread that first bit and didn't understand it meant "How dare you disagree with me you curr".

    Your discussion regarding the differences between selling PLEX and selling Isk directly is entirely accurate. It's also pretty irrelevant as the latter isnt on the table and the difference between the has little impact on the question "Why the hate for power MTs when PLEX are already power MTs?". The NeX goods work on the exact same principle as PLEX - a money rich, time poor pilot buys an item which he then sells for in game currency. The only difference is that his customer is a player with more isk than sense rather than some student that should probably be in a lecture hall somewhere.

    The main issue is the bit you have skimmed over, the question items created outwith the ingame economy reducing demand for items created by the ingame economy. That's the bit I'm addressing, and here my statement: The ingame economy is large enough and the likely demand for MT items is small enough that it will not be significantly adversely affected by some people buying MT items rather than items built in game.

    If you think that more people will buy MT ships than player made ships, go ahead and explain why...
    I feel that a "~citation needed" is justified here.

    People pay 30-40x ISK as much for a HAC as they do a T1 cruiser. If T4 cruisers (or equivalent magic ship of choice) are introduced in the NEX for the cost of a PLEX apiece, why wouldn't people buy them and ignore T2 ships to the maximum extent that they can afford?

    Even if the choice is only for reskinned existing ships, there's still a massive problem. For instance, I live in Curse, not the safest region in game. If I log in tomorrow and lose my Loki through being slightly drunk and dumber than usual, then I will want to to replace it. If I can do so through the NEX for a similar price to buying it from Jita, why wouldn't I?

    No reason at all really. It just kind of sucks for the guys who live in wormholes selling T3 salvage, the guys who build T3 ships, and the guys who would like the chance to gank my Blockade Runner moving it to G-0Q, because they get cockslapped in order for CCP to get some extra dorrah.


    Also: how dare you disagree with me, you curr?

  36. #386
    The Illinois Enema Bandit Mira Z's Avatar
    Join Date
    2010 Oct
    Posts
    1,552
    R/P
    1.2480670103093
    Rep Power
    7

    Default

    It's hard to make a statement about the average number of ships a player loses each month without some serious data mining and that would be

    So heres a quick rough and ready guess: I've lost 4 this month, not including pods. I also quickly checked the record on battle clinic of a good pilot. She'd lost 4 too. And I checked the record of a middle of the road large 0.0 alliance member, who'd lost 7.

    It should be pretty self evident that people arent going to replace every loss with a MT ship. Even at 1 plex a ship, which is ridiculously low when you think about the monocle, it's going to make the game a hell of a lot more expensive to do so.

  37. #387
    Glimmung MtA's Avatar
    Join Date
    2010 Nov
    Posts
    1,742
    R/P
    0.47990815154994
    Rep Power
    6

    Default

    Quote Originally Posted by Mira Z View Post
    It's hard to make a statement about the average number of ships a player loses each month without some serious data mining and that would be

    So heres a quick rough and ready guess: I've lost 4 this month, not including pods. I also quickly checked the record on battle clinic of a good pilot. She'd lost 4 too. And I checked the record of a middle of the road large 0.0 alliance member, who'd lost 7.

    It should be pretty self evident that people arent going to replace every loss with a MT ship. Even at 1 plex a ship, which is ridiculously low when you think about the monocle, it's going to make the game a hell of a lot more expensive to do so.
    How many Golems have you lost in pvp?

    That's what the expected loss-rate would be for something like this, since it's the same target segment.

  38. #388
    The Illinois Enema Bandit Mira Z's Avatar
    Join Date
    2010 Oct
    Posts
    1,552
    R/P
    1.2480670103093
    Rep Power
    7

    Default

    Quote Originally Posted by MtA View Post
    How many Golems have you lost in pvp?

    That's what the expected loss-rate would be for something like this, since it's the same target segment.
    I once lost 3 Paladins missioning over the course of a month

    It's still a valid point though, MT ships are going to mostly be high sec e-peen. That implies even less of an impact on the economy as these ships, myself excepted, rarely die. Epic tears when they do get suicide ganked ofc...

  39. #389
    Legitimate Rape Baby
    Join Date
    2010 May
    Location
    Providence
    Posts
    3,276
    R/P
    0.36630036630037
    Rep Power
    11

    Default

    Quote Originally Posted by MtA View Post
    How many Golems have you lost in pvp?

    That's what the expected loss-rate would be for something like this, since it's the same target segment.
    We could all start alts and constantly suicide gank MT ships on gates. The MT market would either take off or die depending on the mission runner reactions to losing multiple hundred dollar ships.

    Who am I kidding, these guys would quit the game after the first or second.

  40. #390
    Piper in the Woods Rokkensuke's Avatar
    Join Date
    2011 May
    Posts
    46
    R/P
    0.23913043478261
    Rep Power
    3

    Default

    Utterly wrong example. There are no Marauders being massively used in PvP.

    For the sake of argument, if Marauders weren't PvE ships, and gave juicy advantages in PvP that justified their cost, we would have invincible Marauder fleets.
    Which would force opponents to field opposing Marauder fleets, in equal or greater numbers.
    Maybe there would not be that many Marauder losses, as the smaller Marauder fleet would lose their nerve and not engage to fight another day.
    But Alliances would certainly pool their resources to be able to field as many Marauders as possible, to the detriment of other investments.

    Hey, guess which ship type makes a more appropriate example.
    [I]I'm stupid. Unfortunate, but there it is. Living in a world of geniuses is so hard![/I]

  41. #391
    Glimmung MtA's Avatar
    Join Date
    2010 Nov
    Posts
    1,742
    R/P
    0.47990815154994
    Rep Power
    6

    Default

    Quote Originally Posted by Rokkensuke View Post
    Utterly wrong example. There are no Marauders being massively used in PvP.

    For the sake of argument, if Marauders weren't PvE ships, and gave juicy advantages in PvP that justified their cost, we would have invincible Marauder fleets.
    Which would force opponents to field opposing Marauder fleets, in equal or greater numbers.
    Maybe there would not be that many Marauder losses, as the smaller Marauder fleet would lose their nerve and not engage to fight another day.
    But Alliances would certainly pool their resources to be able to field as many Marauders as possible, to the detriment of other investments.

    Hey, guess which ship type makes a more appropriate example.
    Wrong. Alliances can't replace Marauders at 500 million a pop like Maelstroms.

    Closest example would be PL's fotm Machariel fleet they were using a few months ago, but PL is not the rule by any stretch.

  42. #392
    God is dead. They found his carcass in 2019.. jimmychrist's Avatar
    Join Date
    2010 Aug
    Location
    the Clapham omnibus
    Posts
    2,538
    R/P
    1.7600472813239
    Rep Power
    12

    Default

    I believe he's referring to supers

  43. #393
    Don't try to solve serious matters in the middle of the night StevieTopSiders's Avatar
    Join Date
    2011 Apr
    Location
    Wrote Chapelle
    Posts
    1,857
    R/P
    1.3414108777598
    Blog Entries
    3
    Rep Power
    8

    Default

    I thought it was a Tengu reference. Tell us the answer!

  44. #394
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Manfred Hideous View Post
    We could all start alts and constantly suicide gank MT ships on gates. The MT market would either take off or die depending on the mission runner reactions to losing multiple hundred dollar ships.

    Who am I kidding, these guys would quit the game after the first or second.
    Who are you kidding, CCP would remove suicide ganking.

  45. #395
    The Viking King Agathor's Avatar
    Join Date
    2007 Aug
    Location
    Thule
    Posts
    4,767
    R/P
    1.379274176631
    Rep Power
    21

    Default

    Its an awful big crystal ball you have there Malcanis.

  46. #396
    Adjustment Team
    Join Date
    2011 Apr
    Location
    DRF
    Posts
    94
    R/P
    0.11702127659574
    Blog Entries
    1
    Rep Power
    3

    Default

    Quote Originally Posted by Malcanis View Post
    Who are you kidding, CCP would remove suicide ganking.
    if ccp hasnt removed suicide ganking by now, i dont think they will. i would love to suicide on MT ships. Can wait to see how "cheese off" they will be
    Diplomacy is a continuation of war using other means

  47. #397
    "Reality is that which, when you stop believing in it, doesn't go away."
    Join Date
    2010 Dec
    Posts
    105
    R/P
    0.13333333333333
    Rep Power
    3

    Default

    Quote Originally Posted by Malcanis View Post
    Who are you kidding, CCP would remove suicide ganking.
    "Your group of 1400mm Howitzer Artillery II completely misses MT Bitch's T4 übership, causing no damage".
    Also, expect to be podded by Concord and fined 3 PLEXes if you attempt to gank an MT ship. :

  48. #398
    The actual Cevin Key Faife's Avatar
    Join Date
    2009 Jun
    Location
    in the smug satisfaction of self-superiority
    Posts
    2,403
    R/P
    0.054099042863088
    Rep Power
    8

    Default

    Quote Originally Posted by Agathor View Post
    Its an awful big crystal ball you have there Malcanis.
    But if players get ships for 'free' then that mean that all the time he spent getting ships will now become worth-less. His very spaceidentity is threatened.

    SOMETHING MUST BE DONE. THIS IS SOMETHING. WE MUST DO IT.
    THE GREATEST POSTER

  49. #399
    God is dead. They found his carcass in 2019.. Malcanis's Avatar
    Join Date
    2010 Oct
    Location
    INIT.
    Posts
    3,951
    R/P
    0.66337636041508
    Rep Power
    12

    Default

    Quote Originally Posted by Agathor View Post
    Its an awful big crystal ball you have there Malcanis.
    Counterpoint:

    Quote Originally Posted by Malcanis View Post
    It's worth noting that subs are as high as they've ever been. The :FUCK CCP: bittervet community on forums like here and FHC are a small minority. The great majority of players aren't aware of these things that we rage about, and it wouldn't bother them much if they were.

    For the average dude, there is no lag problem, and the UI gets improvements, and he thinks the CQ looks pretty boss. CCP making changes to the mission skills was far more important on aggregate than anything we get excited about.
    Quote Originally Posted by Malcanis View Post
    Man I feel fucking dumb for posting that now. No one should ever listen to anything I say ever again. I'm not even joking.


  50. #400
    The actual Cevin Key Faife's Avatar
    Join Date
    2009 Jun
    Location
    in the smug satisfaction of self-superiority
    Posts
    2,403
    R/P
    0.054099042863088
    Rep Power
    8

    Default

    CCP is having money issues. this is an attempt to raise money in the short term, survive until Dust launches without more loans, then hope that Dust pays off in the medium term, and WoD in the long term.

    the whole "hurf burf economy will hurt" "hurf burf spaceimmersion" is a bunch of pointless shit that is irrelevant to the decision which was completely motivated by the fact that the company needs money.

    this thread is like watching a bunch of brits arguing whether the titanic is sinking because there were too many irish or too many scots involved in the building process. who fucking cares? shut up and let us enjoy the goddamn disaster.
    THE GREATEST POSTER

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •